Historique des commits

Auteur SHA1 Message Date
  DracoRPG 7c8f12ccd5 I'm still here! il y a 18 ans
  ultramage 515d98c194 Fixing several compilation & runtime problems il y a 18 ans
  ultramage 8dc1b77f03 * Made a crazy attempt to at least partially synchronize login&char code il y a 18 ans
  ultramage a167b6ae62 * Some source code cleaning il y a 18 ans
  skotlex 47ab9dbbf8 - Added "do_abort" function to the core. It is invoked when the server has received a Segmentation Fault or Floating Point Exception signal. Currently the only one that uses it is the map-server, which then attempts to save all online characters before aborting. il y a 18 ans
  ultramage 91deea9ccd - Removed a missing file reference in the athena-start script il y a 18 ans
  skotlex 50af14ce15 - Made waiting_disconnect on the char server be an int to hold the timer ID of the timeout timer. It is now deleted when a player is successfully set offline/online. il y a 18 ans
  skotlex cc6a222a11 - Added define MAX_CHARS so you can easily mod the server to support a different amount of characters per account (however, there is still the issue of hexing the client to support this change) il y a 18 ans
  ultramage 2a7f5aeb7f committing my work on the login server (mostly SQL) il y a 18 ans
  DracoRPG 58dcd187b0 Mapcache update, should polish off remaining bugs il y a 18 ans
  skotlex 07e53259a5 - Corrected the define for NK no cardfix (def). il y a 18 ans
  skotlex a0bfff19a1 - Removed delete_session from socket.h since it shouldn't be used by them. il y a 18 ans
  ultramage 5625383530 More tweaks to socket.c to simplify the code il y a 18 ans
  skotlex 4dd0c95c58 - Modified set_reg so that it returns whether it succeeded or not in setting the requested variable. il y a 18 ans
  skotlex c6d349bcee - Made it possible to modify the server packet version from the Makefile. il y a 18 ans
  skotlex 3fe667ca28 - Added a check to prevent trades from being commited if either character is in final-save state. il y a 18 ans
  skotlex 6c66c2095f - Simplified a bit mmo_char_tobuf (at least it looks cleaner to me now) il y a 18 ans
  skotlex d403e06178 - Updated Box of thunder to use "agi up" effect for 30 secs instead of NPC Agi Up for 20. il y a 18 ans
  FlavioJS e74a5e2456 - Reviewed the client and the shorts at 104 and 106 are part of the char structure. And a correction on what i said: 0x6d is the packet that sends the new char data, 0x67 is the request to create the new char. il y a 18 ans
  FlavioJS fcda68caa4 - Fixed the structure of packet 0x67 (new char info). It's the same as the one used for packet 0x6b (chars info). il y a 18 ans
  ultramage 64fcacf6b3 - Added code for SQL that will automatically detect the ping interval at startup, and copy-pasted it around the code il y a 18 ans
  skotlex f96bd44c5a - Removed function inter_party_logged, which after some testing and thinking, has been concluded is no longer necessary. il y a 18 ans
  FlavioJS c46f3cf135 - Removed deprecated console code. il y a 18 ans
  ultramage 5f0de40e38 Removed the silly and misleading 'firewall detected' message il y a 18 ans
  skotlex 50a03b0751 - Corrected char deletion not working (column is called homun_id, not hom_id...) il y a 18 ans
  skotlex c52340cb3a - Corrected the homunculus deletion functions so that the homunculus is deleted together with the character. il y a 18 ans
  ultramage c356b3a461 Fixed a client crash during SQL char selection if you for some reason had more than 9 characters in your account il y a 18 ans
  skotlex 0c68bf4e54 - Fixed the next invoked skill after AbraCadabra not having requirements even when it is a different skill than the one chosen by AbraCadabra. il y a 18 ans
  FlavioJS 0129172c63 - Added a precompiler error when the shutdown defines are not found. il y a 18 ans
  FlavioJS db02576357 - Now winsock 2 is required. il y a 18 ans