Commit History

Autor SHA1 Mensaxe Data
  flaid 7baefc8b95 > Hercules merges: %!s(int64=12) %!d(string=hai) anos
  rud0lp20 98b1a0d2a5 Implemented official walk path dealing with obstacle.(bugreport:6159) %!s(int64=12) %!d(string=hai) anos
  ediejohnny 2e06463eb6 Another fix with the @follow issue. %!s(int64=12) %!d(string=hai) anos
  ediejohnny 50feb29b5b Fixed a problem with the @follow command, that was stick the character when turned the @follow off. (bugreport:7139) %!s(int64=12) %!d(string=hai) anos
  markzd 82c04f1134 * Follow up r17065 %!s(int64=12) %!d(string=hai) anos
  glighta 25c1cf6691 -Follow up r17065 %!s(int64=12) %!d(string=hai) anos
  aleos ac3e21c182 > Follow-up to r17048: %!s(int64=12) %!d(string=hai) anos
  glighta 0cdba10793 -Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv %!s(int64=12) %!d(string=hai) anos
  glighta f82e7eb077 Old Eleanor work : %!s(int64=12) %!d(string=hai) anos
  euphyy bb5364c2d1 > Follow-up r17048: %!s(int64=12) %!d(string=hai) anos
  momacabu 509e03fa58 Community Contribution Time! %!s(int64=12) %!d(string=hai) anos
  markzd 7e433f00ff * Follow up: r16011 %!s(int64=12) %!d(string=hai) anos
  rud0lp20 aa7031075c Happy Holidays and Happy 12/12/12 :) %!s(int64=12) %!d(string=hai) anos
  markzd db4748e0dc - Fixed a glitch(related to r16921) which caused running skills from not stopping when recasted. (bugreport:6026) %!s(int64=12) %!d(string=hai) anos
  markzd ed8f0515ef - Re-committed r16979/trunk/src/ (pid:161281). %!s(int64=12) %!d(string=hai) anos
  brianluau a2bdc47daf - Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924). %!s(int64=12) %!d(string=hai) anos
  markzd d20b06eeec * Fixed (assistant/slave)summons/clone, where they dissappeared when going up to a nobranch mapflag map. (bugreport:6925) %!s(int64=12) %!d(string=hai) anos
  greenboxal2 a7c32653f7 Applied AStyle code formating as discussed on tid:74602. %!s(int64=12) %!d(string=hai) anos
  rud0lp20 0733e02c45 Fixed bugreport:6719 adjusted SR_GENTLETOUCH_CURE,SR_GENTLETOUCH_CHANGE, and SR_GENTLETOUCH_REVITALIZE required spirit balls. %!s(int64=12) %!d(string=hai) anos
  glighta 33b2b02c5a -Upd mob_count to read a 10 modib list to chk if present or not %!s(int64=12) %!d(string=hai) anos
  glighta 94b8b02141 -Add/upd basic documentation for script.c %!s(int64=12) %!d(string=hai) anos
  glighta 752776e4cc -Add Homon-S skills, 1st implementation (all done except Eleanors) %!s(int64=12) %!d(string=hai) anos
  glighta 7a6a529548 -Add some src basic documentation. %!s(int64=12) %!d(string=hai) anos
  shennetsind f90160d7cf Fixed bugreport:6576 changed mvptomb_ to rely on the id rather than the pointer (the tombstone might be unloaded before the monster causing a issue), also removed a unused #define %!s(int64=12) %!d(string=hai) anos
  rud0lp20 ed4b36e5f4 Implemented Renewal Casting System. %!s(int64=12) %!d(string=hai) anos
  cookiecrumbs 31e66bacbc Follow up to r16479 fixed a bug where SC_CLOAKING would freeze the character on equipment switch (example: using Frilldora card on a Garment and unequipping). %!s(int64=12) %!d(string=hai) anos
  shennetsind cef909df2f Fixed bugreport:6401 / Follow up r16562 %!s(int64=12) %!d(string=hai) anos
  rud0lp20 9b5fcb5cef Fixed bugreport:6099 where warp portal ignores knock back and snap's unit positioning. %!s(int64=12) %!d(string=hai) anos
  brianluau dec30e8978 - Fixed compile errors from r16560, thanks BuildBot! %!s(int64=12) %!d(string=hai) anos
  rud0lp20 9a63cdf65e Updated some skills to its RE behavior(AL_ANGELUS, RG_BACKSTAP, WZ_GRAVITATION, NJ_RAIGEKISAI).(bugreport:6342, bugreport:6336, bugreport:6339, bugreport:6331) %!s(int64=13) %!d(string=hai) anos