提交歷史

作者 SHA1 備註 提交日期
  shennetsind 35b178f8d8 added remode-specific exp files processing as per kenpachi request, special thanks to brianl 13 年之前
  ultramage edcb998d59 Replaced custom type 'intptr' with standard 'intptr_t'. 14 年之前
  ai4rei e26ea94a2f * Reverted r14563, due to multiple issues which render the source malfunctioning or uncompilable. To be redone later (bugreport:4627). 14 年之前
  Paradox924X ca53ef6f4a Changed almost all instances of sprintf() to snprintf(). 14 年之前
  ai4rei f9bdaf5426 * Added defines for guild notice sizes (MAX_GUILDMES1 and MAX_GUILDMES2). 14 年之前
  ai4rei 53fd4cef96 * Fixed guild and guild member exp truncation issue (bugreport:4130, since r14242). 14 年之前
  ai4rei 4a8ab94031 * Fixed saving/loading errors with compilers (such as VC6, MinGW), which do not recognize %ll format (since r14242). 14 年之前
  Paradox924X d046e32913 Pull `name` from character table instead of using `master` from guild table when loading guild data. 14 年之前
  Paradox924X e2bd29e7c2 Replaced all occurrences of 'leaved' with 'withdraw'. 15 年之前
  Paradox924X dde953ee4a Expanded range for cached and stored-in-db guild member exp (devotion) from uint32 to uint64. (bugreport:3983) 15 年之前
  Inkfish a2b652aa87 Added character rename function.(topic:225576)(written by pakpil and fixed by me) 15 年之前
  Inkfish 86d162ad13 Fixed an exploit that makes guild skill get higher level than the max defined in guild_skill_tree. (bugreport:3241) 16 年之前
  skotlex ade0947216 - Corrected default guild positions not being saved during guild creation. 17 年之前
  FlavioJS c880052f0f * Changed the data field of timers from int to intptr. 17 年之前
  ultramage 94943b2b6a Adjusted eAthena code to compile cleanly in C++ mode. 17 年之前
  skotlex 1e0a82fab3 - Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging). 17 年之前
  ultramage d68cc86799 Fixed one query that I missed when doing r11915 17 年之前
  ultramage 1e6922174e Guardian hp handling code removal (see bugreport:342) 17 年之前
  ultramage 2af4a7f61b Some more tweaks to the guild code 17 年之前
  ultramage 8be1c4d48c * Some preparations for the guild script update 17 年之前
  ultramage e464c81aea Removed the badly designed/unfinished guild_check_conflict() data integrity check (that wasn't actually being used up 'till now). 17 年之前
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. 17 年之前
  ultramage ac33a63e54 * Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int') 17 年之前
  ultramage 961f23767d * Added 'safestrnlen' to prevent null pointer crashes 17 年之前
  FlavioJS 65642f6f1c * Merged the tmpsql branch: 17 年之前
  ultramage 8a45d05f1c Wiped out every mention of RETCODE from /src. 17 年之前
  ultramage bc31c68ad5 The new functions now clear junk from the output buffer, this simplifies the code a bit. 18 年之前
  ultramage dfdb5368c7 Corrected some weird fgets() statements, plus reformatted them 18 年之前
  ultramage 301d493855 - Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such) 18 年之前
  ultramage 9e7eb8804f - Removed the TURBO socket mechanism - it was in fact just using a variable to cache a few arithmetic operations (premature optimization) 18 年之前