shennetsind
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35b178f8d8
added remode-specific exp files processing as per kenpachi request, special thanks to brianl
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13 年之前 |
ultramage
|
edcb998d59
Replaced custom type 'intptr' with standard 'intptr_t'.
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14 年之前 |
ai4rei
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e26ea94a2f
* Reverted r14563, due to multiple issues which render the source malfunctioning or uncompilable. To be redone later (bugreport:4627).
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14 年之前 |
Paradox924X
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ca53ef6f4a
Changed almost all instances of sprintf() to snprintf().
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14 年之前 |
ai4rei
|
f9bdaf5426
* Added defines for guild notice sizes (MAX_GUILDMES1 and MAX_GUILDMES2).
|
14 年之前 |
ai4rei
|
53fd4cef96
* Fixed guild and guild member exp truncation issue (bugreport:4130, since r14242).
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14 年之前 |
ai4rei
|
4a8ab94031
* Fixed saving/loading errors with compilers (such as VC6, MinGW), which do not recognize %ll format (since r14242).
|
14 年之前 |
Paradox924X
|
d046e32913
Pull `name` from character table instead of using `master` from guild table when loading guild data.
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14 年之前 |
Paradox924X
|
e2bd29e7c2
Replaced all occurrences of 'leaved' with 'withdraw'.
|
15 年之前 |
Paradox924X
|
dde953ee4a
Expanded range for cached and stored-in-db guild member exp (devotion) from uint32 to uint64. (bugreport:3983)
|
15 年之前 |
Inkfish
|
a2b652aa87
Added character rename function.(topic:225576)(written by pakpil and fixed by me)
|
15 年之前 |
Inkfish
|
86d162ad13
Fixed an exploit that makes guild skill get higher level than the max defined in guild_skill_tree. (bugreport:3241)
|
16 年之前 |
skotlex
|
ade0947216
- Corrected default guild positions not being saved during guild creation.
|
17 年之前 |
FlavioJS
|
c880052f0f
* Changed the data field of timers from int to intptr.
|
17 年之前 |
ultramage
|
94943b2b6a
Adjusted eAthena code to compile cleanly in C++ mode.
|
17 年之前 |
skotlex
|
1e0a82fab3
- Fixed new guilds displaying online-connect member count at 0 rather than 1, and the guild master not knowing it is one (eg: it cannot edit the guild notice of a newly created guild until relogging).
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17 年之前 |
ultramage
|
d68cc86799
Fixed one query that I missed when doing r11915
|
17 年之前 |
ultramage
|
1e6922174e
Guardian hp handling code removal (see bugreport:342)
|
17 年之前 |
ultramage
|
2af4a7f61b
Some more tweaks to the guild code
|
17 年之前 |
ultramage
|
8be1c4d48c
* Some preparations for the guild script update
|
17 年之前 |
ultramage
|
e464c81aea
Removed the badly designed/unfinished guild_check_conflict() data integrity check (that wasn't actually being used up 'till now).
|
17 年之前 |
FlavioJS
|
9d2688ad87
* Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include.
|
17 年之前 |
ultramage
|
ac33a63e54
* Added names to the SC_ and SI_ enums, now they can be used to properly indicate where such values are to be used (replaces usage of 'int')
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17 年之前 |
ultramage
|
961f23767d
* Added 'safestrnlen' to prevent null pointer crashes
|
17 年之前 |
FlavioJS
|
65642f6f1c
* Merged the tmpsql branch:
|
17 年之前 |
ultramage
|
8a45d05f1c
Wiped out every mention of RETCODE from /src.
|
17 年之前 |
ultramage
|
bc31c68ad5
The new functions now clear junk from the output buffer, this simplifies the code a bit.
|
18 年之前 |
ultramage
|
dfdb5368c7
Corrected some weird fgets() statements, plus reformatted them
|
18 年之前 |
ultramage
|
301d493855
- Added new flag to skill_castnodex.txt, to allow per-skill tweaking of cast time and delay reducibility by item scripts (cards and such)
|
18 年之前 |
ultramage
|
9e7eb8804f
- Removed the TURBO socket mechanism - it was in fact just using a variable to cache a few arithmetic operations (premature optimization)
|
18 年之前 |