Commit History

Autor SHA1 Mensaxe Data
  Playtester 79e1b39d3b Fixed view id of some new headgears %!s(int64=19) %!d(string=hai) anos
  Playtester ecddffa9d3 Added two missing braces to Yellow Novus card script %!s(int64=19) %!d(string=hai) anos
  Playtester 896cc1da9f - Removed cast time on Flip Coin %!s(int64=19) %!d(string=hai) anos
  toms a74851d95d Removed cast time of AM_REST & AM_CALLHOMUNCULUS %!s(int64=19) %!d(string=hai) anos
  skotlex 2ea23200c8 - Fixed Asura not wasting all SP away when it fails on cast-end. %!s(int64=19) %!d(string=hai) anos
  toms 4940b38ba3 Fixed homunc skill up bug %!s(int64=19) %!d(string=hai) anos
  Playtester bd3d6500ce Hopefully fixed Green Ferus card combo %!s(int64=19) %!d(string=hai) anos
  skotlex 49f0ddf3fa - Adjusted some the dance/song/encore code so that the source of an ensemble will always get checked, so that walking out of an ensemble skill should make it end now. However, since ensembles requires two characters and only one is marged as source of the ensemble.... this may not be finished, some kind of check is required so that the partner will also get a force-check and not just he who started the ensemble. %!s(int64=19) %!d(string=hai) anos
  skotlex ce0613fb1c - Added crash protection to the mob_db txt reading when the mob_db file has lines with insufficient number of columns. %!s(int64=19) %!d(string=hai) anos
  skotlex 07e449bc5c - Should have fixed a signed/unsigned warning in login-txt %!s(int64=19) %!d(string=hai) anos
  Playtester ae758f1710 * Removed bonus range on some bows (there is a range column for that) %!s(int64=19) %!d(string=hai) anos
  skotlex 4c3eae0bbe - Cleaned up some the code of TF_DOUBLE and GS_CHAINACTION. %!s(int64=19) %!d(string=hai) anos
  skotlex 3fc01d5169 - Trade requests will now fail when either character is unable to act (character in storage, vending, interacting with an npc, petrified, etc) %!s(int64=19) %!d(string=hai) anos
  Playtester 3d1de08613 Fixed Royal Tea requiring Sweet Sauce rather than Yellow Spice %!s(int64=19) %!d(string=hai) anos
  Playtester 6b516a8126 Renamed first "Name" column to "AegisName" %!s(int64=19) %!d(string=hai) anos
  Playtester d1acb16e5f Fixed Rapid Shower only using 1 bullet rather than 5 %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets 2c18fc43fe A small sign quest fix according to a recent patch. %!s(int64=19) %!d(string=hai) anos
  toms 5cdcef4080 Heard skotlex voice, changed all msg_table[] into msg_txt() in atcommand.c ;) %!s(int64=19) %!d(string=hai) anos
  Vicious bd17b2a527 Item Name update %!s(int64=19) %!d(string=hai) anos
  skotlex 4fe5bc0478 - Got rid of the "i might be used uninitialized on this function" warning in `buildin_getpartyleader' %!s(int64=19) %!d(string=hai) anos
  skotlex 9456f83ac2 - Fixed the char-server not invoking the party_calc_state function when the third party-member is added to a party, hence failing to check for families and disabling even share from them unless all three relog first (state is correctly calculated when party is first loaded). %!s(int64=19) %!d(string=hai) anos
  skotlex 0c91b56537 - Crash-protections in the mail-checking function. %!s(int64=19) %!d(string=hai) anos
  skotlex 895eacb80a - Added back missing state set to prevent Ankle-Snare from being retrieved after the target dies. %!s(int64=19) %!d(string=hai) anos
  toms c2b0590289 Fixed compilation warning %!s(int64=19) %!d(string=hai) anos
  skotlex 359899fbb2 - Added a check to handle Spider Web as a targetted skill. If there's more than one character on the targetted cell, a different one may get trapped, but it will mostly do as it is now. %!s(int64=19) %!d(string=hai) anos
  skotlex d12f317dbb - Changed the map_freeblock_unlock code so that when there's an "already free'd pointer" error, the memory manager will print out the invoking function rather than map_freeblock_unlock, this should help fix it up next time it happens. %!s(int64=19) %!d(string=hai) anos
  skotlex 8157062811 - Casting Kaensin will clear out Suiton and viceversa now. %!s(int64=19) %!d(string=hai) anos
  skotlex b62481ed5b - Removed config settings display_delay_skill_fail and display_snatcher_skill_fail, replaced them with display_skill_fail, which can be used to determine whether you hide ALL skill-failed messages, those from delay, those from Snatcher or those from Envenom (battle/skill.conf) %!s(int64=19) %!d(string=hai) anos
  skotlex ee59874725 - Fixed yet again AS_SPLASHER doing full damage on all characters. Now you can use the NK split damage value in the skill_db if you want damage divided by the amount of targets rather than by 2. %!s(int64=19) %!d(string=hai) anos
  Playtester dd0f2a793e Small respawn time fix %!s(int64=19) %!d(string=hai) anos