ai4rei
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708ea3bf59
* Updated commands @delitem/#delitem.
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14 年之前 |
ai4rei
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cce4c55f47
* Fixed two-hand weapons not getting recognized as such upon equipping, causing respective one-hand weapon's base ASPD values being used instead (bugreport:4659, related r12599).
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14 年之前 |
ai4rei
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e07b6c4caa
* Updated script commands delitem and delitem2.
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14 年之前 |
ai4rei
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3eb60a58f7
* Fixed a compile error in txt-converter-char caused by 'save_log' being declared by both SQL and TXT (bugreport:4671, since r14619).
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14 年之前 |
ai4rei
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78f2401ea0
* Made SQL char-server options 'chars_per_account' and 'char_del_level' work on TXT as well (follow up to r1063 and r8420).
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14 年之前 |
ai4rei
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9aa76bdd13
* Added support for new /remove and /recall packets for 2010-08-03aRagexeRE and newer.
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14 年之前 |
ai4rei
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8af3da1d3e
* Synchronized TXT/SQL char-server code a bit.
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14 年之前 |
ai4rei
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adb8fd5aa3
* Fixes to char-server.
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14 年之前 |
ai4rei
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a45a6400e3
* Fixed server processing the sell list (deleting items and giving zeny) for script-controlled shops (OnSellItem), causing the controller script to fail (bugreport:4656, since r6557).
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14 年之前 |
ai4rei
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d23eafd077
* NPC shop buy list received from the client is now validated for scripted shops (OnBuyItem), before the control is transfered to the script, as well (bugreport:3680, since r5841, related r8525).
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14 年之前 |
ai4rei
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1e81541e66
* Resolved random compiler warnings.
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14 年之前 |
ai4rei
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951823bbde
* Fixed sql mapreg loading code specifying output buffer size for SqlStmt_BindColumn without zero-terminator, leading to truncations of variable names and/or their values when using the maximum length (bugreport:1939, since r11245).
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14 年之前 |
ai4rei
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b86d48e71a
* Added script_setarray_pc for setting temporary character array variables outside of script.c without requiring them to use script-interal code (add_str and reference_uid).
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14 年之前 |
ai4rei
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cbf4ef5dd5
* Replaced in-place generation of uid of script array elements with reference_uid macro (follow up to r10813).
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14 年之前 |
ai4rei
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7c90fd1bf1
* Fixed dynamic shop arrays @bought_nameid, @bought_quantity, @sold_nameid and @sold_quantity not getting reset to zero before use, thus providing attached script with wrong/old data, if it did not clear them by itself in previous call (bugreport:1574, since r5841).
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14 年之前 |
ai4rei
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2a043e4999
* Removed 'strsignal' forward-declaration from 'sig' plugin to prevent random gcc distributions from failing to compile due to mismatched declaration already present in <string.h> (bugreport:4644, topic:262284, follow up to r14591).
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14 年之前 |
ai4rei
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8643992d0b
* Fixes to the dynamic shop sample script (first part of dynamic shop fixes).
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14 年之前 |
ai4rei
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e45ba2f126
* Replaced maximum script array size literals with a define (constant).
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14 年之前 |
ai4rei
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08684261f6
* Renamed item array in 'struct guild_storage' from 'storage_' to 'items' to match 'struct storage_data' (related r12933).
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14 年之前 |
ai4rei
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30d36bd8a1
* Bunch of intif_parse_LoadGuildStorage fixes.
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14 年之前 |
ai4rei
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9ae0e011e7
* Fixed character storage no longer being sorted (bugreport:1982, since r12950).
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14 年之前 |
ai4rei
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7ed6e26fb4
* Updates to handling of hair color/style and cloth color of characters.
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14 年之前 |
ai4rei
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1543efa34c
* Fixed usage of literals for map name length in character list packet (since r14368).
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14 年之前 |
ai4rei
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867b706234
* Made the 'player not attached' script error also report the function it occured in, if available.
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14 年之前 |
ai4rei
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89dc57acdc
* Fixed a crash, when script command 'doevent' is called without an attached player (bugreport:3973).
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14 年之前 |
ai4rei
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d59156d971
* Fixed label definitions silently overwriting built-in script functions (bugreport:2806, follow up to r8027).
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14 年之前 |
ai4rei
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ddbbf5e603
* Added temporary check to skill_delunitgroup to prevent crashes when 'group' is NULL and added some debug messages to track down the source of the crash (bugreport:3504).
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14 年之前 |
ai4rei
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59e20f2496
* Spellchecked script_commands.txt.
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14 年之前 |
ai4rei
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f964fb6ec2
* Random script engine clean-ups that have accumulated over time.
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14 年之前 |
ai4rei
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6269cfe730
* Added missing pet db documentation for fields 'attack_rate', 'defence_attack_rate', 'change_target_rate', 'pet_script' and 'loyal_script' based on the one provided by frenzmu06 (bugreport:4636, follow up to r13752).
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14 年之前 |