Commit History

Author SHA1 Message Date
  skotlex 6e34fdb6ed - Added back cropping the attack delay to attack motion for those weird mobs that have a aDelay less than their aMotion time. 18 years ago
  FlavioJS 45036c5c06 - readded the >=0x81 equivalent until I figure out where the script engine is 'being naughty' O.o 18 years ago
  FlavioJS cab81204c6 ups... damn it... 18 years ago
  FlavioJS a2021e550b - Added a 1-node cache to db. Removed party_cache and guild_cache since now the database has a cache. 18 years ago
  FlavioJS 15258dfdb0 - Moved md5calc to common 18 years ago
  Playtester eb46c3aadc * NPC_CHANGEUNDEAD is now "target" for all mobs 18 years ago
  KarLaeda 6676ebcadb Fixed #endif instead of #else 18 years ago
  skotlex a578128619 - Changed some %lu (long unsigned int) to %u (unsigned int) 18 years ago
  skotlex 4265154cf1 - Fixed the #if -> #ifdef mess up -.- 18 years ago
  skotlex e29a1031d5 - Moved PACKETVER to mmo.h, and added support for the expanded character info window on the char-server when PACKETVER is above 7. 18 years ago
  skotlex edbb476bf9 - Fixed ISSPACE and ISALPHA casting their returned value to a char. These are "bool" functions, and as such return an non-zero int as result, casting them to char just... really messes things up when the returned value is out of the CHAR_MAX/CHAR_MIN range! 18 years ago
  skotlex 6bbec4a65d - Added an answer to a FlavioJS's comment, and added a question myself (npc.c/script.c respectively) 18 years ago
  FlavioJS 72bebf27fc - Now root script functions calls can have parenthesis (will take any parenthesis after the function as the start of the argument list). 18 years ago
  Playtester 4c6f7a0b0e Commented some items that seem to crash the kRO client 18 years ago
  Playtester d79eb83a0f * Made NPC_CHANGE self targetted for all mobs 18 years ago
  FlavioJS 78b52bbb4b - Replaced our fix for "mes ();" crashing by jA's version. see trunk[8867] and stable[8927] 18 years ago
  FlavioJS 40b389bc42 - Changed the script source from unsigned char* to const char*. 18 years ago
  FlavioJS 4a2db02dec - Fixed the meaning of stdout_with_ansisequence and changed the default value to no. 18 years ago
  skotlex e445c551c2 - Fixed SC_STRIPWEAPON failing on two-handed weapons. 18 years ago
  Playtester 22c74d61ff Now Peach Tree can move, Parasite can't 18 years ago
  skotlex b19f78a17c - Fixed the setting hom_setting not being read at all. 18 years ago
  FlavioJS f4ce933b8b - Added year to the dates in the npc changelog 18 years ago
  skotlex b4ef291d27 - Added missing include of system header limits.h to timer.c 18 years ago
  skotlex d882e5030b - Reverted the mob ThinkTime update, that field is again aDelay as it apparently should be. 18 years ago
  FlavioJS 43256aa77e - Cleanups or minor changes. 18 years ago
  FlavioJS 2afbde751d - Updated POS2 macros. The 6th byte is subx0 and suby0 18 years ago
  skotlex 12242c1bdc - Added hom_setting to specify which homunculus 'quirks' are in effect. The default activates all of them, if you set them to 0 then homuncs will not be treated in any special matter, pretty much like standard mobs. if I missed any 'quirky' homunc behaviour from it, report it so it can be added to the list. 18 years ago
  skotlex 224e07c6cc - When walking into a Guild Dungeon your pvp_points will be set to 5 so you have to die twice before being warped out. 18 years ago
  Playtester 1ea782e49c Fixed some swords 18 years ago
  eaac 89b6fcb4ed - Adding new maps to the map_index.txt and maps_athena.conf 18 years ago