Commit History

Autor SHA1 Mensaxe Data
  Gepard 5c72ec7b7e Applied clif_equiplist fix by Ai4rei to prevent client crash when equipment is broken/repaired and PACKETVER >= 20100629. Follow-up to r14368. (bugreport:4459) %!s(int64=14) %!d(string=hai) anos
  L0ne_W0lf c3322bda41 * Just a couple Bug fixes. :P %!s(int64=14) %!d(string=hai) anos
  L0ne_W0lf eb0b88fe56 Adding back a / that got removed in nowarpto.txt. THIS IS FOR YOU REDMAGEJOE. GOD SPEED. %!s(int64=14) %!d(string=hai) anos
  L0ne_W0lf ee06147108 Added mapflags for the map 'cave' used in the Crow of Fate quest. %!s(int64=14) %!d(string=hai) anos
  Paradox924X bc60de6f03 Fixed an issue where two ushorts were being strcmp'd. Follow-up to r14442. (bugreport:4523) %!s(int64=14) %!d(string=hai) anos
  Paradox924X a2194e03ae Ensured character data is saved even when last map is the only value that has changed during save time. (bugreport:2218) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 669bc84b0f Fixed incorrect status change constants being used in cash food scripts. (bugreport:4477) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 625a3870ac Applied fix by Ai4rei to reintroduce mapName within charinfo packet when PACKETVER >= 20100803. Follow-up to r14432. (bugreport:4413) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 03bc90dab7 Updated script doc to appropriately describe the effects of close/close2 when used without a window on screen. (bugreport:898) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 53e81e1369 Applied patch by xazax to clean up various bits of code across mapserver code. (bugreport:4512) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 6f582c37ab Changed Normal and Cash Food statuses so they do not stack and overwrite the other if the level (val1) is the same or higher. (bugreport:4519) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 95c5d9c4f1 Modified certain atcommands to use 64 bit arithmetic before capping a value to correct boundary logic for overflowing values. %!s(int64=14) %!d(string=hai) anos
  Gepard 123a803ccb * Removed unused 'indoors' mapflag (follow-up to r3729). %!s(int64=14) %!d(string=hai) anos
  Gepard 99d0eef42f Fixed wrong char info packet size for clients after 2010-07-27 (follow-up to r14368). %!s(int64=14) %!d(string=hai) anos
  Inkfish cc758e9c60 Fixed a typo in quests_13_1 %!s(int64=14) %!d(string=hai) anos
  Paradox924X aad461e0f5 Prevented direct transformation into dummy jobs via @jobchange command. (bugreport:4227) %!s(int64=14) %!d(string=hai) anos
  Paradox924X a724b440b9 Prevented @stpoint and @skpoint from causing overflows. %!s(int64=14) %!d(string=hai) anos
  Paradox924X 44daf9cc34 Renamed Changelog-Trunk.txt to Changelog-Renewal.txt in renewal branch. Removed unnecessary notice from top of Changelog-Trunk.txt and Changelog-Renewal.txt regarding updating of stable branch. %!s(int64=14) %!d(string=hai) anos
  Paradox924X d95e3e7999 Implemented official cash food behavior, including use delay, not being dispelled (including on death), distinct status effects and icons from the ordinary food types. %!s(int64=14) %!d(string=hai) anos
  Paradox924X 40feb456e8 Applied ultramage's fix to prevent a segfault when a mob dead event triggered by a land-based skill causes the player to warp. (bugreport:4426) %!s(int64=14) %!d(string=hai) anos
  Paradox924X ef4055a3b7 Applied Ai4rei's patch to prevent an invalid rid from being attached to the execution of a script. (bugreport:4470) %!s(int64=14) %!d(string=hai) anos
  Paradox924X f90cd14259 Added NULL initialization to info variable in map_readfromcache() to satiate compiler. (bugreport:4399) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 0aceee708c Applied Ai4rei's patch to eliminate unnecessary and redundant castle data saving. (bugreport:4471) %!s(int64=14) %!d(string=hai) anos
  Paradox924X 120bf1dfec Added a missing const qualifier to a variable. (bugreport:4472) %!s(int64=14) %!d(string=hai) anos
  L0ne_W0lf 0beff75597 Follow up from r14413, should take care of the errors from bugreport:4472. %!s(int64=14) %!d(string=hai) anos
  Paradox924X d046e32913 Pull `name` from character table instead of using `master` from guild table when loading guild data. %!s(int64=14) %!d(string=hai) anos
  Paradox924X b95fe4e843 Use `char_id` rather than `master` when checking if a guild needs to be deleted during character deletion. %!s(int64=14) %!d(string=hai) anos
  Paradox924X 2f9e3dbf81 Replaced all nullpo_retr() calls which returned 0 with nullpo_ret() calls. %!s(int64=14) %!d(string=hai) anos
  L0ne_W0lf b0ba85081c * Touched up the party booking patch, seems I forgot some lines in clif.c...and managed to duplicate a line in map.c. %!s(int64=14) %!d(string=hai) anos
  L0ne_W0lf ba7f770b45 * Added Spira's Party Booking System implementation %!s(int64=14) %!d(string=hai) anos