Lupus
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4d5a0a08bb
emsolute develop was incorrectly giving 49% / 51% instead of 50%/50%
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18 years ago |
Playtester
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0d9fa117eb
Added Ninja Weapon quests
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18 years ago |
Playtester
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a654211313
Added item_misc.txt to yesterday's update
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18 years ago |
Playtester
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c4cb371399
Added names to Item Group items thanks to Leon
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18 years ago |
Playtester
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b1a7e1979e
Updated and fixed Item Groups and Doom Slayer
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18 years ago |
skotlex
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02f408ea73
- Corrected damage of non-player casted Cart Revolution
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18 years ago |
Playtester
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7cab66cea3
Fixed item name of Arm Guard
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18 years ago |
ultramage
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478b4b58e8
Fixed typos from previous revisions :)
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18 years ago |
Playtester
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1908e7dc80
* Added Ninja Gauntlet quests
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18 years ago |
Playtester
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ba9a9b4275
Updated some headgear names to match the translations
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18 years ago |
Playtester
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55cade0420
Fixed High Wizard card
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18 years ago |
Playtester
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6b31e26e55
* Updated Item Givers to X.4
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18 years ago |
Playtester
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67ac7c9514
More item updates thanks to Argatlahm
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18 years ago |
FlavioJS
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43a375ad89
* Added all the missing defines for ctype.h functions and converted all the direct uses to the defines.
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18 years ago |
skotlex
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cbac96a819
- Corrected a pretty serious typo in script.c
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18 years ago |
skotlex
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47ab9dbbf8
- Added "do_abort" function to the core. It is invoked when the server has received a Segmentation Fault or Floating Point Exception signal. Currently the only one that uses it is the map-server, which then attempts to save all online characters before aborting.
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18 years ago |
toms
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d57ed274ca
Continued script.c cleanup
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18 years ago |
FlavioJS
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4ba355e389
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18 years ago |
skotlex
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640ef63c2b
- Added defines script_getnum and script_getstr to further simplify variable reading code.
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18 years ago |
skotlex
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2049f1ad43
- Corrected statp array not being long enough to actually hold the status points of ALL levels up to and including MAX_LEVEL. Fixes reaching final level and resetting giving you an unpredictable amount of status points.
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18 years ago |
skotlex
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9d77814b36
- Changed a bit the Moonlit code to prevent an infinite loop
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18 years ago |
skotlex
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3839fa7619
- Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack.
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18 years ago |
Playtester
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d6b2ea1268
Updated sql-files
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18 years ago |
Playtester
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1db65cd071
* Added Akagi to Ninja Job quest
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18 years ago |
ultramage
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8d21e81cf9
My attempt at fixing the zealotus mask npc, now correctly requires a whip
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18 years ago |
ultramage
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91deea9ccd
- Removed a missing file reference in the athena-start script
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18 years ago |
skotlex
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0b9f915d9c
- Fixed # commands not being blocked when muted if the mute config settings say you should be.
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18 years ago |
skotlex
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13b13a43df
- Cleaned up some the mob skill use code. The skill re-use delay is set at the time the skill is used rather than when it finishes casting. The invalid target check was also moved to the mob skill db reading function.
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18 years ago |
toms
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d86ffb1af5
Added some svn:ignore properties
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18 years ago |
toms
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29422b3874
Solved console plugins compilation error
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18 years ago |