Commit History

Autor SHA1 Mensaxe Data
  ultramage 42746f05f9 Fixed npc_debug_warps() not identifying x:0,y:0 as valid (random) coordinates %!s(int64=17) %!d(string=hai) anos
  ultramage 560005b13e Removed battle_config.error_log as console_silent already handles this %!s(int64=17) %!d(string=hai) anos
  ultramage 2d71189702 Added error reporting to buildin_warp when it fails. %!s(int64=17) %!d(string=hai) anos
  ultramage a5b2c3b30c Applied Rayce's improvements to the npc script parser (see bugreport:387 for details). %!s(int64=17) %!d(string=hai) anos
  ultramage 3b742b114e Fixed some more gcc incompatibilities... %!s(int64=17) %!d(string=hai) anos
  ultramage 5eda6c0e57 Replaced several 'int' variables with enums that they represent. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 9d2688ad87 * Changed EXIT_SUCCESS back to 0 in console.c to avoid an unnecessary include. %!s(int64=17) %!d(string=hai) anos
  ultramage 17eb2f7764 Added script function 'strnpcinfo', for increased npc awareness (originally from jAthena). %!s(int64=17) %!d(string=hai) anos
  ultramage 9c9859a1c5 Fixed one wrong return value in buildin_getcharid (bugreport:33) %!s(int64=17) %!d(string=hai) anos
  ultramage 45cf77f464 Moved the BUILDIN_DEF() block to the end of script.c. %!s(int64=17) %!d(string=hai) anos
  skotlex fe0c93c77b - Fixed the pc_additem weight check breaking when your current weight is above your max. %!s(int64=17) %!d(string=hai) anos
  ultramage fc9d14b1bd Command code cleaning (refer to topic:169759) %!s(int64=17) %!d(string=hai) anos
  ultramage 2cb8a5838e * Fixed TXT charserver doing periodic random-sized memory allocation (bugreport:312) %!s(int64=17) %!d(string=hai) anos
  skotlex 480a4f0ac8 - added defines JOB_MAX_BASIC and JOB_MAX to mmo.h so the code can know which are the max valid classes. %!s(int64=17) %!d(string=hai) anos
  zephyrus c34325a53b - Added the new mail system. Requires optimization and tests. %!s(int64=17) %!d(string=hai) anos
  ultramage 28dcdcdf9e * Fixed 'unequip' removing items in the wrong position (bugreport:252) %!s(int64=17) %!d(string=hai) anos
  skotlex a1becae58f - Added bonusautoscript and bonusautoscript2. These are used to attach a script to a player which gets executed on attack (or when attacked). Required for several of the more recent items. %!s(int64=17) %!d(string=hai) anos
  ultramage 4cfb15d8bb Fixed numerous /W4 warnings (and created more :) %!s(int64=17) %!d(string=hai) anos
  ultramage d2b9e2498e Some code cleaning... %!s(int64=17) %!d(string=hai) anos
  FlavioJS 05134f3dcc * Reworked the parsing at npc.c. %!s(int64=17) %!d(string=hai) anos
  FlavioJS b445bfa64e >.> %!s(int64=17) %!d(string=hai) anos
  FlavioJS 7109831b80 * Tweaked the loop in parse_script to better handle when the outer brackets aren't checked. %!s(int64=17) %!d(string=hai) anos
  FlavioJS faa553103c * Fixed itemdb_read_sqldb blowing up the server with segmentation faults. %!s(int64=17) %!d(string=hai) anos
  ultramage 52a7948f8b * Corrected string lengths according to bugreport:198 %!s(int64=17) %!d(string=hai) anos
  ultramage 1069e3524c * the mapserver won't exit when no mapcache is found, with use_grf: yes %!s(int64=17) %!d(string=hai) anos
  ultramage 286e1a32c4 * Added MAX_HOTKEYS to supplement the HOTKEY_SAVING define %!s(int64=17) %!d(string=hai) anos
  zephyrus 383f017009 * Moved the homunculus shuffle code to mercenary.c, fixing the bug in the atcommand not using the bonus evolution stats for homunculus. %!s(int64=17) %!d(string=hai) anos
  FlavioJS 0498cb19c0 * Reimplemented mmo_char_fromsql using sql statements. (fixes bugreport:93) %!s(int64=17) %!d(string=hai) anos
  FlavioJS beda52e6b3 * map_addflooritem and struct item_drop_list using id's instead of struct map_session_data's (fixes bugreport:36). %!s(int64=17) %!d(string=hai) anos
  ultramage 961f23767d * Added 'safestrnlen' to prevent null pointer crashes %!s(int64=17) %!d(string=hai) anos