ultramage
|
d091f1cf05
* Cleaned up some messy guild code (more to come)
|
17 年之前 |
FlavioJS
|
05134f3dcc
* Reworked the parsing at npc.c.
|
17 年之前 |
ultramage
|
1069e3524c
* the mapserver won't exit when no mapcache is found, with use_grf: yes
|
17 年之前 |
ultramage
|
0072a0189e
* Cleaned/clarified some #include relationships between headers
|
18 年之前 |
ultramage
|
97e812dda1
* Fixed a deallocation mistake and some buffer overflows in npc_chat.c after doing rtfm@pcre.txt (all caused by incorrect usage of pcre api)
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18 年之前 |
ultramage
|
ffbf79b895
Reformatting, warning fixes, unsigned char removal
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18 年之前 |
FlavioJS
|
a91b77d781
* Recoded and renamed the trim function in strlib to normalize_name. (didn't behave like a standard trim function, see function comment for what it does)
|
18 年之前 |
FlavioJS
|
d6b4625e06
* Cleanups at npc source file adding/removing. (one variable has been removed)
|
18 年之前 |
ultramage
|
dec82b6120
- Fixed the server crashing on startup due to bad define
|
18 年之前 |
skotlex
|
29cb0abe60
- Added player not attached crash prevention to countitem/countitem2
|
18 年之前 |
skotlex
|
ddfc677c99
- @storage/@gstorage will no longer work if you have a trade or a storage opened already.
|
18 年之前 |
FlavioJS
|
2b42ec13cf
- Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done.
|
18 年之前 |
ultramage
|
49096125fb
Applied a consistent look to all header files (copyright, ifdefs)
|
18 年之前 |
ultramage
|
06074c6046
Fixed @loadnpc not updating the script_event[] array
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18 年之前 |
skotlex
|
c52340cb3a
- Corrected the homunculus deletion functions so that the homunculus is deleted together with the character.
|
18 年之前 |
FlavioJS
|
637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
18 年之前 |
skotlex
|
0db4ee6126
- Added function npc_unload_duplicates(), it unloads all npcs that are a duplicate of the passed one. For use with @unloadnpc to prevent crashes when you unload the npc that has duplicates.
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18 年之前 |
skotlex
|
4e9c745bdf
- Corrected SC_INTRAVISION not starting.
|
18 年之前 |
skotlex
|
8da82e0a0a
- Changed npc_click declaration to receive an npc structure rather than a generic block-list one.
|
19 年之前 |
skotlex
|
3b13b070e1
- Made guild member exp an unsigned int.
|
19 年之前 |
skotlex
|
b6a5dc4547
- Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp.
|
19 年之前 |
Lance
|
428c7271fd
[Moved]:
|
19 年之前 |
skotlex
|
db83032024
- Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config.
|
19 年之前 |
skotlex
|
63eec80717
- Added support for n to specify minutes to @charban.
|
19 年之前 |
Lance
|
c0b1eb7787
* Shinomori's method (kinda) of remote script execution with interaction.
|
19 年之前 |
skotlex
|
47adb68d91
- Fixed mysql ping setting being in minutes rather than hours.
|
19 年之前 |
Lance
|
88cf55de08
* Sending fake npc for inputs and menus for NPC without map coordinates.
|
19 年之前 |
Lance
|
af5bdf87c3
* Experimental npc_event_doall_sub with queue and npc_id allocation when needed.
|
19 年之前 |
skotlex
|
07c8dd3902
- Fixed @movenpc
|
19 年之前 |
skotlex
|
e9c44b50c8
- Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn)
|
19 年之前 |