提交歷史

作者 SHA1 備註 提交日期
  ultramage d091f1cf05 * Cleaned up some messy guild code (more to come) 17 年之前
  FlavioJS 05134f3dcc * Reworked the parsing at npc.c. 17 年之前
  ultramage 1069e3524c * the mapserver won't exit when no mapcache is found, with use_grf: yes 17 年之前
  ultramage 0072a0189e * Cleaned/clarified some #include relationships between headers 18 年之前
  ultramage 97e812dda1 * Fixed a deallocation mistake and some buffer overflows in npc_chat.c after doing rtfm@pcre.txt (all caused by incorrect usage of pcre api) 18 年之前
  ultramage ffbf79b895 Reformatting, warning fixes, unsigned char removal 18 年之前
  FlavioJS a91b77d781 * Recoded and renamed the trim function in strlib to normalize_name. (didn't behave like a standard trim function, see function comment for what it does) 18 年之前
  FlavioJS d6b4625e06 * Cleanups at npc source file adding/removing. (one variable has been removed) 18 年之前
  ultramage dec82b6120 - Fixed the server crashing on startup due to bad define 18 年之前
  skotlex 29cb0abe60 - Added player not attached crash prevention to countitem/countitem2 18 年之前
  skotlex ddfc677c99 - @storage/@gstorage will no longer work if you have a trade or a storage opened already. 18 年之前
  FlavioJS 2b42ec13cf - Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done. 18 年之前
  ultramage 49096125fb Applied a consistent look to all header files (copyright, ifdefs) 18 年之前
  ultramage 06074c6046 Fixed @loadnpc not updating the script_event[] array 18 年之前
  skotlex c52340cb3a - Corrected the homunculus deletion functions so that the homunculus is deleted together with the character. 18 年之前
  FlavioJS 637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files. 18 年之前
  skotlex 0db4ee6126 - Added function npc_unload_duplicates(), it unloads all npcs that are a duplicate of the passed one. For use with @unloadnpc to prevent crashes when you unload the npc that has duplicates. 18 年之前
  skotlex 4e9c745bdf - Corrected SC_INTRAVISION not starting. 18 年之前
  skotlex 8da82e0a0a - Changed npc_click declaration to receive an npc structure rather than a generic block-list one. 19 年之前
  skotlex 3b13b070e1 - Made guild member exp an unsigned int. 19 年之前
  skotlex b6a5dc4547 - Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp. 19 年之前
  Lance 428c7271fd [Moved]: 19 年之前
  skotlex db83032024 - Added a npc-script-event cache to avoid looking up event-scripts every time they need to be executed. Events cached are all those defined in script_config. 19 年之前
  skotlex 63eec80717 - Added support for n to specify minutes to @charban. 19 年之前
  Lance c0b1eb7787 * Shinomori's method (kinda) of remote script execution with interaction. 19 年之前
  skotlex 47adb68d91 - Fixed mysql ping setting being in minutes rather than hours. 19 年之前
  Lance 88cf55de08 * Sending fake npc for inputs and menus for NPC without map coordinates. 19 年之前
  Lance af5bdf87c3 * Experimental npc_event_doall_sub with queue and npc_id allocation when needed. 19 年之前
  skotlex 07c8dd3902 - Fixed @movenpc 19 年之前
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) 19 年之前