zephyrus
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33e1fbbd66
- Instancing System (Thanks to Sirius White who did most of the code, with some of my work to implement client side information, some optimizations and bugfixes). Also thanks to contributions from UEAUP team and Orcao.
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16 years ago |
Inkfish
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e447a8a92a
* Changed Asura Strike/Jump Kick to target skill to get rid of the "target delay". (bugreport:2174)
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16 years ago |
Inkfish
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47d2031e40
Fixed a typo in buildin_mobuseskill_sub
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16 years ago |
brianluau
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5a87510f2c
- Fixed a Assassin Quest question having all correct answers. (bugreport:3260)
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16 years ago |
Inkfish
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1d90917604
* Implemented script command "areamobuseskill" and skill NPC_INVINCIBLE and NPC_INVINCIBLEOFF. (topic:217330)
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16 years ago |
Inkfish
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6ee6b810e0
Fixed wings not working when used on top of Magnetic Earth.
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16 years ago |
Inkfish
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144103199a
* Turn Undead shouldn't apply aftercast delay when casted on a "living" entity. (bugreport:1740)
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16 years ago |
Inkfish
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86d162ad13
Fixed an exploit that makes guild skill get higher level than the max defined in guild_skill_tree. (bugreport:3241)
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16 years ago |
ultramage
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1035d7490f
Removed the 'src' parameter from skill_delunitgroup() (see r5911) (bugreport:3253).
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16 years ago |
Inkfish
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94583ef92f
* Skill through items will not be blocked when 90% overweight. (bugreport:3246)
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16 years ago |
ultramage
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7063f7330d
Improving the r13888 crashfix to cover similar crash scenarios discovered:
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16 years ago |
brianluau
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7b835b0b4e
- Changed some variables to scope instead of permanent char. (bugreport:3248)
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16 years ago |
Playtester
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1bad54ae71
* Updated mob_db
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16 years ago |
Inkfish
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c15ff51a7b
Fixed a crash due to group being redeleted when players are performing an ensemble and one of the partner's sp run out.
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16 years ago |
Paradox924X
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f93f3b1e33
Changed a few sprintf's that had no format arguments to strcpy's.
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16 years ago |
Inkfish
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0ec8d255ae
* If both Double Attack and critical attack have chance to trigger within one attack, Double Attack takes priority. (bugreport:3231)
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16 years ago |
Playtester
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2416ee8686
* Fixed the Memory Book combo using Eye Patch instead of Monocle (bugreport:3237)
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16 years ago |
Inkfish
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55a4ab1427
Fixed "arrow_atk" flag never being reset results in arrow consumption on itemskills and autocasts. (bugreport:3233)
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16 years ago |
Inkfish
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14cf988591
* Fixed itemskill not bypassing Silence, SteelBody, Berserk and the like. (bugreport:3232)
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16 years ago |
Kisuka
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148fd7efb5
- Updated emotes in const.txt
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16 years ago |
Inkfish
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a936c021c7
* Fixed TaTaMiGaEShi(Improvised Defense) not working.
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16 years ago |
ultramage
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042688ca7a
Adjusted the code order in clif_parse_gmkick() to avoid invalid pointer access crashes when kicking mobs/npcs (bugreport:3229).
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16 years ago |
L0ne_W0lf
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84ddfa85bb
* Implemented rewrite of the quest "The Sign".
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16 years ago |
Inkfish
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11c91fd0bd
Fixed applying autocasts with negative rate before the positive one was applied made it fail to remove the autocast. (bugreport:3193) (related revision: r7312, r9905, r12041)
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16 years ago |
ultramage
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5435e5056a
Added a check to prevent resetting a mob's hp to full when it levels up using the custom mobs_level_up feature (accidentally deleted in r13789) (bugreport:3216).
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16 years ago |
Playtester
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a05b59957f
* Fixed Radiant Wisdom giving double as much HP/SP than it should
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16 years ago |
L0ne_W0lf
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5d88480879
Follow up to r13867, corrected the newly added MD_TARGETWEAK. Monsters with this mode will now only target players five level LOWER than itself.
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16 years ago |
Playtester
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be7ca8dd45
Added a little information about mob modes (random attack is not implemented yet, though).
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16 years ago |
skotlex
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f5fa9d4daa
- Added mob mode 0x4000, MD_TARGETWEAK: It makes aggro monsters only chase characters whose level is no higher than the monster's +5.
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16 years ago |
Playtester
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f4e0cc16a2
* Fixed up the first set of Battle Ground armors
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16 years ago |