Commit History

Autor SHA1 Mensaxe Data
  Playtester 27e2bc1a64 Reverted the Combat Knife (wrong translated description) %!s(int64=19) %!d(string=hai) anos
  Playtester 824902fb23 Shockwave, Flasher and Freezing Trap now consume 2 trap items %!s(int64=19) %!d(string=hai) anos
  MasterOfMuppets c2cec7874b Reverted the Hellion Revenant change from yesterday. %!s(int64=19) %!d(string=hai) anos
  skotlex 4e0fca85cf - Some cleaning in the order of cases in castend damage id. %!s(int64=19) %!d(string=hai) anos
  skotlex 3de2f9aa48 - Cleaned pc_commandlist.txt a bit so that the information on it isn't completely out of whack. %!s(int64=19) %!d(string=hai) anos
  skotlex 40e5f13ec9 - Self destruction will now hit all characters in range, not just enemies. %!s(int64=19) %!d(string=hai) anos
  skotlex 7cdbea9cf2 - Cleaned up the NJ update code. %!s(int64=19) %!d(string=hai) anos
  skotlex 1d754d8cd8 - Some cleaning of battle_drain, Evil Druid card should work now. %!s(int64=19) %!d(string=hai) anos
  toms 627e316993 Casted nothl to (unsigned int) in sprintf functions, IP is 32bits and sql field the same... %!s(int64=19) %!d(string=hai) anos
  toms f53ac9c2ca Fixed "warning: `list' might be used uninitialized in this function" in char/char.c@3032 %!s(int64=19) %!d(string=hai) anos
  toms 31a0d55fb9 Fixed : - "uninitialized local variable 'i' used" in skill.c %!s(int64=19) %!d(string=hai) anos
  Playtester a007a94248 Fixed some summon skills %!s(int64=19) %!d(string=hai) anos
  toms bf650446b0 Fixed "warning: long unsigned int format, unsigned int arg" in parse_login (login_sql\login.c) %!s(int64=19) %!d(string=hai) anos
  toms 5e40f9e914 Fixed sign warnings in login/login.c %!s(int64=19) %!d(string=hai) anos
  toms 0f58cb2c3e Fixed "conversion from 'double' to 'int', possible loss of data" %!s(int64=19) %!d(string=hai) anos
  toms f15fedf466 Fixed "warning: redefinition of [ushort/uint/ulong]" %!s(int64=19) %!d(string=hai) anos
  toms c7d47f2325 Fixed duplicate case value on NJ_SUITON %!s(int64=19) %!d(string=hai) anos
  Vicious 52e67c144d Commiting mpeg's NJ work(from jA). some things might have gotten reversed/broken, so please do check, and don't kill me! D: %!s(int64=19) %!d(string=hai) anos
  skotlex 6178d109d3 - Fixed a memory leak when there exists more than one user function with the same name, added the appropiate warning when this happens. %!s(int64=19) %!d(string=hai) anos
  skotlex 1b23809655 - The picklog will now record negative values for items sold to npcs. %!s(int64=19) %!d(string=hai) anos
  skotlex 8f5f5ce14c - Fixed a missing initialization in run_script_main. %!s(int64=19) %!d(string=hai) anos
  skotlex 67d547ed31 - Added missing include of limits.h in script.c %!s(int64=19) %!d(string=hai) anos
  skotlex a549cdaf1a - Added missing SC information to NPC_CHANGEUNDEAD %!s(int64=19) %!d(string=hai) anos
  Playtester 831143bb95 Hellion Revenant is now dark element so he can heal himself %!s(int64=19) %!d(string=hai) anos
  skotlex 5ccb5a9525 - Added config setting party_update_interval so you can specify how often the party-mate minidots should be updated (defaults to 1 sec). %!s(int64=19) %!d(string=hai) anos
  Playtester cfc0781ab2 Fixed Teddy Bear card %!s(int64=19) %!d(string=hai) anos
  Playtester ce51a40cad Hopefully fixed Solace card %!s(int64=19) %!d(string=hai) anos
  skotlex c9e9b3b75b - Synced the script.c file with as much data as possible from jA's: %!s(int64=19) %!d(string=hai) anos
  skotlex 8da82e0a0a - Changed npc_click declaration to receive an npc structure rather than a generic block-list one. %!s(int64=19) %!d(string=hai) anos
  skotlex a74b39c5c6 - Corrected Combat Knife reducing damage from DemiHumans by 10% instead of increasing damage against them. %!s(int64=19) %!d(string=hai) anos