Commit History

Author SHA1 Message Date
  skotlex 26374a61c1 - Moved a bunch of sc_effects that should be cancelled on hit from mob_damage/pc_damage to battle_damage. 19 years ago
  skotlex 8a67a7cf35 - Fame list size is now defined by MAX_FAME_LIST constant (mmo.h) 19 years ago
  skotlex d69479b946 - Added define clif_deadsit to send the dead state into player packets if the player is in trick dead state. 19 years ago
  Valaris 2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK. 19 years ago
  Valaris fd99753f8e Clearing trunk. 19 years ago
  amber 150683e2e6 Fixed use of storage variable to conform to ANSI C spec [MouseJstr] 20 years ago
  veider de7940888a 20 years ago
  (no author) 9fec5d1298 * Added DUMP_ALL_PACKETS and moved dump packets code in clif_parse a bit to support it 20 years ago
  (no author) 778e804dd6 update 20 years ago
  amber 0452a9c55f cxx updates 20 years ago
  amber 4f93225e23 fix build 20 years ago
  celest bea3ec88e9 * Added some of Shinomori's fixes 20 years ago
  amber c0842106f9 update 20 years ago
  codemaster 6cfcb5f217 * common/mmo.h: changed base_level and job_level to unsigned int to increase max levels 20 years ago
  amber d774c37adc update 20 years ago
  Lupus 92e415176a fixed Guild skill Extention +2 -> +6 people per level. 20 years ago
  codemaster d4cd760e3c - Updated to most of jA's 1067Added free()'s 20 years ago
  mc_cameri 974c37433b 20 years ago
  amber d479e29aee Fixed some file types 20 years ago
  valaris 94bcb3e6de Fixed crash from guild skill point allocation, there seems to be a problem with guilds loading still. 20 years ago
  (no author) 706e785091 20 years ago