Commit History

作者 SHA1 備註 提交日期
  rud0lp20 2364714b7c Fixed bugreport:6297 where Cart can be dispelled by SA_DISPELL and AB_CLEARANCE. 13 年之前
  daegaladh 677941e05e Added checkre() script command, which allows to check if a renewal feature is enabled or not. 13 年之前
  cookiecrumbs 0fd45ac13e Added the ability to bind atcommands to NPC events (ex: NPCNAME::OnEvent); original version by ToastOfDoom however heavily modified by I enabling command level at the invoking/character (@/#) level and fixes to prevent console errors as well as fixes aimed to ensure compatibility with rAthena. 13 年之前
  kenpachi2k11 123a31593c Renamed bUseSPrateSkill to bSkillUseSPrate. 13 年之前
  masao87 78cf7a424e - Added new script command hommutate which changes an Homunculus into an Homunculus S Class. Super special thanks to Xantara for doing the command! 13 年之前
  shennetsind 32b82f75b8 Fixed bugreport:5984 rental items exploit which allowed a rental item from never being deleted when used alongside storage has been fixed, blame on r14958 13 年之前
  rud0lp20 2cf6927750 Implemented new item script bonuses: 13 年之前
  greenboxal2 66d5d750fe Added mercenary and elemental objects support for getmapxy. 13 年之前
  greenboxal2 30e0f39055 Fixed bugreport:5740 var reference was not being restored to call buildin_set on assignment statements. 13 年之前
  shennetsind 282892387f Added support for new carts (requires packetver 20120201 or newer). Super-Ultra-Plus thanks to Fatal Error and Judas. 13 年之前
  shennetsind 4ca3aa34ed Added new bonus as per kenpachi's request: bonus2 bUseSPrateSkill,n,x; // Reduced increases/reduced the SP consumption of skilln by x%. (supports skill names) 13 年之前
  shennetsind e2fd3350e5 Improved bonus-adding processes by no longer having to add it to the zero'd memset bullshit, replaced it by moving the first set of bonus into its own struct and simply zeroing the struct prior to recalc. 13 年之前
  rud0lp20 9c2c02007f Follow up on r16240 update RK_CRUSHTRIKE formula and weapon break percentage. 13 年之前
  rud0lp20 3a86a38e89 Fixed bugreport:5873 sex changed shouldn't now make exploits regarding item bonuses. 13 年之前
  rud0lp20 7771470c6c Fixed bugreport:5850 GN_HELLS_PLANT damage formula and behavior are now updated. 13 年之前
  rud0lp20 1d43091f5b Fixed bugreport:5821 GN_SLINGITEM item requirements(item throwables) should now works normally. 13 年之前
  rud0lp20 d1e0139939 Added new script command: instance_check_party <Party ID>{,<amount>{,<min>{,<max>}}}; 13 年之前
  masao87 df766d8374 - Added +11 and above refiner NPC. 13 年之前
  rud0lp20 2990091a11 Fixed bugreport:5749 Amplify Magic Power should now work properly on multi-hit magical skills. 13 年之前
  greenboxal2 e82b087692 Fix bugreport:5695 local scoped variables reference map not being freed after return. 13 年之前
  xazax-hun d7c5f0acf3 Regularized file not found error messages. 13 年之前
  epoque11 3e22697410 - Amended the permanent NPC variable instance system to utilise the same allocated DBMap** (follow-up to r16018) 13 年之前
  epoque11 8d89bc7c83 - Fixed NPC instance variables not being passed through to callfunc; or callsub; stacks properly (bugreport:5673) 13 年之前
  epoque11 7c77d43217 - Removed copyarray; functionality when running set; or assigning variables (bugreport:5675) 13 年之前
  brianluau a0ef961db9 - Removed leftover TXT configs, follow-up to r15503. 13 年之前
  shennetsind 535e0712a9 reasonably-sized performance improvement: @reloadscript is about to 3 times faster. 13 年之前
  epoque11 9b45e8e104 - Fixed a missing variable storage allocation resulting in NPC variables not being saved (bugreport:5669) 13 年之前
  epoque11 7c11d35955 - Fixed a map-server crash when script variable storage reference is NULL (bugreport:5666) 13 年之前
  epoque11 ab8f7490a0 - Fixed an issue with the instance variable storage system never being initialised (since unknown revision) 13 年之前
  epoque11 02e4daf67d - Updated the script engine to make use of the DBMap* structure for storing variables (for Ind <3) 13 年之前