Historial de Commits

Autor SHA1 Mensaje Fecha
  skotlex 11bb133151 - Fixed base-level up @ command giving stat points instead of taking them away when leveling down. hace 19 años
  skotlex e8e49ec9be - Cleaned up @grind2 hace 19 años
  skotlex ffce65e7bf - Raised the buffer size in clif_MainChatMessage to 200, removed the message length in atcommand_main. hace 19 años
  skotlex 63eec80717 - Added support for n to specify minutes to @charban. hace 19 años
  skotlex 8934d52b73 - Removed the max cap of autoloot so you are now allowed to set autoloot values above 100. hace 19 años
  skotlex 6b9fd3cf04 - Removed message 592 from trade.c hace 19 años
  skotlex e5ee6b1fc0 - Changed the npc_id mismatch warning to be more informative. hace 19 años
  skotlex 47adb68d91 - Fixed mysql ping setting being in minutes rather than hours. hace 19 años
  skotlex 9aa86f86e4 - Fixed crash when looking for SC_MIRACLE in battle_calc_weapon_attack hace 19 años
  skotlex 4d97159683 - Cleaned atcommand_param against overflows and also to make it standard C so it may compile with the Borland C. hace 19 años
  skotlex 3954b070de - Modified @warp/@rura to prevent causing pc_setpos position error messages. hace 19 años
  skotlex 3851b1299d - Fixed @npcmove not sending the correct packets to make the moving refresh client-side. hace 19 años
  skotlex 0ed5d38cdd - Small code cleanups. One should lower a bit function overhead when using mob_ai&32 hace 19 años
  skotlex 07c8dd3902 - Fixed @movenpc hace 19 años
  skotlex e030ff6086 - Modified @allstats to prevent negative/overflow issues. hace 19 años
  skotlex dde6f4f5f1 - Cleaned up and fixed @where command. hace 19 años
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) hace 19 años
  Lance 343deba71c * April fool! Improved soundeffectall script command. (No, this is not a lie) hace 19 años
  skotlex 876cc3f814 - Pet catching now uses the menuskill variables to prevent item usage from disrupting the catch process. hace 19 años
  Lance 5d286a9b08 * GCC on Cygwin still complaining, resorted to including limits.h in malloc.h hace 19 años
  Lance 14fe8c03e8 * Refixed the fix with a constant list for Win32 users - limits.h (imported from MSVC) hace 19 años
  skotlex f2d2edd1cd - Changed status_point/skill_point to unsigned short. Adjusted the code as necessary to prevent overflows. hace 19 años
  skotlex 13e8924fa0 - Incremented the number of iterations to find a random stop to 100 as 50 seems to no be enough for certain maps. hace 19 años
  skotlex afee4446f9 - Fixed compile error and missing field in the clone function. hace 19 años
  skotlex 7a8371273a - Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data) hace 19 años
  skotlex 42de903b04 - @stfu now allows negative intervals to be specified, they increase manner instead. hace 19 años
  skotlex 6010f9a74c - @kill_monster/@kill_monster2 won't touch Guardians/Emperium now. hace 19 años
  skotlex 8955a37a9b - Added mapflag nodrop, fixed mapflag notrade. hace 19 años
  skotlex 8e1ec0bf39 - Removed the hardcoded duration of 30seconds for sleep. hace 19 años
  skotlex b0515272d9 - Added item_db2.sql and mob_db2.sql, thanks to Joshuaali hace 19 años