Commit History

Author SHA1 Message Date
  Lupus 10d382bcb3 fixed custom npc jobmaster:Baby - >Super baby bug 18 years ago
  ultramage 84cb63e650 Minor stuff (typos, socket.c, junk in login reply packet) 18 years ago
  Lupus 3a92e6a3dc minor dialogue fix 18 years ago
  Lupus 305de07438 Moved Master Kavaruk NPC a bit (2 NPC on the same cell) 18 years ago
  Lupus 9f5e46c78a updated Dance Job Quest. Optimized, Fixed typos, added missing text 18 years ago
  Lupus dac22bc4e9 changed 'Improved Concentration' to 'Attention Concentrate' 18 years ago
  Lupus 435356fe51 final fix of Dancer Job Quest. Works on TRUNK only, due to latest initnpctimer changes 18 years ago
  Lupus 0a9018f80b fixed Dancer quest 18 years ago
  Lupus 7abe6b32a4 fixed @cartitems typo 18 years ago
  Lupus d3497fee2b msg typo 18 years ago
  Lupus fe4527d3a7 Guilds with Emergency Call skill mastered or with 9+ skill points can't take part in Novice Castles WoE. 18 years ago
  ultramage 987eb74e86 Fixed a typo from r9778, allowing non-gm chars to use /kick 18 years ago
  FlavioJS e74a5e2456 - Reviewed the client and the shorts at 104 and 106 are part of the char structure. And a correction on what i said: 0x6d is the packet that sends the new char data, 0x67 is the request to create the new char. 18 years ago
  FlavioJS fcda68caa4 - Fixed the structure of packet 0x67 (new char info). It's the same as the one used for packet 0x6b (chars info). 18 years ago
  skotlex 5ed686f6a8 - Updated the Dancer job quest to attach a player to the main timer script. 18 years ago
  skotlex dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player. 18 years ago
  ultramage cf3421d7f1 - Cleaned up clif_party_info a bit 18 years ago
  ultramage d47a72bf9f Cleaned up set_reg and the surrounding code 18 years ago
  skotlex dabaf379a9 - The default packet version is now 8. Clients from November2006 and before can no longer get past the char-server unless you change it back to 7. 18 years ago
  ultramage a66e23aa18 Corrected all Schwarzwald typos (except for the WIP one) 18 years ago
  skotlex 81b4f30221 - Applied Rayce's dangling pointer fix when returning a temporary npc string variable (those starting with .@) 18 years ago
  Playtester 74bbb42178 Fixed Bacsojin's mob id in mob_boss 18 years ago
  skotlex 158c398cec - Required Weapon, ammo, and skill state are now only checked on begin casting, instead of both on begin and end casting. 18 years ago
  skotlex c1044cf02f - Reverted Venom Splasher's element to take your weapon's 18 years ago
  FlavioJS 781fa7bb72 - A bit more work on Ticket #41. 18 years ago
  ultramage 6eb920bf96 Fixed clif_parse_GMmessage cutting off messages randomly (typo in r9778) 18 years ago
  skotlex dbfaad69ef - Fixed npc_check_areanpc, Wand of Hermod works now. 18 years ago
  skotlex 68e1eb420a - Corrected range of self destruction / bio explosion to be equal to their splash range. 18 years ago
  ultramage 725ed1909e - Fixed the inverted behavior of display_skill_fail, caused by r9823 18 years ago
  ultramage 108c74125f Disambiguation 18 years ago