Commit History

Author SHA1 Message Date
  skotlex 0ed5d38cdd - Small code cleanups. One should lower a bit function overhead when using mob_ai&32 19 years ago
  skotlex 07c8dd3902 - Fixed @movenpc 19 years ago
  skotlex e030ff6086 - Modified @allstats to prevent negative/overflow issues. 19 years ago
  skotlex dde6f4f5f1 - Cleaned up and fixed @where command. 19 years ago
  skotlex e9c44b50c8 - Added structure view_data to handle sprite information for all characters (equipment, weapons, hair, dyes, etc). Unified a bunch of clif functions now that you only need to handle the view_data (so instead of clif_spawn[pc/mob/npc/pet] you just have clif_spawn) 19 years ago
  Lance 343deba71c * April fool! Improved soundeffectall script command. (No, this is not a lie) 19 years ago
  skotlex 876cc3f814 - Pet catching now uses the menuskill variables to prevent item usage from disrupting the catch process. 19 years ago
  Lance 5d286a9b08 * GCC on Cygwin still complaining, resorted to including limits.h in malloc.h 19 years ago
  Lance 14fe8c03e8 * Refixed the fix with a constant list for Win32 users - limits.h (imported from MSVC) 19 years ago
  skotlex f2d2edd1cd - Changed status_point/skill_point to unsigned short. Adjusted the code as necessary to prevent overflows. 19 years ago
  skotlex 13e8924fa0 - Incremented the number of iterations to find a random stop to 100 as 50 seems to no be enough for certain maps. 19 years ago
  skotlex afee4446f9 - Fixed compile error and missing field in the clone function. 19 years ago
  skotlex 7a8371273a - Merged the unit_data structure from jA for handling unit-related data (attack times, walking, auto-attack timers, skill related data) 19 years ago
  skotlex 42de903b04 - @stfu now allows negative intervals to be specified, they increase manner instead. 19 years ago
  skotlex 6010f9a74c - @kill_monster/@kill_monster2 won't touch Guardians/Emperium now. 19 years ago
  skotlex 8955a37a9b - Added mapflag nodrop, fixed mapflag notrade. 19 years ago
  skotlex 8e1ec0bf39 - Removed the hardcoded duration of 30seconds for sleep. 19 years ago
  skotlex b0515272d9 - Added item_db2.sql and mob_db2.sql, thanks to Joshuaali 19 years ago
  LuzZza 40753b24b1 - Updated @rura/@warp. Now you can use both "@warp mapname x y" and "@warp mapname,x,y". 19 years ago
  skotlex 0dfa4e1358 - Some small cleanups of how @reloadscript works. 19 years ago
  skotlex d29bdd1949 - Fixed a bug that was making the no_spawn_on_player setting useless. 19 years ago
  skotlex a2797c2755 - Items now store the top MAX_SEARCH drops from mobs and lists them through the new atcommand @whodrops. All merged from my server, of course =D 19 years ago
  skotlex fbda66933a - Added functions mobdb_searchname_array and itemdb_searchname_array which return an array of matches. 19 years ago
  Vicious 598056945a @job ninja/gs. 19 years ago
  Vicious 3075eeeca6 @job ninja/gunslinger. you need latest exe 19 years ago
  skotlex db973e2998 - The rate passed to status_change_start must now be in 0->10000 range. 19 years ago
  skotlex d770421a9d - Trick dead now ends on logout 19 years ago
  skotlex 7954b15ccc - Prevented guild/party recall to work on GMs of greater level than yourself. 19 years ago
  LuzZza 17ddbf01a9 - Fix to prevent using main chat when it disabled in atcommand_athena. 19 years ago
  skotlex 1fb95bcf98 - Fixed Taekwon stances not triggering. 19 years ago