DracoRPG
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61d30841c0
Fixed a warning
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%!s(int64=18) %!d(string=hai) anos |
DracoRPG
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58dcd187b0
Mapcache update, should polish off remaining bugs
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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a519071a70
Updated sql files
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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2b3c274f78
- @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now.
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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08c5cbcfa0
* Reduced the chance to socket enchant a C rank item to 40%
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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f84461eda6
Small fix on aegis names
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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d25c9daa47
- Cleaned up the implementation of party_send_movemap, it should fix the client receiving the party-mate positions before receiving the party information when you first log on.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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3035c863f9
- Corrected the new packet version entries for skilluseposinfo
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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29cb0abe60
- Added player not attached crash prevention to countitem/countitem2
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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ddfc677c99
- @storage/@gstorage will no longer work if you have a trade or a storage opened already.
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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03b226591b
* Updated the "AddEffWhenHit" cards
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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9e9628afca
- Added resetting the total count of labels to 0 when unloading an npc clears the labels.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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9692154429
- Removed function clif_movepc as it's no longer invoked anywhere.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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7691130732
- cbasetypes now assumes that Mingwin does defines ssize_t
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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10153c3968
Fixed some autocast rates of the new headgears
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%!s(int64=18) %!d(string=hai) anos |
FlavioJS
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9e1989e51d
- Took care of all the warnings in grfio and mapcache.
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%!s(int64=18) %!d(string=hai) anos |
FlavioJS
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2b42ec13cf
- Added info on packet 0x86 (simple move packet). Not usable until a clear separation between entering sight/leaving sight/walking in sight is done.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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9387ff566b
- Made conv_str return const char* since the script engine screws up if you mess with the position of the terminator on the received string.
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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2c78473a09
Updated various one-handed weapons
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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b10091246c
- Normalized the mapname in guild get/set castle data, should fix guild flags.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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e45a007db2
- Corrected the pet/homunc data not being free'd if the player logs out before being authed.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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ed7bef2fee
- Normalized guild castle names so guardians may spawn properly again.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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c350fe1318
- Made the map server abort when it can't open the mapcache file.
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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22d3158a94
- Cleaned some up the add-effect code.
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%!s(int64=18) %!d(string=hai) anos |
DracoRPG
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deb34a8ae5
New mapcache system :x
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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07e53259a5
- Corrected the define for NK no cardfix (def).
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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4455a88cbc
Fixed Flying Angel headgear
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%!s(int64=18) %!d(string=hai) anos |
skotlex
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0c7ca5de82
- Added NK value 0x80: ignore target's cards (0x8 will now only ignore attacker's cards).
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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49b783129b
* Added various new headgears thanks to Argatlahm
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%!s(int64=18) %!d(string=hai) anos |
Playtester
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90e9a649c4
Fixed some weapons and their prices
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%!s(int64=18) %!d(string=hai) anos |