skotlex
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05afc3cf73
- Removed an auth procedure check that is no longer needed (fixes double-login checks not working right)
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18 年之前 |
skotlex
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9bc7a5db40
- indent cleanups
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18 年之前 |
ultramage
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d241d16d2a
Some misc cleanups (typos, formatting, forgotten changelog entry etc)
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18 年之前 |
skotlex
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f566e76018
- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
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18 年之前 |
ultramage
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fbe23f27a2
Undid the memset->malloc_set replacement
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18 年之前 |
FlavioJS
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52245f90b9
- Moved "#include <limits.h>" to cbasetypes.h to ensure it's included before checking if UINT_MAX has been defined.
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18 年之前 |
FlavioJS
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637ae9a4dc
- Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
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18 年之前 |
skotlex
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384fe7b6fc
- Changed some pc_authfails to clif_authfail_fd since pc_authfail prints errors when invoked after a char is auth'ed.
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18 年之前 |
skotlex
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231f495291
- Removed sd->sex since it's redundant (we can always use sd->status.sex)
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18 年之前 |
skotlex
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2de8486627
- Fixed txt-converter compilation.
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18 年之前 |
skotlex
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e4e42fbcb7
- Some cleaning on the homunc speed calculating code, so that it correctly uses the default walk speed if the player has no speed yet.
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18 年之前 |
skotlex
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73379857e2
- Made WFIFOHEAD() check for available buffer size remaining on the connection, and when there's not enough space, it will increase it.
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18 年之前 |
skotlex
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0b3a00dce8
- Fixed status-change loading not working.
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18 年之前 |
skotlex
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a19cafda61
- Moved the intimacy penalty of HFLI_SBR44 and HVAN_EXPLOSION to skill_counter_additional_effect
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18 年之前 |
Lance
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26500644dd
* Optional macro MEMSET_TURBO for faster low-level memory initializations.
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19 年之前 |
skotlex
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b7ef9a3032
- Updated vc-project files to compile with the new int_homun files.
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19 年之前 |
skotlex
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6abed14141
- Updated mob_db.sql to current mob_db.txt data.
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19 年之前 |
DracoRPG
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15dd140846
Orn's and Albator's Homunculus system, finally, YAY!!
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19 年之前 |
skotlex
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8580fff963
- Fixed Cart Termination's damage.
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19 年之前 |
skotlex
|
cd8587dc4d
- Fixed clif_parse not checking for func_parse before sending data to the connected clients. This in turn required various code-rewrites in:
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19 年之前 |
skotlex
|
ef4320d056
- Login-sql server will no longer change an account's state to "7" when banning a player. This should fix being able to use @ban to clear out a @blocked player. Players will now be identified as banned only through the banned-until timestamp.
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19 年之前 |
skotlex
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924284f1b9
- Added login-char packet 0x2737. Sets all characters offline (login-server side).
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19 年之前 |
skotlex
|
46fc93df01
- Some cleaning of the Sage endow skills.
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19 年之前 |
skotlex
|
e0afdded8b
- Okay, added a chrif_save_ack packet to the char-server so now the map server will know once a character was "final saved", and only then the character will be removed from memory. On char-server reconnection, all chars that are in final-save state are resent to save (if they are still in memory, it's because the ack hasn't gotten here from the char-server). This should effectively block all dupe problems due to heavy inter-server lag, however as it's untested, it currently prints some debug messages when people are saved and then removed from memory. Need testers so this can be debugged and merged to stable!
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19 年之前 |
skotlex
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c7d866a034
- Made the map server send list of characters online to the char-server on reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards.
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19 年之前 |
skotlex
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eba9a34f0b
- Fixed guild storage being "eternally in use" if you quit/logout before closing it.
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19 年之前 |
skotlex
|
f014b5db0d
- Some indentation corrections.
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19 年之前 |
skotlex
|
fe7e59e6b8
- Map server will now resent the whole list of online characters to char-server on reconnect when the kick_on_disconnect setting is active.
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19 年之前 |
skotlex
|
6d354a4b06
- Cleaned up the IP sync code to...
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19 年之前 |
skotlex
|
4f1911ae63
- Fixed indentation on int_pet.c (how did it got messed up?)
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19 年之前 |