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@@ -159820,6 +159820,10 @@ Body:
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}
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}
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}
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}
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}
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}
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+ if (getpetinfo(PETINFO_EGGID) == 9111) {
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+ bonus bAtkRate,7;
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+ bonus bAspd,2;
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+ }
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if (.@g>=ENCHANTGRADE_D) {
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if (.@g>=ENCHANTGRADE_D) {
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bonus bAtkRate,5;
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bonus bAtkRate,5;
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bonus bBaseAtk,40;
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bonus bBaseAtk,40;
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@@ -161832,8 +161836,8 @@ Body:
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bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000;
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bonus2 bSkillCooldown,"RL_RICHS_COIN",-3000;
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bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER");
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bonus2 bFixedCastrate,"RL_BANISHING_BUSTER",-20*getskilllv("RL_BANISHING_BUSTER");
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bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER");
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bonus2 bSkillAtk,"RL_BANISHING_BUSTER",60*getskilllv("RL_BANISHING_BUSTER");
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- bonus2 bAddClass,Class_All,4*getskilllv("RL_FIREDANCE");
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- bonus2 bSkillAtk,"RL_FIREDANCE",50*getskilllv("RL_FIREDANCE");
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+ bonus2 bAddClass,Class_All,4*getskilllv("RL_FIRE_RAIN");
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+ bonus2 bSkillAtk,"RL_FIRE_RAIN",50*getskilllv("RL_FIRE_RAIN");
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bonus bDelayrate,-8*getskilllv("RL_H_MINE");
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bonus bDelayrate,-8*getskilllv("RL_H_MINE");
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bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE");
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bonus2 bSkillAtk,"RL_H_MINE",40*getskilllv("RL_H_MINE");
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if (getskilllv("RL_FALLEN_ANGEL") == 1) {
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if (getskilllv("RL_FALLEN_ANGEL") == 1) {
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