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@@ -1372,11 +1372,11 @@ int map_setwaterheight(int m, char *mapname, int height);
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int map_waterheight(char *mapname);
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int map_waterheight(char *mapname);
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// path.c‚æ‚è
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// path.c‚æ‚è
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-int path_search_real(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag,int flag2);
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+int path_search_real(struct walkpath_data *wpd,int m,int x0,int y0,int x1,int y1,int flag,cell_t flag2);
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#define path_search(wpd,m,x0,y0,x1,y1,flag) path_search_real(wpd,m,x0,y0,x1,y1,flag,CELL_CHKNOPASS)
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#define path_search(wpd,m,x0,y0,x1,y1,flag) path_search_real(wpd,m,x0,y0,x1,y1,flag,CELL_CHKNOPASS)
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#define path_search2(wpd,m,x0,y0,x1,y1,flag) path_search_real(wpd,m,x0,y0,x1,y1,flag,CELL_CHKWALL)
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#define path_search2(wpd,m,x0,y0,x1,y1,flag) path_search_real(wpd,m,x0,y0,x1,y1,flag,CELL_CHKWALL)
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-int path_search_long_real(struct shootpath_data *spd,int m,int x0,int y0,int x1,int y1,int flag);
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+int path_search_long_real(struct shootpath_data *spd,int m,int x0,int y0,int x1,int y1,cell_t flag);
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#define path_search_long(spd,m,x0,y0,x1,y1) path_search_long_real(spd,m,x0,y0,x1,y1,CELL_CHKWALL)
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#define path_search_long(spd,m,x0,y0,x1,y1) path_search_long_real(spd,m,x0,y0,x1,y1,CELL_CHKWALL)
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int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
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int path_blownpos(int m,int x0,int y0,int dx,int dy,int count);
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