Browse Source

Finished most of the quest log code, still bits here and there but it's usable now.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12558 54d463be-8e91-2dee-dedb-b68131a5f0ec
Kevin 17 năm trước cách đây
mục cha
commit
ffa3b60fc0
6 tập tin đã thay đổi với 104 bổ sung16 xóa
  1. 3 0
      Changelog-Trunk.txt
  2. 9 6
      src/char_sql/char.c
  3. 2 2
      src/common/mmo.h
  4. 9 8
      src/map/quest.c
  5. 4 0
      src/map/quest.h
  6. 77 0
      src/map/script.c

+ 3 - 0
Changelog-Trunk.txt

@@ -3,6 +3,9 @@ Date	Added
 AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
+2008/04/11
+	* Finished most of the quest log code, still bits here and there
+	- but it's ready for testing. (r12558) [Kevin]
 2008/04/10
 	* More quest log code. [Kevin]
 	* Client not marked online until map receives auth request from the client

+ 9 - 6
src/char_sql/char.c

@@ -59,6 +59,7 @@ char hotkey_db[256] = "hotkey";
 char quest_db[256] = "quest";
 char quest_obj_db[256] = "quest_objective";
 
+//#undef TXT_SQL_CONVERT
 #ifndef TXT_SQL_CONVERT
 static DBMap* char_db_; // int char_id -> struct mmo_charstatus*
 
@@ -679,6 +680,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 	StringBuf_Init(&buf2);
 	StringBuf_Clear(&buf);
 	StringBuf_Clear(&buf2);
+	diff = 0;
 	StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `quest_id`, `state`) VALUES ", quest_db);
 	for(i=0; i<MAX_QUEST; i++)
 	{
@@ -691,7 +693,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 			diff = 1;
 
 			StringBuf_Printf(&buf2, "REPLACE INTO `%s` (`quest_id`, `num`, `name`, `count`) VALUES ", quest_obj_db);
-			for(j=0; j<MAX_QUEST_OBJECTIVES; j++)
+			count = 0;
+			for(j=0; j<p->quest_log[i].num_objectives; j++)
 			{
 
 				if(p->quest_log[i].objectives[j].name)
@@ -705,7 +708,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 				}
 			}
 
-			if(diff) {
+			if(count) {
 				if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf2)) )
 					Sql_ShowDebug(sql_handle);
 			}
@@ -716,7 +719,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
 		if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
 			Sql_ShowDebug(sql_handle);
 		else
-			strcat(save_status, " hotkeys");
+			strcat(save_status, " quests");
 	}
 
 	StringBuf_Destroy(&buf2);
@@ -1206,15 +1209,15 @@ int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything
 
 		//`quest_objectives`
 		if( SQL_ERROR == SqlStmt_Prepare(stmt2, "SELECT q.`count`, q.`name` FROM `%s` q", quest_obj_db)
-		||	SQL_ERROR == SqlStmt_BindParam(stmt2, 0, SQLDT_INT, &char_id, 0)
+		||	SQL_ERROR == SqlStmt_BindParam(stmt2, 0, SQLDT_INT, &tmp_quest.quest_id, 0)
 		||	SQL_ERROR == SqlStmt_Execute(stmt2)
 		||	SQL_ERROR == SqlStmt_BindColumn(stmt2, 0, SQLDT_INT,    &tmp_quest_obj.count, 0, NULL, NULL)
-		||	SQL_ERROR == SqlStmt_BindColumn(stmt2, 1, SQLDT_STRING, &tmp_quest_obj.name, 0, NULL, NULL) )
+		||	SQL_ERROR == SqlStmt_BindColumn(stmt2, 1, SQLDT_STRING, &tmp_quest_obj.name, NAME_LENGTH, NULL, NULL) )
 			SqlStmt_ShowDebug(stmt2);
 
 		for( j = 0; j < MAX_QUEST_OBJECTIVES && SQL_SUCCESS == SqlStmt_NextRow(stmt2); ++j )
 			memcpy(&p->quest_log[i].objectives[j], &tmp_quest_obj, sizeof(tmp_quest_obj));
-		p->quest_log[i].num_objectives = j+1;
+		p->quest_log[i].num_objectives = j;
 	}
 	p->num_quests = i;
 	strcat(t_msg, " quests");

+ 2 - 2
src/common/mmo.h

@@ -127,11 +127,11 @@ enum item_types {
 
 
 //Questlog system [Kevin]
-typedef enum quest_state { Q_NONE, Q_ACTIVE, Q_INACTIVE } quest_state;
+typedef enum quest_state { Q_INACTIVE, Q_ACTIVE } quest_state;
 
 struct quest_objective {
 
-	char * name;
+	char name[NAME_LENGTH];
 	int count;
 
 };

+ 9 - 8
src/map/quest.c

@@ -44,11 +44,6 @@ int quest_pc_login(TBL_PC * sd)
 	return 0;
 }
 
-struct quest * quest_make(int id, time_t time, int num_objs, struct quest_objective ** qo_arr)
-{
-	return NULL;
-}
-
 int quest_add(TBL_PC * sd, struct quest * qd)
 {
 
@@ -101,7 +96,7 @@ int quest_delete(TBL_PC * sd, int quest_id)
 
 }
 
-int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, struct quest_objective qod)
+int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count)
 {
 
 	int i;
@@ -113,8 +108,8 @@ int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, struct
 	if(i != MAX_QUEST)
 		return -1;
 
-	memcpy(sd->quest_log[i].objectives[objective_num].name, qod.name, NAME_LENGTH);
-	sd->quest_log[i].objectives[objective_num].count = qod.count;
+	memcpy(&sd->quest_log[i].objectives[objective_num].name, name, NAME_LENGTH);
+	sd->quest_log[i].objectives[objective_num].count = count;
 
 	//Notify client
 	clif_send_quest_info(sd, &sd->quest_log[i]);
@@ -123,6 +118,12 @@ int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, struct
 
 }
 
+int quest_update_status(TBL_PC * sd, int quest_id, bool status)
+{
+
+	return 0;
+}
+
 int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st)
 {
 	sd->num_quests = st->num_quests;

+ 4 - 0
src/map/quest.h

@@ -7,5 +7,9 @@
 int quest_pc_login(TBL_PC * sd);
 int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st);
 int quest_make_savedata(TBL_PC * sd);
+int quest_add(TBL_PC * sd, struct quest * qd);
+int quest_delete(TBL_PC * sd, int quest_id);
+int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count);
+int quest_update_status(TBL_PC * sd, int quest_id, bool status);
 
 #endif

+ 77 - 0
src/map/script.c

@@ -43,6 +43,7 @@
 #include "pet.h"
 #include "mail.h"
 #include "script.h"
+#include "quest.h"
 
 #include <stdio.h>
 #include <stdlib.h>
@@ -13044,6 +13045,78 @@ BUILDIN_FUNC(setcell)
 	return 0;
 }
 
+/******************
+Questlog script commands
+*******************/
+
+BUILDIN_FUNC(getquest)
+{
+
+	TBL_PC * sd = script_rid2sd(st);
+	struct quest qd;
+	int i, count = 0;
+	char * temp;
+
+	memset(&qd, 0, sizeof(struct quest));
+
+	qd.quest_id = script_getnum(st, 2);
+	qd.time = script_getnum(st, 3);
+	qd.state = Q_ACTIVE;
+	
+	for(i=0; i<(script_lastdata(st)-3) && (i/2) < MAX_QUEST_OBJECTIVES; i+=2)
+	{
+		temp = (char*)script_getstr(st, i+4);
+		memcpy(&qd.objectives[i/2].name, temp, NAME_LENGTH);
+		temp = NULL;
+		qd.objectives[i/2].count = script_getnum(st, i+5);
+		count++;
+	}
+
+	qd.num_objectives = count;
+
+	quest_add(sd, &qd);
+
+	return 0;
+
+}
+
+BUILDIN_FUNC(deletequest)
+{
+
+	TBL_PC * sd = script_rid2sd(st);
+	int qid = script_getnum(st, 2);
+
+	quest_delete(sd, qid);
+	return 0;
+
+}
+
+BUILDIN_FUNC(setquestobjective)
+{
+
+	TBL_PC * sd = script_rid2sd(st);
+	int qid = script_getnum(st, 2);
+	int num = script_getnum(st, 3);
+	const char * str = script_getstr(st, 4);
+	int count = script_getnum(st, 5);
+
+	quest_update_objective(sd, qid, num, str, count);
+
+	return 0;
+}
+
+BUILDIN_FUNC(setqueststatus)
+{
+
+	TBL_PC * sd = script_rid2sd(st);
+	int qid = script_getnum(st, 2);
+	bool active = script_getnum(st, 3)?true:false;
+
+	quest_update_status(sd, qid, active);
+
+	return 0;
+}
+
 
 // declarations that were supposed to be exported from npc_chat.c
 #ifdef PCRE_SUPPORT
@@ -13388,5 +13461,9 @@ struct script_function buildin_func[] = {
 	BUILDIN_DEF(openauction,""),
 	BUILDIN_DEF(checkcell,"siii"),
 	BUILDIN_DEF(setcell,"siiiiii"),
+	BUILDIN_DEF(getquest, "ii*"),
+	BUILDIN_DEF(deletequest, "i"),
+	BUILDIN_DEF(setquestobjective, "iisi"),
+	BUILDIN_DEF(setqueststatus, "ii"),
 	{NULL,NULL,NULL},
 };