* Fixes #5179. * Fixes players who are not in parties sending out invalid data and possibly crashing the server.
@@ -9666,7 +9666,7 @@ void clif_name( struct block_list* src, struct block_list *bl, send_target targe
safestrncpy( packet.name, sd->status.name, NAME_LENGTH );
- party_data *p;
+ party_data *p = nullptr;
if( sd->status.party_id ){
p = party_search( sd->status.party_id );