浏览代码

#commands used by nonGM players now appear in the chat like normal
rather than being processed and ultimately failed, printing out
failed command messages that should be visible to only GMs. (bugreport:2637)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13450 54d463be-8e91-2dee-dedb-b68131a5f0ec

sketchyphoenix 16 年之前
父节点
当前提交
feb6e94bf5
共有 1 个文件被更改,包括 4 次插入3 次删除
  1. 4 3
      src/map/atcommand.c

+ 4 - 3
src/map/atcommand.c

@@ -9030,6 +9030,9 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
 
 	if (*message == charcommand_symbol)
 	{
+		if (gmlvl = 0)
+			return false;
+			
 		//Checks to see if #command has a name or a name + parameters.
 		x = sscanf(message, "%99s \"%23[^\"]\" %99[^\n]", cmd, charname, param);
 		y = sscanf(message, "%99s %23s %99[^\n]", cmd, charname2, param2);
@@ -9037,9 +9040,6 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
 		//x being > 1 is unique to its proper syntax
 		z = ( x > 1 ) ? x : y;
 		
-		sprintf(output, "x = %d, y = %d, z = %d", x, y, z);
-		clif_displaymessage(fd, output);
-
 		if ( (pl_sd = map_nick2sd(charname)) == NULL  && ( (pl_sd = map_nick2sd(charname2)) == NULL ) )
 		{
 			sprintf(output, "%s failed. Player not found.", cmd);
@@ -9066,6 +9066,7 @@ bool is_atcommand(const int fd, struct map_session_data* sd, const char* message
 		sprintf(output, "Charcommand failed. Usage: #<command> <char name> <params>.");
 		clif_displaymessage(fd, output);
 		return true;
+		
 	}
 	
 	return is_atcommand_sub(fd,sd,message,gmlvl);