|
@@ -412,6 +412,10 @@ int chrif_sendmapack(int fd)
|
|
|
ShowStatus("Map sending complete. Map Server is now online.\n");
|
|
|
chrif_state = 2;
|
|
|
|
|
|
+ //If there are players online, send them to the char-server. [Skotlex]
|
|
|
+ if (!kick_on_disconnect)
|
|
|
+ send_users_tochar(-1, gettick(), 0, 0);
|
|
|
+
|
|
|
//Re-save any storages that were modified in the disconnection time. [Skotlex]
|
|
|
do_reconnect_storage();
|
|
|
|