|
@@ -664,6 +664,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1862,'Burning_Knuckle-OS','Burning Knuckle-OS','Weapon','Knuckle',20,900,175,1,2,true,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Medium,20; bonus2 bAddSize,Size_Large,20; } } }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1865,'Raging_Dragon_Fist','Raging Dragon Fist','Weapon','Knuckle',20,700,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"MO_CHAINCOMBO",30; if (.@r >= 9) { bonus2 bSkillAtk,"MO_COMBOFINISH",50; bonus2 bSkillAtk,"CH_CHAINCRUSH",50; } if (.@r >= 11) bonus2 bSkillAtk,"CH_CHAINCRUSH",30;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1866,'Dedicated_Bandage','Dedicated Bandage','Weapon','Knuckle',20,800,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bLongAtkRate,10; if (.@r >= 9) bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (.@r >= 11) bonus bDelayrate,-7;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1867,'aegis_1867','Safety Knuckle','Weapon','Knuckle',1800,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"SR_KNUCKLEARROW",10;\nif (.@r>=7) {\n bonus bAspdRate,15;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_KNUCKLEARROW",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1870,'aegis_1870','Royal Knuckle','Weapon','Knuckle',1500,190,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (1900,'Violin_of_Vicious_Mind','Violin of Vicious Mind','Weapon','Musical',20,1300,130,50,1,1,true,'Male',true,4,160,true,'bonus bAtk,pow(min(getrefine(),15),2); bonus bMatk,pow(min(getrefine(),15),2)/2;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (1901,'Violin','Violin','Weapon','Musical',4000,700,50,1,3,true,'Male',true,1,2,true);
|
|
@@ -2927,6 +2928,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13337,'Illusion_Huuma_Fluttering_Snow','Illusion Huuma Fluttering Snow','Weapon','Huuma',1500,250,50,1,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bBaseAtk,(30*(.@r/3)); bonus bLongAtkRate,(3*.@r);');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13338,'Illusion_Wing_Shuriken','Illusion Wing Shuriken','Weapon','Huuma',1500,300,1,2,true,true,true,true,4,120,true,'bonus bDex,2; bonus2 bSkillAtk,"KO_HAPPOKUNAI",(9*getrefine());');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_kagerouoboro`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13345,'Huuma_Shuriken_Clearness','Huuma Shuriken Clearness','Weapon','Huuma',20,1300,230,1,2,true,true,true,true,4,100,true,'.@r = getrefine(); bonus bLongAtkRate,2*(.@r/3); bonus bBaseAtk,10*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"KO_HUUMARANKA",30; if (.@r >= 9) { bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000; if (.@r >= 11) { bonus2 bAddEle,Ele_Fire,15; bonus2 bAddEle,Ele_Dark,15; bonus2 bAddRace,RC_Undead,30; bonus2 bAddRace,RC_Demon,30; } } }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13346,'aegis_13346','Grinder Huuma Shuriken','Weapon','Huuma',1800,280,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,15;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"KO_HUUMARANKA",15;\nif (.@r>=7) {\n bonus bVariableCastrate,-15;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_HUUMARANKA",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"KO_HUUMARANKA",-1000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_ninja`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (13347,'aegis_13347','Royal Huuma Shuriken','Weapon','Huuma',1500,240,1,2,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bUnbreakableWeapon;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-2000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (13400,'Cutlas_','Cutlus','Weapon','1hSword',20,900,150,1,1,true,true,true,true,true,true,true,true,true,true,4,40,true,'skill "SM_BASH",5; bonus bStr,2; bonus bDef,1;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_alchemist`,`job_assassin`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_rogue`,`job_swordman`,`job_thief`,`location_right_hand`,`weapon_level`,`equip_level_min`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (13401,'Excalibur_C','Excalibur','Weapon','1hSword',1,199,1,true,true,true,true,true,true,true,true,true,true,4,1,100,true,true,true,true,true,true,true,true,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;');
|
|
@@ -3161,6 +3163,18 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15379,'Lava_Leather_Suit','Lava Leather Suit','Armor',20,1000,70,1,true,175,true,'.@r = getrefine(); bonus bBaseAtk,100; if (.@r>=7) bonus bBaseAtk,50; if (.@r>=9) bonus bCritAtkRate,10;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15380,'Lava_Leather_Robe','Lava Leather Robe','Armor',20,750,55,1,true,175,true,'.@r = getrefine(); bonus bMatk,100; if (.@r>=7) bonus bMatk,50; if (.@r>=9) bonus bMatk,25;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15384,'Ritual_Robes','Ritual Robes','Armor',10,400,1,true,100,true,'.@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15391,'aegis_15391','Red Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bStr,12;\nbonus2 bAddClass,Class_All,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15392,'aegis_15392','Green Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAgi,12;\nbonus bLongAtkRate,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15393,'aegis_15393','Gold Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,20;\nbonus bMaxSPrate,5;\nbonus bVit,12;\nbonus bAspdRate,3*(.@r/2);\nbonus bVariableCastrate,-3*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,6;\n bonus2 bMagicAddSize,Size_Medium,6;\n bonus2 bAddSize,Size_Large,6;\n bonus2 bMagicAddSize,Size_Large,6;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15394,'aegis_15394','Purple Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,10;\nbonus bDex,12;\nbonus bAspdRate,4*(.@r/2);\nbonus bVariableCastrate,-4*(.@r/2);\nbonus2 bAddRace,RC_Dragon,8*(.@r/3);\nbonus2 bMagicAddRace,RC_Dragon,8*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,8;\n bonus2 bMagicAddSize,Size_Medium,8;\n bonus2 bAddSize,Size_Large,8;\n bonus2 bMagicAddSize,Size_Large,8;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15395,'aegis_15395','Blue Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,20;\nbonus bInt,12;\nbonus bMatkRate,2*(.@r/2);\nbonus bHealPower,4*(.@r/2);\nbonus2 bMagicAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bMagicAddSize,Size_Medium,10;\n bonus2 bMagicAddSize,Size_Large,10;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15396,'aegis_15396','Silver Dragon Plate','Armor',1200,110,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,15;\nbonus bLuk,12;\nbonus bCritAtkRate,4*(.@r/2);\nbonus bCritical,2*(.@r/2);\nbonus2 bAddRace,RC_Dragon,7*(.@r/3);\nif (.@r>=11) {\n bonus bFixedCast,-200;\n bonus2 bAddSize,Size_Medium,10;\n bonus2 bAddSize,Size_Large,10;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15397,'aegis_15397','STR Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus2 bAddClass,Class_All,3*(.@r/2);\nbonus bStr,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15398,'aegis_15398','AGI Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bLongAtkRate,3*(.@r/2);\nbonus bAgi,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15399,'aegis_15399','VIT Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,15;\nbonus bMaxSPrate,5;\nbonus bAspdRate,7;\nbonus bVariableCastrate,-7;\nbonus bMaxHPrate,2*(.@r/2);\nbonus bVit,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,10*(.@r/4);\nbonus2 bMagicAddRace,RC_Angel,10*(.@r/4);\nbonus2 bAddRace,RC_Demon,10*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,10*(.@r/4);');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15400,'aegis_15400','DEX Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bVariableCastrate,-10;\nbonus bMatkRate,(.@r/2);\nbonus2 bAddClass,Class_All,(.@r/2);\nbonus bDex,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,6*(.@r/4);\nbonus2 bMagicAddRace,RC_Angel,6*(.@r/4);\nbonus2 bAddRace,RC_Demon,6*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,6*(.@r/4);');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15401,'aegis_15401','INT Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bMaxSPrate,15;\nbonus bVariableCastrate,-10;\nbonus bMatkRate,3*(.@r/2);\nbonus bInt,5*(.@r/3);\nbonus2 bMagicAddRace,RC_Angel,8*(.@r/4);\nbonus2 bMagicAddRace,RC_Demon,8*(.@r/4);');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15402,'aegis_15402','LUK Soutane','Armor',800,100,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,10;\nbonus bMaxSPrate,10;\nbonus bAspdRate,10;\nbonus bCritAtkRate,4*(.@r/2);\nbonus bCritical,3*(.@r/2);\nbonus bLuk,5*(.@r/3);\nbonus2 bAddRace,RC_Angel,8*(.@r/4);\nbonus2 bAddRace,RC_Demon,8*(.@r/4);');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15405,'Fafnir_Scale','Fafnir Scale','Armor',20,1500,120,true,100,true,'.@r = getrefine(); bonus bMdef,15; bonus bUnbreakableArmor; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); if (.@r>=5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } if (.@r>=7) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15409,'Bloody_Doll\'s_Dress','Bloody Doll\'s Dress','Armor',10,500,40,1,true,90,true,'.@r = getrefine(); bonus bMdef,5; bonus bMatk,10; bonus bDex,3; bonus2 bSubRace,RC_Player_Human,7; if (.@r>=7) { bonus bAspdRate,10; bonus bDelayrate,-10; } if (.@r>=8) bonus bUnbreakableArmor;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_armor`,`equip_level_min`,`refineable`,`script`) VALUES (15417,'Armor_of_Purple_Thread','Armor of Purple Thread','Armor',20,800,60,1,true,100,true,'.@r = getrefine(); bonus bBaseAtk,10; bonus bPerfectHitAddRate,5; if (.@r>=7) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,5; } if (.@r>=8) { bonus bBaseAtk,20; bonus bPerfectHitAddRate,10; } if (.@r>=9) { bonus bBaseAtk,30; bonus bPerfectHitAddRate,10; }');
|
|
@@ -3223,6 +3237,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16094,'Gene_Rod','Gene Rod','Weapon','Mace',1400,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED",20; if (.@r>=9) bonus2 bSkillAtk,"GN_CRAZYWEED",30; if (.@r>=11) bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16095,'Lucis_Flail','Lucis Flail','Weapon','Mace',1000,180,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bAspd,1; bonus bMatk,4*.@r; if (.@r>=9) { bonus2 bSkillAtk,"AB_DUPLELIGHT",40; } if (.@r>=11) bonus3 bAutoSpell,"AB_JUDEX",max(2,getskilllv("AB_JUDEX")),50; /* Unknow Rates */');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_monk`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16096,'Bright_Pendulum','Bright Pendulum','Weapon','Mace',1300,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"MO_FINGEROFFENSIVE",50; bonus2 bSkillAtk,"MO_INVESTIGATE",50; } if (.@r>=11) bonus2 bAddClass,Class_All,10;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (16099,'aegis_16099','Rubber Hammer','Weapon','Mace',1900,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus bHealPower,15;\nbonus2 bSkillAtk,"AB_ADORAMUS",10;\nif (.@r>=7) {\n bonus2 bMagicAtkEle,Ele_Holy,7;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",15;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,5000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_barddancer`,`job_hunter`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18100,'Shooting_Star_C','Shooting Star','Weapon','Bow',20,190,5,true,true,true,true,4,1,true,100,true,true,true,true,true,true,true,true,'bonus bLongAtkRate,20;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`attack`,`range`,`job_archer`,`job_barddancer`,`job_hunter`,`job_rogue`,`job_thief`,`location_left_hand`,`location_right_hand`,`weapon_level`,`script`) VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow','Weapon','Bow',2,185,5,true,true,true,true,true,true,true,4,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill "AL_CURE",1; skill "AL_HEAL",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;');
|
|
@@ -3269,6 +3284,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18186,'Aiming_Bow','Aiming Bow','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-1*(5+.@r); if (.@r>=9) bonus2 bSkillAtk,"RA_AIMEDBOLT",30; if (.@r>=11) { bonus2 bSkillAtk,"RA_AIMEDBOLT",15; bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18187,'Falken_Shooter','Falken Shooter','Weapon','Bow',20,1000,210,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillAtk,"RA_ARROWSTORM",25; if (.@r>=11) bonus2 bSkillCooldown,"RA_ARROWSTORM",-700;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (18188,'Wind_Gale','Wind Gale','Weapon','Bow',20,1000,200,5,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,10+.@r; if (.@r>=9) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18190,'aegis_18190','Bolt Shooter','Weapon','Bow',1700,210,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"RA_AIMEDBOLT",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RA_AIMEDBOLT",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18191,'aegis_18191','Royal Knight Bow','Weapon','Bow',1500,180,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SC_TRIANGLESHOT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_hunter`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (18198,'aegis_18198','Royal Knight Archer Bow','Weapon','Bow',1700,190,5,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bDelayrate,-12;\n bonus2 bSkillAtk,"RA_AIMEDBOLT",25;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RA_AIMEDBOLT",-1000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`location_head_low`,`equip_level_min`,`view`,`trade_override`,`trade_nodrop`,`trade_notrade`,`trade_nosell`,`trade_nocart`,`trade_nostorage`,`trade_noguildstorage`,`trade_nomail`,`trade_noauction`,`script`) VALUES (18500,'Cheer_Scarf6','Cheer Scarf6','Armor',true,1,369,100,true,true,true,true,true,true,true,true,'bonus2 bExpAddClass,Class_All,60;');
|
|
@@ -4829,6 +4845,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20942,'Manteau_Of_Guardsman','Manteau Of Guardsman','Armor',20,500,15,1,true,100,true,'.@r = getrefine(); bonus bMdef,15; bonus bMaxHPrate,5+3*(.@r/3); bonus bMaxSPrate,5+3*(.@r/3); bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20943,'Geffen_Magic_Muffler','Geffen Magic Muffler','Armor',20,550,20,1,true,99,true,'.@r = getrefine(); .@val = -10; bonus bMatk,(10*(.@r/2)); bonus bMatkRate,(.@r/3); if (.@r >= 7) { bonus2 bMagicAtkEle,Ele_All,5; } if (.@r >= 9) { .@val -= 10; } bonus bVariableCastrate,.@val;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20944,'Anti_Magic_Manteau','Anti Magic Manteau','Armor',20,750,23,1,true,99,true,'.@r = getrefine(); bonus bMaxHP,(300+(100*(.@r/2))); bonus bMaxHPRate,(2*(.@r/3)); if (.@r >= 7) { bonus2 bAddClass,Class_All,7; } if (.@r >= 9) { bonus bVariableCastrate,-10; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20946,'aegis_20946','Dragon Scale Hood','Armor',500,23,1,true,170,true,'.@r = getrefine();\nbonus bMdef,2;\nbonus bDef,20;\nbonus bHealPower2,15;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,2;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bHPRegenRate,2000,1000; }",1,3000,BF_MAGIC|BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bSubRace,RC_Dragon,3;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20947,'aegis_20947','Clergy\'s Manteau','Armor',450,40,1,true,170,true,'.@r = getrefine();\nbonus bMaxSPrate,5;\nbonus bMdef,10;\nbonus bVariableCastrate,-10;\nbonus2 bMagicAddRace,RC_Angel,(.@r/2);\nbonus2 bMagicAddRace,RC_Demon,(.@r/2);\nbonus2 bSubRace,RC_Angel,(.@r/3);\nbonus2 bSubRace,RC_Demon,(.@r/3);\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20948,'Illusion_Morpheus\'s_Shawl','Illusion Morpheus\'s Shawl','Armor',20,600,8,1,true,130,true,'bonus bMaxSPrate,10; bonus bMdef,5; .@r = getrefine(); if (.@r >= 7) { .@bonus = -10; if (.@r >= 9) { .@bonus -= 10; } bonus bVariableCastrate,.@bonus; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20949,'Ladon_Skin','Ladon\'s Skin','Armor',20,600,15,1,true,100,true,'bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Brute,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus bAgi,5; bonus bVit,5; bonus bMdef,10; .@r = getrefine(); if (.@r>=7) { .@val = 10; bonus bSPGainValue,10; bonus bLongSPGainValue,10; if (.@r>=8) { .@s = (readparam(bAgi)+readparam(bVit))/20; bonus bBaseAtk,15*.@s; bonus bHit,5*.@s; if (.@r>=9) { .@val += 10; } } bonus bSPGainValue,.@val; bonus bLongSPGainValue,.@val; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_garment`,`equip_level_min`,`refineable`,`script`) VALUES (20952,'Nameless_Assassin_Muffler','Nameless Assassin\'s Muffler','Armor',20,100,10,1,true,100,true,'.@r= getrefine(); bonus bMdef,5; bonus bMaxHPrate,3; bonus bMaxSPrate,3; bonus2 bSubRace,RC_Player_Human,5; if (.@r>=7) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=8) bonus bSpeedRate,40; if (.@r>=9) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bAspd,1; bonus bHPGainValue,5; bonus bLongHPGainValue,5; } if (.@r>=10) skill "AS_CLOAKING",3;');
|
|
@@ -4858,6 +4876,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21050,'Illusion_Tae_Goo_Lyeon','Illusion Tae Goo Lyeon','Weapon','2hSword',20,2000,250,1,2,true,true,true,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bFlee2,10; bonus bLongAtkRate,.@r*2; if (.@r >= 7) { bonus bUseSPrate,-20; if (.@r >= 9) { bonus bDelayrate,-20; if (.@r >= 11) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; } } }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21051,'Volar','Volar','Weapon','2hSword',20,2800,280,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BOWLINGBASH",30; bonus bBaseAtk,4*.@r; if (.@r>=9) { bonus2 bSkillCooldown,"KN_BOWLINGBASH",-1000; bonus2 bSkillCooldown,"RK_IGNITIONBREAK",-1000; } if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bSkillAtk,"KN_BOWLINGBASH",20; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21052,'Vernan','Vernan','Weapon','2hSword',20,6500,300,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bLongAtkRate,.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) { bonus2 bSkillAtk,"LK_SPIRALPIERCE",30; bonus2 bSkillAtk,"RK_SONICWAVE",30; } if (.@r>=11) { bonus2 bSkillCooldown,"RK_SONICWAVE",-1500; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21054,'aegis_21054','Claw Sword','Weapon','2hSword',3500,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus bCritical,5;\nbonus2 bAddClass,Class_All,15;\nif (.@r>=7) {\n bonus bCritAtkRate,25;\n bonus bAspdRate,10;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus bCritical,7;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (21055,'aegis_21055','Guardian Knight Claymore','Weapon','2hSword',4000,280,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus bCritAtkRate,25;\n bonus bCritical,5;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus bUnbreakableWeapon;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (21058,'Up_Dragonic_Slayer','Patent Dragonic Slayer','Weapon','1hSword',2000,200,1,2,true,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bMaxHPrate,.@r/2*5; bonus bMaxSPrate,.@r/2*5; bonus2 bSkillAtk,"RK_DRAGONBREATH",.@r/3*5; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",.@r/3*5; if (.@r>=7){ bonus bDelayRate,-10; bonus bVariableCastrate,-10; } if (.@r>=9){ bonus bLongAtkRate,10; } if (.@r>=11){ bonus bDelayRate,-7; bonus bMaxSPrate,5; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`job_alchemist`,`job_assassin`,`job_barddancer`,`job_blacksmith`,`job_crusader`,`job_hunter`,`job_knight`,`job_monk`,`job_priest`,`job_rogue`,`job_sage`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22000,'Temporal_Str_Boots','Temporal Boots Of Strength','Armor',20,600,25,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,true,99,true,'.@r = getrefine(); bonus bMaxHP,300+(100*(.@r/3)); bonus bMaxSP,30+(10*(.@r/3)); bonus bAtk,7*(.@r/3); if(readparam(bStr)>=120) bonus bAtk,50;');
|
|
@@ -4951,6 +4970,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22200,'Lava_Leather_Shoes','Lava Leather Shoes','Armor',20,600,50,1,true,175,true,'.@r = getrefine(); bonus bCritical,5; if (.@r>=7) bonus2 bAddSize,Size_All,5; if (.@r>=9) bonus bCritAtkRate,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22201,'Lava_Leather_Sandals','Lava Leather Sandals','Armor',20,500,25,1,true,175,true,'.@r = getrefine(); bonus2 bMagicAtkEle,Ele_Fire,3; if (.@r>=7) bonus bMatk,25; if (.@r>=9) bonus bMatk,15;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22207,'Imperial_Boots','Imperial Boots','Armor',20,400,12,true,100,true,'.@r = getrefine(); bonus bMdef,10; bonus bMaxHPrate,3; bonus bMaxSPrate,3; skill "AL_INCAGI",1; bonus2 bSkillAtk,"LG_BANISHINGPOINT",10*getskilllv("LG_CANNONSPEAR"); bonus2 bAddClass,Class_All,4*getskilllv("CR_DEVOTION"); if (getskilllv("LG_INSPIRATION")>=5) bonus2 bSkillCooldown,"LG_SHIELDSPELL",-2000; bonus2 bIgnoreDefClassRate,Class_All,20*getskilllv("LG_PINPOINTATTACK"); if (.@r>=5) { bonus bMaxSPrate,7; bonus bMaxHPrate,7; bonus bLongAtkRate,5; } if (.@r>=7) { bonus bMaxSPrate,10; bonus bMaxHPrate,10; bonus bLongAtkRate,5; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22208,'aegis_22208','Dragon Scale Boots','Armor',600,35,1,true,170,true,'.@r = getrefine();\nbonus bMaxSP,500;\nbonus bAspdRate,7;\nbonus bVariableCastrate,-7;\nif (.@r>=7) {\n bonus2 bSubRace,RC_Dragon,2;\n}\nif (.@r>=9) {\n autobonus2 "{ bonus2 bSPRegenRate,500,1000; }",1,3000,BF_MAGIC|BF_WEAPON;\n}\nif (.@r>=11) {\n bonus2 bSubRace,RC_Dragon,3;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22209,'aegis_22209','Clergy\'s Boots','Armor',400,35,1,true,170,true,'.@r = getrefine();\nbonus bMaxHPrate,5;\nbonus bDef,30;\nbonus bAspdRate,10;\nbonus2 bAddRace,RC_Angel,(.@r/2);\nbonus2 bAddRace,RC_Demon,(.@r/2);\nbonus2 bSubRace,RC_Angel,(.@r/3);\nbonus2 bSubRace,RC_Demon,(.@r/3);\nif (.@r>=7) {\n bonus bAspdRate,10;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22210,'Fluffy_Fish_Shoes','Fluffy Fish Shoes','Armor',20,100,12,true,100,true,'.@r = getrefine(); .@hpsp = 3; .@val = -10 * getskilllv("SU_SHRIMPARTY"); if (.@r>=5) { .@hpsp += 7; .@delay = -10; if (.@r>=7) { .@hpsp += 10; .@delay -= 10; } bonus bDelayrate,.@delay; } if (getskilllv("SU_SPIRITOFSEA") == 1) { autobonus3 "{ bonus2 bResEff,Eff_Stun,10000; bonus2 bResEff,Eff_Sleep,10000; bonus2 bResEff,EFF_Stone,10000; }",1000,30000,"SU_GROOMING"; } if (getskilllv("SU_GROOMING") == 5) { bonus bFixedCastrate,-50; bonus bNoKnockback; } bonus bMaxHPrate,.@hpsp; bonus bMaxSPrate,.@hpsp; bonus bMdef,10; bonus2 bVariableCastrate,"SU_FRESHSHRIMP",.@val; bonus2 bVariableCastrate,"SU_BUNCHOFSHRIMP",.@val; bonus2 bVariableCastrate,"SU_TUNABELLY",.@val; bonus2 bVariableCastrate,"SU_TUNAPARTY",.@val; bonus2 bVariableCastrate,"SU_SHRIMPARTY",.@val; bonus bHealPower,10*getskilllv("SU_PURRING");');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22214,'Authority_Sandals','Authority Sandals','Armor',20,500,10,true,100,true,'.@r = getrefine(); bonus bMdef,10; bonus bAllStats,10; bonus2 bIgnoreDefRaceRate,RC_All,50; bonus2 bIgnoreMdefRaceRate,RC_All,50; if (.@r>=7) bonus bAllStats,10; if (.@r>=9) bonus bAllStats,10;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_shoes`,`equip_level_min`,`refineable`,`script`) VALUES (22238,'Great_Hero_Boots','Great Hero Boots','Armor',20,600,15,1,true,150,true,'.@r = getrefine(); bonus bMaxHP,1500; bonus bMaxSP,150; bonus bMaxHPrate,.@r/3; bonus bMaxSPrate,.@r/3; if (.@r >= 7) { bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; } if (.@r >= 9) { .@val = -500; if (.@r >= 11) { .@val -= 200; if (.@r >= 13) { bonus bDelayRate,-5; bonus bVariableCastrate,-5; } } bonus bFixedCast,.@val; }');
|
|
@@ -5393,12 +5414,14 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26159,'Psychic_Spear_Rod','Psychic Spear Rod','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Wind,5; bonus2 bMagicAtkEle,Ele_Neutral,5; if (.@r >= 9) { bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",30; } if (.@r >= 11) { bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26160,'Dust_Grave','Dust Grave','Weapon','Staff',20,800,120,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); if (.@r >= 11) .@val = 50; else if (.@r >= 9) .@val = 30; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@val; bonus2 bSkillAtk,"SO_EARTHGRAVE",.@val; bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMagicAtkEle,Ele_Earth,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26161,'Penitentia','Penitentia','Weapon','Staff',20,700,100,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bUnbreakableWeapon; bonus2 bMagicAtkEle,Ele_Holy,5; if (.@r >= 9) { bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30; bonus2 bSkillAtk,"AB_JUDEX",30; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_mage`,`job_sage`,`job_soullinker`,`job_wizard`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26162,'aegis_26162','Welding Wand','Weapon','Staff',1200,160,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,200;\nbonus bUnbreakableWeapon;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nbonus2 bMagicAtkEle,Ele_Water,7;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n bonus2 bMagicAtkEle,Ele_Water,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26165,'aegis_26165','Royal Cleric Staff','Weapon','Staff',1000,100,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"AB_ADORAMUS",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_wizard`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26166,'aegis_26166','Royal Magician Wand','Weapon','Staff',800,80,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Fire,5;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"WL_HELLINFERNO",20;\n bonus2 bSkillAtk,"WL_CRIMSONROCK",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26172,'aegis_26172','Royal Foxtail','Weapon','Staff',1200,275,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26200,'Hippie_Rope','Hippie Rope','Weapon','Whip',1000,140,2,2,true,true,true,true,'Female',true,3,100,true,'.@r = getrefine(); .@lvl = getskilllv("DC_DANCINGLESSON"); bonus bAspdRate,.@lvl; if (.@r>=7) bonus bBaseAtk,(5*.@lvl); if (.@r>=9) bonus bAspd,1;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26212,'Heart_Whip','Heart Whip','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26213,'Scarlet_Ribbon','Scarlet Ribbon','Weapon','Whip',1200,180,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26215,'aegis_26215','Safety Whip','Weapon','Whip',1400,200,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (26216,'aegis_26216','Royal Whip','Weapon','Whip',1000,100,2,2,true,true,true,true,'Female',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28000,'Thanos_Katar','Thanos Katar','Weapon','Katar',10,1800,220,80,1,1,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28001,'Katar_Of_Evil_Slayer','Evil Slayer Ripper Katar','Weapon','Katar',1200,120,1,1,true,true,true,3,100,true,'bonus2 bAddRace,RC_Demon,10; bonus2 bAddRace,RC_Undead,10; .@r = getrefine(); if(.@r>=9) { .@dmg = 5; if(.@r>=12) { .@dmg += 7; } bonus2 bAddClass,Class_All,.@dmg; }');
|
|
@@ -5414,6 +5437,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`we
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28038,'Meuchler-OS','Meuchler-OS','Weapon','Katar',20,1300,190,1,2,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",15; if (.@r >= 11) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; } } }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28042,'Ripper_Cross','Ripper Cross','Weapon','Katar',20,1500,250,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,5; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"GC_ROLLINGCUTTER",30; if (.@r>=11) bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28044,'Agudo_Filo','Agudo Filo','Weapon','Katar',20,2000,270,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bCritAtkRate,5; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,7; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28045,'aegis_28045','Bolt Crusher','Weapon','Katar',2000,300,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_ROLLINGCUTTER",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",15;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28046,'aegis_28046','Royal Katar','Weapon','Katar',1500,200,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bBaseAtk,5*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSRIPPERSLASHER",20;\n bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`,`unequip_script`) VALUES (28100,'Thanos_Axe','Thanos Axe','Weapon','2hAxe',10,4000,300,80,1,1,true,true,true,true,true,true,true,true,4,120,true,'bonus bInt,6; bonus bVit,6; bonus bLuk,-6; bonus2 bHPDrainRate,50,5; bonus2 bSPDrainRate,10,5; bonus2 bHPLossRate,100,10000;','heal -1000,0;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`job_blacksmith`,`job_crusader`,`job_knight`,`job_merchant`,`job_swordman`,`class_upper`,`class_third_upper`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28101,'Tornado_Axe','Tornado Axe','Weapon','2hAxe',30000,4000,320,1,1,true,true,true,true,true,true,true,true,true,true,4,100,true,'bonus bAtkEle,Ele_Wind; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;');
|
|
@@ -5427,6 +5451,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28116,'Mine_Worker\'s_Pickaxe','Mine Worker\'s Pickaxe','Weapon','2hAxe',10,4000,300,1,2,true,true,true,true,true,true,3,100,true,'bonus bUnbreakableWeapon; autobonus "{ bonus bCritical,20; }",5,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }"; .@r = getrefine(); if (.@r>=9) { bonus bCritAtkRate,15; } else if (.@r>=7) { bonus bCritAtkRate,5; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28136,'Blasti-OS','Blasti-OS','Weapon','2hAxe',20,4500,400,1,2,true,true,true,true,true,true,4,130,true,'.@r = getrefine(); .@red = 10; bonus bUnbreakableWeapon; if (.@r >= 7) { .@red += 15; if (.@r >= 9) { bonus bLongAtkRate,15; if (.@r >= 11) { bonus bDelayrate,-10; } } } bonus2 bSubSize,Size_Medium,.@red; bonus2 bSubSize,Size_Large,.@red;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28138,'Maxi_Spanner','Maxi Spanner','Weapon','2hAxe',4500,340,1,2,true,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus bUnbreakableWeapon; bonus2 bSubSize,Size_Small,10; bonus2 bSubSize,Size_Medium,10; if (.@r>=9) { bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; bonus2 bSkillCooldown,"NC_MAGMA_ERUPTION",-1000; } if (.@r>=11) bonus2 bSkillAtk,"NC_AXETORNADO",15;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28140,'aegis_28140','Saw Axe','Weapon','1hAxe',5000,350,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus bUnbreakableWeapon;\nbonus2 bSkillAtk,"NC_ARMSCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,10;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,5000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (28141,'aegis_28141','Guardian Knight Battle Axe','Weapon','1hAxe',5000,270,1,2,true,true,true,true,true,true,4,170,'.@r = getrefine();\nbonus2 bSubSize,Size_Medium,10;\nbonus2 bMagicSubSize,Size_Medium,10;\nbonus2 bSubSize,Size_Large,10;\nbonus2 bMagicSubSize,Size_Large,10;\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"NC_AXETORNADO",-1000;\n bonus2 bSkillAtk,"NC_AXETORNADO",20;\n bonus2 bSkillAtk,"NC_MAGMA_ERUPTION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28200,'END_OF_HORIZO','End Of The Horizon','Weapon','Grenade',2700000,2400,410,9,1,true,true,true,4,110,true);
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28201,'Southern_Cross_R','Southern Cross','Weapon','Grenade',2800000,2000,480,9,true,true,true,4,141,true,'bonus3 bAutoSpell,"GC_CROSSIMPACT",1,50;');
|
|
@@ -5584,6 +5609,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28626,'Illusion_Tablet','Illusion Tablet','Weapon','Book',800,170,1,2,true,true,true,true,4,100,true,'.@val = 10 + 10*(min(getrefine(),10)/3); bonus2 bAddEle,Ele_Dark,.@val; bonus2 bAddEle,Ele_Undead,.@val; bonus2 bAddEle,Ele_Poison,.@val; bonus2 bAddEle,Ele_Ghost,.@val; bonus2 bSubDefEle,Ele_Dark,-30;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_priest`,`job_sage`,`job_stargladiator`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28629,'Circuit_Board-OS','Circuit Board-OS','Weapon','Book',20,1200,180,1,2,true,true,true,true,4,130,true,'.@r = getrefine(); bonus2 bAddClass,Class_All,3; if (.@r >= 7) { bonus bAspdRate,7; if (.@r >= 9) { bonus2 bAddSize,Size_Small,20; bonus2 bAddSize,Size_Medium,20; if (.@r >= 11) { bonus bCritAtkRate,20; } } }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28633,'Boltijin','Boltijin','Weapon','Book',20,800,120,175,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; if (.@r>=9) .@val = 30; if (.@r>=11) { bonus2 bSkillAtk,"WZ_EARTHSPIKE",50; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",50; } bonus2 bSkillAtk,"MG_FIREBOLT",20+.@val; bonus2 bSkillAtk,"MG_COLDBOLT",20+.@val; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20+.@val;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28635,'aegis_28635','Safety Manual','Weapon','Book',700,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bCritical,3;\nbonus2 bAddClass,Class_All,10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n bonus bCritAtkRate,15;\n}\nif (.@r>=11) {\n bonus bCritAtkRate,15;\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28636,'aegis_28636','Royal Sage Book','Weapon','Book',1000,90,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Wind,5;\nbonus2 bMagicAtkEle,Ele_Water,5;\nbonus bMatk,170;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"SO_DIAMONDDUST",20;\n bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28700,'Ru_Gold_Dagger','Ru Gold Dagger','Weapon','Dagger',1000,160,1,2,true,true,true,true,true,3,120,true,'bonus bStr,8; bonus bInt,8;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28701,'Ru_Gold_Knife','Ru Gold Knife','Weapon','Dagger',500,160,1,2,true,true,true,true,true,3,120,true,'bonus bVit,8; bonus bInt,8;');
|
|
@@ -5603,6 +5629,8 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28766,'Repent_Slasher','Repent Slasher','Weapon','Dagger',20,700,100,1,3,true,true,true,true,true,4,170,true);
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28767,'Jack_The_Knife','Jack The Knife','Weapon','Dagger',20,900,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"RG_BACKSTAP",40; if (.@r>=9) bonus2 bSkillAtk,"SC_FATALMENACE",30; if (.@r>=11) bonus2 bSkillUseSPrate,"SC_FATALMENACE",10;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28768,'Platinum_Dagger','Platinum Dagger','Weapon','Dagger',20,1500,150,170,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus bMatkRate,5; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAtkEle,Ele_Water,15; bonus2 bMagicAtkEle,Ele_Earth,15; } if (.@r>=11) autobonus "{ bonus bMatk,100; bonus2 bMagicAddSize,Size_All,30; }",50,10000,BF_WEAPON,"{ specialeffect2 EF_ENHANCE; }"; /* Unknow Rates and Specialeffect */');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28771,'aegis_28771','Metal Detector Mk47','Weapon','Dagger',1000,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GC_CROSSIMPACT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"GC_CROSSIMPACT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28772,'aegis_28772','Jewel Detector Mk47','Weapon','Dagger',1000,190,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,10;\nbonus2 bMagicAtkEle,Ele_Neutral,7;\nbonus2 bMagicAtkEle,Ele_Fire,7;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bMatk,40;\n}\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,8;\n bonus2 bMagicAtkEle,Ele_Fire,8;\n autobonus "{ bonus2 bMagicAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28774,'aegis_28774','Royal Gladius (R)','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'bonus2 bAddClass,Class_All,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_assassin`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`) VALUES (28775,'aegis_28775','Royal Gladius (L)','Weapon','Dagger',1000,100,1,3,true,true,true,true,true,4,170,true);
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_rogue`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (28776,'aegis_28776','Royal Magician Dagger','Weapon','Dagger',1500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatkRate,5;\nbonus bMatk,170;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bMagicAtkEle,Ele_Neutral,15;\n bonus2 bMagicAtkEle,Ele_Fire,15;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
|
|
@@ -6264,9 +6292,11 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_knight`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32023,'Argen_Blanco','Argen Blanco','Weapon','1hSpear',20,1000,200,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30; bonus bBaseAtk,4*.@r; if (.@r>=9) bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500; if (.@r>=11) bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32024,'Harve','Harve','Weapon','1hSpear',20,1500,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_SHIELDCHAIN",40; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_SHIELDPRESS",30; if (.@r>=11) { bonus2 bSkillAtk,"PA_SHIELDCHAIN",20; bonus2 bSkillAtk,"LG_SHIELDPRESS",20; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32025,'Fortridge','Fortridge','Weapon','1hSpear',20,1700,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus bDelayrate,-.@r; bonus2 bAddClass,Class_All,5; if (.@r>=9) bonus2 bSkillAtk,"LG_CANNONSPEAR",20; if (.@r>=11) bonus2 bSkillAtk,"LG_OVERBRAND",20;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32026,'aegis_32026','Blocking Spear','Weapon','1hSpear',3000,210,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"LG_BANISHINGPOINT",10;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32027,'aegis_32027','Guardian Knight Spear','Weapon','1hSpear',4000,205,3,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32107,'Black_Circle','Black Circle','Weapon','Whip',1200,100,190,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bMatk,4*.@r; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r>=9) bonus2 bSkillAtk,"WM_METALICSOUND",30; if (.@r>=11) bonus2 bSkillCooldown,"WM_METALICSOUND",-2000;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32108,'Antique_Cello','Antique Cello','Weapon','Musical',1200,180,2,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine(); bonus bVariableCastrate,-10; bonus bLongAtkRate,.@r; if (.@r>=9) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; if (.@r>=11) bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32110,'aegis_32110','Safety Lute','Weapon','Musical',1400,200,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus bLongAtkRate,10;\nbonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",15;\n autobonus "{ bonus2 bAddSize,Size_All,15; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_barddancer`,`class_third`,`class_third_upper`,`class_third_baby`,`gender`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32111,'aegis_32111','Royal Chello','Weapon','Musical',1000,90,1,2,true,true,true,true,'Male',true,4,170,true,'.@r = getrefine();\nbonus2 bMagicAtkEle,Ele_Neutral,10;\nbonus bMatk,180;\nbonus bUnbreakableWeapon;\nbonus bMatk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n bonus2 bSkillAtk,"WM_METALICSOUND",20;\n bonus2 bSkillAtk,"WM_REVERBERATION",20;\n}\nif (.@r>=11) {\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"WM_METALICSOUND",-1000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32203,'Accelerator_Chip','Accelerator Chip','Armor',20,100,1,true,true,100,'bonus2 bAddClass,Class_All,5; bonus bMatkRate,5; bonus bAspdRate,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32204,'Immortal_Dog_Tag','Immortal Dog Tag','Armor',20,100,1,true,true,100,'bonus bBaseAtk,50; bonus bMatk,50; bonus2 bSubRace,RC_Undead,4;');
|
|
@@ -6288,14 +6318,20 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32238,'Illusion_Morpheus\'s_Ring','Illusion Morpheus\'s Ring','Armor',20,100,1,true,130,'bonus bInt,3; bonus bMaxSPrate,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32239,'Illusion_Morpheus\'s_Bracelet','Illusion Morpheus\'s Bracelet','Armor',20,100,1,true,130,'bonus bInt,3; bonus bMaxSPrate,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32242,'Old_Detachment_Ring','Old Detachment Ring','Armor',20,true,true,100,'bonus bMdef,10; bonus2 bSubRace,RC_Player_Human,3;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32248,'aegis_32248','Safety Pendant R','Armor',100,10,1,true,170,'bonus bAspdRate,5;\nbonus bAllStats,5;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_right_accessory`,`equip_level_min`,`script`) VALUES (32249,'aegis_32249','Safety Pendant B','Armor',100,10,1,true,170,'bonus bAllStats,5;\nbonus bVariableCastrate,-5;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32250,'aegis_32250','Safety Epaulet R','Armor',100,10,1,true,170,'bonus2 bAddClass,Class_All,5;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`weight`,`defense`,`slots`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32251,'aegis_32251','Safety Epaulet B','Armor',100,10,1,true,170,'bonus bMatkRate,5;');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`defense`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32258,'Ring_of_Jupiter','Ring of Jupiter','Armor',20,500,2,1,true,true,100,'skill "AL_BLESSING",5; if (getequipid(EQI_ACC_R) == 32258) { bonus bBaseAtk,15*(readparam(bLuk)/10); bonus bMatk,15*(readparam(bLuk)/10); if (readparam(bLuk) >= 125) { bonus2 bAddClass,Class_Boss,15; bonus2 bMagicAddClass,Class_Boss,15; } } if (getequipid(EQI_ACC_L) == 32258) { bonus bMaxHPRate,2*(readparam(bVit)/10); bonus bMaxSPRate,2*(readparam(bVit)/10); if (readparam(bVit) >= 125) { bonus bDef,300; bonus bMdef,50; bonus2 bSubRace,RC_Player_Human,3; } }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32262,'Rasen_Fuma_Orb','Rasen Fuma\'s Orb','Armor',20,100,1,true,true,100,'bonus bStr,5; bonus bAgi,5; bonus bVit,5; bonus2 bAddClass,Class_All,5; if (getskilllv("KO_ZANZOU")>=5) { bonus2 bSkillAtk,"KO_HUUMARANKA",Baselevel/4; bonus2 bSkillAtk,"NJ_HUUMA",2*(Baselevel/4); } if (getskilllv("KO_KYOUGAKU")>=5) { bonus2 bSkillUseSP,"KO_HUUMARANKA",10; bonus2 bSkillCooldown,"KO_HUUMARANKA",-100; } if (getskilllv("KO_MUCHANAGE")==10) { bonus2 bHPDrainRate,50,1; } if (getskilllv("KO_MEIKYOUSISUI")>=5) { bonus bSPDrainValue,2; bonus2 bSkillCooldown,"KO_IZAYOI",-25000; } if (getskilllv("KO_SETSUDAN")>=5) { bonus2 bVariableCastrate,"KO_HUUMARANKA",-50; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`price_buy`,`weight`,`slots`,`location_right_accessory`,`location_left_accessory`,`equip_level_min`,`script`) VALUES (32263,'Shield_Ring','Shield Ring','Armor',20,400,1,true,true,100,'bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus2 bAddClass,Class_All,5; if (getskilllv("LG_EARTHDRIVE")==5) bonus bDelayrate,-30; if (getskilllv("LG_INSPIRATION")==5) bonus2 bSkillCooldown,"LG_EARTHDRIVE",-1500; if (getskilllv("CR_DEVOTION")==5) { bonus bStr,5; bonus bInt,5; bonus bDex,5; bonus bBaseAtk,100; } if (getskilllv("LG_PINPOINTATTACK")==5) { bonus2 bSkillVariableCast,"LG_EARTHDRIVE",-500; bonus2 bSkillUseSP,"LG_EARTHDRIVE",25; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32301,'Illusion_Gold_Lux','Illusion Gold Lux','Weapon','Revolver',20,1800,160,7,2,true,true,true,true,4,120,true,'.@r = getrefine(); bonus bHit,10; bonus bLongAtkRate,3*(.@r/2); if (.@r >= 7) { bonus2 bSkillAtk,"GS_DESPERADO",40; if (.@r >= 9) { bonus2 bSkillCooldown,"RL_HEAT_BARREL",-2000; if (.@r >= 11) { bonus2 bSkillAtk,"RL_FIREDANCE",30; } } }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32302,'Crimson_Rose','Crimson Rose','Weapon','Revolver',20,700,150,7,2,true,true,true,4,100,true,'.@r = getrefine(); bonus bBaseAtk,10*(.@r/2); bonus bAspdRate,3*(.@r/3); if (.@r >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if (.@r >= 9) { bonus bCritAtkRate,20; if (.@r >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32303,'aegis_32303','Bolt Revolver','Weapon','Revolver',1800,200,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus2 bSkillAtk,"RL_FIREDANCE",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bBaseAtk,60;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_gunslinger`,`job_rebellion`,`location_left_hand`,`location_right_hand`,`weapon_level`,`equip_level_min`,`script`) VALUES (32304,'aegis_32304','Royal Revolver','Weapon','Revolver',700,150,7,2,true,true,true,true,4,170,'.@r = getrefine();\nbonus bLongAtkRate,15;\nbonus bBaseAtk,4*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"RL_FIREDANCE",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bSkillCooldown,"RL_HEAT_BARREL",-5000;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32350,'Farthezan','Farthezan','Weapon','1hSword',20,1100,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillAtk,"PA_PRESSURE",40; bonus bVariableCastrate,-.@r; if (.@r>=9) bonus2 bSkillAtk,"LG_RAYOFGENESIS",30; if (.@r>=11) { bonus2 bSkillAtk,"LG_RAYOFGENESIS",20; bonus2 bSkillAtk,"PA_PRESSURE",20; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32351,'Estal','Estal','Weapon','1hSword',20,700,195,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine(); bonus2 bSkillCooldown,"GN_SPORE_EXPLOSION",-1000; bonus bBaseAtk,4*.@r; if (.@r>=11) .@val = 50; else if (.@r>=9) .@val = 30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",.@val;');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32352,'aegis_32352','Safety Saber','Weapon','1hSword',2500,200,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,10;\nbonus2 bSkillAtk,"GN_CARTCANNON",10;\nif (.@r>=7) {\n bonus bVariableCastrate,-10;\n bonus bBaseAtk,40;\n}\nif (.@r>=9) {\n bonus bLongAtkRate,7;\n bonus2 bSkillAtk,"GN_CARTCANNON",15;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32353,'aegis_32353','Guardian Knight Jewel Sword','Weapon','1hSword',4000,130,180,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMaxHPrate,.@r;\nbonus2 bSkillAtk,"CR_GRANDCROSS",2*.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"LG_SHIELDPRESS",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bMagicAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n bonus2 bMagicAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_blacksmith`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32401,'aegis_32401','Royal Pillar','Weapon','Mace',5000,220,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",20;\n bonus2 bSkillAtk,"NC_ARMSCANNON",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_alchemist`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (32402,'aegis_32402','Royal Syringe','Weapon','Mace',1500,210,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus2 bAddClass,Class_All,5;\nbonus bUnbreakableWeapon;\nbonus bLongAtkRate,.@r;\nif (.@r>=9) {\n bonus2 bSkillAtk,"GN_CARTCANNON",20;\n bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;\n}\nif (.@r>=11) {\n bonus2 bAddRace,RC_Undead,20;\n bonus2 bAddRace,RC_Angel,20;\n}');
|
|
@@ -6447,6 +6483,7 @@ REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`pr
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`range`,`slots`,`job_crusader`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (530006,'Up_Undine_Spear_K','Patent Aquatic Spear','Weapon','1hSpear',20,1400,195,3,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bLongAtkRate,.@r/3*4; if (.@r>=7){ bonus2 bSkillAtk,"LG_CANNONSPEAR",15; bonus2 bSkillAtk,"LG_BANISHINGPOINT",15; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"LG_CANNONSPEAR",20; bonus2 bSkillAtk,"LG_BANISHINGPOINT",20; } if (.@r>=11){ bonus bPerfectHitAddRate,7; bonus bMaxSPrate,5; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_stargladiator`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540010,'Up_Thousand_Sun','Patent One Sky One Sun','Weapon','Book',1100,200,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*15; bonus bShortAtkRate,4*(.@r/3); if (.@r>=7){ bonus2 bSkillAtk,"SJ_PROMINENCEKICK",20; bonus bAspdRate,10; } if (.@r>=9){ bonus2 bSkillAtk,"SJ_SOLARBURST",25; } if (.@r>=11){ bonus2 bAddSize,Size_All,15; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_priest`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (540011,'Up_Demon_Hunting_Bible','Patent Exorcist\'s Bible','Weapon','Book',20,700,205,190,1,2,true,true,true,true,true,4,150,true,'.@r = getrefine(); bonus bBaseAtk,.@r/2*10; bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"AB_DUPLELIGHT",25*(.@r/3); bonus2 bSkillAtk,"AB_JUDEX",25*(.@r/3); if (.@r>=7){ bonus bAspdRate,10; bonus2 bMagicAtkEle,Ele_Holy,15; } if (.@r>=9){ bonus2 bSkillAtk,"AB_DUPLELIGHT",30; bonus2 bSkillAtk,"AB_JUDEX",30; } if (.@r>=11){ .@i = getskilllv("AB_JUDEX"); bonus3 bAutoSpell,"AB_JUDEX",(.@i > 5 ? .@i : 5),100; }');
|
|
|
+REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`range`,`slots`,`job_summoner`,`class_normal`,`class_upper`,`class_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550006,'aegis_550006','Safety Foxtail','Weapon','Staff',1500,300,1,2,true,true,true,true,true,4,170,true,'.@r = getrefine();\nbonus bMatk,350;\nbonus bUnbreakableWeapon;\nbonus bMatkRate,7;\nbonus2 bAddClass,Class_All,7;\nbonus2 bSkillAtk,"SU_CN_METEOR",15;\nbonus2 bSkillAtk,"SU_PICKYPECK",15;\nif (.@r>=7) {\n bonus bAspdRate,10;\n bonus bVariableCastrate,-10;\n}\nif (.@r>=9) {\n bonus2 bSkillAtk,"SU_CN_METEOR",20;\n bonus2 bSkillAtk,"SU_PICKYPECK",20;\n autobonus "{ bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; }",1,10000,BF_MAGIC;\n}\nif (.@r>=11) {\n bonus bDelayrate,-20;\n}');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550007,'Freezing_Rod','Chilling Cane','Weapon','Staff',500,40,150,1,2,true,true,true,true,true,4,100,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*8; if (.@r>=9) { bonus2 bMagicAddEle,Ele_Undead,10; } if (.@r>=11) { bonus2 bMagicAtkEle,Ele_Water,7; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`price_buy`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550012,'Up_Shadow_Staff_K','Patent Shadow Staff','Weapon','Staff',20,750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*15; bonus2 bSkillAtk,"SO_EARTHGRAVE",12*(.@r/3); if (.@r>=7){ bonus2 bMagicAtkEle,Ele_Earth,15; bonus2 bMagicAtkEle,Ele_Neutral,15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",25; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; }');
|
|
|
REPLACE INTO `item_db_re` (`id`,`name_aegis`,`name_english`,`type`,`subtype`,`weight`,`attack`,`magic_attack`,`range`,`slots`,`job_sage`,`class_third`,`class_third_upper`,`class_third_baby`,`location_right_hand`,`weapon_level`,`equip_level_min`,`refineable`,`script`) VALUES (550013,'Up_Freezing_Rod','Patent Chilling Cane','Weapon','Staff',750,40,195,1,2,true,true,true,true,true,4,150,true,'bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"SO_DIAMONDDUST",.@r/3*12; if (.@r>=7){ bonus2 bMagicAddEle,Ele_All,15; bonus2 bSkillAtk,"SO_VARETYR_SPEAR",15; } if (.@r>=9){ bonus2 bSkillAtk,"SO_VARETYR_SPEAR",20; bonus bVariableCastrate,-7; } if (.@r>=11){ bonus bVariableCastrate,-8; bonus2 bSkillCooldown,"SO_VARETYR_SPEAR",-2000; }');
|