فهرست منبع

Adjusts disabled NPC with waiting rooms (#5289)

* Fixes #5288.
* Follow up to 1c6270f.
* Changes NPC that have waiting rooms to not be disabled, but be hidden.
Thanks to @Forte22!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Aleos 4 سال پیش
والد
کامیت
fd148a6783
5فایلهای تغییر یافته به همراه10 افزوده شده و 5 حذف شده
  1. 2 1
      npc/jobs/2-1/assassin.txt
  2. 2 1
      npc/jobs/2-1/knight.txt
  3. 2 1
      npc/jobs/2-2/crusader.txt
  4. 2 1
      npc/jobs/2-2/sage.txt
  5. 2 1
      npc/re/jobs/3-1/warlock.txt

+ 2 - 1
npc/jobs/2-1/assassin.txt

@@ -1102,7 +1102,8 @@ in_moc_16,21,165,2	script	Standby Room#ASNTEST	725,{
 	end;
 
 OnInit:
-	disablenpc "Standby Room#ASNTEST";
+	//disablenpc "Standby Room#ASNTEST";
+	hideonnpc "Standby Room#ASNTEST";
 	waitingroom "Standby Room",10,"Standby Room#ASNTEST::OnStartArena",1;
 	enablewaitingroomevent;
 	end;

+ 2 - 1
npc/jobs/2-1/knight.txt

@@ -1227,7 +1227,8 @@ job_knt,89,106,4	script	Windsor Benedict#knt	733,{
 	end;
 
 OnInit:
-	disablenpc "Windsor Benedict#knt";
+	//disablenpc  "Windsor Benedict#knt";
+	hideonnpc "Windsor Benedict#knt";
 	waitingroom "Waiting Room",20,"Windsor Benedict#knt::OnStartArena",1;
 	enablewaitingroomevent;
 	end;

+ 2 - 1
npc/jobs/2-2/crusader.txt

@@ -1228,7 +1228,8 @@ job_cru,24,187,2	script	Waiting Room#cr1	700,{
 	end;
 
 OnInit:
-	disablenpc "Waiting Room#cr1";
+	//disablenpc  "Waiting Room#cr1";
+	hideonnpc "Waiting Room#cr1";
 	waitingroom "Waiting Room",20,"Waiting Room#cr1::OnStartArena",1;
 	enablewaitingroomevent;
 	end;

+ 2 - 1
npc/jobs/2-2/sage.txt

@@ -2563,7 +2563,8 @@ job_sage,50,165,4	script	Waiting Room#sg	700,{
 	end;
 
 OnInit:
-	disablenpc "Waiting Room#sg";
+	//disablenpc  "Waiting Room#sg";
+	hideonnpc "Waiting Room#sg";
 	waitingroom "Waiting Room",20,"Waiting Room#sg::OnStartArena",1;
 	enablewaitingroomevent;
 	end;

+ 2 - 1
npc/re/jobs/3-1/warlock.txt

@@ -760,7 +760,8 @@ job3_war01,29,25,0	script	Ebein#WRR	437,{
 job3_war01,29,25,5	script	The chamber of magic#1	437,{
 	end;
 OnInit:
-	disablenpc "The chamber of magic#1";
+	//disablenpc  "The chamber of magic#1";
+	hideonnpc "The chamber of magic#1";
 	waitingroom "The chamber of magic",20,"The chamber of magic#1::OnStartArena",1;
 	enablewaitingroomevent;
 	end;