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@@ -5845,7 +5845,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, uint
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case WL_HELLINFERNO:
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case WL_HELLINFERNO:
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if (flag & 1) {
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if (flag & 1) {
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skill_attack(BF_MAGIC, src, src, bl, skill_id, skill_lv, tick, flag);
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skill_attack(BF_MAGIC, src, src, bl, skill_id, skill_lv, tick, flag);
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- skill_addtimerskill(src, tick + 300, bl->id, 0, 0, skill_id, skill_lv, BF_MAGIC, flag | ELE_DARK);
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+ skill_addtimerskill(src, tick + 300, bl->id, 0, 0, skill_id, skill_lv, BF_MAGIC, flag | 2);
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} else {
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} else {
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clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
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clif_skill_nodamage(src, bl, skill_id, skill_lv, 1);
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map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id);
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map_foreachinrange(skill_area_sub, bl, skill_get_splash(skill_id, skill_lv), BL_CHAR, src, skill_id, skill_lv, tick, flag | BCT_ENEMY | SD_SPLASH | 1, skill_castend_damage_id);
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