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- Fixed the structure of packet 0x67 (new char info). It's the same as the one used for packet 0x6b (chars info).
Info based on the 1218 client and on experiments with 'orchish' skin.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9873 54d463be-8e91-2dee-dedb-b68131a5f0ec

FlavioJS преди 18 години
родител
ревизия
fcda68caa4
променени са 3 файла, в които са добавени 113 реда и са изтрити 146 реда
  1. 2 0
      Changelog-Trunk.txt
  2. 55 73
      src/char/char.c
  3. 56 73
      src/char_sql/char.c

+ 2 - 0
Changelog-Trunk.txt

@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2007/02/16
+	* Fixed the structure of packet 0x67 (new char info). It's the same as the 
+	  one used for packet 0x6b (chars info). [FlavioJS]
 	* Updated script commands startnpctimer, stopnpctimer, initnpctimer so you
 	  can attach a player to them, this is done because the attach/detach
 	  functions can't be used to attach to a different script than the one

+ 55 - 73
src/char/char.c

@@ -1659,6 +1659,57 @@ int count_users(void) {
 	return users;
 }
 
+/// Writes char data to the buffer in the format used by the client.
+/// Used in packets 0x6b (chars info) and 0x67 (new char info)
+/// size = 104
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
+{
+	if( p == NULL || buf == NULL )
+		return 1;// Fail
+
+	WBUFL(buf,0) = p->char_id;
+	WBUFL(buf,4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
+	WBUFL(buf,8) = p->zeny;
+	WBUFL(buf,12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
+	WBUFL(buf,16) = p->job_level;
+
+	WBUFL(buf,20) = 0;// probably opt1
+	WBUFL(buf,24) = 0;// probably opt2
+	WBUFL(buf,28) = p->option;
+
+	WBUFL(buf,32) = p->karma;
+	WBUFL(buf,36) = p->manner;
+
+	WBUFW(buf,40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
+	WBUFW(buf,42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
+	WBUFW(buf,44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
+	WBUFW(buf,46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
+	WBUFW(buf,48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
+	WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
+	WBUFW(buf,52) = p->class_;
+	WBUFW(buf,54) = p->hair;
+	WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
+	WBUFW(buf,58) = p->base_level;
+	WBUFW(buf,60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
+	WBUFW(buf,62) = p->head_bottom;
+	WBUFW(buf,64) = p->shield;
+	WBUFW(buf,66) = p->head_top;
+	WBUFW(buf,68) = p->head_mid;
+	WBUFW(buf,70) = p->hair_color;
+	WBUFW(buf,72) = p->clothes_color;
+
+	memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
+
+	WBUFB(buf,98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
+	WBUFB(buf,99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
+	WBUFB(buf,100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
+	WBUFB(buf,101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
+	WBUFB(buf,102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
+	WBUFB(buf,103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+
+	return 0;
+}
+
 //----------------------------------------
 // Function to send characters to a player
 //----------------------------------------
@@ -1700,45 +1751,8 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		j = offset + (i * 106); // increase speed of code
 #endif
 
-		WFIFOL(fd,j) = p->char_id;
-		WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
-		WFIFOL(fd,j+8) = p->zeny;
-		WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
-		WFIFOL(fd,j+16) = p->job_level;
-
-		WFIFOL(fd,j+20) = 0;
-		WFIFOL(fd,j+24) = 0;
-		WFIFOL(fd,j+28) = p->option;
-
-		WFIFOL(fd,j+32) = p->karma;
-		WFIFOL(fd,j+36) = p->manner;
-
-		WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
-		WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
-		WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
-		WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
-		WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
-		WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
-		WFIFOW(fd,j+52) = p->class_;
-		WFIFOW(fd,j+54) = p->hair;
-		WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
-		WFIFOW(fd,j+58) = p->base_level;
-		WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
-		WFIFOW(fd,j+62) = p->head_bottom;
-		WFIFOW(fd,j+64) = p->shield;
-		WFIFOW(fd,j+66) = p->head_top;
-		WFIFOW(fd,j+68) = p->head_mid;
-		WFIFOW(fd,j+70) = p->hair_color;
-		WFIFOW(fd,j+72) = p->clothes_color;
-
-		memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
-
-		WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
-		WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
-		WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
-		WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
-		WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
-		WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+		mmo_char_tobuf(WFIFOP(fd,j), p);
+
 #if PACKETVER > 7
 		WFIFOW(fd,j+104) = p->char_num;
 		WFIFOW(fd,j+106) = 1; //TODO: Handle this rename bit: 0 to enable renaming
@@ -3632,40 +3646,8 @@ int parse_char(int fd) {
 			WFIFOW(fd,0) = 0x6d;
 			memset(WFIFOP(fd,2), 0, 108);
 
-			WFIFOL(fd,2) = char_dat[i].status.char_id;
-			WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
-			WFIFOL(fd,2+8) = char_dat[i].status.zeny;
-			WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
-			WFIFOL(fd,2+16) = char_dat[i].status.job_level;
-
-			WFIFOL(fd,2+28) = char_dat[i].status.karma;
-			WFIFOL(fd,2+32) = char_dat[i].status.manner;
-
-			WFIFOW(fd,2+40) = 0x30;
-			WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp;
-			WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp;
-			WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp;
-			WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp;
-			WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED;
-			WFIFOW(fd,2+52) = char_dat[i].status.class_;
-			WFIFOW(fd,2+54) = char_dat[i].status.hair;
-
-			WFIFOW(fd,2+58) = char_dat[i].status.base_level;
-			WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point;
-
-			WFIFOW(fd,2+64) = char_dat[i].status.shield;
-			WFIFOW(fd,2+66) = char_dat[i].status.head_top;
-			WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
-			WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-
-			memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-
-			WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str;
-			WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi;
-			WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit;
-			WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_;
-			WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex;
-			WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk;
+			mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);
+
 #if PACKETVER > 7
 			//Updated packet structure with rename-button included. Credits to Sara-chan
 			WFIFOW(fd,2+104) = char_dat[i].status.char_num;

+ 56 - 73
src/char_sql/char.c

@@ -1682,6 +1682,57 @@ int count_users(void) {
 	return 0;
 }
 
+/// Writes char data to the buffer in the format used by the client.
+/// Used in packets 0x6b (chars info) and 0x67 (new char info)
+/// size = 104
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
+{
+	if( p == NULL || buf == NULL )
+		return 1;// Fail
+
+	WBUFL(buf,0) = p->char_id;
+	WBUFL(buf,4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
+	WBUFL(buf,8) = p->zeny;
+	WBUFL(buf,12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
+	WBUFL(buf,16) = p->job_level;
+
+	WBUFL(buf,20) = 0;// probably opt1
+	WBUFL(buf,24) = 0;// probably opt2
+	WBUFL(buf,28) = p->option;
+
+	WBUFL(buf,32) = p->karma;
+	WBUFL(buf,36) = p->manner;
+
+	WBUFW(buf,40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
+	WBUFW(buf,42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
+	WBUFW(buf,44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
+	WBUFW(buf,46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
+	WBUFW(buf,48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
+	WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
+	WBUFW(buf,52) = p->class_;
+	WBUFW(buf,54) = p->hair;
+	WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
+	WBUFW(buf,58) = p->base_level;
+	WBUFW(buf,60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
+	WBUFW(buf,62) = p->head_bottom;
+	WBUFW(buf,64) = p->shield;
+	WBUFW(buf,66) = p->head_top;
+	WBUFW(buf,68) = p->head_mid;
+	WBUFW(buf,70) = p->hair_color;
+	WBUFW(buf,72) = p->clothes_color;
+
+	memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
+
+	WBUFB(buf,98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
+	WBUFB(buf,99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
+	WBUFB(buf,100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
+	WBUFB(buf,101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
+	WBUFB(buf,102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
+	WBUFB(buf,103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+
+	return 0;
+}
+
 int mmo_char_send006b(int fd, struct char_session_data *sd) {
 	int i, j, found_num = 0;
 	struct mmo_charstatus *p = NULL;
@@ -1735,45 +1786,8 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		j = offset + (i * 106); // increase speed of code
 #endif
 
-		WFIFOL(fd,j) = p->char_id;
-		WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
-		WFIFOL(fd,j+8) = p->zeny;
-		WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
-		WFIFOL(fd,j+16) = p->job_level;
-
-		WFIFOL(fd,j+20) = 0;
-		WFIFOL(fd,j+24) = 0;
-		WFIFOL(fd,j+28) = p->option;
-
-		WFIFOL(fd,j+32) = p->karma;
-		WFIFOL(fd,j+36) = p->manner;
-
-		WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
-		WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
-		WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
-		WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
-		WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
-		WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
-		WFIFOW(fd,j+52) = p->class_;
-		WFIFOW(fd,j+54) = p->hair;
-		WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
-		WFIFOW(fd,j+58) = p->base_level;
-		WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
-		WFIFOW(fd,j+62) = p->head_bottom;
-		WFIFOW(fd,j+64) = p->shield;
-		WFIFOW(fd,j+66) = p->head_top;
-		WFIFOW(fd,j+68) = p->head_mid;
-		WFIFOW(fd,j+70) = p->hair_color;
-		WFIFOW(fd,j+72) = p->clothes_color;
-
-		memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
-
-		WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
-		WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
-		WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
-		WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
-		WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
-		WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+		mmo_char_tobuf(WFIFOP(fd,j), p);
+
 #if PACKETVER > 7
 		//Updated packet structure with rename-button included. Credits to Sara-chan
 		WFIFOW(fd,j+104) = p->char_num;
@@ -3441,40 +3455,9 @@ int parse_char(int fd) {
 			memset(WFIFOP(fd, 2), 0x00, 108);
 
 			mmo_char_fromsql_short(i, &char_dat); //Only the short data is needed.
-			WFIFOL(fd,2) = char_dat.char_id;
-			WFIFOL(fd,2+4) = char_dat.base_exp>LONG_MAX?LONG_MAX:char_dat.base_exp;
-			WFIFOL(fd,2+8) = char_dat.zeny;
-			WFIFOL(fd,2+12) = char_dat.job_exp>LONG_MAX?LONG_MAX:char_dat.job_exp;
-			WFIFOL(fd,2+16) = char_dat.job_level;
-
-			WFIFOL(fd,2+28) = char_dat.karma;
-			WFIFOL(fd,2+32) = char_dat.manner;
-
-			WFIFOW(fd,2+40) = 0x30;
-			WFIFOW(fd,2+42) = (char_dat.hp > SHRT_MAX) ? SHRT_MAX : char_dat.hp;
-			WFIFOW(fd,2+44) = (char_dat.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat.max_hp;
-			WFIFOW(fd,2+46) = (char_dat.sp > SHRT_MAX) ? SHRT_MAX : char_dat.sp;
-			WFIFOW(fd,2+48) = (char_dat.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat.max_sp;
-			WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
-			WFIFOW(fd,2+52) = char_dat.class_;
-			WFIFOW(fd,2+54) = char_dat.hair;
-
-			WFIFOW(fd,2+58) = char_dat.base_level;
-			WFIFOW(fd,2+60) = (char_dat.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat.skill_point;
-
-			WFIFOW(fd,2+64) = char_dat.shield;
-			WFIFOW(fd,2+66) = char_dat.head_top;
-			WFIFOW(fd,2+68) = char_dat.head_mid;
-			WFIFOW(fd,2+70) = char_dat.hair_color;
-
-			memcpy(WFIFOP(fd,2+74), char_dat.name, NAME_LENGTH);
-
-			WFIFOB(fd,2+98) = char_dat.str>UCHAR_MAX?UCHAR_MAX:char_dat.str;
-			WFIFOB(fd,2+99) = char_dat.agi>UCHAR_MAX?UCHAR_MAX:char_dat.agi;
-			WFIFOB(fd,2+100) = char_dat.vit>UCHAR_MAX?UCHAR_MAX:char_dat.vit;
-			WFIFOB(fd,2+101) = char_dat.int_>UCHAR_MAX?UCHAR_MAX:char_dat.int_;
-			WFIFOB(fd,2+102) = char_dat.dex>UCHAR_MAX?UCHAR_MAX:char_dat.dex;
-			WFIFOB(fd,2+103) = char_dat.luk>UCHAR_MAX?UCHAR_MAX:char_dat.luk;
+
+			mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
+
 #if PACKETVER > 7
 			//Updated packet structure with rename-button included. Credits to Sara-chan
 			WFIFOW(fd,2+104) = char_dat.char_num;