Просмотр исходного кода

* Added items from http://forums.irowiki.org/showpost.php?p=1360597&postcount=448 (Thank Lilith)
* Added items from http://forums.irowiki.org/showpost.php?p=1367371&postcount=636 (Thank Lilith)
* Fixed some typos

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>

Cydh Ramdh 11 лет назад
Родитель
Сommit
fba3ed9e3e
8 измененных файлов с 56 добавлено и 8 удалено
  1. 1 1
      db/const.txt
  2. 17 0
      db/quest_db.txt
  3. 8 3
      db/re/item_db.txt
  4. 10 0
      db/re/mob_db.txt
  5. 1 1
      db/skill_copyable_db.txt
  6. 7 2
      sql-files/item_db_re.sql
  7. 10 0
      sql-files/mob_db_re.sql
  8. 2 1
      src/map/pc.c

+ 1 - 1
db/const.txt

@@ -389,7 +389,7 @@ cell_basilica	4
 cell_landprotector	5
 cell_novending	6
 cell_nochat	7
-cell_malestrom	8
+cell_maelstrom	8
 cell_icewall	9
 
 //cell_gettype	0

+ 17 - 0
db/quest_db.txt

@@ -303,6 +303,8 @@
 2301,0,0,0,0,0,0,0,"Training Center: Leave the boat"
 2302,0,0,0,0,0,0,0,"Training Center: Formation"
 
+//2315,0,0,0,0,0,0,0,""
+
 3000,0,0,0,0,0,0,0,"Job Change to Bard"
 3001,0,0,0,0,0,0,0,"Job Change to Bard"
 3002,0,0,0,0,0,0,0,"Job Change to Bard"
@@ -724,6 +726,8 @@
 5145,0,0,0,0,0,0,0,"Prototype-(3)"
 5146,0,0,0,0,0,0,0,"Battle test"
 
+//5304,0,0,0,0,0,0,0,""
+
 6000,0,0,0,0,0,0,0,"Job Change to Taekwon"
 6001,0,0,0,0,0,0,0,"Job Change to Taekwon"
 6002,0,0,0,0,0,0,0,"Job Change to Taekwon"
@@ -1205,6 +1209,17 @@
 7452,0,0,0,0,0,0,0,"Find the chief of staff!"
 7453,0,0,0,0,0,0,0,"The last of the chief of staff"
 
+//7619,0,0,0,0,0,0,0,""
+//7621,0,0,0,0,0,0,0,""
+//7622,0,0,0,0,0,0,0,""
+//7623,0,0,0,0,0,0,0,""
+//7624,0,0,0,0,0,0,0,""
+//7625,0,0,0,0,0,0,0,""
+//7626,0,0,0,0,0,0,0,""
+//7627,0,0,0,0,0,0,0,""
+//7628,0,0,0,0,0,0,0,""
+//7629,0,0,0,0,0,0,0,""
+
 8000,0,0,0,0,0,0,0,"Quitting Job Change"
 8001,0,0,0,0,0,0,0,"Job Change to Assassin"
 8002,0,0,0,0,0,0,0,"Job Change to Assassin"
@@ -1999,6 +2014,8 @@
 11336,0,0,0,0,0,0,0,"Dreaming boy"
 11337,0,0,0,0,0,0,0,"Dreaming boy"
 
+//11366,0,0,0,0,0,0,0,""
+
 12000,0,0,0,0,0,0,0,"An old friend"
 12001,0,0,0,0,0,0,0,"Digotz, Maku's old friend"
 12002,0,0,0,0,0,0,0,"Messenger of Friendship"

+ 8 - 3
db/re/item_db.txt

@@ -4240,6 +4240,7 @@
 6713,Heart_of_Soul,Heart of Soul,3,0,,0,,,,,,,,,,,,,{},{},{}
 6714,Sheenas_Soul,Sheena's Soul,3,20,,0,,,,,,,,,,,,,{},{},{}
 6715,Gods_Soul_Piece,God's Soul Piece,3,20,,0,,,,,,,,,,,,,{},{},{}
+6745,Recovery_Stone(Low),Recovery Stone(Low),6,20,,10,,,,,,,,16,,,,,{ bonus bSPGainValue,1; bonus bMagicHPGainValue,1; },{},{}
 6746,Iron_Artifacts,Iron Artifacts,3,10,,0,,,,,,,,,,,,,{},{},{}
 6747,Steel_Workpiece,Steel Workpiece,3,10,,0,,,,,,,,,,,,,{},{},{}
 6748,Daily_Report_He_And_His_Team,Daily Report He And His Team,3,10,,0,,,,,,,,,,,,,{},{},{}
@@ -4250,6 +4251,8 @@
 6753,Token_Of_Destruction,Token Of Destruction,3,10,,0,,,,,,,,,,,,,{},{},{}
 6754,Collected_Medicinal_Herbs,Collected Medicinal Herbs,3,10,,0,,,,,,,,,,,,,{},{},{}
 6755,Contaminated_Magic,Contaminated Magic,3,20,,10,,,,,,,,,,,,,{},{},{}
+6756,Cohesive_Energy,Cohesive Energy,3,20,,0,,,,,,,,,,,,,{},{},{}
+6757,The_Memory_Recorder,The Memory Recorder,3,20,,0,,,,,,,,,,,,,{},{},{}
 6766,Tickets_Ice_Kingdom,Tickets Ice Kingdom,3,10,,0,,,,,,,,,,,,,{},{},{}
 6767,Summer_Festival_Coins,Summer Festival Coins,3,10,,0,,,,,,,,,,,,,{},{},{}
 6768,Shaved_Ice_For_Red_Beans,Shaved Ice For Red Beans,3,10,,0,,,,,,,,,,,,,{},{},{}
@@ -6317,7 +6320,7 @@
 12852,Wisdom_Scroll,Wisdom Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12853,Patron_Scroll,Patron Scroll,2,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 12860,Mommy_Day_Cake,Mommy Day Cake,2,0,,200,,,,,0xFFFFFFFF,63,2,,,,,,{ percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5; },{},{}
-12863,Treasure_Chest_Summoned_II,Treasure Chest Summoned II,3,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
+12863,Treasure_Chest_Summoned_II,Treasure Chest Summoned II,3,10,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ monster "this",-1,-1,"--ja--",rand(1324,1363),1,""; },{},{}
 12887,C_Wing_Of_Fly,C Wing Of Fly,11,0,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}
 //
 12900,Battle_Manual_Box,Battle Manual Box,18,20,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ getitem 12208,10; },{},{}
@@ -8655,6 +8658,7 @@
 19730,C_Snake_Hat,C Snake Hat,5,20,,10,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,986,{},{},{}
 19746,C_Executioner_Hood,Executioner Hood,5,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,0,0,0,{},{},{}
 19829,C_Straw_Hat,C Straw Hat,5,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,146,{},{},{}
+19853,C_Filir Wings,C Filir Wings,5,20,,0,,0,,0,0xFFFFFFFF,63,2,2048,,1,0,595,{ for (set .@i,0; .@i <= 12; set .@i,.@i+1) { bonus2 bExpAddRace,.@i,5; } },{},{}
 19856,Costume_Snow_Cone_Hat,Costume Snow Cone Hat,5,10,,0,,0,,0,0xFFFFFFFF,63,2,1024,,1,0,0,{ bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bAddMonsterDropItem,11589,5; },{},{}
 19857,Costume_Crayfish_Hat,Costume Crayfish Hat,5,10,,10,,0,,,0xFFFFFFFF,63,2,1024,,1,,,{},{},{}
 19859,C_Flying_Angel,Flying Angel,5,20,,0,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,264,{},{},{}
@@ -8701,9 +8705,10 @@
 22568,Nidhoggur_Summon_Scroll,Nidhoggur Summon Scroll,0,20,,100,,,,,0xFFFFFFFF,,,,,,,,{},{},{}
 22571,Easter_Egg,Easter Egg,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{},{},{}
 22610,New_Beginnings_Box,New Beginnings Box,2,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
-//22611,Packed_Envelope,Packed Envelope,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
+22611,Packed_Envelope,Packed Envelope,11,10,,10,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
 22612,Corrupt_Reagents,Corrupt Reagents,11,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
 22613,Contaminated_Reagents,Contaminated Reagents,11,10,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ /* TODO */ },{},{}
+22614,Premium_Manual,Premium Manual,2,2,,0,,,,,0xFFFFFFFF,63,2,,,,,,{ sc_start SC_EXPBOOST,8640000,50; sc_start SC_ITEMBOOST,8640000,200; },{},{}
 22619,Ghost_Scroll,Ghost Scroll,3,10,,0,,,,,,,,,,,,,{},{},{}
 22620,Box_Of_Memories,Box Of Memories,3,10,,0,,,,,,,,,,,,,{},{},{}
 22621,Barbecued_Squid,Barbecued Squid,3,10,,250,,,,,,,,,,,,,{},{},{}
@@ -8768,4 +8773,4 @@
 24075,Large_Shadow_Weapon,Large Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,2,2; if(getrefine()>=7) { bonus2 bAddSize,2,1; } if(getrefine()>=9) { bonus2 bAddSize,2,2; } },{},{}
 24076,Medium_Shadow_Weapon,Medium Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; } },{},{}
 24077,Small_Shadow_Weapon,Small Shadow Weapon,12,10,,0,,0,,0,0xFFFFFFFF,63,2,131072,,1,1,0,{ bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; } },{},{}
-28101,Axe_Tornado,Axe Tornado,4,10,,4000,320,,,,0x00000400,56,2,2,4,130,,6,{ bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{}
+28101,Axe_Tornado,Axe Tornado,4,10,,4000,320,,,,0x00000400,56,2,2,4,130,,6,{ bonus bAtkEle,4; bonus2 bSkillCooldown,"NC_AXETORNADO",-1000; },{},{}

+ 10 - 0
db/re/mob_db.txt

@@ -2267,6 +2267,16 @@
 //3108,JITTERBUG1
 //3109,JITTERBUG2
 //
+//3124,CHARLESTON3
+//3125,STEP
+//3126,ROCK_STEP
+//3127,KICK_STEP
+//3128,KICK_AND_KICK
+//3153,EXCAVATOR_ROBOT
+//3154,RECON_ROBOT
+//3155,REPAIR_ROBOT
+//3156,EXPLORATION_ROVER
+//
 //3201,JT_LUCKYCASE
 //3202,JT_ORGANIC_JAKK
 //3203,JT_INORGANIC_JAKK

+ 1 - 1
db/skill_copyable_db.txt

@@ -34,7 +34,7 @@
 //	 512 = statuses
 //	1024 = spirit sphere
 //	2048 = items (with the amount)
-//  4096 = equipments
+//	4096 = equipments
 // (see 'skill_require_db.txt' for requirement(s) detail)
 // ====================================================
 // Example of advanced usage:

+ 7 - 2
sql-files/item_db_re.sql

@@ -4271,6 +4271,7 @@ REPLACE INTO `item_db_re` VALUES (6712,'Lovely_Stick','Lovely Stick',3,0,NULL,0,
 REPLACE INTO `item_db_re` VALUES (6713,'Heart_of_Soul','Heart of Soul',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6714,'Sheenas_Soul','Sheena\'s Soul',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6715,'Gods_Soul_Piece','God\'s Soul Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6745,'Recovery_Stone(Low)','Recovery Stone(Low)',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bSPGainValue,1; bonus bMagicHPGainValue,1;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6746,'Iron_Artifacts','Iron Artifacts',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6747,'Steel_Workpiece','Steel Workpiece',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6748,'Daily_Report_He_And_His_Team','Daily Report He And His Team',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4281,6 +4282,8 @@ REPLACE INTO `item_db_re` VALUES (6752,'Charleston_Parts','Charleston Parts',3,1
 REPLACE INTO `item_db_re` VALUES (6753,'Token_Of_Destruction','Token Of Destruction',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6754,'Collected_Medicinal_Herbs','Collected Medicinal Herbs',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6755,'Contaminated_Magic','Contaminated Magic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6756,'Cohesive_Energy','Cohesive Energy',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (6757,'The_Memory_Recorder','The Memory Recorder',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6766,'Tickets_Ice_Kingdom','Tickets Ice Kingdom',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6767,'Summer_Festival_Coins','Summer Festival Coins',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (6768,'Shaved_Ice_For_Red_Beans','Shaved Ice For Red Beans',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -6348,7 +6351,7 @@ REPLACE INTO `item_db_re` VALUES (12851,'Vocation_Scroll','Vocation Scroll',2,20
 REPLACE INTO `item_db_re` VALUES (12852,'Wisdom_Scroll','Wisdom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12853,'Patron_Scroll','Patron Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12860,'Mommy_Day_Cake','Mommy Day Cake',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50; skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5;',NULL,NULL);
-REPLACE INTO `item_db_re` VALUES (12863,'Treasure_Chest_Summoned_II','Treasure Chest Summoned II',3,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (12863,'Treasure_Chest_Summoned_II','Treasure Chest Summoned II',3,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'monster "this",-1,-1,"--ja--",rand(1324,1363),1,"";',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (12887,'C_Wing_Of_Fly','C Wing Of Fly',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'itemskill "AL_TELEPORT",1;',NULL,NULL);
 #
 REPLACE INTO `item_db_re` VALUES (12900,'Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL);
@@ -8686,6 +8689,7 @@ REPLACE INTO `item_db_re` VALUES (19707,'C_Polar_Bear_Cap','Costume Polar Bear C
 REPLACE INTO `item_db_re` VALUES (19730,'C_Snake_Hat','C Snake Hat',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,986,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19746,'C_Executioner_Hood','Executioner Hood',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'0',0,0,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19829,'C_Straw_Hat','C Straw Hat',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,146,NULL,NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (19853,'C_Filir Wings','C Filir Wings',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2048,NULL,'1',0,595,'for (set .@i,0; .@i <= 12; set .@i,.@i+1) { bonus2 bExpAddRace,.@i,5; }',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19856,'Costume_Snow_Cone_Hat','Costume Snow Cone Hat',5,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'1',0,0,'bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; bonus2 bAddMonsterDropItem,11589,5;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19857,'Costume_Crayfish_Hat','Costume Crayfish Hat',5,10,NULL,10,NULL,0,NULL,NULL,0xFFFFFFFF,63,2,1024,NULL,'1',NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (19859,'C_Flying_Angel','Flying Angel',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1024,NULL,'0',0,264,NULL,NULL,NULL);
@@ -8732,9 +8736,10 @@ REPLACE INTO `item_db_re` VALUES (22567,'Expedition_Award_Box','Expedition Award
 REPLACE INTO `item_db_re` VALUES (22568,'Nidhoggur_Summon_Scroll','Nidhoggur Summon Scroll',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22571,'Easter_Egg','Easter Egg',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22610,'New_Beginnings_Box','New Beginnings Box',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
-#REPLACE INTO `item_db_re` VALUES (22611,'Packed_Envelope','Packed Envelope',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22611,'Packed_Envelope','Packed Envelope',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22612,'Corrupt_Reagents','Corrupt Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22613,'Contaminated_Reagents','Contaminated Reagents',11,10,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'/* TODO */',NULL,NULL);
+REPLACE INTO `item_db_re` VALUES (22614,'Premium_Manual','Premium Manual',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,8640000,50; sc_start SC_ITEMBOOST,8640000,200;',NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22619,'Ghost_Scroll','Ghost Scroll',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22620,'Box_Of_Memories','Box Of Memories',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
 REPLACE INTO `item_db_re` VALUES (22621,'Barbecued_Squid','Barbecued Squid',3,10,NULL,250,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);

+ 10 - 0
sql-files/mob_db_re.sql

@@ -2333,6 +2333,16 @@ REPLACE INTO `mob_db` VALUES (2476,'MG_AMDARAIS','Amdarias','Amdarias',143,32839
 #3108,JITTERBUG1
 #3109,JITTERBUG2
 #
+#3124,CHARLESTON3
+#3125,STEP
+#3126,ROCK_STEP
+#3127,KICK_STEP
+#3128,KICK_AND_KICK
+#3153,EXCAVATOR_ROBOT
+#3154,RECON_ROBOT
+#3155,REPAIR_ROBOT
+#3156,EXPLORATION_ROVER
+#
 #3201,JT_LUCKYCASE
 #3202,JT_ORGANIC_JAKK
 #3203,JT_INORGANIC_JAKK

+ 2 - 1
src/map/pc.c

@@ -4255,6 +4255,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
 		case 12024: // Red Pouch
 		case 12103: // Bloody Branch
 		case 12109: // Poring Box
+		case 12863: // Treasure_Chest_Summoned_II
 			if( map[sd->bl.m].flag.nobranch || map_flag_gvg(sd->bl.m) )
 				return 0;
 			break;
@@ -4352,7 +4353,7 @@ int pc_isUseitem(struct map_session_data *sd,int n)
 
 	//Dead Branch & Bloody Branch & Porings Box
 	// FIXME: outdated, use constants or database
-	if( nameid == 604 || nameid == 12103 || nameid == 12109 )
+	if( nameid == 604 || nameid == 12103 || nameid == 12109 || nameid == 12863 )
 		log_branch(sd);
 
 	return 1;