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@@ -3803,7 +3803,6 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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case AB_RENOVATIO:
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case AB_HIGHNESSHEAL:
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case AB_DUPLELIGHT_MAGIC:
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- case WL_HELLINFERNO:
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case WM_METALICSOUND:
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skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
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break;
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@@ -4212,6 +4211,10 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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skill_attack(skill_get_type(skillid), src, src, bl, skillid, skilllv, tick, flag);
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}
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break;
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+ case WL_HELLINFERNO:
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+ skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag);
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+ skill_attack(BF_MAGIC,src,src,bl,skillid,skilllv,tick,flag|ELE_DARK);
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+ break;
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case RA_WUGSTRIKE:
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case RA_WUGBITE:
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if( path_search(NULL,src->m,src->x,src->y,bl->x,bl->y,1,CELL_CHKNOREACH) ) {
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