|
@@ -688,11 +688,7 @@ int unit_blown(struct block_list* bl, int dx, int dy, int count, int flag)
|
|
|
if(dx || dy)
|
|
|
{
|
|
|
map_foreachinmovearea(clif_outsight, bl, AREA_SIZE, dx, dy, bl->type == BL_PC ? BL_ALL : BL_PC, bl);
|
|
|
-
|
|
|
- count = distance_xy(bl->x,bl->y,dx,dy);
|
|
|
- if( count < 0 )
|
|
|
- count = -count;
|
|
|
-
|
|
|
+
|
|
|
if(su)
|
|
|
{
|
|
|
skill_unit_move_unit_group(su->group, bl->m, dx, dy);
|