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@@ -571,12 +571,12 @@ REPLACE INTO `item_db_re` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',4,20,NUL
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REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,'250',NULL,1,2,0x00004082,2,2,34,4,'90',1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{bonus bBaseAtk,50;}",10,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,'250',NULL,1,2,0x00004082,2,2,34,4,'90',1,3,'bonus bFlee2,10; if(JobLevel>=70) autobonus "{bonus bBaseAtk,50;}",10,10000,BF_WEAPON,"{specialeffect2 EF_POTION_BERSERK;}"; if(getrefine()>8) { bonus bVariableCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,'200',NULL,1,2,0x00004082,7,2,34,4,'50',1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{bonus bCritical,100; bonus bBaseAtk,50;}",1,5000,0,"{specialeffect2 EF_FIRESPLASHHIT;}"; bonus bHPGainValue,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,'200',NULL,1,2,0x00004082,7,2,34,4,'50',1,3,'bonus bAtkEle,Ele_Ghost; autobonus "{bonus bCritical,100; bonus bBaseAtk,50;}",1,5000,0,"{specialeffect2 EF_FIRESPLASHHIT;}"; bonus bHPGainValue,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,20,NULL,0,'200',NULL,1,NULL,0x00004082,7,2,34,3,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',4,20,NULL,2200,'275',NULL,1,2,0x00004082,2,2,34,4,'80',1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1185,'Violet_Fear','Violet Fear',4,20,NULL,2200,'275',NULL,1,2,0x00004082,2,2,34,4,'80',1,3,'bonus3 bAutoSpell,"WZ_METEOR",3,30; bonus3 bAutoSpell,"WZ_FROSTNOVA",5,50; autobonus "{bonus bIgnoreDefRace,RC_NonBoss;}",50,5000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',4,20,NULL,2000,'200',NULL,1,2,0x00004082,2,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1186,'Death_Guidance','Death Guidance',4,20,NULL,2000,'200',NULL,1,2,0x00004082,2,2,34,4,'70',1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,"NPC_HELLPOWER",1,10; bonus4 bAutoSpell,"NPC_HELLPOWER",1,10,0; if( getrefine()>8 ) bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",2,20; else bonus3 bAutoSpell,"NPC_VAMPIRE_GIFT",1,20;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,20,NULL,0,'220',NULL,1,NULL,0x00004082,7,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,1); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,20,NULL,0,'220',NULL,1,NULL,0x00004082,7,2,34,4,'80',1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,1); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine()>8) { bonus3 bAutoSpell,"LK_CONCENTRATION",getskilllv("LK_CONCENTRATION")>1?getskilllv("LK_CONCENTRATION"):1,30; bonus3 bAutoSpell,"LK_AURABLADE",getskilllv("LK_AURABLADE")>1?getskilllv("LK_AURABLADE"):1,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',4,10000,NULL,2000,'180',NULL,1,1,0x00004082,7,2,34,4,'80',1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1188,'Veteran_Sword','Veteran Sword',4,10000,NULL,2000,'180',NULL,1,1,0x00004082,7,2,34,4,'80',1,3,'if(getskilllv("SM_BASH")==10) { bonus2 bSkillAtk,"SM_BASH",50; } if(getskilllv("KN_BOWLINGBASH")==10) { bonus2 bSkillAtk,"KN_BOWLINGBASH",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,'200',NULL,2,3,0x00004082,2,2,34,2,'50',1,3,'if(readparam(bStr)>=95) { bonus bAtk,20; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,'200',NULL,2,3,0x00004082,2,2,34,2,'50',1,3,'if(readparam(bStr)>=95) { bonus bBaseAtk,20; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1190,'Claymore_C','Claymore',4,NULL,NULL,0,'220',NULL,1,NULL,0x00004080,7,2,34,3,'1',NULL,3,'bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1190,'Claymore_C','Claymore',4,NULL,NULL,0,'220',NULL,1,NULL,0x00004080,7,2,34,3,'1',NULL,3,'bonus2 bAddSize,Size_Small,40; bonus2 bAddSize,Size_Medium,40; bonus2 bAddSize,Size_Large,40;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1191,'Alca_Bringer','Alca Bringer',4,20,NULL,3400,'280',NULL,2,NULL,0x00004082,7,2,34,3,'100',1,3,'bonus bAspd,(getrefine()/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1191,'Alca_Bringer','Alca Bringer',4,20,NULL,3400,'280',NULL,2,NULL,0x00004082,7,2,34,3,'100',1,3,'bonus bAspd,(getrefine()/2);',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1192,'P_Slayer1','Eden Slayer I',4,NULL,NULL,0,'162',NULL,1,NULL,0x00004082,7,2,34,2,'26',NULL,3,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1192,'P_Slayer1','Eden Slayer I',4,NULL,NULL,0,'162',NULL,1,NULL,0x00004082,7,2,34,2,'26',NULL,3,NULL,NULL,NULL);
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@@ -693,7 +693,7 @@ REPLACE INTO `item_db_re` VALUES (1307,'Windhawk','Windhawk',4,18000,NULL,1500,'
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REPLACE INTO `item_db_re` VALUES (1308,'Golden_Axe','Golden Axe',4,20,NULL,3000,'170',NULL,1,NULL,0x00000001,7,2,2,4,'45',1,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1308,'Golden_Axe','Golden Axe',4,20,NULL,3000,'170',NULL,1,NULL,0x00000001,7,2,2,4,'45',1,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,'75',NULL,1,4,0x000654E3,7,2,2,3,'3',1,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,'75',NULL,1,4,0x000654E3,7,2,2,3,'3',1,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,20,NULL,0,'130',NULL,1,NULL,0x000444A2,7,2,2,4,'80',1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,20,NULL,0,'130',NULL,1,NULL,0x000444A2,7,2,2,4,'80',1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-4,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1311,'Vecer_Axe','Vecer Axe',4,20,NULL,1500,'140',NULL,1,2,0x000444A2,2,2,2,3,'50',1,6,'if(readparam(bLuk)>=90) { bonus bAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1311,'Vecer_Axe','Vecer Axe',4,20,NULL,1500,'140',NULL,1,2,0x000444A2,2,2,2,3,'50',1,6,'if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90||readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,NULL,NULL,0,'110',NULL,1,NULL,0x000654E3,7,2,2,3,'1',NULL,6,'bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,NULL,NULL,0,'110',NULL,1,NULL,0x000654E3,7,2,2,3,'1',NULL,6,'bonus2 bAddSize,Size_Small,70; bonus2 bAddSize,Size_Medium,70; bonus2 bAddSize,Size_Large,70;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',4,NULL,NULL,500,'77',NULL,1,NULL,0x000654E3,7,2,2,1,'1',NULL,6,'bonus bStr,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1313,'Tourist_Axe','Tourist Axe',4,NULL,NULL,500,'77',NULL,1,NULL,0x000654E3,7,2,2,1,'1',NULL,6,'bonus bStr,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1314,'F_Tomahawk_C','Tomahawk',4,2,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1314,'F_Tomahawk_C','Tomahawk',4,2,NULL,0,'200',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
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@@ -732,7 +732,7 @@ REPLACE INTO `item_db_re` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle
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REPLACE INTO `item_db_re` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,NULL,NULL,0,'100',NULL,1,3,0x000444A2,7,2,34,1,'3',NULL,7,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,NULL,NULL,0,'100',NULL,1,3,0x000444A2,7,2,34,1,'3',NULL,7,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,20,NULL,0,'220',NULL,1,NULL,0x000444A2,7,2,34,4,'80',1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,20,NULL,0,'220',NULL,1,NULL,0x000444A2,7,2,34,4,'80',1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,pow(((getrefine()>14)?14:getrefine())-3,2); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,20,NULL,1500,'200',NULL,1,NULL,0x000444A2,7,2,34,4,'60',1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,20,NULL,1500,'200',NULL,1,NULL,0x000444A2,7,2,34,4,'60',1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,"AL_BLESSING",5,50;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (1384,'Veteran_Axe','Veteran Axe',4,10000,NULL,3000,'250',NULL,1,2,0x000444A2,7,2,34,3,'80',1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bAtk,10; } bonus bVit,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (1384,'Veteran_Axe','Veteran Axe',4,10000,NULL,3000,'250',NULL,1,2,0x000444A2,7,2,34,3,'80',1,7,'if(getskilllv("BS_DAGGER")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_TWOHANDSWORD")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_KNUCKLE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_SPEAR")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_AXE")==3) { bonus bBaseAtk,10; } if(getskilllv("BS_MACE")==3) { bonus bBaseAtk,10; } bonus bVit,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,20,NULL,2700,'210',NULL,1,NULL,0x000444A2,2,2,34,4,'75',1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,20,NULL,2700,'210',NULL,1,NULL,0x000444A2,2,2,34,4,'75',1,7,'bonus3 bAddEffOnSkill,"BS_HAMMERFALL",Eff_Stun,500+(200*getrefine());',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,NULL,NULL,0,'20',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,NULL,NULL,0,'20',NULL,1,NULL,0x000444A2,7,2,34,4,NULL,NULL,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1387,'Giant_Axe','Giant Axe',4,20,NULL,4000,'330',NULL,1,1,0x000444A2,2,2,34,3,'50',1,7,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (1387,'Giant_Axe','Giant Axe',4,20,NULL,4000,'330',NULL,1,1,0x000444A2,2,2,34,3,'50',1,7,'bonus2 bSkillAtk,"WS_CARTTERMINATION",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL);
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@@ -1664,7 +1664,7 @@ REPLACE INTO `item_db_re` VALUES (2616,'Critical_Ring','Critical Ring',5,75000,N
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REPLACE INTO `item_db_re` VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'35',NULL,0,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2617,'Mitten_Of_Presbyter','Celebrant\'s Mitten',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'35',NULL,0,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'35',NULL,0,'bonus bAgi,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2618,'Matyr\'s_Flea_Guard','Matyr\'s Leash',5,2,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFE,7,2,136,NULL,'35',NULL,0,'bonus bAgi,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2619,'Thimble_Of_Archer','Bow Thimble',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x00080808,7,2,136,NULL,'65',NULL,0,'bonus bLongAtkRate,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2619,'Thimble_Of_Archer','Bow Thimble',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x00080808,7,2,136,NULL,'65',NULL,0,'bonus bLongAtkRate,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x02021040,7,2,136,NULL,'70',NULL,0,'if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bAtk,10; bonus bCritical,10; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2620,'Ring_Of_Rogue','Rogue\'s Treasure',5,10000,NULL,100,NULL,NULL,NULL,NULL,0x02021040,7,2,136,NULL,'70',NULL,0,'if(readparam(bStr)>=90){ bonus bHit,10; bonus bFlee,10; } if(readparam(bAgi)>=90){ bonus bBaseAtk,10; bonus bCritical,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2621,'Ring_','Ring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2621,'Ring_','Ring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2622,'Earring_','Earring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2622,'Earring_','Earring',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bInt,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2623,'Necklace_','Necklace',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bVit,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2623,'Necklace_','Necklace',5,30000,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,136,NULL,'90',NULL,0,'bonus bVit,1;',NULL,NULL);
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@@ -1833,7 +1833,7 @@ REPLACE INTO `item_db_re` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',5,20
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REPLACE INTO `item_db_re` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,'bonus bInt,2; bonus bDex,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bMdef,2; bonus bMaxHPrate,1; bonus2 bSubEle,Ele_Water,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2788,'Bradium_Earing','Bradium Earring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bInt,1; bonus bDex,1; bonus bMatk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2788,'Bradium_Earing','Bradium Earring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bInt,1; bonus bDex,1; bonus bMatk,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2789,'Bradium_Ring','Bradium Ring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bStr,1; bonus bVit,1; bonus bAtk,5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2789,'Bradium_Ring','Bradium Ring',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bStr,1; bonus bVit,1; bonus bBaseAtk,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)==120) bonus bCritical,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,20,NULL,200,NULL,NULL,NULL,1,0xFFFFFFFF,2,2,136,NULL,NULL,NULL,0,'bonus bAgi,1; bonus bFlee,4; if(readparam(bAgi)==120) bonus bCritical,4;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bHit,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,20,NULL,500,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,136,NULL,'1',NULL,0,'bonus bHit,3;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0x00CFFF80,2,2,136,NULL,NULL,NULL,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,"CH_SOULCOLLECT",1,30; bonus3 bAutoSpell,"MO_EXPLOSIONSPIRITS",1,10; bonus3 bAutoSpell,"PA_PRESSURE",2,30; bonus3 bAutoSpell,"MG_FIREBALL",1,150; bonus3 bAutoSpell,"KN_BOWLINGBASH",5,20;',NULL,NULL);
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@@ -1864,7 +1864,7 @@ REPLACE INTO `item_db_re` VALUES (2816,'Radar_Ring1','Radar Ring',5,NULL,NULL,0,
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REPLACE INTO `item_db_re` VALUES (2817,'Radar_Ring2','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2817,'Radar_Ring2','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2818,'Radar_Ring3','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2818,'Radar_Ring3','Radar Ring',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,0,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2819,'Swordman_Manual','Swordsman Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2819,'Swordman_Manual','Swordsman Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "SM_BASH",1; skill "SM_PROVOKE",1; skill "SM_MAGNUM",1;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (2820,'Thief_Manual','Thief Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "TF_DOUBLE",3; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (2820,'Thief_Manual','Thief Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "TF_DOUBLE",3; bonus bDoubleRate,15; skill "TF_STEAL",1; skill "TF_HIDING",1; skill "TF_POISON",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2821,'Acolyte_Manual','Acolyte Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2821,'Acolyte_Manual','Acolyte Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "AL_HEAL",1; skill "AL_INCAGI",1; skill "AL_BLESSING",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2822,'Archer_Manual','Archer Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2822,'Archer_Manual','Archer Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "AC_OWL",1; skill "AC_CONCENTRATION",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2823,'Merchant_Manual','Merchant Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",10; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (2823,'Merchant_Manual','Merchant Manual',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0x00000001,7,2,136,NULL,'1',NULL,0,'bonus bMaxSP,100; skill "MC_DISCOUNT",1; skill "MC_OVERCHARGE",10; skill "MC_IDENTIFY",1; skill "MC_MAMMONITE",1;',NULL,NULL);
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@@ -2388,7 +2388,7 @@ REPLACE INTO `item_db_re` VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card',6,2
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REPLACE INTO `item_db_re` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4451,'Entweihen_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4451,'Entweihen_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatk,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; bonus bMatk,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,25;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bBaseAtk,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4454,'Light_Up_Card1','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4454,'Light_Up_Card1','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4455,'Light_Up_Card2','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4455,'Light_Up_Card2','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4456,'Nidhoggur_Shadow_Card','Nidhoggur Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,5; if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) bonus bFixedCastrate,-50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (4456,'Nidhoggur_Shadow_Card','Nidhoggur Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,5; if (Class == Job_High_Wizard || Class == Job_Baby_Warlock || Class == Job_Warlock || Class == Job_Warlock_T) bonus bFixedCastrate,-50;',NULL,NULL);
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@@ -3031,7 +3031,7 @@ REPLACE INTO `item_db_re` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',5,20,NU
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REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;');
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REPLACE INTO `item_db_re` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,391,'skill "TF_HIDING",1;',NULL,'sc_end SC_HIDING;');
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REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',5,NULL,NULL,70,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5386,'Ayam_','Ayam',5,NULL,NULL,70,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,392,'bonus bMdef,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,392,'bonus bMdef,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,393,'skill "TF_DOUBLE",5;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,393,'skill "TF_DOUBLE",5; bonus bDoubleRate,25;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'30',NULL,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5389,'Angel_Spirit','Angel Spirit',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'30',NULL,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5391,'Toast_C','Toast',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5391,'Toast_C','Toast',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,NULL,NULL,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL);
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@@ -3213,7 +3213,7 @@ REPLACE INTO `item_db_re` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,N
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REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,548,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,NULL,1,549,'bonus bInt,2; bonus bDelayRate,-3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5569,'Gemini_Diadem','Gemini Diadem',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,551,'bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5570,'Gemini_Crown','Gemini Crown',5,20,NULL,300,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,551,'bonus bAgi,2; bonus bBaseAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMatk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta_Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,552,'bonus bStr,1;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5571,'Rasta_Wig','Rasta_Wig',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,552,'bonus bStr,1;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,553,'bonus bVit,2; bonus2 bAddEff,Eff_Stun,500; bonus2 bSubRace,RC_Brute,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,554,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5573,'Bogy_Horn','Dokebi Horn',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,554,'bonus2 bAddMonsterDropItemGroup,IG_Jewel,100; bonus3 bAutoSpell,"MC_MAMMONITE",5,70;',NULL,NULL);
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@@ -3225,7 +3225,7 @@ REPLACE INTO `item_db_re` VALUES (5578,'Voyage_Hat','Voyage_Hat',5,200,NULL,10,N
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REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,'70',1,558,'bonus bAgi,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,'70',1,558,'bonus bAgi,2;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5580,'Red_Beret','Red Beret',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5581,'Cancer_Diadem','Cancer Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bAtk,15; bonus bFlee,10; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5582,'Cancer_Crown','Cancer Crown',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; bonus bFlee,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'12',1,465,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5583,'Para_Team_Hat1','Eden Team Hat I',5,NULL,NULL,0,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'12',1,465,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',5,NULL,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',5,NULL,NULL,400,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,564,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,564,NULL,NULL,NULL);
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@@ -3236,7 +3236,7 @@ REPLACE INTO `item_db_re` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',5,NU
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REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,417,'bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,NULL,1,417,'bonus bMaxHP,BaseLevel*2; bonus bMaxSP,50;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,567,NULL,NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',NULL,567,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'80',NULL,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'80',NULL,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,549,'bonus bAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,'1',1,549,'bonus bBaseAtk,10; bonus bMatk,10; bonus2 bSubRace,RC_DemiHuman,3; bonus bDelayRate,-3; if(getrefine()>6) { bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Ghost,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,569,'bonus2 bHPRegenRate,1,10000; bonus bMaxHP,100;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',5,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,570,'bonus bMdef,2;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',5,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,570,'bonus bMdef,2;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,571,'bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',5,20,NULL,0,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,571,'bonus bMdef,2; bonus2 bAddMonsterDropItem,12245,10;',NULL,NULL);
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@@ -3389,21 +3389,21 @@ REPLACE INTO `item_db_re` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,
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REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,'1',NULL,620,'bonus bLuk,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0x00000000,7,2,256,NULL,'1',NULL,620,'bonus bLuk,3;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bMatk,5; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,8,2,256,NULL,'100',1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bMatk,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',5,20,NULL,100,NULL,12,NULL,1,0x00000100,8,2,256,NULL,'100',1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5747,'Mitra','Mitra',5,20,NULL,100,NULL,12,NULL,1,0x00000100,8,2,256,NULL,'100',1,624,'bonus bVit,1; bonus bInt,1; bonus bMdef,5; bonus bHealPower,5; if(readparam(bInt)>=120){ bonus bMatk,10; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',5,20,NULL,100,NULL,12,NULL,1,0x00000800,8,2,768,NULL,'100',1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5748,'Sniper_Goggle','Sniper Goggles',5,20,NULL,100,NULL,12,NULL,1,0x00000800,8,2,768,NULL,'100',1,625,'bonus bAgi,1; bonus bDex,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bLongAtkRate,4; bonus bAspd,1; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,1,256,NULL,'100',1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5750,'Shadow_Handicraft','Shadow Crown',5,20,NULL,100,NULL,12,NULL,1,0x00020000,8,2,256,NULL,'100',1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee,3; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,1,256,NULL,'100',1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5750,'Shadow_Handicraft','Shadow Crown',5,20,NULL,100,NULL,12,NULL,1,0x00020000,8,2,256,NULL,'100',1,627,'bonus bAgi,1; bonus bInt,1; bonus bMdef,1; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee,3; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,12,NULL,1,0x00080000,8,1,256,NULL,'100',1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,12,NULL,1,0x00080000,8,1,256,NULL,'100',1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,4; bonus bUseSPrate,-10;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5752,'Midas_Whisper','Midas Whispers',5,20,NULL,100,NULL,12,NULL,1,0x00040000,8,2,256,NULL,'100',1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,5; bonus bAspd,1; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5752,'Midas_Whisper','Midas Whispers',5,20,NULL,100,NULL,12,NULL,1,0x00040000,8,2,256,NULL,'100',1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,5; bonus bAspd,1; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,'100',1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bVariableCastrate,-2; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,8,2,256,NULL,'100',1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bDex)>=120){ bonus bMatkRate,10; bonus bVariableCastrate,-2; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5754,'Blazing_Soul','Burning Spirit',5,20,NULL,100,NULL,12,NULL,1,0x00008000,8,2,256,NULL,'100',1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bHit,3; }',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',5,20,NULL,100,NULL,12,NULL,NULL,0x00001000,8,2,513,NULL,'100',1,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bAtk,10; bonus bFlee2,5; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5754,'Blazing_Soul','Burning Spirit',5,20,NULL,100,NULL,12,NULL,1,0x00008000,8,2,256,NULL,'100',1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bHit,3; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5755,'Silent_Executer','Silent Enforcer',5,20,NULL,100,NULL,12,NULL,NULL,0x00001000,8,2,513,NULL,'100',1,632,'bonus bAgi,1; bonus bMdef,5; if(readparam(bAgi)>=120){ bonus bBaseAtk,10; bonus bFlee2,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',5,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,'100',1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5756,'Wind_Whisper','Wispers of Wind',5,20,NULL,100,NULL,12,NULL,1,0x00010000,8,2,256,NULL,'100',1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bFlee,3; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',5,20,NULL,100,NULL,12,NULL,1,0x00004000,8,2,768,NULL,'100',1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5757,'Schmidt_Helm','Reissue Schmitz Helm',5,20,NULL,100,NULL,12,NULL,1,0x00004000,8,2,768,NULL,'100',1,634,'bonus bVit,2; bonus bInt,1; bonus bMdef,5; if(readparam(bInt)>=120){ bonus bMatkRate,10; bonus bDef,5; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',5,20,NULL,100,NULL,17,NULL,1,0x00080000,8,NULL,256,NULL,'100',1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus bUseSPrate,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5758,'Dying_Swan','Resting Swan',5,20,NULL,100,NULL,17,NULL,1,0x00080000,8,NULL,256,NULL,'100',1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5; bonus bLongAtkRate,5; bonus bUseSPrate,-10;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,636,'bonus bMdef,3;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,NULL,256,NULL,'100',1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bAtk,10; bonus bCritical,3; }',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,8,NULL,256,NULL,'100',1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5; if(readparam(bStr)>=120){ bonus bBaseAtk,10; bonus bCritical,3; }',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,638,'bonus bAgi,2;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,638,'bonus bAgi,2;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL);
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# REPLACE INTO `item_db_re` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
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@@ -6064,6 +6064,7 @@ REPLACE INTO `item_db_re` VALUES (13204,'Lighting_Sphere','Lightning Sphere',10,
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REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13205,'Poison_Sphere','Poison Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13206,'Blind_Sphere','Blind Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13207,'Freezing_Sphere','Freezing Sphere',10,80,NULL,5,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'1',NULL,5,'bonus bAtkEle,Ele_Water;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (13208,'Gong_Bug','Gong Bug',10,0,NULL,20,'50',NULL,NULL,NULL,0x01000000,7,2,32768,NULL,'50',NULL,3,NULL,NULL,NULL);
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# Shurikens & Kunais
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# Shurikens & Kunais
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|
REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13250,'Shuriken','Shuriken',10,4,NULL,5,'10',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'1',NULL,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (13251,'Nimbus_Shuriken','Nimbus Shuriken',10,10,NULL,5,'30',NULL,NULL,NULL,0x02000000,7,2,32768,NULL,'20',NULL,6,NULL,NULL,NULL);
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@@ -7335,7 +7336,7 @@ REPLACE INTO `item_db_re` VALUES (18570,'Ancient_Gold_Ornament','Ancient Gold Or
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#
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#
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|
REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,724,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (18580,'Yggdrasil_Crown','Yggdrasil Crown',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,724,'bonus bMdef,3; bonus bHealPower,2; bonus bHealpower2,10; if(getrefine() >= 7){ bonus bHealPower,5; } if(getrefine() >= 9){ bonus bHealPower,3; }',NULL,NULL);
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#
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|
#
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|
-REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',5,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,757,'autobonus "{bonus bAtk,100;}",5,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18595,'Horn_Of_Ancient','Horn of Ancient',5,40,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,757,'autobonus "{bonus bBaseAtk,100;}",5,10000,0,"{specialeffect2 EF_POTION_BERSERK;}";',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',5,20,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18596,'Sprout_Hat','Sprout Hat',5,20,NULL,200,NULL,4,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,758,'skill "WZ_HEAVENDRIVE",3;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',5,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18597,'Mercury_Riser','Mercury Riser',5,40,NULL,200,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,NULL,759,'bonus bAspdRate,3; bonus bCritical,3; if(getrefine() >= 7) { bonus bAspdRate,2; bonus bCritical,2; } if(getrefine() >= 9) { bonus bAspdRate,2; bonus bCritical,2; }',NULL,NULL);
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#
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#
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@@ -7347,13 +7348,94 @@ REPLACE INTO `item_db_re` VALUES (18607,'Blush_S','Blush',5,20,NULL,100,NULL,NUL
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REPLACE INTO `item_db_re` VALUES (18608,'Pair_Of_Red_Ribbon_S','Small Ribbons',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18608,'Pair_Of_Red_Ribbon_S','Small Ribbons',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,512,NULL,'45',NULL,169,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18609,'Dark_Blindfold_S','Dark Blinder',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18609,'Dark_Blindfold_S','Dark Blinder',5,20,NULL,100,NULL,NULL,NULL,1,0xFFFFFFFE,7,2,512,NULL,NULL,NULL,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL);
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#
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#
|
|
-REPLACE INTO `item_db_re` VALUES (18612,'White_Musang_Hat','White Musang Hat',5,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,770,'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (18613,'Black_Musang_Hat','Black Musang Hat',5,40,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,771,'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18612,'White_Musang_Hat','White Musang Hat',5,40,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,770,'bonus bStr,2; bonus bVit,2; bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18613,'Black_Musang_Hat','Black Musang Hat',5,40,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,NULL,1,771,'bonus bInt,2; bonus bDex,2; bonus bAgi,1; bonus bUnbreakableHelm,0;',NULL,NULL);
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#
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#
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-REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eye_Patch','Heart Eyepatch',5,5,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'20',1,779,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18620,'Heart_Eye_Patch','Heart Eyepatch',5,5,NULL,50,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'20',1,779,NULL,NULL,NULL);
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#
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#
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+REPLACE INTO `item_db_re` VALUES (18622,'Rocket_Helm_1','Rocket Helm 1',5,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'95',1,764,'bonus bAllStats,5; bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18623,'Rocket_Helm_2','Rocket Helm 2',5,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'95',1,765,'bonus bAllStats,4; bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18624,'Rocket_Helm_3','Rocket Helm 3',5,20,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'95',1,768,'bonus bAllStats,3; bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18625,'Rocket_Helm_RWC','Rocket Helm RWC',5,10000,NULL,1000,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'95',1,769,'bonus bAllStats,2; bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18626,'Gelato_Hat','Gelato Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,777,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18627,'Dried_Leaf','Dried Leaf',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'10',NULL,711,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18628,'Tare_Brownie','Tare Brownie',5,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',NULL,781,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18629,'B_Desert_Wolf_Hat','B Desert Wolf Hat',5,10,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,392,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18629,'Dep_Alice_Hat','Dep Alice Hat',5,20,NULL,500,NULL,6,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'70',1,784,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18631,'Ribbon_Chef_Hat','Ribbon Chef Hat',5,20,NULL,300,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'70',1,785,'bonus bDex,3; bonus bLuk,1;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18632,'Yellow_Poring_Hairpin','Yellow Poring Hairpin',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,786,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18633,'Pink_Poring_Hairpin','Pink Poring Hairpin',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,787,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18634,'Green_Poring_Hairpin','Green Poring Hairpin',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,788,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18635,'Blue_Poring_Hairpin','Blue Poring Hairpin',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,789,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18636,'Bridal_Ribbon','Bridal Ribbon',5,20,NULL,200,NULL,6,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,790,'bonus bDex,1;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (18638,'Citron_Hat','Citron Hat',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,791,'bonus bLuk,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18639,'Naval_Officer_Hat','Naval Officer Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,792,'bonus bLuk,3;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18640,'Starfish_Headband','Starfish Headband',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,793,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18641,'Ribbon_Magic_Hat','Ribbon Magic Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,794,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18642,'Scissorhand_Model','Scissorhand Model',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,795,'bonus bAgi,1;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18643,'Rockhand_Model','Rockhand Model',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,796,'bonus bStr,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18644,'Paperhand_Model','Paperhand Model',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,797,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18645,'Sailor_Hat','Sailor Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,798,'bonus bInt,1;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (18646,'Cow_Hat','Cow Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,799,'bonus bDex,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18647,'Star_Eyepatch','Star Eyepatch',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,800,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18648,'Tongue_Charm','Tongue Charm',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,801,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18650,'RWC_Shouting_Mouth','RWC Shouting Mouth',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,194,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18651,'Ignis_Cap','Ignis Cap',5,20,NULL,800,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'40',1,7,NULL,NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (18652,'Vanargandr_Helm','Vanargandr Helm',5,20,NULL,1500,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,'80',1,7,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18653,'Deviruchi_Headphone','Deviruchi Headphone',5,20,NULL,200,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,'30',1,7,'bonus bAgi,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18655,'Goedo_Monocle','Goedo Monocle',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,23,NULL,NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18656,'Witch\'s_Pumpkin_Hat','Witch\'s Pumpkin Hat',5,20,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (18656,'Witch\'s_Pumpkin_Hat','Witch\'s Pumpkin Hat',5,20,NULL,300,NULL,10,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'20',1,717,'bonus bMdef,10; bonus bStr,2; bonus bInt,2; bonus2 bMagicAddRace,RC_Undead,15; bonus2 bMagicAddRace,RC_Demon,15;',NULL,NULL);
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-
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|
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+REPLACE INTO `item_db_re` VALUES (18657,'Pegasus_Wing_Ears','Pegasus Wing Ears',5,20,NULL,500,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'80',NULL,568,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18658,'Holy_Santa_Beard','Holy Santa Beard',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,25,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18661,'Trident_Helm','Trident Helm',5,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',1,810,'bonus bStr,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18662,'Antler_Fedora','Antler Fedora',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'1',1,811,'bonus bInt,3;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18664,'Blind_Glasses','Blind Glasses',5,20,NULL,400,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,512,NULL,'20',1,813,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18665,'Orange_In_Mouth','Orange In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,814,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18666,'CD_In_Mouth','CD In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,815,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18667,'Cat_Lace_Hairband','Cat Lace Hairband',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'60',NULL,816,'bonus bDex,3;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (18668,'Droopy_Turtle_Hat','Droopy Turtle Hat',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,'1',1,694,NULL,NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (18669,'Cowhide_Hat','Cowhide Hat',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'1',1,11,'bonus bDex,2;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (18670,'Hankie_In_Mouth','Hankie In Mouth',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'12',NULL,818,NULL,NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18671,'Rudolf_Hairband','Rudolf Hairband',5,20,NULL,200,NULL,5,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'30',1,836,NULL,NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (18672,'Tare_Pope','Tare Pope',5,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,817,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18673,'Tare_Pope_','Tare Pope',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',NULL,817,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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+REPLACE INTO `item_db_re` VALUES (18674,'Planewing_Hat','Planewing Hat',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'1',1,11,'bonus bAgi,3;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18675,'Green_Apple_Hat','Green Apple Hat',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',1,11,'bonus bDex,2;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18677,'Cherry_Twig_In_Mouth','Cherry Twig In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,823,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18678,'Leek_In_Mouth','Leek In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,824,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18679,'Abacus_In_Mouth','Abacus In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,825,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (18680,'Tw_Frog_Hat','Tw Frog Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'35',NULL,11,'bonus bAgi,1;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (18681,'Puppy_Ears_Hat','Puppy Ears Hat',5,20,NULL,200,NULL,2,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,11,'bonus bVit,2;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18683,'Carrot_In_Mouth','Carrot In Mouth',5,20,NULL,200,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,829,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18684,'Showy_High_Cap','Showy High Cap',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'1',1,11,'bonus bStr,3; bonus bInt,2;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18685,'Stardust_Hairband','Stardust Hairband',5,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'10',NULL,831,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18686,'2011_RMSC_1','2011 RMSC 1',5,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',NULL,832,'bonus bUnbreakableHelm,0; bonus bAllStats,5;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18687,'2011_RMSC_2','2011 RMSC 2',5,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',NULL,832,'bonus bUnbreakableHelm,0; bonus bAllStats,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (18688,'2011_RMSC_3','2011 RMSC 3',5,20,NULL,2500,NULL,20,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',NULL,832,'bonus bUnbreakableHelm,0; bonus bAllStats,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18689,'2011_RMSC_4','2011 RMSC 4',5,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,832,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18690,'Sirt_Evil_Eye','Sirt Evil Eye',5,20,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,512,NULL,'50',NULL,345,'bonus bUnbreakableHelm,0; bonus bStr,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18691,'Rising_Black_Dragon','Rising Black Dragon',5,20,NULL,100,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,166,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18692,'Mike_Hat','Mike Hat',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'1',1,837,'bonus bDex,2; bonus bLuk,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18693,'Sleeping_Kitty_Cat','Sleeping Kitty Cat',5,20,NULL,200,NULL,4,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',1,838,NULL,NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (18694,'Red_Hood','Red Hood',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',1,839,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18695,'Phoenix_Crown','Phoenix Crown',5,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,'20',1,840,'bonus bInt,2;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18696,'Orange_Hat','Orange Hat',5,20,NULL,200,NULL,3,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'20',1,841,NULL,NULL,NULL);
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|
+REPLACE INTO `item_db_re` VALUES (18697,'Syringe_In_Mouth','Syringe In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,842,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18698,'Cheesy_Snack_In_Mouth','Cheesy Snack In Mouth',5,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFE,7,2,1,NULL,'20',NULL,843,NULL,NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (18699,'Starving_Fish_Hat','Starving Fish Hat',5,20,NULL,1200,NULL,3,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,844,NULL,NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (18700,'Rabbit_Ribbon','Rabbit Ribbon',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,'50',1,845,'bonus bInt,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18701,'Ancient_Civil_Man','Ancient Civil Man',5,20,NULL,500,NULL,2,NULL,NULL,0xFFFFFFFE,7,2,256,NULL,'70',NULL,846,'bonus bInt,3; bonus bDex,2; bonus bLuk,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (18702,'Shaving_Cream','Shaving Cream',5,20,NULL,50,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'10',NULL,847,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18703,'Stem_In_Mouth','Stem In Mouth',5,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1,NULL,'1',NULL,848,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18727,'Sedora_Hat','Sedora Hat',5,20,NULL,300,NULL,13,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,869,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18728,'Egir_Helm','Egir Helm',5,200000,NULL,800,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,'110',1,870,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18729,'MVP_Basketball','MVP Basketball',5,20,NULL,150,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,871,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18785,'King_Poring_Hat','King Poring Hat',5,20,NULL,600,NULL,10,NULL,1,0xFFFFFFFF,7,2,256,NULL,'10',1,905,'bonus bDex,1; bonus bLuk,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18821,'Rainbow_Feather_Deco','Rainbow Feather Deco',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,'1',1,934,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18839,'Poring_Sunglasses','Poring Sunglasses',5,0,NULL,100,NULL,10,NULL,1,0xFFFFFFFF,7,2,512,NULL,'1',NULL,954,'bonus bDex,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18850,'Polar_Bear_Cap','Polar Bear Cap',5,20,NULL,300,NULL,7,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',NULL,966,'bonus bUnbreakableHelm,0; bonus bDex,1; bonus bAgi,1;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18851,'C_Polar_Bear_Cap','Costume Polar Bear Cap',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',1,966,NULL,NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (18873,'Sweet_Valentine_Out','Sweet Valentine Out',5,20,NULL,100,NULL,1,NULL,NULL,0xFFFFFFFF,7,2,256,NULL,'1',1,965,NULL,NULL,NULL);
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|
# Costume System
|
|
# Costume System
|
|
REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,6144,NULL,NULL,NULL,65,'bonus bStr,2;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19500,'T_Mr_Smile','T Mr Smile',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,6144,NULL,NULL,NULL,65,'bonus bStr,2;',NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',5,NULL,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,5120,NULL,NULL,NULL,137,NULL,NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',5,NULL,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,5120,NULL,NULL,NULL,137,NULL,NULL,NULL);
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|
@@ -7361,29 +7443,56 @@ REPLACE INTO `item_db_re` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',5,NULL,NUL
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|
REPLACE INTO `item_db_re` VALUES (19504,'T_Sunglasses','T Sunglasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,NULL,NULL,12,NULL,NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19504,'T_Sunglasses','T Sunglasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,NULL,NULL,12,NULL,NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19505,'T_Cigarette','T Cigarette',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,NULL,NULL,54,NULL,NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19505,'T_Cigarette','T Cigarette',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,NULL,NULL,54,NULL,NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,NULL,1,300,NULL,NULL,NULL);
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|
REPLACE INTO `item_db_re` VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,NULL,1,300,NULL,NULL,NULL);
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|
-REPLACE INTO `item_db_re` VALUES (19507,'Clear_Sun','Clear Sun',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,654,NULL,NULL,NULL);
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|
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|
-REPLACE INTO `item_db_re` VALUES (19508,'T_Gemmed_Sallet','T Gemmed Sallet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,NULL,1,0,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (19509,'Butterfly_Wing_Ears','Butterfly Wing Ears',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,695,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19510,'Screw_Stuck_in_Head','Screw Stuck in Head',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,696,NULL,NULL,NULL);
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|
|
|
-#
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19513,'Chicken_Bill','Chicken Bill',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,699,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19514,'Charlies_Beard','Charlies Beard',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,700,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19515,'Yellow_Hat','Yellow Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,701,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19516,'Singing_Bird','Singing Bird',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,702,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19517,'Chicken_Crest','Chicken Crest',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,703,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19518,'Rainbow','Rainbow',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,704,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19519,'Thunderstorm_Cloud','Thunderstorm Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,688,NULL,NULL,NULL);
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-REPLACE INTO `item_db_re` VALUES (19520,'Rain_Cloud','Rain Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,705,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19521,'Charlies_Hat','Charlies Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,706,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19522,'Mini_Crown','Mini Crown',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,707,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19523,'Green_Ribbon','Green Ribbon',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,244,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19524,'Costume_Green_Feeler','Costume Green Feeler',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,85,NULL,NULL,NULL);
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|
|
-REPLACE INTO `item_db_re` VALUES (19525,'Costume_Mini_Glasses','Costume Mini Glasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,47,NULL,NULL,NULL);
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|
|
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-REPLACE INTO `item_db_re` VALUES (19526,'Costume_Helm','Costume Helm',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,40,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19527,'Costume_Spiky_Band','Costume Spiky Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,43,NULL,NULL,NULL);
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|
|
-REPLACE INTO `item_db_re` VALUES (19528,'Costume_Iron_Cain','Costume Iron Cain',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,53,NULL,NULL,NULL);
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|
|
-REPLACE INTO `item_db_re` VALUES (19529,'Costume_Angel_Wing','Costume Angel Wing',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,38,NULL,NULL,NULL);
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|
|
|
-REPLACE INTO `item_db_re` VALUES (19530,'Costume_Wild_Rose','Costume Wild Rose',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,541,NULL,NULL,NULL);
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|
|
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|
|
+REPLACE INTO `item_db_re` VALUES (19507,'Clear_Sun','Clear Sun',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,654,'bonus bUnbreakableHelm,0;',NULL,NULL);
|
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|
|
+REPLACE INTO `item_db_re` VALUES (19508,'T_Gemmed_Sallet','T Gemmed Sallet',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'0',1,NULL,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19509,'Butterfly_Wing_Ears','Butterfly Wing Ears',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,695,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (19510,'Screw_Stuck_in_Head','Screw Stuck in Head',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,696,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19511,'Heart_Eye_Patch1','Heart Eye Patch 1',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,697,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (19512,'Heart_Eye_Patch2','Heart Eye Patch 2',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,698,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19513,'Chicken_Bill','Chicken Bill',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,699,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19514,'Charlies_Beard','Charlies Beard',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,700,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (19515,'Yellow_Hat','Yellow Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,701,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (19516,'Singing_Bird','Singing Bird',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,702,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (19517,'Chicken_Crest','Chicken Crest',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,703,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19518,'Rainbow','Rainbow',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,704,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (19519,'Thunderstorm_Cloud','Thunderstorm Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,688,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19520,'Rain_Cloud','Rain Cloud',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,705,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
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|
+REPLACE INTO `item_db_re` VALUES (19521,'Charlies_Hat','Charlies Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,706,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19522,'Mini_Crown','Mini Crown',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,707,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19523,'Green_Ribbon','Green Ribbon',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,244,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (19524,'Costume_Green_Feeler','Costume Green Feeler',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,85,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19525,'Costume_Mini_Glasses','Costume Mini Glasses',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,47,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19526,'Costume_Helm','Costume Helm',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,40,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
|
+REPLACE INTO `item_db_re` VALUES (19527,'Costume_Spiky_Band','Costume Spiky Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,43,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (19528,'Costume_Iron_Cain','Costume Iron Cain',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,53,'bonus bUnbreakableHelm,0;',NULL,NULL);
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|
|
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+REPLACE INTO `item_db_re` VALUES (19529,'Costume_Angel_Wing','Costume Angel Wing',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,38,'bonus bUnbreakableHelm,0; bonus bVit,1; bonus bAgi,1;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (19530,'Costume_Wild_Rose','Costume Wild Rose',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,541,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19532,'C_Red_Bunny_Band','Red Bunny Band',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,640,'bonus bUnbreakableHelm,0; bonus bDex,1;',NULL,NULL);
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|
|
+REPLACE INTO `item_db_re` VALUES (19533,'C_Spore_Hat','Costume Spore Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,114,'bonus bUnbreakableHelm,0; bonus bVit,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (19535,'C_Sinsuncho_Hat','Costume Sinsuncho Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,730,'bonus bUnbreakableHelm,0; bonus bStr,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19536,'C_Rose_Corsage','Costume Rose Corsage',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,533,'bonus bUnbreakableHelm,0; bonus bInt,1;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19537,'C_Gryphon_Hat','Costume Gryphon Hat',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,591,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19538,'Full_Moon','Full Moon',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,780,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19541,'C_Romantic_White_Flower','Costume Romantic White Flower',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'1',NULL,259,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19542,'C_Devil_Whisper','Costume Devil Whisper',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'1',NULL,712,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19543,'Oliver_Wolf_Hood','Oliver Wold Hood',5,20,NULL,300,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,1024,NULL,'70',NULL,849,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19544,'C_Tare_Neko_Cru','Costume Tare Neko Cru',5,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,692,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19545,'C_Boys_Cap','Costume Boys Hat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'100',NULL,102,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19546,'C_Valkyrie_Helm','Costume Valkyrie Helm',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'100',NULL,225,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19547,'C_Deviruchi_Cap','Costume Deviruchi Cap',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'100',NULL,123,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19548,'C_Frog_Cap','Costume Frog Cap',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'100',NULL,448,NULL,'bonus bUnbreakableHelm,0;',NULL);
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+REPLACE INTO `item_db_re` VALUES (19549,'C_Magestic_Goat','Costume Magestic Goat',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'100',NULL,41,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19550,'C_Blush','Costume Blush',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'100',NULL,125,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19551,'C_Elven_Ears','Costume Elven Ears',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,2048,NULL,'100',NULL,73,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19552,'C_Centimental_Flower','Costume Centimental Flower',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'100',NULL,56,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19553,'C_Assassin_Mask_','Costume Assassin Mask',5,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,4096,NULL,'100',NULL,180,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19573,'C_Heart_Wing_Hairband','Costume Heart Wing Hairband',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',1,733,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19587,'C_King_Poring_Hat','Costume King Poring Hat',5,NULL,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',NULL,905,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (19650,'C_Rainbow_Feather_Deco','Costume Rainbow Feather Deco',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,1024,NULL,'1',1,934,NULL,NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20500,'T_Archangel_Wing','Archangel Wing',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,8192,NULL,'1',NULL,1,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20600,'Fantastic_Aura','Fantastic Aura',5,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,16384,NULL,'1',NULL,NULL,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20700,'Egir_Manteau','Egir Manteau',5,200000,NULL,300,NULL,10,NULL,1,0xFFFFFFFF,7,2,4,NULL,'110',1,NULL,'bonus bUnbreakableHelm,0;',NULL,NULL);
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+REPLACE INTO `item_db_re` VALUES (20724,'Love_Dad_Wings_2012','Love Dad Wings 2012',5,NULL,NULL,100,NULL,15,NULL,1,0xFFFFFFFF,7,2,4,NULL,'1',1,5,NULL,NULL,NULL);
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# More 2-Handed Swords
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# More 2-Handed Swords
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REPLACE INTO `item_db_re` VALUES (21001,'Bellum_Claymore','Bellum Claymore',4,20,NULL,3500,'260',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",200,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21001,'Bellum_Claymore','Bellum Claymore',4,20,NULL,3500,'260',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,30; if(getrefine()>=6) { bonus2 bAddRace,RC_DemiHuman,40; } if(getrefine()>=9) { autobonus2 "{bonus bShortWeaponDamageReturn,20; bonus bMagicDamageReturn,20;}",200,1000,BF_WEAPON,"{specialeffect2 EF_REFLECTSHIELD;}"; }',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21002,'Bellum_Katzbalger','Bellum Katzbalger',4,20,NULL,2500,'100',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bSPVanishRate,10000,8;',NULL,NULL);
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REPLACE INTO `item_db_re` VALUES (21002,'Bellum_Katzbalger','Bellum Katzbalger',4,20,NULL,2500,'100',NULL,1,NULL,0x00004082,7,2,34,4,'95',1,3,'bonus2 bSPVanishRate,10000,8;',NULL,NULL);
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