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@@ -4413,17 +4413,17 @@ struct Damage battle_attack_sc_bonus(struct Damage wd, struct block_list *src, s
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if (sc->data[SC_EDP]) {
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switch(skill_id) {
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case AS_SPLASHER:
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- // Pre-Renewal only: Soul Breaker and Meteor Assault ignores EDP
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+ case ASC_METEORASSAULT:
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+ // Pre-Renewal only: Soul Breaker ignores EDP
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// Renewal only: Grimtooth and Venom Knife ignore EDP
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- // Both: Venom Splasher ignores EDP [helvetica]
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+ // Both: Venom Splasher and Meteor Assault ignore EDP [helvetica]
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#ifndef RENEWAL
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case ASC_BREAKER:
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- case ASC_METEORASSAULT:
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#else
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case AS_GRIMTOOTH:
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case AS_VENOMKNIFE:
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#endif
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- break; // skills above have no effect with edp
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+ break; // skills above have no effect with EDP
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#ifdef RENEWAL
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// renewal EDP mode requires renewal enabled as well
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