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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= Kisuka
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//===== Current Version: =====================================
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-//= 2.1
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+//= 2.2
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@@ -25,6 +25,7 @@
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//= 2.0a Bug fixes. [Euphy]
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//= 2.0b Bug fixes. [Lemongrass]
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//= 2.1 Fixed incorrect use of 'close'. [Joseph]
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+//= 2.2 Updated RE/Pre-RE EXP. [Euphy]
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//============================================================
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// The Moving Island
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@@ -2187,8 +2188,8 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 965,{
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next;
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mes "[Prime Minister Dmitree]";
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mes "Even though I regard as your effort for the time so, award you. Take it and go out.";
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- getitem 12702,1;
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- getexp 50000,0;
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+ getitem 12702,1; //Old_Bleu_Box
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+ getexp (checkre(3))?50000:500000,0;
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set mos_whale_edq,39;
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close;
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}
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@@ -2215,8 +2216,8 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 965,{
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next;
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mes "[Prime Minister Dmitree]";
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mes "Even though I regard as your effort for the time so, award you. Take it.";
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- getitem 12702,1;
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- getexp 70000,0;
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+ getitem 12702,1; //Old_Bleu_Box
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+ getexp (checkre(3))?70000:700000,0;
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set mos_whale_edq,40;
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close;
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}
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@@ -2297,8 +2298,8 @@ mosk_in,131,92,3 script Csar Alexsay III#npc 965,{
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mes "of our dear Csar and all the people";
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mes "in his palace. I will reward your";
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mes "efforts, in the name of the Csar.";
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- getitem 617,1;
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- getexp 120000,0;
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+ getitem 617,1; //Old_Violet_Box
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+ getexp (checkre(3))?100000:1200000,0;
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set mos_whale_edq,41;
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close;
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}
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@@ -2754,7 +2755,7 @@ mosk_in,144,279,5 script Gallina#mos 959,{
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mes "Well, now I have to get to work!";
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mes "I'll make you my hotcakes someday. Please visit me later";
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set mos_swan,100;
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- getexp 100000,0;
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+ getexp (checkre(3))?90000:1000000,0;
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close;
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}
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mes "[Gallina]";
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@@ -2786,11 +2787,11 @@ mosk_in,148,274,1 script Anna#mos 958,{
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mes "Where is Mikhail?";
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mes "Do you know where he is?";
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next;
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- emotion 39;
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+ emotion e_meh;
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mes "[Anna]";
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mes "If I had known that, I would have already found him, you fool.";
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next;
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- emotion 4,1;
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+ emotion e_swt,1;
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mes "["+strcharinfo(0)+"]";
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mes "Hahaha, you're right.";
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next;
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@@ -2856,7 +2857,7 @@ mosk_in,148,274,1 script Anna#mos 958,{
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mes "["+strcharinfo(0)+"]";
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mes "Is there anyone who is close to him?";
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next;
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- emotion 32;
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+ emotion e_pif;
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mes "[Anna]";
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mes "(giggle) He's a fool and has no friends.";
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mes "But among our villagers, the lady of ^3131FFInn 'Sticky Herb Tree'^000000 has held Mikhail dear.";
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@@ -3196,7 +3197,7 @@ mosk_in,135,191,5 script Landlord#mos 961,{
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close;
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case 3:
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mes "[Landlord]";
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- emotion 3;
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+ emotion e_lv;
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mes "Oh~! You look great! Look at the "+((sex)?"solid muscle":"fair skin")+"!";
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mes "But you look tired. Is it because of a long journey?";
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next;
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@@ -3221,7 +3222,7 @@ mosk_in,135,191,5 script Landlord#mos 961,{
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mes "If you promise me to stay overnight, I'll tell you about what you want to know. Deal?";
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next;
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if(select("Refuse.:Stay overnight and get the info. - 5000z") == 1) {
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- emotion 7;
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+ emotion e_ag;
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mes "[Landlord]";
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mes "Well, get the info by yourself then.";
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close;
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@@ -6706,7 +6707,7 @@ mosk_dun01,169,162,0 script Mysterious Stone#rus02 111,{
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percentheal -50,-50;
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specialeffect2 EF_DARKBREATH;
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specialeffect2 EF_HIT2;
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- emotion 23,1;
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+ emotion e_omg,1;
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next;
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mes "- An unknown force has -";
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mes "- drained your health -";
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@@ -6721,7 +6722,7 @@ mosk_dun01,169,162,0 script Mysterious Stone#rus02 111,{
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mes "- You decide to go to the left -";
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next;
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mes "- !!!!!! -";
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- emotion 23,1;
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+ emotion e_omg,1;
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next;
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mes "- An unknown force has -";
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mes "- cursed your body -";
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@@ -6736,7 +6737,7 @@ mosk_dun01,169,162,0 script Mysterious Stone#rus02 111,{
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mes "- You decide to go to the left -";
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next;
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mes "- !!!!!! -";
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- emotion 23,1;
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+ emotion e_omg,1;
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next;
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mes "- Your trusty Pecopeco senses -";
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mes "- an unknown force and tries -";
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@@ -6754,7 +6755,7 @@ mosk_dun01,169,162,0 script Mysterious Stone#rus02 111,{
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mes "- toward the middle -";
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next;
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mes "- !!!!!! -";
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- emotion 23,1;
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+ emotion e_omg,1;
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donpcevent "Gray Wolf#rus03::OnEnable";
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set rhea_rus_main,2;
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close;
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@@ -6809,7 +6810,7 @@ mosk_dun01,167,160,3 script Gray Wolf#rus03 972,{
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mes "I'm warning you again!";
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mes "Unless you want to be killed, leave now.";
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set rhea_rus_main,3;
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- emotion 23,1;
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+ emotion e_omg,1;
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specialeffect2 EF_HIT2;
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percentheal -50,0;
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next;
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@@ -6905,20 +6906,20 @@ mosk_dun01,45,259,0 script Wall#rus04 111,{
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if (rhea_rus_main < 5) {
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mes "["+ strcharinfo(0) +"]";
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mes "...?!";
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- emotion 1,1;
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+ emotion e_what,1;
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close;
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} else if (rhea_rus_main == 5) {
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set .@speak01,rand(1,3);
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if (.@speak01 == 3) {
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mes "["+ strcharinfo(0) +"]";
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mes "...?!";
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- emotion 1,1;
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+ emotion e_what,1;
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donpcevent "Gray Wolf#rus05::OnEnable";
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next;
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} else {
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mes "["+ strcharinfo(0) +"]";
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mes "...?!";
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- emotion 1,1;
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+ emotion e_what,1;
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close;
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}
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mes "[Girl's Voice]";
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@@ -7088,7 +7089,7 @@ mosk_dun01,45,259,0 script Wall#rus04 111,{
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mes "["+ strcharinfo(0) +"]";
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mes "Maria?! What happened?!";
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sc_start SC_CURSE,60000,0;
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- emotion 23,1;
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+ emotion e_omg,1;
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next;
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mes "[Koshei, the Immortal]";
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mes "I really want to thank you, human. Maria was imprisoned in the wall so I couldn't do anything!";
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@@ -7152,7 +7153,7 @@ mosk_dun01,45,259,0 script Wall#rus04 111,{
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next;
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mes "[Gray Wolf]";
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mes "No, it's not too late!";
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- emotion 0,1;
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+ emotion e_gasp,1;
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donpcevent "Gray Wolf#rus05::OnEnable";
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next;
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mes "[Gray Wolf]";
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@@ -7308,16 +7309,29 @@ mosk_dun01,45,259,0 script Wall#rus04 111,{
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case 5: getitem 12083,1; break;
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case 6: getitem 12098,1; break;
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}
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- if (BaseLevel < 56) getexp 1300,350;
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- else if (BaseLevel < 61) getexp 2460,615;
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- else if (BaseLevel < 66) getexp 4242,1061;
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- else if (BaseLevel < 71) getexp 6489,1622;
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- else if (BaseLevel < 76) getexp 16491,4123;
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- else if (BaseLevel < 81) getexp 27629,6907;
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- else if (BaseLevel < 86) getexp 34041,8510;
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- else if (BaseLevel < 91) getexp 41846,10462;
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- else if (BaseLevel < 150) getexp 88814,22204;
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- else getitem 617,1;
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+ if (checkre(3)) {
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+ if (BaseLevel < 56) getexp 5700,500;
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+ else if (BaseLevel < 61) getexp 6700,800;
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+ else if (BaseLevel < 66) getexp 8000,1000;
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+ else if (BaseLevel < 71) getexp 13000,1200;
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+ else if (BaseLevel < 76) getexp 17000,1400;
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+ else if (BaseLevel < 81) getexp 20000,1700;
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+ else if (BaseLevel < 86) getexp 45000,2000;
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+ else if (BaseLevel < 91) getexp 75000,3000;
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+ else if (BaseLevel < 160) getexp 200000,4000;
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+ else getitem 617,1; //Old_Violet_Box
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+ } else {
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+ if (BaseLevel < 56) getexp 13000,3500;
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+ else if (BaseLevel < 61) getexp 24600,6150;
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+ else if (BaseLevel < 66) getexp 42420,10605;
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+ else if (BaseLevel < 71) getexp 64892,16223;
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+ else if (BaseLevel < 76) getexp 164908,41227;
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+ else if (BaseLevel < 81) getexp 276292,69073;
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+ else if (BaseLevel < 86) getexp 340408,85102;
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+ else if (BaseLevel < 91) getexp 418460,104615;
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+ else if (BaseLevel < 99) getexp 888140,222035;
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+ else getitem 617,1; //Old_Violet_Box
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+ }
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donpcevent "Gray Wolf#rus05::OnDisable";
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donpcevent "Maria Morebna#rus46::OnDisable";
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close;
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@@ -7829,8 +7843,8 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 712,{
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mes "^ff0000Cold marsh swallowing my body^000000";
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mes "^ff0000Red ring taken away^000000";
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mes "^ff0000Red ring enchanted^000000";
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- emotion 23;
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- emotion 9,1;
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+ emotion e_omg;
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+ emotion e_dots,1;
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next;
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mes "[Vassili Grandpapa]";
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mes "...W, what is this? Ehh??";
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@@ -7891,8 +7905,8 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 712,{
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mes "^ff0000Cold marsh swallowing my body^000000";
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mes "^ff0000Red ring taken away^000000";
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mes "^ff0000Red ring enchanted^000000";
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- emotion 9;
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- emotion 9,1;
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+ emotion e_dots;
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+ emotion e_dots,1;
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next;
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mes "[Vassili Grandpapa]";
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mes "It is.. It is true...";
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@@ -7913,19 +7927,35 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 712,{
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next;
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mes "[Vassili Grandpapa]";
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mes "...It is my fault that this tragedy between my daughters happened. I will spend the rest of my life trying to make up for it...";
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- delitem 7883,1;
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+ delitem 7883,1; //Pointed_Wooden_Flute
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set rhea_rus_ring,10;
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- getitem 7877,1;
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- if (BaseLevel < 56) getexp 470,0;
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- else if (BaseLevel > 55 && BaseLevel < 61) getexp 615,0;
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- else if (BaseLevel > 60 && BaseLevel < 66) getexp 1061,0;
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- else if (BaseLevel > 65 && BaseLevel < 71) getexp 1622,0;
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- else if (BaseLevel > 70 && BaseLevel < 76) getexp 4123,0;
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- else if (BaseLevel > 75 && BaseLevel < 81) getexp 6907,0;
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- else if (BaseLevel > 80 && BaseLevel < 86) getexp 8510,0;
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- else if (BaseLevel > 85 && BaseLevel < 91) getexp 10462,0;
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- else if (BaseLevel > 90 && BaseLevel < 99) getexp 22204,0;
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- else getitem 607,1;
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+ getitem 7877,1; //Red_Ring
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+ if (checkre(3)) {
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+ if (BaseLevel < 56) getexp 470,0;
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+ else if (BaseLevel > 55 && BaseLevel < 61) getexp 615,0;
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+ else if (BaseLevel > 60 && BaseLevel < 66) getexp 750,0;
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+ else if (BaseLevel > 65 && BaseLevel < 71) getexp 1000,0;
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+ else if (BaseLevel > 70 && BaseLevel < 76) getexp 1500,0;
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+ else if (BaseLevel > 75 && BaseLevel < 81) getexp 2000,0;
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+ else if (BaseLevel > 80 && BaseLevel < 86) getexp 4500,0;
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+ else if (BaseLevel > 85 && BaseLevel < 91) getexp 8500,0;
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+ else if (BaseLevel > 90 && BaseLevel < 99) getexp 30000,0;
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+ else {
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+ getitem 607,1; //Yggdrasilberry
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+ getexp 30000,0;
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+ }
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+ } else {
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+ if (BaseLevel < 56) getexp 4700,0;
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+ else if (BaseLevel > 55 && BaseLevel < 61) getexp 6150,0;
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+ else if (BaseLevel > 60 && BaseLevel < 66) getexp 10605,0;
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+ else if (BaseLevel > 65 && BaseLevel < 71) getexp 16223,0;
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+ else if (BaseLevel > 70 && BaseLevel < 76) getexp 41227,0;
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+ else if (BaseLevel > 75 && BaseLevel < 81) getexp 69073,0;
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+ else if (BaseLevel > 80 && BaseLevel < 86) getexp 85102,0;
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+ else if (BaseLevel > 85 && BaseLevel < 91) getexp 104615,0;
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+ else if (BaseLevel > 90 && BaseLevel < 99) getexp 222035,0;
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+ else getitem 607,1; //Yggdrasilberry
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+ }
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close;
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}
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mes "[Vassili Grandpapa]";
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@@ -7935,7 +7965,7 @@ moscovia,206,81,0 script Vassili Grandpapa#rus07 712,{
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next;
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mes "["+ strcharinfo(0) +"]";
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mes "Ehh?! This is weird. Where is the flute?!";
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- emotion 23,1;
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+ emotion e_omg,1;
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close;
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} else if (rhea_rus_ring == 9) {
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mes "[Vassili Grandpapa]";
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@@ -7967,7 +7997,7 @@ moscovia,213,216,3 script Ryubaba#rus08 960,{
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next;
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mes "[Ryubaba]";
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mes "Mmm, you must be an adventurer? What would you say? Have you seen somebody more beautiful than me? I doubt it. How can you find anyone more beautiful than me?";
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- emotion 18;
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+ emotion e_heh;
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close;
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}
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else if (rhea_rus_main == 8) {
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@@ -7977,7 +8007,7 @@ moscovia,213,216,3 script Ryubaba#rus08 960,{
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next;
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mes "[Ryubaba]";
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mes "Mmm, you must be an adventurer? What would you say? Have you seen somebody more beautiful than me? I doubt it. How can you find anyone more beautiful than me?";
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- emotion 18;
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+ emotion e_heh;
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close;
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} else if (rhea_rus_ring == 1) {
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if(getequipid(EQI_SHOES) != 2429) {
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@@ -8016,7 +8046,7 @@ moscovia,213,216,3 script Ryubaba#rus08 960,{
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}
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mes "["+ strcharinfo(0) +"]";;
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mes "Yes, you are really beautiful.";
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- emotion 18,1;
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+ emotion e_heh,1;
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next;
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mes "[Ryubaba]";
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mes "Huhu, oh you jest. You know what you're talking about. Ah, this is a Choco drink that I have made. Give it a taste, isn't it good?";
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@@ -8139,8 +8169,8 @@ moscovia,213,216,3 script Ryubaba#rus08 960,{
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mes "^ff0000Cold marsh swallowing my body^000000";
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mes "^ff0000Red ring taken away^000000";
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mes "^ff0000Red ring enchanted^000000";
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- emotion 23;
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- emotion 9,1;
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+ emotion e_omg;
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+ emotion e_dots,1;
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next;
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mes "[Ryubaba]";
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mes "S, stop! You'd better stop!?";
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@@ -8167,7 +8197,7 @@ moscovia,213,216,3 script Ryubaba#rus08 960,{
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next;
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mes "[Ryubaba]";
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mes "Please, I am begging you... Don't tell my father...";
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- emotion 28;
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+ emotion e_sob;
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next;
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mes "- Suddenly, she sheds -";
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mes "- tears and kneels down -";
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@@ -8215,24 +8245,40 @@ moscovia,213,216,3 script Ryubaba#rus08 960,{
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next;
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mes "[Ryubaba]";
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mes "I have to repent for my sins and atone for them for the rest of my life.";
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- delitem 7883,1;
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+ delitem 7883,1; //Pointed_Wooden_Flute
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set rhea_rus_ring,9;
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- getitem 7877,1;
|
|
|
- if (BaseLevel < 56) getexp 470,0;
|
|
|
- else if (BaseLevel < 61) getexp 615,0;
|
|
|
- else if (BaseLevel < 66) getexp 1061,0;
|
|
|
- else if (BaseLevel < 71) getexp 1622,0;
|
|
|
- else if (BaseLevel < 76) getexp 4123,0;
|
|
|
- else if (BaseLevel < 81) getexp 6907,0;
|
|
|
- else if (BaseLevel < 86) getexp 8510,0;
|
|
|
- else if (BaseLevel < 91) getexp 10462,0;
|
|
|
- else if (BaseLevel < 99) getexp 22204,0;
|
|
|
- else getitem 607,1;
|
|
|
+ getitem 7877,1; //Red_Ring
|
|
|
+ if (checkre(3)) {
|
|
|
+ if (BaseLevel < 56) getexp 470,0;
|
|
|
+ else if (BaseLevel > 55 && BaseLevel < 61) getexp 615,0;
|
|
|
+ else if (BaseLevel > 60 && BaseLevel < 66) getexp 750,0;
|
|
|
+ else if (BaseLevel > 65 && BaseLevel < 71) getexp 1000,0;
|
|
|
+ else if (BaseLevel > 70 && BaseLevel < 76) getexp 1500,0;
|
|
|
+ else if (BaseLevel > 75 && BaseLevel < 81) getexp 2000,0;
|
|
|
+ else if (BaseLevel > 80 && BaseLevel < 86) getexp 4500,0;
|
|
|
+ else if (BaseLevel > 85 && BaseLevel < 91) getexp 8500,0;
|
|
|
+ else if (BaseLevel > 90 && BaseLevel < 99) getexp 30000,0;
|
|
|
+ else {
|
|
|
+ getitem 607,1; //Yggdrasilberry
|
|
|
+ getexp 30000,0;
|
|
|
+ }
|
|
|
+ } else {
|
|
|
+ if (BaseLevel < 56) getexp 4700,0;
|
|
|
+ else if (BaseLevel > 55 && BaseLevel < 61) getexp 6150,0;
|
|
|
+ else if (BaseLevel > 60 && BaseLevel < 66) getexp 10605,0;
|
|
|
+ else if (BaseLevel > 65 && BaseLevel < 71) getexp 16223,0;
|
|
|
+ else if (BaseLevel > 70 && BaseLevel < 76) getexp 41227,0;
|
|
|
+ else if (BaseLevel > 75 && BaseLevel < 81) getexp 69073,0;
|
|
|
+ else if (BaseLevel > 80 && BaseLevel < 86) getexp 85102,0;
|
|
|
+ else if (BaseLevel > 85 && BaseLevel < 91) getexp 104615,0;
|
|
|
+ else if (BaseLevel > 90 && BaseLevel < 99) getexp 222035,0;
|
|
|
+ else getitem 607,1; //Yggdrasilberry
|
|
|
+ }
|
|
|
close;
|
|
|
}
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "...!? Where is the flute!?";
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
close;
|
|
|
} else if (rhea_rus_ring == 8) {
|
|
|
mes "[Ryubaba]";
|
|
@@ -8418,8 +8464,8 @@ mosk_fild02,157,233,0 script Shepherdess#rus10 69,{
|
|
|
mes "^ff0000Cold marsh swallowing my body^000000";
|
|
|
mes "^ff0000Red ring taken away^000000";
|
|
|
mes "^ff0000Red ring enchanted^000000";
|
|
|
- emotion 23;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg;
|
|
|
+ emotion e_omg,1;
|
|
|
next;
|
|
|
mes "[Shepherdess]";
|
|
|
mes "W, what is this? Horrible! Why did this flute play a voice?";
|
|
@@ -8789,7 +8835,7 @@ mosk_fild02,124,202,3 script Lusalka#rus23 971,{
|
|
|
next;
|
|
|
mes "[Lusalka]";
|
|
|
mes "Ah... but...";
|
|
|
- emotion 28;
|
|
|
+ emotion e_sob;
|
|
|
donpcevent "Lusalka#rus23::OnDisable";
|
|
|
close;
|
|
|
}
|
|
@@ -8864,7 +8910,7 @@ mosk_fild02,124,202,3 script Lusalka#rus23 971,{
|
|
|
mes "Aaaaaaaah!??!?!";
|
|
|
sc_start SC_CURSE,60000,0;
|
|
|
specialeffect2 EF_LORD;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
percentheal -30,0;
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
@@ -8995,7 +9041,7 @@ prontera,228,279,3 script Wanderer#rus24 968,{
|
|
|
next;
|
|
|
mes "[A Wanderer from a strange land]";
|
|
|
mes "Ah, oh yes! How could I forget?";
|
|
|
- emotion 5;
|
|
|
+ emotion e_ic;
|
|
|
next;
|
|
|
mes "[A Wanderer from a strange land]";
|
|
|
mes "We came here from Moscovia together. He called himself Igg. I came here with him but parted with him quite a while ago. He was sad because he couldn't forget about his lost lover.";
|
|
@@ -9321,7 +9367,7 @@ OnTouch:
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
- emotion 1,1;
|
|
|
+ emotion e_what,1;
|
|
|
close;
|
|
|
}
|
|
|
|
|
@@ -9356,7 +9402,7 @@ mosk_que,45,131,0 script Stone Furnace#rus28 111,{
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Oops, it's hot, hot!!!";
|
|
|
specialeffect2 EF_FIREHIT;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
percentheal -5,0;
|
|
|
close;
|
|
|
}
|
|
@@ -9377,7 +9423,7 @@ mosk_que,45,131,0 script Stone Furnace#rus28 111,{
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
- emotion 1,1;
|
|
|
+ emotion e_what,1;
|
|
|
close;
|
|
|
|
|
|
OnInit:
|
|
@@ -9421,7 +9467,7 @@ mosk_que,56,202,0 script Occult Apple Tree#rus29 111,{
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Ahhhhhhhh!!!";
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
close;
|
|
|
}
|
|
|
mes "- ^0000ff You get 100 Apples !!^000000 -";
|
|
@@ -9430,7 +9476,7 @@ mosk_que,56,202,0 script Occult Apple Tree#rus29 111,{
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
- emotion 1,1;
|
|
|
+ emotion e_what,1;
|
|
|
close;
|
|
|
}
|
|
|
|
|
@@ -9602,8 +9648,8 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 970,{
|
|
|
mes "[Baba Yaga]";
|
|
|
mes "...........................";
|
|
|
mes "If you lotter around here any longer, I will make myself some tasty human soup! Hehehehehe.";
|
|
|
- emotion 29;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_gg;
|
|
|
+ emotion e_omg,1;
|
|
|
close;
|
|
|
} else if (rhea_rus_main == 9) {
|
|
|
mes "[Baba Yaga]";
|
|
@@ -9620,7 +9666,7 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 970,{
|
|
|
mes "'Presto Change-o!!'";
|
|
|
mes "'Turn into a pig!!'";
|
|
|
specialeffect2 EF_BARRIER;
|
|
|
- emotion 23;
|
|
|
+ emotion e_omg;
|
|
|
next;
|
|
|
mes "[Baba Yaga]";
|
|
|
mes "Hmm? You are protected by a Protection Spell?";
|
|
@@ -9839,14 +9885,14 @@ mosk_dun02,48,214,5 script Baba Yaga#rus32 970,{
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Hey, I am talking...";
|
|
|
- emotion 28,1;
|
|
|
+ emotion e_sob,1;
|
|
|
next;
|
|
|
mes "[Baba Yaga]";
|
|
|
mes "'In the corner...'";
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "!!!!!!!!!!!!!!!!!!!!!!!!!";
|
|
|
- emotion 23;
|
|
|
+ emotion e_omg;
|
|
|
next;
|
|
|
mes "[Baba Yaga]";
|
|
|
mes "What, child? Do you feel bad?";
|
|
@@ -10358,7 +10404,7 @@ OnTouch:
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "You! Go home now!";
|
|
|
- emotion 23;
|
|
|
+ emotion e_omg;
|
|
|
next;
|
|
|
mes "- The cow seems surprised, jumps and tries to attack you !! -";
|
|
|
next;
|
|
@@ -10381,7 +10427,7 @@ OnTouch:
|
|
|
next;
|
|
|
mes "[Cow]";
|
|
|
mes "...Moo...";
|
|
|
- emotion 9;
|
|
|
+ emotion e_dots;
|
|
|
next;
|
|
|
mes "- The cow, seems to gibe at you, looks at you quickly and runs to bushes !! -";
|
|
|
if (rand(1,2) == 1) {
|
|
@@ -10456,7 +10502,7 @@ OnTouch:
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "You! Go home now!";
|
|
|
- emotion 23;
|
|
|
+ emotion e_omg;
|
|
|
next;
|
|
|
mes "- The cow seems surprised, jumps and tries to attack you !! -";
|
|
|
next;
|
|
@@ -10479,7 +10525,7 @@ OnTouch:
|
|
|
next;
|
|
|
mes "[Cow]";
|
|
|
mes "...Moo...";
|
|
|
- emotion 9;
|
|
|
+ emotion e_dots;
|
|
|
next;
|
|
|
mes "- The cow, seems to gibe at you, looks at you quickly and runs to bushes !! -";
|
|
|
if (rand(1,2) == 1) {
|
|
@@ -10555,7 +10601,7 @@ OnTouch:
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "You! Go home now!";
|
|
|
- emotion 23;
|
|
|
+ emotion e_omg;
|
|
|
next;
|
|
|
mes "- The cow seems surprised, jumps and tries to attack you !! -";
|
|
|
next;
|
|
@@ -10578,7 +10624,7 @@ OnTouch:
|
|
|
next;
|
|
|
mes "[Cow]";
|
|
|
mes "...Moo...";
|
|
|
- emotion 9;
|
|
|
+ emotion e_dots;
|
|
|
next;
|
|
|
mes "- The cow, seems to gibe at you, looks at you quickly and runs to bushes !! -";
|
|
|
donpcevent "Cow#rus35::OnDisable";
|
|
@@ -10788,7 +10834,7 @@ mosk_dun02,65,232,0 script Noisy Coffin#rus36 801,{
|
|
|
next;
|
|
|
mes "[Noisy Coffin]";
|
|
|
mes "................................";
|
|
|
- emotion 9;
|
|
|
+ emotion e_dots;
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Hu, the job has been done.";
|
|
@@ -10801,7 +10847,7 @@ mosk_dun02,65,232,0 script Noisy Coffin#rus36 801,{
|
|
|
next;
|
|
|
mes "[Noisy Coffin]";
|
|
|
mes "................................";
|
|
|
- emotion 9;
|
|
|
+ emotion e_dots;
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Hu, the job has been done.";
|
|
@@ -10814,7 +10860,7 @@ mosk_dun02,65,232,0 script Noisy Coffin#rus36 801,{
|
|
|
next;
|
|
|
mes "[Noisy Coffin]";
|
|
|
mes "................................";
|
|
|
- emotion 9;
|
|
|
+ emotion e_dots;
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Hu, the job has been done.";
|
|
@@ -10957,7 +11003,7 @@ treasure01,24,39,0 script Old Bed#rus38 111,{
|
|
|
viewpoint 2,61,183,2,0xFF00FF00;
|
|
|
viewpoint 2,98,118,3,0xFF00FF00;
|
|
|
viewpoint 2,27,115,4,0xFF00FF00;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "Eek, it would be best to run away now!";
|
|
@@ -11061,7 +11107,7 @@ treasure01,27,115,0 script Opened Treasure Chest#41 111,{
|
|
|
next;
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
mes "W, what is this!?";
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
close;
|
|
|
}
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
@@ -11164,7 +11210,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
mes "- You tap the jar -";
|
|
|
mes "- with your hand -";
|
|
|
specialeffect EF_SIGHTRASHER;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_omg,1;
|
|
|
next;
|
|
|
mes "- A voice laughs in the jar as -";
|
|
|
mes "- it shakes from right to left -";
|
|
@@ -11233,7 +11279,7 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
mes "[House Ghost]";
|
|
|
mes "Ok, first let me shuffle these cards around.";
|
|
|
mes "Ready!";
|
|
|
- emotion 56;
|
|
|
+ emotion e_loud;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "One!";
|
|
@@ -11268,8 +11314,8 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
next;
|
|
|
if (.@rucard_game01 == 1) {
|
|
|
cutin "포링카드",4; // Poring Card
|
|
|
- emotion 0;
|
|
|
- emotion 5,1;
|
|
|
+ emotion e_gasp;
|
|
|
+ emotion e_ic,1;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "You got it right. You are good.";
|
|
@@ -11283,8 +11329,8 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
cutin "엔젤링카드",4; // Angeling Card
|
|
|
else
|
|
|
cutin "고스트링카드",4; // Ghostring Card
|
|
|
- emotion 0;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_gasp;
|
|
|
+ emotion e_omg,1;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "Huuu...";
|
|
@@ -11304,8 +11350,8 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
next;
|
|
|
if (.@rucard_game01 == 2) {
|
|
|
cutin "고스트링카드",4; // Angeling Card
|
|
|
- emotion 0;
|
|
|
- emotion 5,1;
|
|
|
+ emotion e_gasp;
|
|
|
+ emotion e_ic,1;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "You got it right. You are good.";
|
|
@@ -11319,8 +11365,8 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
cutin "포링카드",4; // Poring Card
|
|
|
else
|
|
|
cutin "고스트링카드",4; // Ghostring Card
|
|
|
- emotion 0;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_gasp;
|
|
|
+ emotion e_omg,1;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "Huuu...";
|
|
@@ -11340,8 +11386,8 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
next;
|
|
|
if (.@rucard_game01 == 3) {
|
|
|
cutin "고스트링카드",4; // Ghostring Card
|
|
|
- emotion 0;
|
|
|
- emotion 5,1;
|
|
|
+ emotion e_gasp;
|
|
|
+ emotion e_ic,1;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "You got it right. You are good.";
|
|
@@ -11355,8 +11401,8 @@ mosk_dun02,57,220,0 script House Ghost Jar#rus43 111,{
|
|
|
cutin "포링카드",4; // Poring Card
|
|
|
else
|
|
|
cutin "고스트링카드",4; // Angeling Card
|
|
|
- emotion 0;
|
|
|
- emotion 23,1;
|
|
|
+ emotion e_gasp;
|
|
|
+ emotion e_omg,1;
|
|
|
next;
|
|
|
mes "[House Ghost]";
|
|
|
mes "Huuu...";
|
|
@@ -11758,7 +11804,7 @@ pay_dun04,163,186,0 script Ghost Tree#rus45 111,{
|
|
|
mes "["+ strcharinfo(0) +"]";
|
|
|
if (.@rus_dice01 == .@tree_dice01) {
|
|
|
mes "Let's see... Wow, I got it! I've got ^0000ffNumber "+.@rus_dice01+"^000000!";
|
|
|
- emotion 0;
|
|
|
+ emotion e_gasp;
|
|
|
next;
|
|
|
mes "[Ghost Tree]";
|
|
|
mes "You seem lucky...";
|
|
@@ -11769,7 +11815,7 @@ pay_dun04,163,186,0 script Ghost Tree#rus45 111,{
|
|
|
mes "Let's see................... It is ^0000ff "+.@rus_dice01+" ^000000...";
|
|
|
mes "[Ghost Tree]";
|
|
|
mes "Huuu...";
|
|
|
- emotion 18;
|
|
|
+ emotion e_heh;
|
|
|
set .@rustree_turn01,.@rustree_turn01+1;
|
|
|
next;
|
|
|
}
|