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@@ -35,7 +35,40 @@ L_End:
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close;
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}
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+//= Elevator to Floor 2 ======================================
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+kh_dun01.gat,44,203,4 script Switch#khe1::khelevator 111,1,1,{
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+ mes "The elevator seems to be broken.";
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+ mes "But you could repair it with";
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+ mes "^0000FF4 Hard Pieces of Steel^000000.";
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+ next;
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+
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+ mes "Be careful, though.";
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+ mes "This will only work once and there's no turning back.";
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+ next;
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+
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+ mes "Do you want to repair the elevator?";
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+ next;
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+
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+ menu "Yes.",-,"No.",L_End;
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+
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+ if(countitem(7507)<4) goto L_NoItem;
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+ delitem 7507,4;
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+ mes "The elevator starts moving.";
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+ mes "You quickly jump into it.";
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+ close2;
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+
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+ warp "kh_dun02",44,195;
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+ end;
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+
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+L_NoItem:
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+ mes "It appears you don't have enough items.";
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+L_End:
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+ mes "The elevator remains broken.";
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+ close;
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+}
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+
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+kh_dun01.gat,36,195,4 duplicate(khelevator) Switch#khe2 111,
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//= Custom Kiel Dungeon Warps ================================
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//kh_dun01.gat,3,234,0 warp warp01 1,1,kh_dun02.gat,42,197
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