Преглед изворни кода

- Part 3 of TheUltraMage's socket cleanup.
- Fixed the packet structure in mmo_char_send006b for PACKETVER 8.
- Removed search_str from add_str (add_str already searches for the string).
- Native script words like do,while,for,... are case insensitive now.
- Changed SCRIPT_HASH_SIZE to 1021 (prime hash sizes give better distributions).
- Added alternative hash implementations to the script engine (to try out later).

removed int_homun.c from header section of the VS8 map project files

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9588 54d463be-8e91-2dee-dedb-b68131a5f0ec

FlavioJS пре 18 година
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комит
f863581174
7 измењених фајлова са 303 додато и 184 уклоњено
  1. 9 0
      Changelog-Trunk.txt
  2. 13 13
      src/char/char.c
  3. 2 7
      src/char_sql/char.c
  4. 36 46
      src/common/socket.c
  5. 90 35
      src/map/script.c
  6. 53 32
      vcproj-8/char-server_txt.vcproj
  7. 100 51
      vcproj-8/map-server_txt.vcproj

+ 9 - 0
Changelog-Trunk.txt

@@ -4,6 +4,15 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/12/28
+	* Part 3 of TheUltraMage's socket cleanup.
+	* Fixed the packet structure in mmo_char_send006b for PACKETVER 8.
+	* Removed search_str from add_str (add_str already searches for the 
+	  string).
+	* Native script words like do,while,for,... are case insensitive now.
+	* Changed SCRIPT_HASH_SIZE to 1021 (prime hash sizes give better 
+	  distributions).
+	* Added alternative hash implementations to the script engine (to try out 
+	  later). [FlavioJS]
 	* Added a func_parse invocation when an invalid socket is found, so that
 	  the underlying code (char/map/login) can handle it and free any related
 	  resources.

+ 13 - 13
src/char/char.c

@@ -1694,7 +1694,12 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 
 	for(i = 0; i < found_num; i++) {
 		p = &char_dat[sd->found_char[i]].status;
+#if PACKETVER > 7
+		j = offset + (found_num * 2) + (i * 106); // increase speed of code
+		WFIFOW(fd,offset+(i*2)) = 1; //TODO: Handle this rename bit: 0 to enable renaming
+#else
 		j = offset + (i * 106); // increase speed of code
+#endif
 
 		WFIFOL(fd,j) = p->char_id;
 		WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
@@ -1709,7 +1714,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		WFIFOL(fd,j+32) = p->karma;
 		WFIFOL(fd,j+36) = p->manner;
 
-		WFIFOW(fd,j+40) = (p->status_point>SHRT_MAX) ? SHRT_MAX : p->status_point;
+		WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
 		WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
 		WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
 		WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
@@ -1719,7 +1724,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		WFIFOW(fd,j+54) = p->hair;
 		WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
 		WFIFOW(fd,j+58) = p->base_level;
-		WFIFOW(fd,j+60) = (p->skill_point>SHRT_MAX)? SHRT_MAX : p->skill_point;
+		WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
 		WFIFOW(fd,j+62) = p->head_bottom;
 		WFIFOW(fd,j+64) = p->shield;
 		WFIFOW(fd,j+66) = p->head_top;
@@ -1729,18 +1734,13 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 
 		memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
 
-		WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
-		WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
-		WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
-		WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
-		WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
-		WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
-#if PACKETVER > 7
+		WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
+		WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
+		WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
+		WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
+		WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
+		WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
 		WFIFOW(fd,j+104) = p->char_num;
-		WFIFOB(fd,j+106) = 1; //TODO: Handle this rename bit: 0 to enable renaming
-#else
-		WFIFOB(fd,j+104) = p->char_num;
-#endif
 	}
 
 	WFIFOSET(fd,WFIFOW(fd,2));

+ 2 - 7
src/char_sql/char.c

@@ -1725,7 +1725,8 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		p = &char_dat;
 
 #if PACKETVER > 7
-		j = offset + (i * 108);
+		j = offset + (found_num * 2) + (i * 108);
+		WFIFOW(fd,offset+(i*2)) = 1; //TODO: Handle this rename bit: 0 to enable renaming //Updated packet structure with rename-button included. Credits to Sara-chan
 #else
 		j = offset + (i * 106); // increase speed of code
 #endif
@@ -1769,13 +1770,7 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
 		WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
 		WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
 		WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
-#if PACKETVER > 7
-		//Updated packet structure with rename-button included. Credits to Sara-chan
 		WFIFOW(fd,j+104) = p->char_num;
-		WFIFOB(fd,j+106) = 1; //TODO: Handle this rename bit: 0 to enable renaming
-#else
-		WFIFOB(fd,j+104) = p->char_num;
-#endif
 	}
 	WFIFOSET(fd,WFIFOW(fd,2));
 //	printf("mmo_char_send006b end..\n");

+ 36 - 46
src/common/socket.c

@@ -6,7 +6,7 @@
 #include <sys/types.h>
 
 #ifdef __WIN32
-	#define __USE_W32_SOCKETS
+	#define WIN32_LEAN_AND_MEAN
 	#include <windows.h>
 	#include <winsock.h>
 	#include <io.h>
@@ -23,21 +23,28 @@
 	#include <arpa/inet.h>
 
 	#ifndef SIOCGIFCONF
-		#include <sys/sockio.h> // SIOCGIFCONF on Solaris, maybe others? [Shinomori]
+	#include <sys/sockio.h> // SIOCGIFCONF on Solaris, maybe others? [Shinomori]
 	#endif
 #endif
 
 // portability layer 
 #ifdef _WIN32
 	typedef int socklen_t;
-	#define EBADF WSAENOTSOCK
-	#define ECONNABORTED WSAECONNABORTED
-	#define EAGAIN WSAEWOULDBLOCK
+
+	#define s_errno WSAGetLastError()
+	#define S_ENOTSOCK WSAENOTSOCK
+	#define S_EWOULDBLOCK WSAEWOULDBLOCK
+	#define S_ECONNABORTED WSAECONNABORTED
 #else
 	#define SOCKET_ERROR -1
 	#define INVALID_SOCKET -1
 	#define ioctlsocket ioctl
 	#define closesocket close
+
+	#define s_errno errno
+	#define S_ENOTSOCK EBADF
+	#define S_EWOULDBLOCK EAGAIN
+	#define S_ECONNABORTED ECONNABORTED
 #endif
 
 #include <fcntl.h>
@@ -55,11 +62,6 @@ time_t last_tick;
 time_t stall_time = 60;
 int ip_rules = 1;
 
-// reuse port
-#ifndef SO_REUSEPORT
-	#define SO_REUSEPORT 15
-#endif
-
 #ifndef TCP_FRAME_LEN
 #define TCP_FRAME_LEN	1024
 #endif
@@ -126,7 +128,7 @@ void set_nonblocking(int fd, int yes)
 	// FIONBIO Use with a nonzero argp parameter to enable the nonblocking mode of socket s. 
 	// The argp parameter is zero if nonblocking is to be disabled. 
 	if (ioctlsocket(fd, FIONBIO, &yes) != 0)
-		ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", h_errno);
+		ShowError("Couldn't set the socket to non-blocking mode (code %d)!\n", s_errno);
 }
 
 static void setsocketopts(int fd)
@@ -176,12 +178,12 @@ static int recv_to_fifo(int fd)
 	len = recv(fd, (char *) session[fd]->rdata + session[fd]->rdata_size, RFIFOSPACE(fd), 0); 
 
 	if (len == SOCKET_ERROR) {
-		if (h_errno == ECONNABORTED) {
+		if (s_errno == S_ECONNABORTED) {
 			ShowWarning("recv_to_fifo: Software caused connection abort on session #%d\n", fd);
 			FD_CLR(fd, &readfds); //Remove the socket so the select() won't hang on it.
 		}
-		if (h_errno != EAGAIN) {
-			ShowDebug("recv_to_fifo: error %d, ending connection #%d\n", h_errno, fd);
+		if (s_errno != S_EWOULDBLOCK) {
+			ShowDebug("recv_to_fifo: error %d, ending connection #%d\n", s_errno, fd);
 			set_eof(fd);
 		}
 		return 0;
@@ -210,14 +212,14 @@ static int send_from_fifo(int fd)
 	len = send(fd, (const char *) session[fd]->wdata, session[fd]->wdata_size, 0);
 
 	if (len == SOCKET_ERROR) {
-		if (h_errno == ECONNABORTED) {
+		if (s_errno == S_ECONNABORTED) {
 			ShowWarning("send_from_fifo: Software caused connection abort on session #%d\n", fd);
 			session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex]
 			set_eof(fd);
 			FD_CLR(fd, &readfds); //Remove the socket so the select() won't hang on it.
 		}
-		if (h_errno != EAGAIN) {
-			ShowDebug("send_from_fifo: error %d, ending connection #%d\n", h_errno, fd);
+		if (s_errno != S_EWOULDBLOCK) {
+			ShowDebug("send_from_fifo: error %d, ending connection #%d\n", s_errno, fd);
 			session[fd]->wdata_size = 0; //Clear the send queue as we can't send anymore. [Skotlex]
 			set_eof(fd);
 		}
@@ -275,7 +277,7 @@ static int connect_client(int listen_fd)
 
 	fd = accept(listen_fd,(struct sockaddr*)&client_address,&len);
 	if ( fd == INVALID_SOCKET ) {
-		ShowError("accept failed (code %i)!\n", h_errno);
+		ShowError("accept failed (code %i)!\n", s_errno);
 		return -1;
 	}
 	
@@ -316,7 +318,7 @@ int make_listen_bind(long ip,int port)
 	fd = (int)socket( AF_INET, SOCK_STREAM, 0 );
 
 	if (fd == INVALID_SOCKET) {
-		ShowError("socket() creation failed (code %d)!\n", fd, h_errno);
+		ShowError("socket() creation failed (code %d)!\n", fd, s_errno);
 		exit(1);
 	}
 
@@ -329,12 +331,12 @@ int make_listen_bind(long ip,int port)
 
 	result = bind(fd, (struct sockaddr*)&server_address, sizeof(server_address));
 	if( result == SOCKET_ERROR ) {
-		ShowError("bind failed (socket %d, code %d)!\n", fd, h_errno);
+		ShowError("bind failed (socket %d, code %d)!\n", fd, s_errno);
 		exit(1);
 	}
 	result = listen( fd, 5 );
 	if( result == SOCKET_ERROR ) {
-		ShowError("listen failed (socket %d, code %d)!\n", fd, h_errno);
+		ShowError("listen failed (socket %d, code %d)!\n", fd, s_errno);
 		exit(1);
 	}
 	if ( fd < 0 || fd > FD_SETSIZE ) 
@@ -444,7 +446,7 @@ int make_connection(long ip,int port)
 	fd = (int)socket( AF_INET, SOCK_STREAM, 0 );
 
 	if (fd == INVALID_SOCKET) {
-		ShowError("socket() creation failed (code %d)!\n", fd, h_errno);
+		ShowError("socket() creation failed (code %d)!\n", fd, s_errno);
 		return -1;
 	}
 
@@ -459,7 +461,7 @@ int make_connection(long ip,int port)
 
 	result = connect(fd, (struct sockaddr *)(&server_address), sizeof(struct sockaddr_in));
 	if( result == SOCKET_ERROR ) {
-		ShowError("connect failed (socket %d, code %d)!\n", fd, h_errno);
+		ShowError("connect failed (socket %d, code %d)!\n", fd, s_errno);
 		do_close(fd);
 		return -1;
 	}
@@ -598,8 +600,7 @@ int do_sendrecv(int next)
 	fd_set rfd,efd; //Added the Error Set so that such sockets can be made eof. They are the same as the rfd for now. [Skotlex]
 	struct sockaddr_in	addr_check;
 	struct timeval timeout;
-	int ret,i;
-	const int size = sizeof(struct sockaddr);
+	int ret,i,size;
 
 	last_tick = time(0);
 
@@ -624,7 +625,7 @@ int do_sendrecv(int next)
 		memcpy(&rfd, &readfds, sizeof(rfd)),
 		memcpy(&efd, &readfds, sizeof(efd)))
 	{
-		if(h_errno != EBADF)
+		if(s_errno != S_ENOTSOCK)
 			return 0;
 
 		//Well then the error is due to a bad socket. Lets find and remove it
@@ -632,32 +633,22 @@ int do_sendrecv(int next)
 		for(i = 1; i < fd_max; i++)
 		{
 			if(!session[i])
-			{
-				if (FD_ISSET(i, &readfds)) {
-					ShowError("Deleting non-cleared session %d\n", i);
-					FD_CLR(i, &readfds);
-				}
 				continue;
-			}
 
 			//check the validity of the socket. Does what the last thing did
 			//just alot faster [Meruru]
+			size = sizeof(struct sockaddr);
 			if(getsockname(i,(struct sockaddr*)&addr_check,&size)<0)
-				if(h_errno == EBADF) //See the #defines at the top
+				if(s_errno == S_ENOTSOCK)
 				{
-					ShowError("Deleting invalid session %d\n", i);
-				  	//So the code can react accordingly
-					session[i]->eof = 1;
-					if(session[i]->func_parse)
-						session[i]->func_parse(i);
 					free_session_mem(i); //free the bad session
 					continue;
 				}
-			
-			if (!FD_ISSET(i, &readfds))
-				FD_SET(i,&readfds);
+
+			FD_SET(i,&readfds);
 			ret = i;
 		}
+
 		fd_max = ret;
 	}
 
@@ -673,10 +664,8 @@ int do_sendrecv(int next)
 			session[rfd.fd_array[i]]->func_recv)
 			session[rfd.fd_array[i]]->func_recv(rfd.fd_array[i]);
 	}
-	for(i=0;i<(int)efd.fd_count;i++) {
-		ShowDebug("do_sendrecv: Connection error on Session %d.\n", efd.fd_array[i]);
+	for(i=0;i<(int)efd.fd_count;i++)
 		set_eof(efd.fd_array[i]);
-	}
 
 	for (i = 1; i < fd_max; i++)
 	{
@@ -690,7 +679,7 @@ int do_sendrecv(int next)
 		if(session[i]->wdata_size && session[i]->func_send)
 			session[i]->func_send(i);
 
-		if(session[i]->eof) //func_send can't free a session, this is safe.
+		if(session[i] && session[i]->eof) //The session check is for when the connection ended in func_parse
 		{	//Finally, even if there is no data to parse, connections signalled eof should be closed, so we call parse_func [Skotlex]
 			if (session[i]->func_parse)
 				session[i]->func_parse(i); //This should close the session inmediately.
@@ -710,6 +699,7 @@ int do_sendrecv(int next)
 			continue;
 		}
 
+
 		if(FD_ISSET(i,&rfd)){
 			//ShowMessage("read:%d\n",i);
 			if(session[i]->func_recv)
@@ -721,7 +711,7 @@ int do_sendrecv(int next)
 		if(session[i]->wdata_size && session[i]->func_send)
 			session[i]->func_send(i);
 	
-		if(session[i]->eof)
+		if(session[i] && session[i]->eof) //The session check is for when the connection ended in func_parse
 		{	//Finally, even if there is no data to parse, connections signalled eof should be closed, so we call parse_func [Skotlex]
 			if (session[i]->func_parse)
 				session[i]->func_parse(i); //This should close the session inmediately.

+ 90 - 35
src/map/script.c

@@ -78,8 +78,13 @@ static struct str_data_struct {
 	int next;
 } *str_data = NULL;
 int str_num=LABEL_START,str_data_size;
-#define SCRIPT_HASH_SIZE 1024
+// Using a prime number for SCRIPT_HASH_SIZE should give better distributions
+#define SCRIPT_HASH_SIZE 1021
 int str_hash[SCRIPT_HASH_SIZE];
+//#define SCRIPT_HASH_DJB2
+//#define SCRIPT_HASH_SDBM
+//#define SCRIPT_HASH_ELF
+//#define SCRIPT_HASH_PJW
 
 static struct dbt *mapreg_db=NULL;
 static struct dbt *mapregstr_db=NULL;
@@ -272,18 +277,53 @@ static void check_event(struct script_state *st, const char *event){
 	}
 	return;
 }
+
 /*==========================================
  * 文字列のハッシュを計算
  *------------------------------------------
  */
-static int calc_hash(const unsigned char *p)
-{
-	int h=0;
-	while(*p){
-		h=(h<<1)+(h>>3)+(h>>5)+(h>>8);
+#define calc_hash(x) calc_hash2(x)%SCRIPT_HASH_SIZE
+static unsigned int calc_hash2(const unsigned char *p)
+{
+#if defined(SCRIPT_HASH_DJB2)
+	unsigned int h = 5381;
+	while( *p ) // hash*33 + c
+		h = ( h << 5 ) + h + ((unsigned char)tolower(*p++));
+	return h;
+#elif defined(SCRIPT_HASH_SDBM)
+	unsigned int h = 0;
+	while( *p )
+		h = ( h << 6 ) + ( h << 16 ) - h + ((unsigned char)tolower(*p++));
+	return h;
+#elif defined(SCRIPT_HASH_ELF)
+	unsigned int h = 0;
+	unsigned int g;
+	while( *p ){ // UNIX ELF hash
+		h = ( h << 4 ) + ((unsigned char)tolower(*p++));
+		if ( g = h & 0xF0000000 )
+		h ^= g >> 24;
+		h &= ~g;
+	}
+	return h;
+#elif defined(SCRIPT_HASH_PJW)
+	unsigned int h = 0;
+	unsigned int g;
+	while( *p ){
+		h = ( h << 4 ) + ((unsigned char)tolower(*p++));
+		if ( (g=h&0xF0000000) ) {
+			h ^= g>>24;
+			h ^= g;
+		}
+	}
+	return h;
+#else
+	unsigned int h = 0;
+	while( *p ){
+		h = ( h << 1 ) + ( h >> 3 ) + ( h >> 5 ) + ( h >> 8 );
 		h+=(unsigned char)tolower(*p++);
 	}
-	return h&(SCRIPT_HASH_SIZE-1);
+	return h;
+#endif
 }
 
 /*==========================================
@@ -314,9 +354,6 @@ int add_str(const char* p)
 	int i;
 	int len;
 
-	if((i=search_str(p)) >= 0)
-		return i;
-
 	i=calc_hash(p);
 	if(str_hash[i]==0){
 		str_hash[i]=str_num;
@@ -922,7 +959,7 @@ const char* parse_curly_close(const char* p) {
 const char* parse_syntax(const char* p) {
 	switch(*p) {
 	case 'b':
-		if(!strncmp(p,"break",5) && !ISALPHA(p[5])) {
+		if(!strncasecmp(p,"break",5) && !ISALPHA(p[5])) {
 			// break の処理
 			char label[256];
 			int pos = syntax.curly_count - 1;
@@ -957,7 +994,7 @@ const char* parse_syntax(const char* p) {
 		}
 		break;
 	case 'c':
-		if(!strncmp(p,"case",4) && !ISALPHA(p[4])) {
+		if(!strncasecmp(p,"case",4) && !ISALPHA(p[4])) {
 			// case の処理
 			if(syntax.curly_count <= 0 || syntax.curly[syntax.curly_count - 1].type != TYPE_SWITCH) {
 				disp_error_message("parse_syntax: unexpected 'case' ",p);
@@ -1012,7 +1049,7 @@ const char* parse_syntax(const char* p) {
 				syntax.curly[pos].count++;
 			}
 			return p + 1;
-		} else if(!strncmp(p,"continue",8) && !ISALPHA(p[8])) {
+		} else if(!strncasecmp(p,"continue",8) && !ISALPHA(p[8])) {
 			// continue の処理
 			char label[256];
 			int pos = syntax.curly_count - 1;
@@ -1045,7 +1082,7 @@ const char* parse_syntax(const char* p) {
 		}
 		break;
 	case 'd':
-		if(!strncmp(p,"default",7) && !ISALPHA(p[7])) {
+		if(!strncasecmp(p,"default",7) && !ISALPHA(p[7])) {
 			// switch - default の処理
 			if(syntax.curly_count <= 0 || syntax.curly[syntax.curly_count - 1].type != TYPE_SWITCH) {
 				disp_error_message("parse_syntax: unexpected 'default'",p);
@@ -1085,7 +1122,7 @@ const char* parse_syntax(const char* p) {
 				p = skip_word(p);
 				return p + 1;
 			}
-		} else if(!strncmp(p,"do",2) && !ISALPHA(p[2])) {
+		} else if(!strncasecmp(p,"do",2) && !ISALPHA(p[2])) {
 			int l;
 			char label[256];
 			p=skip_word(p);
@@ -1104,7 +1141,7 @@ const char* parse_syntax(const char* p) {
 		}
 		break;
 	case 'f':
-		if(!strncmp(p,"for",3) && !ISALPHA(p[3])) {
+		if(!strncasecmp(p,"for",3) && !ISALPHA(p[3])) {
 			int l;
 			char label[256];
 			int  pos = syntax.curly_count;
@@ -1183,7 +1220,7 @@ const char* parse_syntax(const char* p) {
 			l=add_str(label);
 			set_label(l,script_pos,p);
 			return p;
-		} else if(!strncmp(p,"function",8) && !ISALPHA(p[8])) {
+		} else if(!strncasecmp(p,"function",8) && !ISALPHA(p[8])) {
 			const char *func_name;
 			// function
 			p=skip_word(p);
@@ -1226,7 +1263,7 @@ const char* parse_syntax(const char* p) {
 		}
 		break;
 	case 'i':
-		if(!strncmp(p,"if",2) && !ISALPHA(p[2])) {
+		if(!strncasecmp(p,"if",2) && !ISALPHA(p[2])) {
 			// if() の処理
 			char label[256];
 			p=skip_word(p);
@@ -1250,7 +1287,7 @@ const char* parse_syntax(const char* p) {
 		}
 		break;
 	case 's':
-		if(!strncmp(p,"switch",6) && !ISALPHA(p[6])) {
+		if(!strncasecmp(p,"switch",6) && !ISALPHA(p[6])) {
 			// switch() の処理
 			char label[256];
 			p=skip_word(p);
@@ -1277,7 +1314,7 @@ const char* parse_syntax(const char* p) {
 		}
 		break;
 	case 'w':
-		if(!strncmp(p,"while",5) && !ISALPHA(p[5])) {
+		if(!strncasecmp(p,"while",5) && !ISALPHA(p[5])) {
 			int l;
 			char label[256];
 			p=skip_word(p);
@@ -1347,11 +1384,11 @@ const char* parse_syntax_close_sub(const char* p,int* flag) {
 
 		syntax.curly[pos].count++;
 		p = skip_space(p);
-		if(!syntax.curly[pos].flag && !strncmp(p,"else",4) && !ISALPHA(p[4])) {
+		if(!syntax.curly[pos].flag && !strncasecmp(p,"else",4) && !ISALPHA(p[4])) {
 			// else  or else - if
 			p = skip_word(p);
 			p = skip_space(p);
-			if(!strncmp(p,"if",2) && !ISALPHA(p[2])) {
+			if(!strncasecmp(p,"if",2) && !ISALPHA(p[2])) {
 				// else - if
 				p=skip_word(p);
 				p=skip_space(p);
@@ -1402,7 +1439,7 @@ const char* parse_syntax_close_sub(const char* p,int* flag) {
 		// 条件が偽なら終了地点に飛ばす
 		p = skip_space(p);
 		p2 = skip_word(p);
-		if(p2 - p != 5 || strncmp("while",p,5)) {
+		if(p2 - p != 5 || strncasecmp("while",p,5)) {
 			disp_error_message("parse_syntax: need 'while'",p);
 		}
 
@@ -1662,7 +1699,7 @@ struct script_code* parse_script(const char *src,const char *file,int line,int o
 		p=skip_space(p);
 		// labelだけ特殊処理
 		tmpp=skip_space(skip_word(p));
-		if(*tmpp==':' && !(!strncmp(p,"default:",8) && p + 7 == tmpp)){
+		if(*tmpp==':' && !(!strncasecmp(p,"default:",8) && p + 7 == tmpp)){
 			i=add_word(p);
 			set_label(i,script_pos,p);
 			if( parse_options&SCRIPT_USE_LABEL_DB )
@@ -3266,24 +3303,25 @@ int do_final_script()
 		FILE *fp = fopen("hash_dump.txt","wt");
 		if(fp) {
 			int i,count[SCRIPT_HASH_SIZE];
-			int min=0x7fffffff,max=0,zero=0;
+			int count2[SCRIPT_HASH_SIZE]; // number of buckets with a certain number of items
+			int n=0;
+			int min=INT_MAX,max=0,zero=0;
+			double mean=0.0f;
+			double median=0.0f;
 
 			ShowNotice("Dumping script str hash information to hash_dump.txt\n");
 			memset(count, 0, sizeof(count));
 			fprintf(fp,"num : calced_val -> hash : data_name\n");
 			fprintf(fp,"---------------------------------------------------------------\n");
 			for(i=LABEL_START; i<str_num; i++) {
-				int h=0;
-				char *p = str_buf+str_data[i].str;
-				while(*p){
-					h=(h<<1)+(h>>3)+(h>>5)+(h>>8);
-					h+=(unsigned char)tolower(*p++);
-				}
-				fprintf(fp,"%04d: %10d ->  %3d : %s\n",i,h,h&(SCRIPT_HASH_SIZE-1),str_buf+str_data[i].str);
-				count[h&(SCRIPT_HASH_SIZE-1)]++;
+				unsigned int h2=calc_hash2(str_buf+str_data[i].str);
+				unsigned int h =h2%SCRIPT_HASH_SIZE;
+				fprintf(fp,"%04d: %10u ->  %3u : %s\n",i,h2,h,str_buf+str_data[i].str);
+				++count[h];
 			}
 			fprintf(fp,"--------------------\n\n");
-			for(i=0; i<sizeof(count)/sizeof(count[0]); i++) {
+			memset(count2, 0, sizeof(count2));
+			for(i=0; i<SCRIPT_HASH_SIZE; i++) {
 				fprintf(fp,"  hash %3d = %d\n",i,count[i]);
 				if(min > count[i])
 					min = count[i];		// minimun count of collision
@@ -3291,8 +3329,25 @@ int do_final_script()
 					max = count[i];		// maximun count of collision
 				if(count[i] == 0)
 					zero++;
+				++count2[count[i]];
+			}
+			fprintf(fp,"\n--------------------\n  items : buckets\n--------------------\n");
+			for( i=min; i <= max; ++i ){
+				fprintf(fp,"  %5d : %7d\n",i,count2[i]);
+				mean += 1.0f*i*count2[i]/SCRIPT_HASH_SIZE; // Note: this will always result in <nr labels>/<nr buckets>
+			}
+			for( i=min; i <= max; ++i ){
+				n += count2[i];
+				if( n*2 >= SCRIPT_HASH_SIZE )
+				{
+					if( SCRIPT_HASH_SIZE%2 == 0 && SCRIPT_HASH_SIZE/2 == n )
+						median = (i+i+1)/2.0f;
+					else
+						median = i;
+					break;
+				}
 			}
-			fprintf(fp,"--------------------\n    min = %d, max = %d, zero = %d\n",min,max,zero);
+			fprintf(fp,"--------------------\n    min = %d, max = %d, zero = %d\n    mean = %lf, median = %lf\n",min,max,zero,mean,median);
 			fclose(fp);
 		}
 	}

+ 53 - 32
vcproj-8/char-server_txt.vcproj

@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
 	ProjectType="Visual C++"
-	Version="8.00"
+	Version="8,00"
 	Name="char-server_txt"
 	ProjectGUID="{D356871D-58E1-450B-967A-E3E9646175AF}"
 	RootNamespace="char-server_txt"
@@ -222,15 +222,15 @@
 				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_party.c"
+				RelativePath="..\src\char\int_homun.c"
 				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_pet.c"
+				RelativePath="..\src\char\int_party.c"
 				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_homun.c"
+				RelativePath="..\src\char\int_pet.c"
 				>
 			</File>
 			<File
@@ -300,81 +300,102 @@
 		</Filter>
 		<Filter
 			Name="Header Files"
-			Filter="">
-			<File
-				RelativePath="..\src\char\char.h">
-			</File>
+			>
 			<File
-				RelativePath="..\src\common\core.h">
+				RelativePath="..\src\char\char.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\db.h">
+				RelativePath="..\src\common\core.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\graph.h">
+				RelativePath="..\src\common\db.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\grfio.h">
+				RelativePath="..\src\common\graph.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_guild.h">
+				RelativePath="..\src\common\grfio.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_homun.c">
+				RelativePath="..\src\char\int_guild.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_party.h">
+				RelativePath="..\src\char\int_party.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_pet.h">
+				RelativePath="..\src\char\int_pet.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_status.h">
+				RelativePath="..\src\char\int_status.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\int_storage.h">
+				RelativePath="..\src\char\int_storage.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\char\inter.h">
+				RelativePath="..\src\char\inter.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\lock.h">
+				RelativePath="..\src\common\lock.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\malloc.h">
+				RelativePath="..\src\common\malloc.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\mapindex.h">
+				RelativePath="..\src\common\mapindex.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\mmo.h">
+				RelativePath="..\src\common\mmo.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\nullpo.h">
+				RelativePath="..\src\common\nullpo.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\plugin.h">
+				RelativePath="..\src\common\plugin.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\plugins.h">
+				RelativePath="..\src\common\plugins.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\showmsg.h">
+				RelativePath="..\src\common\showmsg.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\socket.h">
+				RelativePath="..\src\common\socket.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\strlib.h">
+				RelativePath="..\src\common\strlib.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\timer.h">
+				RelativePath="..\src\common\timer.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\utils.h">
+				RelativePath="..\src\common\utils.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\version.h">
+				RelativePath="..\src\common\version.h"
+				>
 			</File>
 		</Filter>
 	</Files>

+ 100 - 51
vcproj-8/map-server_txt.vcproj

@@ -1,7 +1,7 @@
 <?xml version="1.0" encoding="Windows-1252"?>
 <VisualStudioProject
 	ProjectType="Visual C++"
-	Version="8.00"
+	Version="8,00"
 	Name="map-server_txt"
 	ProjectGUID="{D356871D-58E1-450B-967A-E1E9646175AF}"
 	RootNamespace="map-server_txt"
@@ -392,153 +392,202 @@
 		</Filter>
 		<Filter
 			Name="Header Files"
-			Filter="">
+			>
 			<File
-				RelativePath="..\src\map\atcommand.h">
+				RelativePath="..\src\map\atcommand.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\battle.h">
+				RelativePath="..\src\map\battle.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\cbasetypes.h">
+				RelativePath="..\src\common\cbasetypes.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\charcommand.h">
+				RelativePath="..\src\map\charcommand.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\charsave.h">
+				RelativePath="..\src\map\charsave.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\chat.h">
+				RelativePath="..\src\map\chat.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\chrif.h">
+				RelativePath="..\src\map\chrif.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\clif.h">
+				RelativePath="..\src\map\clif.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\core.h">
+				RelativePath="..\src\common\core.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\date.h">
+				RelativePath="..\src\map\date.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\db.h">
+				RelativePath="..\src\common\db.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\ers.h">
+				RelativePath="..\src\common\ers.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\graph.h">
+				RelativePath="..\src\common\graph.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\grfio.h">
+				RelativePath="..\src\common\grfio.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\guild.h">
+				RelativePath="..\src\map\guild.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\intif.h">
+				RelativePath="..\src\map\intif.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\irc.h">
+				RelativePath="..\src\map\irc.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\itemdb.h">
+				RelativePath="..\src\map\itemdb.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\limits.h">
+				RelativePath="..\src\common\limits.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\lock.h">
+				RelativePath="..\src\common\lock.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\log.h">
+				RelativePath="..\src\map\log.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\mail.h">
+				RelativePath="..\src\map\mail.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\malloc.h">
+				RelativePath="..\src\common\malloc.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\map.h">
+				RelativePath="..\src\map\map.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\mapindex.h">
+				RelativePath="..\src\common\mapindex.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\mercenary.h">
+				RelativePath="..\src\map\mercenary.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\mmo.h">
+				RelativePath="..\src\common\mmo.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\mob.h">
+				RelativePath="..\src\map\mob.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\npc.h">
+				RelativePath="..\src\map\npc.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\nullpo.h">
+				RelativePath="..\src\common\nullpo.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\party.h">
+				RelativePath="..\src\map\party.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\pc.h">
+				RelativePath="..\src\map\pc.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\pcre.h">
+				RelativePath="..\src\map\pcre.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\pet.h">
+				RelativePath="..\src\map\pet.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\plugin.h">
+				RelativePath="..\src\common\plugin.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\plugins.h">
+				RelativePath="..\src\common\plugins.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\script.h">
+				RelativePath="..\src\map\script.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\showmsg.h">
+				RelativePath="..\src\common\showmsg.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\skill.h">
+				RelativePath="..\src\map\skill.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\socket.h">
+				RelativePath="..\src\common\socket.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\status.h">
+				RelativePath="..\src\map\status.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\storage.h">
+				RelativePath="..\src\map\storage.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\strlib.h">
+				RelativePath="..\src\common\strlib.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\timer.h">
+				RelativePath="..\src\common\timer.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\trade.h">
+				RelativePath="..\src\map\trade.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\unit.h">
+				RelativePath="..\src\map\unit.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\utils.h">
+				RelativePath="..\src\common\utils.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\map\vending.h">
+				RelativePath="..\src\map\vending.h"
+				>
 			</File>
 			<File
-				RelativePath="..\src\common\version.h">
+				RelativePath="..\src\common\version.h"
+				>
 			</File>
 		</Filter>
 	</Files>