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@@ -975,6 +975,8 @@ int npc_touch_areanpc(struct map_session_data* sd, int16 m, int16 x, int16 y)
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ShowWarning("Prevented infinite warp loop for player (%d:%d). Please fix NPC: '%s', path: '%s'\n", sd->status.account_id, sd->status.char_id, map[m].npc[i]->exname, map[m].npc[i]->path);
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ShowWarning("Prevented infinite warp loop for player (%d:%d). Please fix NPC: '%s', path: '%s'\n", sd->status.account_id, sd->status.char_id, map[m].npc[i]->exname, map[m].npc[i]->path);
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