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@@ -81214,7 +81214,7 @@ Body:
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bonus2 bSkillAtk,"MG_COLDBOLT",50;
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bonus2 bSkillAtk,"MG_COLDBOLT",50;
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bonus bMdef,10;
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bonus bMdef,10;
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if (.@r>6)
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if (.@r>6)
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- bonus2 bSkillAtk,"SC_SPELLFIST",25;
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+ bonus2 bSkillAtk,"SO_SPELLFIST",25;
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if (.@r>8)
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if (.@r>8)
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bonus bAspd,5;
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bonus bAspd,5;
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- Id: 18796
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- Id: 18796
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@@ -135157,7 +135157,7 @@ Body:
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Script: |
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Script: |
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.@r = getrefine();
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.@r = getrefine();
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.@val = 10;
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.@val = 10;
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- bonus2 bSkillAtk,"SC_STARTMARK",getskilllv("SC_MAELSTROM")*5;
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+ bonus2 bSkillAtk,"SC_FATALMENACE",getskilllv("SC_MAELSTROM")*5;
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if (.@r>=7)
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if (.@r>=7)
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bonus bAspd,2;
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bonus bAspd,2;
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if (.@r>=9) {
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if (.@r>=9) {
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@@ -135192,7 +135192,7 @@ Body:
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Script: |
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Script: |
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.@r = getrefine();
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.@r = getrefine();
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.@val = 10;
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.@val = 10;
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- bonus2 bSkillAtk,"SC_STARTMARK",getskilllv("SC_MAELSTROM")*5;
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+ bonus2 bSkillAtk,"SC_FATALMENACE",getskilllv("SC_MAELSTROM")*5;
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if (.@r>=7)
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if (.@r>=7)
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bonus bAspd,2;
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bonus bAspd,2;
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if (.@r>=9) {
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if (.@r>=9) {
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@@ -172983,7 +172983,7 @@ Body:
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Name: Costume Valkyrie Hair # !todo check english name
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Name: Costume Valkyrie Hair # !todo check english name
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Type: Armor
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Type: Armor
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Locations:
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Locations:
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- Both_Accessory: true
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+ Costume_Head_Low: true
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ArmorLevel: 1
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ArmorLevel: 1
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View: 2311
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View: 2311
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- Id: 490243
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- Id: 490243
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