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- Changed the HT_DETECTING method from invoking clif_changetraplook to clif_skill_setunit since in the first the client ignores the fact that it is now a trap (rendering skills like Remove Trap useless).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6386 54d463be-8e91-2dee-dedb-b68131a5f0ec
skotlex 19 years ago
parent
commit
f73a093fc6
2 changed files with 6 additions and 1 deletions
  1. 3 0
      Changelog-Trunk.txt
  2. 3 1
      src/map/skill.c

+ 3 - 0
Changelog-Trunk.txt

@@ -4,6 +4,9 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2006/04/29
+	* Changed the HT_DETECTING method from invoking clif_changetraplook to
+	  clif_skill_setunit since in the first the client ignores the fact that it
+	  is now a trap (rendering skills like Remove Trap useless). [Skotlex]
 	* added script command skillpointcount. Returns total amount of skill
 	  points a char has (the value returned is the same that SkillPoint would
 	  have after invoking a skill reset) [Skotlex]

+ 3 - 1
src/map/skill.c

@@ -2416,7 +2416,9 @@ static int skill_reveal_trap( struct block_list *bl,va_list ap )
 	TBL_SKILL *su = (TBL_SKILL*)bl;
 	if (su->alive && su->group && skill_get_inf2(su->group->skill_id)&INF2_TRAP)
 	{	//Reveal trap.
-		clif_changetraplook(bl, su->group->unit_id);
+		//Change look is not good enough, the client ignores it as an actual trap still. [Skotlex]
+		//clif_changetraplook(bl, su->group->unit_id);
+		clif_skill_setunit(su);
 		return 1;
 	}
 	return 0;