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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= kobra_k88
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//===== Current Version: =====================================
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-//= 1.4
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+//= 1.4a
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//===== Compatible With: =====================================
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//= eAthena 7.15 +
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//===== Description: =========================================
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@@ -11,13 +11,14 @@
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//===== Additional Comments: =================================
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//= v1.0 Fully working
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//= v1.1 Changed Sand Attack requirements from 5 Grit to 5 Fine Grit and a
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-//= Leather Bag of Infinity. These are the official RO requirments
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+//= Leather Bag of Infinity. These are the official RO requirements
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//= Added npc RuRumuni, maker of Leather Bag of Infinity. [kobra_k88]
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//= v1.1a Now using functions found in "Global_Functions.txt" for
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//= class checks.[kobra_k88]
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//= 1.2 Added Baby Class Support [Lupus]
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//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
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//= 1.4 Fixed exploit [Lupus]
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+//= 1.4a Fixed some typos [IVBela]
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//============================================================
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@@ -33,7 +34,7 @@ L_Other:
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close;
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L_Novice:
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- mes "Although thieves and assasins have basic skills which aid them in their jobs, most don't have the 'special' skills which can make them truly great!";
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+ mes "Although thieves and assassins have basic skills which aid them in their jobs, most don't have the 'special' skills which can make them truly great!";
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next;
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mes "[Alcouskou]";
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mes "I just happen to be the ONLY one who can teach them these skills!";
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@@ -48,7 +49,7 @@ L_Start:
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mes "You many have trouble understanding the importance of some of these experiences, and may even consider them to be useless to you.";
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next;
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mes "[Alcouskou]";
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- mes "But do not be to hastey with your judgement of them, for some of these experience may actually prove to be benificial for you.";
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+ mes "But do not be to hasty with your judgement of them, for some of these experience may actually prove to be beneficial for you.";
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next;
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mes "[Alcouskou]";
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mes "Let me explain:";
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@@ -60,7 +61,7 @@ M_Menu:
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mes "[Alcouskou]";
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if(SANDATTACK == 1) goto L_Sand;
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if(getskilllv(149) > 0) goto L_GotSand;
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- mes "The most important aspect of being a good Thief/Assassin is stealth. One should never be seen our touched unless he/she wants to be";
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+ mes "The most important aspect of being a good Thief/Assassin is stealth. One should never be seen or touched unless he/she wants to be";
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next;
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mes "[Alcouskou]";
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mes "Some may consider this cowardly but I don't see it that way.";
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@@ -71,7 +72,7 @@ M_Menu:
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next;
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mes "[Alcouskou]";
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mes "This skill allows the user to throw and kick sand in the eyes of an opponent, temporarily blinding them.";
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- mes "This effectively impares the opponent's ability to defend or attack giving the user a brief but great advantage.";
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+ mes "This effectively impairs the opponent's ability to defend or attack giving the user a brief but great advantage.";
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next;
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mes "[Alcouskou]";
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mes "In order to learn this skill you will need to gather ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
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@@ -93,7 +94,7 @@ M_Menu:
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next;
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mes "[Alcouskou]";
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mes "We thieves/assassins pride ourselves on our speed and ability to quickly dodge.";
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- mes "Of course I'm sure you've noticed that there is a down side to that speed and quickness.....";
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+ mes "Of course I'm sure you've noticed that there is a downside to that speed and quickness.....";
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next;
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mes "[Alcouskou]";
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mes "If we DO get hit, depending on the monster, that single hit could put us in serious danger!";
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@@ -105,11 +106,11 @@ M_Menu:
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mes "If you get attacked by a large group of monsters..... you may not even have room to dodge and that won't be at all funny.";
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next;
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mes "[Alcouskou]";
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- mes "That's why most Thiefs/Assassins fear large mobs and will flee at the first sign of them.";
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+ mes "That's why most Thieves/Assassins fear large mobs and will flee at the first sign of them.";
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mes "There are those however, that do not fear being overwhelmed by a large mob.";
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next;
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mes "[Alcouskou]";
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- mes "These are the people who have learned a unique skill that allows them to deal with mob situatuions.";
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+ mes "These are the people who have learned a unique skill that allows them to deal with mob situations.";
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mes "The skill enables the user to quickly 'back' out of the way of a mob, putting a great deal of distance between the two.";
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next;
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mes "[Alcouskou]";
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@@ -141,11 +142,11 @@ M_Menu:
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mes "Think about it... the ability to use a long range weapon without spending any zeny.... isn't it great?";
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next;
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mes "[Alcouskou]";
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- mes "If you wan't to learn this skill you must do a little training first. Start by picking up ^5555FF1 Bear's Footskin^000000.";
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+ mes "If you want to learn this skill you must do a little training first. Start by picking up ^5555FF1 Bear's Footskin^000000.";
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mes "Then try to find ^5555FF1 Zargon^000000. Next pick out ^5555FF5 Spawn^000000. Once you've done all this come back and see me.";
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next;
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mes "[Alcouskou]";
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- mes "Collecting those items will help you develop the skills neccessary to learn Find Stone.";
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+ mes "Collecting those items will help you develop the skills necessary to learn Find Stone.";
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set FINDSTONE, 1;
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goto M_Menu;
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M_Fling:
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@@ -156,11 +157,11 @@ M_Menu:
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mes "They can turn something as common as a rock on the ground into a very effective weapon.";
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next;
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mes "[Alcouskou]";
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- mes "They can throw a stone at a far away target with great accuracy and strength.";
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+ mes "They can throw a stone at a target far away with great accuracy and strength.";
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mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
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next;
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mes "[Alcouskou]";
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- mes "These guild members call this skill ^5555FFStone Fling^000000. It is extrememly useful and doesn't cost any zeny.";
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+ mes "These guild members call this skill ^5555FFStone Fling^000000. It is extremely useful and doesn't cost any zeny.";
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next;
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mes "[Alcouskou]";
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mes "If you wish to learn Stone Fling you must first bring me ^5555FF2 Garlet and 2 Scell^000000.";
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@@ -177,13 +178,13 @@ L_Sand:
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if (BaseJob==Job_Thief && JobLevel<25) goto L_LowLvl1;
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delitem 7041, 5;
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delitem 7042, 1;
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- mes "Alright, you've got all the items. Now its time to learn.... the... ultimate.... attack.... Sand Attack!!!";
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+ mes "Alright, you've got all the items. Now it's time to learn.... the... ultimate.... attack.... Sand Attack!!!";
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next;
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mes "[Alcouskou]";
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- mes "Look down at your feet. See that? The very thing your stepping on is the secrect behind this skill......... SAND!!";
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+ mes "Look down at your feet. See that? The very thing your stepping on is the secret behind this skill......... SAND!!";
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next;
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mes "[Alcouskou]";
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- mes "Okay, grab a handfull....... yep, that much will do....... now.........";
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+ mes "Okay, grab a handful....... yep, that much will do....... now.........";
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next;
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mes "[Alcouskou]";
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mes "THROW IT AT ME!!!";
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@@ -197,7 +198,7 @@ L_Sand:
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mes "Anyways that's all there is too it....... (CRAP that's a lot of sand!!).... So yeah, Sand Attack, use it as a last resort...... (AWW MAN!!)";
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next;
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mes "[Alcouskou]";
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- mes "Oh and it does Earth Property damage....... (I gota finda better way to teach this).........";
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+ mes "Oh and it does Earth Property damage....... (I gotta find a better way to teach this).........";
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emotion e_swt;
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skill 149,1,0;
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set SANDATTACK, 0;
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@@ -215,7 +216,7 @@ L_Sand:
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mes "You need to have a ^5555FFJob level of 25^000000 to learn Sand Attack.";
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close;
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L_GotSand:
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- mes "Oh your back... hopefully not to throw anymore sand in my eyes, heh heh.... heh........ heh..............";
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+ mes "Oh you're back... hopefully not to throw any more sand in my eyes, heh heh.... heh........ heh..............";
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emotion e_swt;
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close;
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@@ -250,7 +251,7 @@ L_Back:
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mes "You need a ^5555FFJob level of 35^000000 to learn Back Slide.";
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close;
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L_GotBack:
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- mes "Seeing as you already have Back Slide..... why don't you 'Back' on outa here.....";
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+ mes "Seeing as you already have Back Slide..... why don't you 'Back' on outta here.....";
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close;
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L_Find:
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@@ -283,7 +284,7 @@ L_Find:
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mes "You need ^5555FF1 Bear's Footskin, 1 Zargon, and 5 Spawns^000000 to learn Find Stone.";
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close;
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L_GotFind:
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- mes "Picking up stones can be fun but...... don't spend all day doing it ok?.....";
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+ mes "Picking up stones can be fun but...... don't spend all day doing it OK?.....";
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close;
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L_Fling:
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@@ -291,7 +292,7 @@ L_Fling:
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if ((countitem(910)<2) || (countitem(911)<2)) goto L_NotRdy4;
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delitem 910,2;
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delitem 911,2;
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- mes "Good! You look like your ready for me to teach you the Stone Fling skill. Let us begin....";
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+ mes "Good! You look like you're ready for me to teach you the Stone Fling skill. Let us begin....";
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next;
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mes "[Alcouskou]";
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mes "First, loosen up your arm. Next, find a good quality stone using Find Stone. Now close your eyes and visualize the target in your mind.";
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@@ -305,13 +306,13 @@ L_Fling:
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mes "Think of the stone as an extension of your body. Keep the target clear in your mind! You are one with the stone, the stone is one with you.....";
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next;
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mes "[Alcouskou]";
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- mes "Open your eyes! SEE THE TARGET!! Throw the stone at the target as if you were hurrling yourself towards it! DO IT NOW!!";
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+ mes "Open your eyes! SEE THE TARGET!! Throw the stone at the target as if you were hurling yourself towards it! DO IT NOW!!";
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emotion e_go;
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next;
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mes "!!Whooooossshh!!................. !!Thwack!!";
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next;
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mes "[Alcouskou]";
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- mes "Haha! Excellent! It's a bullseye. You have now masterd Stone Fling, congratulations.";
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+ mes "Haha! Excellent! It's a bullseye. You have now mastered Stone Fling, congratulations.";
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emotion e_no1;
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skill 152,1,0;
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set STONEFLING, 0;
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@@ -325,7 +326,7 @@ L_Fling:
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mes "You need ^5555FF2 Scell and 2 Garlet^000000, and the ability to use ^5555FFFind Stone^000000 to learn Stone Fling.";
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close;
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L_GotFling:
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- mes "So Stone Fling is comming in handy huh? Just make sure you don't hit the wrong moster.";
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+ mes "So Stone Fling is coming in handy huh? Just make sure you don't hit the wrong monster";
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close;
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}
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@@ -345,7 +346,7 @@ payon.gat,91,77,4 script RuRumuni 99,{
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L_Start:
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if(BAGNFNTY == 1) goto L_Check;
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- mes "Hello. So you were sent by Alcouskou to obtain a ^5533FF'Leather Bag of Inifinity'^000000........";
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+ mes "Hello. So you were sent by Alcouskou to obtain a ^5533FF'Leather Bag of Infinity'^000000........";
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mes "I will be more than happy to make one for you............";
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next;
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mes "[RuRumuni]";
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@@ -376,7 +377,7 @@ L_Check:
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mes "[RuRumuni]";
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mes "Great you have everything I asked for. Let me start making the bag right away.......";
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next;
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- mes "~( 30 minutes later)~";
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+ mes "~( 30 minutes later )~";
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next;
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mes "[RuRumuni]";
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mes "Here you go, one Leather Bag of Infinity. Enjoy!";
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