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@@ -153,7 +153,7 @@ OnTimer10000:
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bat_b01,1,1,3 script OBJ#bat_b01_a 844,{
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OnEnable:
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- $@FlavBG1_C1_ID = bg_monster $@FlaviusBG1_id1,"bat_b01",61,150,"Pink Crystal",1915,"OBJ#bat_b01_a::OnMyMobDead";
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+ $@FlavBG1_C1_ID = bg_monster($@FlaviusBG1_id1,"bat_b01",61,150,"Pink Crystal",1915,"OBJ#bat_b01_a::OnMyMobDead");
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setunitdata $@FlavBG1_C1_ID,31,1; // Make Crystal immune to damage until Guardians are defeated
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end;
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@@ -187,7 +187,7 @@ OnMyMobDead:
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bat_b01,1,2,3 script OBJ#bat_b01_b 844,{
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OnEnable:
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- $@FlavBG1_C2_ID = bg_monster $@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead";
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+ $@FlavBG1_C2_ID = bg_monster($@FlaviusBG1_id2,"bat_b01",328,150,"Blue Crystal",1914,"OBJ#bat_b01_b::OnMyMobDead");
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setunitdata $@FlavBG1_C2_ID,31,1; // Make Crystal immune to damage until Guardians are defeated
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end;
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