* Fixes #5777. * Adds a missing case for applying the Lex Divina status. * Updates the database duration to use the correct values. Thanks to @rubie123!
@@ -32863,7 +32863,7 @@ Body:
Hit: Single
CastCancel: true
AfterCastActDelay: 3000
- Duration1:
+ Duration2:
- Level: 1
Time: 30000
- Level: 2
@@ -36384,7 +36384,7 @@ Body:
@@ -4255,6 +4255,7 @@ static TIMER_FUNC(skill_timerskill){
// Fall through
case PR_STRECOVERY:
case BS_HAMMERFALL:
+ case MER_LEXDIVINA:
sc_start(src, target, status_skill2sc(skl->skill_id), skl->type, skl->skill_lv, skill_get_time2(skl->skill_id, skl->skill_lv));
break;
case WZ_WATERBALL: