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@@ -71,6 +71,8 @@
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//= Removed all .gat refferences from the examples [Lupus]
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//= 3.04.20070330
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//= Adjusted the 'itemskill' description due to recent change [ultramage]
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+//= 3.04.20070409
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+//= Fixed the incorrect order of parameters in 'makeitem' [ultramage]
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//===== Compatible With ===================================
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//= LOL, can be used by anyone hopefully
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//===== Description =======================================
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@@ -3715,18 +3717,18 @@ Example:
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}
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---------------------------------------
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-!!!!!!!!!!!!!!!
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-*makeitem <item id>,<amount>,<X>,<Y>,"<map name>";
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-*makeitem "<item name>",<amount>,<X>,<Y>,"<map name>";
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+
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+*makeitem <item id>,<amount>,"<map name>",<X>,<Y>;
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+*makeitem "<item name>",<amount>,"<map name>",<X>,<Y>;
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This command will create an item lying around on a specified map in the
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specified location.
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itemid - Found in 'db/item_db.txt'
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amount - Amount you want produced
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+ map name - The map name
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X - The X coordinate
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- Y - The Y coordinate
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- map name - The map name.
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+ Y - The Y coordinate.
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This item will still disappear just like any other dropped item. Like 'getitem',
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it also accepts an 'english name' field from the database and creates apples if
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