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@@ -3,7 +3,7 @@
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//===== By: ==================================================
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//= L0ne_W0lf
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//===== Current Version: =====================================
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-//= 1.9
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+//= 2.0
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//===== Compatible With: =====================================
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//= rAthena SVN
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//===== Description: =========================================
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@@ -23,6 +23,7 @@
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//= 1.8 Added 'instance_check_party' command to the script for proper checking if
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//= the invoking party meets the requirements to join the Memorial Dungeon.
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//= 1.9 Fixed broken else/if chaining. [Joseph]
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+//= 2.0 Some optimization. [Euphy]
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//============================================================
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// Sealed Catacomb Entrance
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@@ -1055,638 +1056,72 @@ OnTouch:
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// To 2F Warp
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//============================================================
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1@cata,281,12,0 script ins_bapho_to_2f 45,1,1,{
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-
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-OnTouch:
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- if (countitem(6002) > 0) {
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- delitem 6002,countitem(6002); //Token_Of_Apostle
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- set 'ins_baphomet,5;
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- warp "2@cata",80,144;
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- end;
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- }
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- else {
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- mes "[Ancient Hero's Soul]";
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- mes "Where is your Token of Apostle? I said you should carry the Token of Apostle to pass this gate.";
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- close;
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- }
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-}
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-
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-1@cata,86,214,0 script Gravestone#1F_1T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,86,214,0 script Gravestone#1F_1F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- end;
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-}
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-
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-1@cata,200,209,0 script Gravestone#1F_2T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,200,209,0 script Gravestone#1F_2F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,230,195,0 script Gravestone#1F_3T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,230,195,0 script Gravestone#1F_3F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,118,182,0 script Gravestone#1F_4T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,118,182,0 script Gravestone#1F_4F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,193,182,0 script Gravestone#1F_5T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,193,182,0 script Gravestone#1F_5F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,253,156,0 script Gravestone#1F_6T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,253,156,0 script Gravestone#1F_6F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,88,154,0 script Gravestone#1F_7T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,88,154,0 script Gravestone#1F_7F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,127,116,0 script Gravestone#1F_8T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,127,116,0 script Gravestone#1F_8F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,90,98,0 script Gravestone#1F_9T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,90,98,0 script Gravestone#1F_9F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- end;
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-}
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-
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-1@cata,188,84,0 script Gravestone#1F_10T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,188,84,0 script Gravestone#1F_10F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- end;
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-}
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-
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-1@cata,244,42,0 script Gravestone#1F_11T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,244,42,0 script Gravestone#1F_11F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,127,32,0 script Gravestone#1F_12T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,127,32,0 script Gravestone#1F_12F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,267,30,0 script Gravestone#1F_13T 844,{
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- if ('ins_baphomet == 1) {
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- getitem 6003,1; //Soul_Pendant
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- set 'ins_baphomet,2;
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- mes "A small object is shining under a leaning grave.";
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- next;
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- mes "[" + strcharinfo(0) + "]";
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- mes "I think this is the pendant...";
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- close;
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- }
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- else {
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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- }
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-}
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-
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-1@cata,267,30,0 script Gravestone#1F_13F 844,{
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- mes "I can only feel gloom from this Gravestone.";
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- close;
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-}
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-
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-1@cata,267,210,0 script Bobbing Torch#1 844,{
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- set .@party_id,getcharid(1);
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- if (getpartyleader(.@party_id,2) == getcharid(0)) {
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- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
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- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
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- next;
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- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
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- next;
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- specialeffect2 EF_HOLYHIT;
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- getitem 6001,1; //Essence_Of_Fire
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- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
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- disablenpc instance_npcname("Bobbing Torch#1", instance_id());
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- close;
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- }
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- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
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- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
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- close;
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- }
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- else {
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- mes "You don't need to collect Essence of Fire anymore.";
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- close;
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- }
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- }
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- else {
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- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
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- next;
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- mes "[Unknown Voice]";
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- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
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- specialeffect2 EF_FIRESPLASHHIT;
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- percentheal -50,0;
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- close;
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- }
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-}
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-
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-1@cata,85,182,0 script Bobbing Torch#2 844,{
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- set .@party_id,getcharid(1);
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- if (getpartyleader(.@party_id,2) == getcharid(0)) {
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- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
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- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
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- next;
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- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
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- next;
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- specialeffect2 EF_HOLYHIT;
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- getitem 6001,1; //Essence_Of_Fire
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- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
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- disablenpc instance_npcname("Bobbing Torch#2", instance_id());
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- close;
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- }
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- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
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- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
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- close;
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- }
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- else {
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- mes "You don't need to collect Essence of Fire anymore.";
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- close;
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- }
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- }
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- else {
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- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
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- next;
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- mes "[Unknown Voice]";
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- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
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- specialeffect2 EF_FIRESPLASHHIT;
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- percentheal -50,0;
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- close;
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- }
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-}
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-
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-1@cata,267,154,0 script Bobbing Torch#3 844,{
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- set .@party_id,getcharid(1);
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- if (getpartyleader(.@party_id,2) == getcharid(0)) {
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- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
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- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
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- next;
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- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
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- next;
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- specialeffect2 EF_HOLYHIT;
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- getitem 6001,1; //Essence_Of_Fire
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- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
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- disablenpc instance_npcname("Bobbing Torch#3", instance_id());
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- close;
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- }
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- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
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- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
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- close;
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- }
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- else {
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- mes "You don't need to collect Essence of Fire anymore.";
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- close;
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- }
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- }
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- else {
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- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
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- next;
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- mes "[Unknown Voice]";
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|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-1@cata,157,139,0 script Bobbing Torch#4 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#4", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-1@cata,193,138,0 script Bobbing Torch#5 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#5", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-1@cata,193,102,0 script Bobbing Torch#6 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#6", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-1@cata,157,102,0 script Bobbing Torch#7 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#7", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
+OnTouch:
|
|
|
+ if (countitem(6002) > 0) {
|
|
|
+ delitem 6002,countitem(6002); //Token_Of_Apostle
|
|
|
+ set 'ins_baphomet,5;
|
|
|
+ warp "2@cata",80,144;
|
|
|
+ end;
|
|
|
}
|
|
|
else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
+ mes "[Ancient Hero's Soul]";
|
|
|
+ mes "Where is your Token of Apostle? I said you should carry the Token of Apostle to pass this gate.";
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
-1@cata,113,112,0 script Bobbing Torch#8 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#8", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
+// Gravestones
|
|
|
+//============================================================
|
|
|
+- script Gravestone#SS1 -1,{
|
|
|
+ if ('ins_baphomet == 1) {
|
|
|
+ getitem 6003,1; //Soul_Pendant
|
|
|
+ set 'ins_baphomet,2;
|
|
|
+ mes "A small object is shining under a leaning grave.";
|
|
|
next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
+ mes "[" + strcharinfo(0) + "]";
|
|
|
+ mes "I think this is the pendant...";
|
|
|
close;
|
|
|
}
|
|
|
-}
|
|
|
-
|
|
|
-1@cata,253,56,0 script Bobbing Torch#9 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#9", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
+ mes "I can only feel gloom from this Gravestone.";
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
+1@cata,86,214,0 duplicate(Gravestone#SS1) Gravestone#1F_1T 844
|
|
|
+1@cata,200,209,0 duplicate(Gravestone#SS1) Gravestone#1F_2T 844
|
|
|
+1@cata,230,195,0 duplicate(Gravestone#SS1) Gravestone#1F_3T 844
|
|
|
+1@cata,118,182,0 duplicate(Gravestone#SS1) Gravestone#1F_4T 844
|
|
|
+1@cata,193,182,0 duplicate(Gravestone#SS1) Gravestone#1F_5T 844
|
|
|
+1@cata,253,156,0 duplicate(Gravestone#SS1) Gravestone#1F_6T 844
|
|
|
+1@cata,88,154,0 duplicate(Gravestone#SS1) Gravestone#1F_7T 844
|
|
|
+1@cata,127,116,0 duplicate(Gravestone#SS1) Gravestone#1F_8T 844
|
|
|
+1@cata,90,98,0 duplicate(Gravestone#SS1) Gravestone#1F_9T 844
|
|
|
+1@cata,188,84,0 duplicate(Gravestone#SS1) Gravestone#1F_10T 844
|
|
|
+1@cata,244,42,0 duplicate(Gravestone#SS1) Gravestone#1F_11T 844
|
|
|
+1@cata,127,32,0 duplicate(Gravestone#SS1) Gravestone#1F_12T 844
|
|
|
+1@cata,267,30,0 duplicate(Gravestone#SS1) Gravestone#1F_13T 844
|
|
|
|
|
|
-1@cata,239,56,0 script Bobbing Torch#10 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "The grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#10", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
- close;
|
|
|
- }
|
|
|
+- script Gravestone#SS2 -1,{
|
|
|
+ mes "I can only feel gloom from this Gravestone.";
|
|
|
+ close;
|
|
|
}
|
|
|
-
|
|
|
-1@cata,71,42,0 script Bobbing Torch#11 844,{
|
|
|
+1@cata,86,214,0 duplicate(Gravestone#SS2) Gravestone#1F_1F 844
|
|
|
+1@cata,200,209,0 duplicate(Gravestone#SS2) Gravestone#1F_2F 844
|
|
|
+1@cata,230,195,0 duplicate(Gravestone#SS2) Gravestone#1F_3F 844
|
|
|
+1@cata,118,182,0 duplicate(Gravestone#SS2) Gravestone#1F_4F 844
|
|
|
+1@cata,193,182,0 duplicate(Gravestone#SS2) Gravestone#1F_5F 844
|
|
|
+1@cata,253,156,0 duplicate(Gravestone#SS2) Gravestone#1F_6F 844
|
|
|
+1@cata,88,154,0 duplicate(Gravestone#SS2) Gravestone#1F_7F 844
|
|
|
+1@cata,127,116,0 duplicate(Gravestone#SS2) Gravestone#1F_8F 844
|
|
|
+1@cata,90,98,0 duplicate(Gravestone#SS2) Gravestone#1F_9F 844
|
|
|
+1@cata,188,84,0 duplicate(Gravestone#SS2) Gravestone#1F_10F 844
|
|
|
+1@cata,244,42,0 duplicate(Gravestone#SS2) Gravestone#1F_11F 844
|
|
|
+1@cata,127,32,0 duplicate(Gravestone#SS2) Gravestone#1F_12F 844
|
|
|
+1@cata,267,30,0 duplicate(Gravestone#SS2) Gravestone#1F_13F 844
|
|
|
+
|
|
|
+// Bobbing Torches
|
|
|
+//============================================================
|
|
|
+- script Bobbing Torch#SS -1,{
|
|
|
set .@party_id,getcharid(1);
|
|
|
if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
@@ -1697,41 +1132,7 @@ OnTouch:
|
|
|
specialeffect2 EF_HOLYHIT;
|
|
|
getitem 6001,1; //Essence_Of_Fire
|
|
|
mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#11", instance_id());
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
|
- mes "You have 10 Essence of Fire already, so you don't need to collect any more.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "You don't need to collect Essence of Fire anymore.";
|
|
|
- close;
|
|
|
- }
|
|
|
- }
|
|
|
- else {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me..";
|
|
|
- next;
|
|
|
- mes "[Unknown Voice]";
|
|
|
- mes "You are not a inheritor of faith. Do not desecrate the Essence of Fire with your disrespectful hands.";
|
|
|
- specialeffect2 EF_FIRESPLASHHIT;
|
|
|
- percentheal -50,0;
|
|
|
- close;
|
|
|
- }
|
|
|
-}
|
|
|
-
|
|
|
-1@cata,155,14,0 script Bobbing Torch#12 844,{
|
|
|
- set .@party_id,getcharid(1);
|
|
|
- if (getpartyleader(.@party_id,2) == getcharid(0)) {
|
|
|
- if (('ins_baphomet == 3) && (countitem(6001) < 11)) {
|
|
|
- mes "A huge torch appearing as if it can burn everything is bobbing up and down in front of me.";
|
|
|
- next;
|
|
|
- mes "Its grand appearance and heat of the fire makes me step back... But I pluck up my courage and reach out to pick up the torch.";
|
|
|
- next;
|
|
|
- specialeffect2 EF_HOLYHIT;
|
|
|
- getitem 6001,1; //Essence_Of_Fire
|
|
|
- mes "The symbol of inheritor shines. Then a small crystal falls into my hand from the torch.";
|
|
|
- disablenpc instance_npcname("Bobbing Torch#12", instance_id());
|
|
|
+ disablenpc instance_npcname(strnpcinfo(0), instance_id());
|
|
|
close;
|
|
|
}
|
|
|
else if (('ins_baphomet == 3) && (countitem(6001) > 10)) {
|
|
@@ -1753,6 +1154,18 @@ OnTouch:
|
|
|
close;
|
|
|
}
|
|
|
}
|
|
|
+1@cata,267,210,0 duplicate(Bobbing Torch#SS) Bobbing Torch#1 844
|
|
|
+1@cata,85,182,0 duplicate(Bobbing Torch#SS) Bobbing Torch#2 844
|
|
|
+1@cata,267,154,0 duplicate(Bobbing Torch#SS) Bobbing Torch#3 844
|
|
|
+1@cata,157,139,0 duplicate(Bobbing Torch#SS) Bobbing Torch#4 844
|
|
|
+1@cata,193,138,0 duplicate(Bobbing Torch#SS) Bobbing Torch#5 844
|
|
|
+1@cata,193,102,0 duplicate(Bobbing Torch#SS) Bobbing Torch#6 844
|
|
|
+1@cata,157,102,0 duplicate(Bobbing Torch#SS) Bobbing Torch#7 844
|
|
|
+1@cata,113,112,0 duplicate(Bobbing Torch#SS) Bobbing Torch#8 844
|
|
|
+1@cata,253,56,0 duplicate(Bobbing Torch#SS) Bobbing Torch#9 844
|
|
|
+1@cata,239,56,0 duplicate(Bobbing Torch#SS) Bobbing Torch#10 844
|
|
|
+1@cata,71,42,0 duplicate(Bobbing Torch#SS) Bobbing Torch#11 844
|
|
|
+1@cata,155,14,0 duplicate(Bobbing Torch#SS) Bobbing Torch#12 844
|
|
|
|
|
|
1@cata,1,1,0 script ins_baphomet_1f_timer -1,{
|
|
|
OnEnable:
|
|
@@ -1896,200 +1309,39 @@ OnTouch:
|
|
|
end;
|
|
|
}
|
|
|
|
|
|
-2@cata,79,81,0 script Magical Seal#0 844,{
|
|
|
- set .@seal_check,checkquest(3041,PLAYTIME);
|
|
|
- if (.@seal_check == -1) {
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#0", instance_id());
|
|
|
- areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 0 || .@seal_check == 1) {
|
|
|
- specialeffect2 EF_SILENCEATTACK;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,30000,0;
|
|
|
- mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 2) {
|
|
|
- erasequest 3041;
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#0", instance_id());
|
|
|
- areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- end;
|
|
|
-}
|
|
|
-
|
|
|
-2@cata,123,109,0 script Magical Seal#2 844,{
|
|
|
- set .@seal_check,checkquest(3041,PLAYTIME);
|
|
|
- if (.@seal_check == -1) {
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#2", instance_id());
|
|
|
- areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 0 || .@seal_check == 1) {
|
|
|
- specialeffect2 EF_SILENCEATTACK;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,30000,0;
|
|
|
- mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 2) {
|
|
|
- erasequest 3041;
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#2", instance_id());
|
|
|
- areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- end;
|
|
|
-}
|
|
|
-
|
|
|
-2@cata,123,22,0 script Magical Seal#4 844,{
|
|
|
- set .@seal_check,checkquest(3041,PLAYTIME);
|
|
|
- if (.@seal_check == -1) {
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#4", instance_id());
|
|
|
- areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 0 || .@seal_check == 1) {
|
|
|
- specialeffect2 EF_SILENCEATTACK;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,30000,0;
|
|
|
- mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 2) {
|
|
|
- erasequest 3041;
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#4", instance_id());
|
|
|
- areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- end;
|
|
|
-}
|
|
|
-
|
|
|
-2@cata,35,21,0 script Magical Seal#8 844,{
|
|
|
- set .@seal_check,checkquest(3041,PLAYTIME);
|
|
|
- if (.@seal_check == -1) {
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#8", instance_id());
|
|
|
- areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 0 || .@seal_check == 1) {
|
|
|
- specialeffect2 EF_SILENCEATTACK;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,30000,0;
|
|
|
- mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 2) {
|
|
|
- erasequest 3041;
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#8", instance_id());
|
|
|
- areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- end;
|
|
|
-}
|
|
|
-
|
|
|
-2@cata,35,109,0 script Magical Seal#10 844,{
|
|
|
+// Magical Seals
|
|
|
+//============================================================
|
|
|
+- script Magical Seal#SS -1,{
|
|
|
set .@seal_check,checkquest(3041,PLAYTIME);
|
|
|
- if (.@seal_check == -1) {
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#10", instance_id());
|
|
|
- areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- else if (.@seal_check == 0 || .@seal_check == 1) {
|
|
|
+ if (.@seal_check == 0 || .@seal_check == 1) {
|
|
|
specialeffect2 EF_SILENCEATTACK;
|
|
|
percentheal -50,0;
|
|
|
sc_start Eff_Stone,30000,0;
|
|
|
mes "Your SP has not recovered yet. You lost your SP on the altar, but it seems the power of the seal has returned.";
|
|
|
close;
|
|
|
}
|
|
|
- else if (.@seal_check == 2) {
|
|
|
- erasequest 3041;
|
|
|
- specialeffect EF_LEXDIVINA;
|
|
|
- disablenpc instance_npcname("Magical Seal#10", instance_id());
|
|
|
- areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0;
|
|
|
- percentheal -50,0;
|
|
|
- sc_start Eff_Stone,20000,0;
|
|
|
- setquest 3041;
|
|
|
- instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
- mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
- next;
|
|
|
- mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
- close;
|
|
|
- }
|
|
|
- end;
|
|
|
+ if (.@seal_check == 2) erasequest 3041;
|
|
|
+ specialeffect EF_LEXDIVINA;
|
|
|
+ disablenpc instance_npcname(strnpcinfo(0), instance_id());
|
|
|
+ if (strnpcinfo(2) == "0") areamobuseskill "2@cata",79,81,10,1929,686,1,0,0,26,0;
|
|
|
+ else if (strnpcinfo(2) == "2") areamobuseskill "2@cata",123,109,10,1929,686,1,0,0,26,0;
|
|
|
+ else if (strnpcinfo(2) == "4") areamobuseskill "2@cata",123,22,10,1929,686,1,0,0,26,0;
|
|
|
+ else if (strnpcinfo(2) == "8") areamobuseskill "2@cata",35,21,10,1929,686,1,0,0,26,0;
|
|
|
+ else if (strnpcinfo(2) == "10") areamobuseskill "2@cata",35,109,10,1929,686,1,0,0,26,0;
|
|
|
+ percentheal -50,0;
|
|
|
+ sc_start Eff_Stone,20000,0;
|
|
|
+ setquest 3041;
|
|
|
+ instance_announce 0, "The seal activated by putting magical power into the altar.",bc_map,"0x87ceeb";
|
|
|
+ mes "I can feel the power of the altar came back by adding magical power.";
|
|
|
+ next;
|
|
|
+ mes "But you can't use your magic for 3 minutes because you used your SP on the altar.";
|
|
|
+ close;
|
|
|
}
|
|
|
+2@cata,79,81,0 duplicate(Magical Seal#SS) Magical Seal#0 844
|
|
|
+2@cata,123,109,0 duplicate(Magical Seal#SS) Magical Seal#2 844
|
|
|
+2@cata,123,22,0 duplicate(Magical Seal#SS) Magical Seal#4 844
|
|
|
+2@cata,35,21,0 duplicate(Magical Seal#SS) Magical Seal#8 844
|
|
|
+2@cata,35,109,0 duplicate(Magical Seal#SS) Magical Seal#10 844
|
|
|
|
|
|
2@cata,79,65,0 script The Main Altar#ss 844,{
|
|
|
set .@party_id,getcharid(1);
|
|
@@ -2109,12 +1361,6 @@ OnTouch:
|
|
|
disablenpc instance_npcname("The Main Altar#ss", instance_id());
|
|
|
close;
|
|
|
}
|
|
|
- else if (('ins_baphomet == 5) && (getpartyleader(.@party_id,2) != getcharid(0))) {
|
|
|
- mes "An evil power, too terrible to describe, lies under the great altar radiating a violet color.";
|
|
|
- next;
|
|
|
- mes "Complicated Magical Rune letters blink rapidly, attempting to suppress the dreadful power within.";
|
|
|
- close;
|
|
|
- }
|
|
|
else {
|
|
|
mes "An evil power, too terrible to describe, lies under the great altar radiating a violet color.";
|
|
|
next;
|