|
@@ -9948,7 +9948,7 @@ REPLACE INTO `item_db_re` VALUES (24030,'Critital_Shadow_Armor','Critital Shadow
|
|
REPLACE INTO `item_db_re` VALUES (24031,'King_Bird_Shadow_Weapon','King Bird Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bLongAtkRate,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24031,'King_Bird_Shadow_Weapon','King Bird Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bLongAtkRate,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24032,'Critical_Hit_Shadow_Weapon','Critical Hit Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24032,'Critical_Hit_Shadow_Weapon','Critical Hit Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bBaseAtk,10; if(getrefine()>=7) { bonus bCritAtkRate,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24034,'Lucky_Shadow_Weapon','Lucky Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24034,'Lucky_Shadow_Weapon','Lucky Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bLuk,1; if(getrefine()>=7) { bonus bLuk,1; } if(getrefine()>=9) { bonus bLuk,1; }',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24033,'Healing_Shadow_Weapon','Healing Shadow Weapon',12,10,NULL,0,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'if (getrefine()>=7) bonus bHealPower2,5;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24033,'Healing_Shadow_Weapon','Healing Shadow Weapon',12,10,NULL,0,'0:10',NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'if (getrefine()>=7) bonus bHealPower2,5;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24035,'Power_Shadow_Earring','Power Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bStr,1; if(getrefine()>=7) { bonus bStr,1; } if(getrefine()>=9) { bonus bStr,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24036,'Ect_Shadow_Pendant','Ect Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bInt,1; if(getrefine()>=7) { bonus bInt,1; } if(getrefine()>=9) { bonus bInt,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24037,'Dexter_travelers_Shadow_Armor','Dexter travelers Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; if(getrefine()>=7) { bonus bDex,1; } if(getrefine()>=9) { bonus bDex,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24037,'Dexter_travelers_Shadow_Armor','Dexter travelers Shadow Armor',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,0,'bonus bDex,1; if(getrefine()>=7) { bonus bDex,1; } if(getrefine()>=9) { bonus bDex,1; }',NULL,NULL);
|
|
@@ -9961,10 +9961,10 @@ REPLACE INTO `item_db_re` VALUES (24043,'Dexter_Travelers_Shadow_Weapon','Dexter
|
|
REPLACE INTO `item_db_re` VALUES (24044,'Vital_Shadow_Shield','Vital Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bVit,1; bonus bDef,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24044,'Vital_Shadow_Shield','Vital Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus bVit,1; bonus bDef,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24045,'Athletic_Shadow_Shoes','Athletic Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bAgi,1; bonus bFlee,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24045,'Athletic_Shadow_Shoes','Athletic Shadow Shoes',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,0,'bonus bAgi,1; bonus bFlee,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24046,'Resist_Spell_Power_Shadow_Pendant','Resist Spell Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24046,'Resist_Spell_Power_Shadow_Pendant','Resist Spell Power Shadow Pendant',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,0,'bonus bMdef,(getrefine()>=7)?6:3;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24047,'Rapid_Shadow_Pendant','Rapid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24048,'Casters_Shadow_Pendant','Casters Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24049,'Hard_Shadow_Earring','Hard Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24050,'Wise_Shadow_Earring','Wise Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24047,'Rapid_Shadow_Pendant','Rapid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bAspdRate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24048,'Casters_Shadow_Pendant','Casters Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bVariableCastrate,1+((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24049,'Hard_Shadow_Earring','Hard Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxHP,100; bonus bMaxHPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24050,'Wise_Shadow_Earring','Wise Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50; bonus bMaxSPRate,((getrefine()>=9)?2:(getrefine()>=7)?1:0);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24051,'Athena_Shadow_Earring','Athena Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24051,'Athena_Shadow_Earring','Athena Shadow Earring',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,0,'bonus bDef,(getrefine()>=7)?20:10;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24052,'Cranial_Shadow_Shield','Cranial Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; if(getrefine()>=7) { bonus2 bSubRace,7,1; } if(getrefine()>=9) { bonus2 bSubRace,7,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24052,'Cranial_Shadow_Shield','Cranial Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,7,1; if(getrefine()>=7) { bonus2 bSubRace,7,1; } if(getrefine()>=9) { bonus2 bSubRace,7,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24053,'Safeguard_Shadow_Shield','Safeguard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; if(getrefine()>=7) { bonus2 bSubRace,10,1; } if(getrefine()>=9) { bonus2 bSubRace,10,1; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24053,'Safeguard_Shadow_Shield','Safeguard Shadow Shield',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,0,'bonus2 bSubRace,10,1; if(getrefine()>=7) { bonus2 bSubRace,10,1; } if(getrefine()>=9) { bonus2 bSubRace,10,1; }',NULL,NULL);
|
|
@@ -9993,83 +9993,83 @@ REPLACE INTO `item_db_re` VALUES (24075,'Large_Shadow_Weapon','Large Shadow Weap
|
|
REPLACE INTO `item_db_re` VALUES (24076,'Medium_Shadow_Weapon','Medium Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24076,'Medium_Shadow_Weapon','Medium Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,1,2; if(getrefine()>=7) { bonus2 bAddSize,1,1; } if(getrefine()>=9) { bonus2 bAddSize,1,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24077,'Small_Shadow_Weapon','Small Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24077,'Small_Shadow_Weapon','Small Shadow Weapon',12,10,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus2 bAddSize,0,2; if(getrefine()>=7) { bonus2 bAddSize,0,1; } if(getrefine()>=9) { bonus2 bAddSize,0,2; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24078,'Spiritual_Shadow_Weapon','Spiritual Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;}',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24078,'Spiritual_Shadow_Weapon','Spiritual Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,131072,NULL,'1',1,0,'bonus bUseSPrate,-5; if(getrefine()>=7){bonus bSPrecovRate,5;}',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24079,'Spiritual_Shadow_Earring','Spiritual Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,8,'bonus bMaxSP,50;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24080,'Spiritual_Shadow_Pendant','Spiritual Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,8,'bonus bMaxSPrate,(getrefine()>=7?2:1);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24079,'Spiritual_Shadow_Earring','Spiritual Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMaxSP,50;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24080,'Spiritual_Shadow_Pendant','Spiritual Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bMaxSPrate,(getrefine()>=7?2:1);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24081,'Mali_Shas_Shadow_Armor','Mali Shas Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPrate,1;}',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24081,'Mali_Shas_Shadow_Armor','Mali Shas Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMaxHP,100; if(getrefine()>=7){bonus bMaxHPrate,1;}',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24082,'Mali_Shas_Shadow_Shoes','Mali Shas Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxHPrate,(getrefine()>=7?2:1);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24082,'Mali_Shas_Shadow_Shoes','Mali Shas Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxHPrate,(getrefine()>=7?2:1);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24083,'Mali_Shas_Shadow_Shield','Mali Shas Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bHPrecovRate,(getrefine()>=7?10:5);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24083,'Mali_Shas_Shadow_Shield','Mali Shas Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bHPrecovRate,(getrefine()>=7?10:5);',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24084,'Gemstone_Shadow_Armor','Gemstone Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bCritical,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24085,'Gemstone_Shadow_Shoes','Gemstone Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24086,'Gemstone_Shadow_Shield','Gemstone Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24087,'Gemstone_Shadow_Weapon','Gemstone Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24088,'Gemstone_Shadow_Earring','Gemstone Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24089,'Gemstone_Shadow_Pendant','Gemstone Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24090,'Stability_Shadow_Shield','Stability Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bDef,3; bonus2 bResEff,Eff_Stun,getrefine()/2; bonus2 bResEff,Eff_Freeze,getrefine()/2; bonus2 bResEff,Eff_Curse,getrefine()/2; bonus2 bResEff,Eff_Bleeding,getrefine()/2; bonus2 bResEff,Eff_Stone,getrefine(); bonus2 bResEff,Eff_Sleep,getrefine(); bonus2 bResEff,Eff_Silence,getrefine(); bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24091,'Harrods_Plaster_Shadow_Armor','Harrods Plaster Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24092,'Harrods_Plaster_Shadow_Shoes','Harrods Plaster Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24093,'Insomnia_Shadow_Armor','Insomnia Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24094,'Insomnia_Shadow_Shoes','Insomnia Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24095,'Peerless_Shadow_Armor','Peerless Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24096,'Peerless_Shadow_Shoes','Peerless Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24097,'Andre_Shadow_Armor','Andre Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24098,'Andre_Shadow_Shoes','Andre Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24099,'Freezing_Frozen_Shadow_Weapon','Freezing Frozen Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24100,'Freezing_Frozen_Shadow_Earring','Freezing Frozen Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24101,'Freezing_Frozen_Shadow_Pendant','Freezing Frozen Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24102,'Vitality_Shadow_Earring','Vitality Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24103,'Vitality_Shadow_Pendant','Vitality Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24104,'Neutral_Shadow_Weapon','Neutral Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24105,'Neutral_Shadow_Earring','Neutral Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24106,'Neutral_Shadow_Pendant','Neutral Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24107,'Frozen_Curse_Shadow_Earring','Frozen Curse Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24108,'Frozen_Curse_Shadow_Pendant','Frozen Curse Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24109,'Caster_Shadow_Earrings','Caster Shadow Earrings',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24110,'Caster_Shadow_Weapon','Caster Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24111,'Spell_Flow_Shadow_Shoes','Spell Flow Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24112,'Spell_Flow_Shadow_Armor','Spell Flow Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24113,'Spell_Flow_Shadow_Shield','Spell Flow Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24114,'Grid_Shadow_Armor','Grid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24115,'Grid_Shadow_Shoes','Grid Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24116,'Grid_Shadow_Shield','Grid Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24117,'Grid_Shadow_Weapon','Grid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24118,'Grid_Shadow_Earring','Grid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24119,'Grid_Shadow_Pendant','Grid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24120,'Heal_Shadow_Armor','Heal Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24121,'Heal_Shadow_Shoes','Heal Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24122,'Heal_Shadow_Shield','Heal Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24123,'Heal_Shadow_Weapon','Heal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24124,'Heal_Shadow_Earring','Heal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24125,'Heal_Shadow_Pendant','Heal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24126,'Hiding_Shadow_Armor','Hiding Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24127,'Hiding_Shadow_Shoes','Hiding Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24128,'Hiding_Shadow_Shield','Hiding Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24129,'Hiding_Shadow_Weapon','Hiding Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24130,'Hiding_Shadow_Earring','Hiding Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24131,'Hiding_Shadow_Pendant','Hiding Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24132,'Cloaking_Shadow_Armor','Cloaking Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24133,'Cloaking_Shadow_Shoes','Cloaking Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24134,'Cloaking_Shadow_Shield','Cloaking Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24135,'Cloaking_Shadow_Weapon','Cloaking Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24136,'Cloaking_Shadow_Earring','Cloaking Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24137,'Cloaking_Shadow_Pendant','Cloaking Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24138,'Teleport_Shadow_Armor','Teleport Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24139,'Teleport_Shadow_Shoes','Teleport Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24140,'Teleport_Shadow_Shield','Teleport Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24141,'Teleport_Shadow_Weapon','Teleport Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24142,'Teleport_Shadow_Earring','Teleport Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24143,'Teleport_Shadow_Pendant','Teleport Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24144,'Steal_Shadow_Armor','Steal Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24145,'Steal_Shadow_Shoes','Steal Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24146,'Steal_Shadow_Shield','Steal Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24147,'Steal_Shadow_Weapon','Steal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24148,'Steal_Shadow_Earring','Steal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24149,'Steal_Shadow_Pendant','Steal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24150,'Infinity_Shadow_Earring','Infinity Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24151,'Infinity_Shadow_Pendant','Infinity Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24152,'Solid_Shadow_Weapon','Solid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',NULL,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24153,'Solid_Shadow_Earring','Solid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24154,'Solid_Shadow_Armor','Solid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24155,'Solid_Shadow_Pendant','Solid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bMdef,(getrefine()/2);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24084,'Gemstone_Shadow_Armor','Gemstone Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bCritical,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24085,'Gemstone_Shadow_Shoes','Gemstone Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24086,'Gemstone_Shadow_Shield','Gemstone Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24087,'Gemstone_Shadow_Weapon','Gemstone Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24088,'Gemstone_Shadow_Earring','Gemstone Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24089,'Gemstone_Shadow_Pendant','Gemstone Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24090,'Stability_Shadow_Shield','Stability Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,3; bonus2 bResEff,Eff_Stun,getrefine()/2; bonus2 bResEff,Eff_Freeze,getrefine()/2; bonus2 bResEff,Eff_Curse,getrefine()/2; bonus2 bResEff,Eff_Bleeding,getrefine()/2; bonus2 bResEff,Eff_Stone,getrefine(); bonus2 bResEff,Eff_Sleep,getrefine(); bonus2 bResEff,Eff_Silence,getrefine(); bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24091,'Harrods_Plaster_Shadow_Armor','Harrods Plaster Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24092,'Harrods_Plaster_Shadow_Shoes','Harrods Plaster Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stone,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24093,'Insomnia_Shadow_Armor','Insomnia Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24094,'Insomnia_Shadow_Shoes','Insomnia Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Sleep,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24095,'Peerless_Shadow_Armor','Peerless Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24096,'Peerless_Shadow_Shoes','Peerless Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Silence,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24097,'Andre_Shadow_Armor','Andre Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24098,'Andre_Shadow_Shoes','Andre Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Blind,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24099,'Freezing_Frozen_Shadow_Weapon','Freezing Frozen Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24100,'Freezing_Frozen_Shadow_Earring','Freezing Frozen Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24101,'Freezing_Frozen_Shadow_Pendant','Freezing Frozen Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Freeze,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24102,'Vitality_Shadow_Earring','Vitality Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24103,'Vitality_Shadow_Pendant','Vitality Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Bleeding,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24104,'Neutral_Shadow_Weapon','Neutral Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine()/2;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24105,'Neutral_Shadow_Earring','Neutral Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24106,'Neutral_Shadow_Pendant','Neutral Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Stun,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24107,'Frozen_Curse_Shadow_Earring','Frozen Curse Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24108,'Frozen_Curse_Shadow_Pendant','Frozen Curse Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bDef,1; bonus2 bResEff,Eff_Curse,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24109,'Caster_Shadow_Earrings','Caster Shadow Earrings',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24110,'Caster_Shadow_Weapon','Caster Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bFixedCastrate,-1-((getrefine()>=7)?1:0)-((getrefine()>=9)?2:0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24111,'Spell_Flow_Shadow_Shoes','Spell Flow Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bSPrecovRate,5;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24112,'Spell_Flow_Shadow_Armor','Spell Flow Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bUseSPrate,1+((getrefine()>=7)?1:0)+((getrefine()>=9)?1:0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24113,'Spell_Flow_Shadow_Shield','Spell Flow Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bUseSPrate,1; if(getrefine()>=7) bonus bMaxSPrate,1;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24114,'Grid_Shadow_Armor','Grid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24115,'Grid_Shadow_Shoes','Grid Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24116,'Grid_Shadow_Shield','Grid Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24117,'Grid_Shadow_Weapon','Grid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24118,'Grid_Shadow_Earring','Grid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24119,'Grid_Shadow_Pendant','Grid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "BS_GREED",1; bonus2 bSkillUseSP,"BS_GREED",100-(getrefine()*10);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24120,'Heal_Shadow_Armor','Heal Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24121,'Heal_Shadow_Shoes','Heal Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24122,'Heal_Shadow_Shield','Heal Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24123,'Heal_Shadow_Weapon','Heal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24124,'Heal_Shadow_Earring','Heal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24125,'Heal_Shadow_Pendant','Heal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "AL_HEAL",1; bonus2 bSkillUseSP,"AL_HEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24126,'Hiding_Shadow_Armor','Hiding Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24127,'Hiding_Shadow_Shoes','Hiding Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24128,'Hiding_Shadow_Shield','Hiding Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24129,'Hiding_Shadow_Weapon','Hiding Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24130,'Hiding_Shadow_Earring','Hiding Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24131,'Hiding_Shadow_Pendant','Hiding Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",50-(getrefine()*5);',NULL,'sc_end SC_HIDING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24132,'Cloaking_Shadow_Armor','Cloaking Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24133,'Cloaking_Shadow_Shoes','Cloaking Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24134,'Cloaking_Shadow_Shield','Cloaking Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24135,'Cloaking_Shadow_Weapon','Cloaking Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24136,'Cloaking_Shadow_Earring','Cloaking Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24137,'Cloaking_Shadow_Pendant','Cloaking Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "AS_CLOAKING",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,'sc_end SC_CLOAKING;');
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24138,'Teleport_Shadow_Armor','Teleport Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24139,'Teleport_Shadow_Shoes','Teleport Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24140,'Teleport_Shadow_Shield','Teleport Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24141,'Teleport_Shadow_Weapon','Teleport Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24142,'Teleport_Shadow_Earring','Teleport Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24143,'Teleport_Shadow_Pendant','Teleport Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "AL_TELEPORT",1; bonus2 bSkillUseSP,"AS_CLOAKING",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24144,'Steal_Shadow_Armor','Steal Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24145,'Steal_Shadow_Shoes','Steal Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24146,'Steal_Shadow_Shield','Steal Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24147,'Steal_Shadow_Weapon','Steal Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24148,'Steal_Shadow_Earring','Steal Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24149,'Steal_Shadow_Pendant','Steal Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'skill "TF_STEAL",1; bonus2 bSkillUseSP,"TF_STEAL",50-(getrefine()*5);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24150,'Infinity_Shadow_Earring','Infinity Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24151,'Infinity_Shadow_Pendant','Infinity Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus2 bSubSize,Size_All,1+((getrefine() >= 9) ? 2 : (getrefine() >= 7) ? 1 : 0);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24152,'Solid_Shadow_Weapon','Solid Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24153,'Solid_Shadow_Earring','Solid Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bHit,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24154,'Solid_Shadow_Armor','Solid Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24155,'Solid_Shadow_Pendant','Solid Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bMdef,(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24156,'Demi-Human_Shadow_Weapon','Demi-Human Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24156,'Demi-Human_Shadow_Weapon','Demi-Human Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24157,'Exorcist_Shadow_Weapon','Exorcist Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Demon,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24157,'Exorcist_Shadow_Weapon','Exorcist Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Demon,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24158,'Hunting_Shadow_Weapon','Hunting Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Brute,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24158,'Hunting_Shadow_Weapon','Hunting Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreDefRaceRate,RC_Brute,5+(getrefine()/2);',NULL,NULL);
|
|
@@ -10094,49 +10094,49 @@ REPLACE INTO `item_db_re` VALUES (24176,'Magic_Angelus_Shadow_Weapon','Magic Ang
|
|
REPLACE INTO `item_db_re` VALUES (24177,'Magic_Formless_Shadow_Weapon','Magic Formless Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Formless,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24177,'Magic_Formless_Shadow_Weapon','Magic Formless Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Formless,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24178,'Magic_Holy_Water_Shadow_Weapon','Magic Holy Water Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Undead,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24178,'Magic_Holy_Water_Shadow_Weapon','Magic Holy Water Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Undead,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24179,'Magic_Caesars_Shadow_Weapon','Magic Caesars Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Plant,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24179,'Magic_Caesars_Shadow_Weapon','Magic Caesars Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus2 bIgnoreMdefRaceRate,RC_Plant,5+(getrefine()/2);',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24180,'Bearer\'s_Shadow_Armor','Bearer\'s Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bMdef,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24181,'Bearer\'s_Shadow_Shoes','Bearer\'s Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bMaxSP,50+(5*(getrefine()/2));',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24182,'Bearer\'s_Shadow_Shield','Bearer\'s Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24180,'Bearer\'s_Shadow_Armor','Bearer\'s Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bMdef,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24181,'Bearer\'s_Shadow_Shoes','Bearer\'s Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bMaxSP,50+(5*(getrefine()/2));',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24182,'Bearer\'s_Shadow_Shield','Bearer\'s Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'bonus bDef,5+(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24183,'Bearer\'s_Shadow_Weapon','Bearer\'s Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxHP,100+(10*(getrefine()/2));',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24183,'Bearer\'s_Shadow_Weapon','Bearer\'s Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'1',1,NULL,'bonus bMaxHP,100+(10*(getrefine()/2));',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24184,'Bearer\'s_Shadow_Earring','Bearer\'s Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24185,'Bearer\'s_Shadow_Pendant','Bearer\'s Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24186,'Basis_Shadow_Armor','Basis Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Neutral,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Neutral,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24187,'Hallowed_Shadow_Armor','Hallowed Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Dark,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Dark,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24188,'Underneith_Shadow_Armor','Underneith Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Water,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Water,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24189,'Underneath_Shadow_Armor','Underneath Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Earth,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Earth,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24190,'Flame_Shadow_Armor','Flame Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Fire,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Fire,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24191,'Windy_Shadow_Armor','Windy Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Wind,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Wind,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24192,'Envenom_Shadow_Armor','Envenom Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Poison,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Poison,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24193,'Damned_Shadow_Armor','Damned Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Holy,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Holy,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24194,'Exorcism_Shadow_Armor','Exorcism Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Ghost,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Ghost,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24195,'Divine_Shadow_Armor','Divine Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus2 bAddEle,Ele_Undead,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Undead,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24196,'Hasty_Shadow_Shoes','Hasty Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',NULL,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24197,'Hasty_Shadow_Armor','Hasty Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24198,'Basis_Shadow_Shield','Basis Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Neutral,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Neutral,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Neutral,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24199,'Hallowed_Shadow_Shield','Hallowed Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Dark,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Dark,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Dark,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24200,'Saharic_Shadow_Shield','Saharic Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Water,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Water,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24201,'Underneath_Shadow_Shield','Underneath Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Earth,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Earth,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Earth,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24202,'Flammable_Shadow_Shield','Flammable Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Fire,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Fire,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Fire,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24203,'Windy_Shadow_Shield','Windy Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Wind,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Wind,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Wind,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24204,'Envenom_Shadow_Shield','Envenom Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Poison,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Poison,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Poison,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24205,'Damned_Shadow_Shield','Damned Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Holy,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Holy,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Holy,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24206,'Exorcism_Shadow_Shield','Exorcism Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Ghost,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Ghost,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24207,'Divine_Shadow_Shield','Divine Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Undead,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Undead,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24184,'Bearer\'s_Shadow_Earring','Bearer\'s Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bMatk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24185,'Bearer\'s_Shadow_Pendant','Bearer\'s Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bBaseAtk,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24186,'Basis_Shadow_Armor','Basis Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Neutral,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Neutral,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24187,'Hallowed_Shadow_Armor','Hallowed Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Dark,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Dark,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24188,'Underneith_Shadow_Armor','Underneith Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Water,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Water,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24189,'Underneath_Shadow_Armor','Underneath Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Earth,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Earth,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24190,'Flame_Shadow_Armor','Flame Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Fire,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Fire,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24191,'Windy_Shadow_Armor','Windy Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Wind,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Wind,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24192,'Envenom_Shadow_Armor','Envenom Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Poison,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Poison,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24193,'Damned_Shadow_Armor','Damned Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Holy,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Holy,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24194,'Exorcism_Shadow_Armor','Exorcism Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Ghost,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Ghost,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24195,'Divine_Shadow_Armor','Divine Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus2 bAddEle,Ele_Undead,1+(getrefine()/2); bonus2 bMagicAddEle,Ele_Undead,1+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24196,'Hasty_Shadow_Shoes','Hasty Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24197,'Hasty_Shadow_Armor','Hasty Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'bonus bFlee,5+(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24198,'Basis_Shadow_Shield','Basis Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Neutral,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Neutral,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Neutral,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24199,'Hallowed_Shadow_Shield','Hallowed Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Dark,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Dark,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Dark,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24200,'Saharic_Shadow_Shield','Saharic Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Water,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Water,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24201,'Underneath_Shadow_Shield','Underneath Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Earth,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Earth,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Earth,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24202,'Flammable_Shadow_Shield','Flammable Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Fire,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Fire,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Fire,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24203,'Windy_Shadow_Shield','Windy Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Wind,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Wind,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Wind,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24204,'Envenom_Shadow_Shield','Envenom Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Poison,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Poison,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Poison,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24205,'Damned_Shadow_Shield','Damned Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Holy,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Holy,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Holy,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24206,'Exorcism_Shadow_Shield','Exorcism Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Ghost,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Ghost,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24207,'Divine_Shadow_Shield','Divine Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',1,NULL,'if(getrefine()<7) bonus2 bSubEle,Ele_Undead,1; else if(getrefine()==7 || getrefine()==8) bonus2 bSubEle,Ele_Undead,2; else if(getrefine()>=9) bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24208,'Expert_Shadow_Shoes','Expert Shadow Shoes',12,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24208,'Expert_Shadow_Shoes','Expert Shadow Shoes',12,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,1;',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24209,'Expert_Shield_Shadow','Expert Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'150:175',NULL,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/4);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24209,'Expert_Shield_Shadow','Expert Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'150:175',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/4);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24210,'Beginner_Shadow_Shoes','Beginner Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24210,'Beginner_Shadow_Shoes','Beginner Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24211,'Beginner_Shadow_Shield','Beginner Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1:49',NULL,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24212,'Rookie_Shadow_Shoes','Rookie Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'50:99',NULL,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24213,'Rookie_Shadow_Shield','Rookie Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'50:99',NULL,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24211,'Beginner_Shadow_Shield','Beginner Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1:49',1,NULL,'bonus2 bExpAddRace,RC_All,getrefine();',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24212,'Rookie_Shadow_Shoes','Rookie Shadow Shoes',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'50:99',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24213,'Rookie_Shadow_Shield','Rookie Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'50:99',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24214,'Advanced_Shadow_Shoes','Advanced Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24214,'Advanced_Shadow_Shoes','Advanced Shadow Shoes',12,20,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,524288,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL);
|
|
-REPLACE INTO `item_db_re` VALUES (24215,'Advanced_Shadow_Shield','Advanced Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'1',NULL,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24216,'Attack_Shadow_Armor','Attack Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'autobonus "{ bonus bAtk2,(getrefine()*5); }",(getrefine()*20)+100,3000,BF_NORMAL;',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24217,'Blitz_Shadow_Earring','Blitz Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',NULL,NULL,'bonus bHit,(getrefine()/2)+5; if(getrefine()>=7){ bonus bAspd,1; }',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24218,'Blitz_Shadow_Pendant','Blitz Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',NULL,NULL,'bonus bAtk2,(getrefine()/2)+5; if(getrefine()>=7){ bonus bAspd,1; }',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24219,'Cold_Bolt_Shadow_Armor','Cold Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,14,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24220,'Fire_Bolt_Shadow_Armor','Fire Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,19,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24221,'Lightning_Bolt_Shadow_Armor','Lightning Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,20,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
-REPLACE INTO `item_db_re` VALUES (24222,'Earth_Spike_Shadow_Armor','Earth Spike Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',NULL,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,90,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24215,'Advanced_Shadow_Shield','Advanced Shadow Shield',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,262144,NULL,'100:149',1,NULL,'bonus2 bExpAddRace,RC_All,(getrefine()/3);',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24216,'Attack_Shadow_Armor','Attack Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'autobonus "{ bonus bAtk2,(getrefine()*5); }",(getrefine()*20)+100,3000,BF_NORMAL;',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24217,'Blitz_Shadow_Earring','Blitz Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'1',1,NULL,'bonus bHit,(getrefine()/2)+5; if(getrefine()>=7){ bonus bAspd,1; }',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24218,'Blitz_Shadow_Pendant','Blitz Shadow Pendant',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,2097152,NULL,'1',1,NULL,'bonus bAtk2,(getrefine()/2)+5; if(getrefine()>=7){ bonus bAspd,1; }',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24219,'Cold_Bolt_Shadow_Armor','Cold Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,14,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24220,'Fire_Bolt_Shadow_Armor','Fire Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,19,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24221,'Lightning_Bolt_Shadow_Armor','Lightning Bolt Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,20,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
|
|
+REPLACE INTO `item_db_re` VALUES (24222,'Earth_Spike_Shadow_Armor','Earth Spike Shadow Armor',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,65536,NULL,'1',1,NULL,'set .@ref,getrefine(); if(.@ref>=2){ autobonus "{ bonus3 bAutoSpell,90,(.@ref/2),1000; }",(.@ref*2)+100,100,BF_SHORT; }',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24223,'Enhanced_Force_Shadow_Weapon','Enhanced Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bAtk2,10; bonus bAtkRate,(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24223,'Enhanced_Force_Shadow_Weapon','Enhanced Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,56,2,131072,NULL,'100',1,NULL,'bonus bAtk2,10; bonus bAtkRate,(getrefine()/2);',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24224,'Force_Shadow_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'if(getrefine()<7) bonus bAtkRate,1; else if(getrefine()==7 || getrefine()==8) bonus bAtkRate,2; else if(getrefine()>=9) bonus bAtkRate,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24224,'Force_Shadow_Weapon','Force Shadow Weapon',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,131072,NULL,'70',1,NULL,'if(getrefine()<7) bonus bAtkRate,1; else if(getrefine()==7 || getrefine()==8) bonus bAtkRate,2; else if(getrefine()>=9) bonus bAtkRate,3;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24225,'Force_Shadow_Earring','Force Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'bonus bAtk2,(5+getrefine()); if(getrefine()>=7) bonus bMaxHPrate,1; if(getrefine()>=9) bonus bMaxSPrate,1;',NULL,NULL);
|
|
REPLACE INTO `item_db_re` VALUES (24225,'Force_Shadow_Earring','Force Shadow Earring',12,10,NULL,0,NULL,NULL,NULL,0,0xFFFFFFFF,63,2,1048576,NULL,'70',1,NULL,'bonus bAtk2,(5+getrefine()); if(getrefine()>=7) bonus bMaxHPrate,1; if(getrefine()>=9) bonus bMaxSPrate,1;',NULL,NULL);
|