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- Removed the include of features.h from the console.c plugin. It is apparently not needed (and it was preventing compilation on FreeBSD)
- Fixed bug which totally broke item group bonuses.
- Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map)
- Optimized the unequip loop when changing sex.
- Removed the check that prevented you from casting soul-collect when you already have 5 spirits.
- Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers.
- Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
- Corrected Steel Body's icon (it actually belongs to AutoBerserk)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec

skotlex 18 năm trước cách đây
mục cha
commit
f4dfd0d8ee

+ 11 - 0
Changelog-Trunk.txt

@@ -4,6 +4,17 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK.  ALL UNTESTED BUGFIXES/FEATURES GO
 IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
 
 2007/04/23
+	* Fixed bug which totally broke item group bonuses.
+	* Added warnings when setting a pvp/gvg flag removes the other flags on the
+	  same map (gvg and pvp can't coexist on the same map)
+	* Removed the check that prevented you from casting soul-collect when you
+	  already have 5 spirits.
+	* Corrected Magic Rod so it doesn't displays any skill-use animation until
+	  it triggers.
+	* Corrected Steel Body's icon (it actually belongs to AutoBerserk)
+	* Debuff on logout&2 is again set to default, instead of removing food
+	  bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
+	  [Skotlex]
 	* Extended the functionality of StringBuf - length and appending a string.
 	* menu/select/prompt script functions support grouped and empty options.
 	  The selected option number is consistent with them.

+ 3 - 0
conf-tmpl/Changelog.txt

@@ -1,5 +1,8 @@
 Date	Added
 
+2007/04/23
+	* Debuff on logout&2 is again set to default, instead of removing food
+	  bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
 2007/04/16
 	* Changed the default setting for emergency_call to 11 (usable all the
 	  time, but only in Gvg Maps) as described by Tharis (skill.conf). [Skotlex]

+ 3 - 3
conf-tmpl/battle/status.conf

@@ -34,12 +34,12 @@ status_cast_cancel: 0
 
 // Will certain skill status-changes be removed on logout?
 // This mimics official servers, where Extremity Fist's no SP regen,
-// Strip Equipment, cooking effects are removed when you logout. Setting is:
+// Strip Equipment, and some other buffs are removed when you logout. Setting is:
 // 0 - remove nothing.
 // 1 - remove negative buffs (stripping, EF)
-// 2 - remove positive buffs (cooking)
+// 2 - remove positive buffs (maximize power, steel body...)
 // 3 - remove both negative and positive buffs.
-debuff_on_logout: 1
+debuff_on_logout: 3
 
 // Adjustment for the natural rate of resistance from status changes.
 // If 50, status defense is halved, and you need twice as much stats to block

+ 3 - 3
src/map/chrif.c

@@ -821,9 +821,9 @@ int chrif_changedsex(int fd)
 			sd->status.sex = !sd->status.sex;
 
 			// to avoid any problem with equipment and invalid sex, equipment is unequiped.
-			for (i = 0; i < MAX_INVENTORY; i++) {
-				if (sd->status.inventory[i].nameid && sd->status.inventory[i].equip)
-					pc_unequipitem((struct map_session_data*)sd, i, 2);
+			for (i = 0; i < EQI_MAX; i++) {
+				if (sd->equip_index[i] >= 0)
+					pc_unequipitem((struct map_session_data*)sd, sd->equip_index[i], 2);
 			}
 			// reset skill of some job
 			if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {

+ 1 - 1
src/map/itemdb.c

@@ -109,7 +109,7 @@ int itemdb_group_bonus(const int itemgrouphealrate[MAX_ITEMGROUP], int itemid)
 {
 	int bonus = 0, i, j;
 	for (i=0; i < MAX_ITEMGROUP; i++) {
-		if (itemgrouphealrate[i])
+		if (!itemgrouphealrate[i])
 			continue;
 		for (j=0; j < itemgroup_db[i].qty; j++) {
 			if (itemgroup_db[i].nameid[j] == itemid)

+ 7 - 2
src/map/npc.c

@@ -2579,7 +2579,8 @@ static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4)
 	else if (strcmpi(w3,"pvp")==0) {
 		map[m].flag.pvp=state;
 		if (state) {
-			map[m].flag.gvg=0;
+			if (map[m].flag.gvg || map[m].flag.gvg_dungeon || map[m].flag.gvg_castle)
+				ShowWarning("You can't set PvP and GvG flags for the same map! Removing GvG flags from %s\n", map[m].name);
 			map[m].flag.gvg=0;
 			map[m].flag.gvg_dungeon=0;
 			map[m].flag.gvg_castle=0;
@@ -2626,7 +2627,11 @@ static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4)
 	}
 	else if (strcmpi(w3,"gvg")==0) {
 		map[m].flag.gvg=state;
-		if (state) map[m].flag.pvp=0;
+		if (state && map[m].flag.pvp) 
+		{
+			map[m].flag.pvp=0;
+			ShowWarning("You can't set PvP and GvG flags for the same map! Removing PvP flag from %s\n", map[m].name);
+		}
 	}
 	else if (strcmpi(w3,"gvg_noparty")==0) {
 		map[m].flag.gvg_noparty=state;

+ 1 - 7
src/map/skill.c

@@ -4805,7 +4805,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
 		}
 		break;
 	case SA_MAGICROD:
-		clif_skill_nodamage(src,bl,skillid,-1,0); //Skill animation with no yell.
+		//It activates silently, no use animation.
 		sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv));
 		break;
 	case SA_AUTOSPELL:
@@ -8164,12 +8164,6 @@ int skill_check_condition (struct map_session_data *sd, int skill, int lv, int t
 			return 0;
 		}
 		break;
-	case CH_SOULCOLLECT:
-		if(sd->spiritball >= 5) {
-			clif_skill_fail(sd,skill,0,0);
-			return 0;
-		}
-		break;
 	case MO_FINGEROFFENSIVE:				//指弾
 	case GS_FLING:
 		if (sd->spiritball > 0 && sd->spiritball < spiritball) {

+ 2 - 2
src/map/status.c

@@ -189,7 +189,7 @@ void initChangeTables(void) {
 	add_sc(AS_VENOMDUST, SC_POISON);
 	add_sc(AS_SPLASHER, SC_SPLASHER);
 	set_sc(NV_TRICKDEAD, SC_TRICKDEAD, SI_TRICKDEAD, SCB_REGEN);
-	set_sc(SM_AUTOBERSERK, SC_AUTOBERSERK, SI_STEELBODY, SCB_NONE);
+	set_sc(SM_AUTOBERSERK, SC_AUTOBERSERK, SI_AUTOBERSERK, SCB_NONE);
 	add_sc(TF_SPRINKLESAND, SC_BLIND);
 	add_sc(TF_THROWSTONE, SC_STUN);
 	set_sc(MC_LOUD, SC_LOUD, SI_LOUD, SCB_STR);
@@ -238,7 +238,7 @@ void initChangeTables(void) {
 	set_sc(CR_PROVIDENCE, SC_PROVIDENCE, SI_PROVIDENCE, SCB_PC);
 	set_sc(CR_DEFENDER, SC_DEFENDER, SI_DEFENDER, SCB_SPEED|SCB_ASPD);
 	set_sc(CR_SPEARQUICKEN, SC_SPEARQUICKEN, SI_SPEARQUICKEN, SCB_ASPD);
-	set_sc(MO_STEELBODY, SC_STEELBODY, SI_STEELBODY, SCB_DEF|SCB_MDEF|SCB_ASPD|SCB_SPEED);
+	set_sc(MO_STEELBODY, SC_STEELBODY, SI_BLANK, SCB_DEF|SCB_MDEF|SCB_ASPD|SCB_SPEED);
 	add_sc(MO_BLADESTOP, SC_BLADESTOP_WAIT);
 	add_sc(MO_BLADESTOP, SC_BLADESTOP);
 	set_sc(MO_EXPLOSIONSPIRITS, SC_EXPLOSIONSPIRITS, SI_EXPLOSIONSPIRITS, SCB_CRI|SCB_REGEN);

+ 1 - 1
src/map/status.h

@@ -353,7 +353,7 @@ enum {
 	SI_BLEEDING		= 124,
 	SI_JOINTBEAT		= 125,
 	SI_BABY			= 130,
-	SI_STEELBODY		= 132,
+	SI_AUTOBERSERK	= 132,
 	SI_RUN			= 133,
 	SI_BUMP			= 134,
 	SI_READYSTORM		= 135,

+ 6 - 22
src/map/unit.c

@@ -1787,28 +1787,12 @@ int unit_free(struct block_list *bl, int clrtype) {
 			}
 			if (battle_config.debuff_on_logout&2)
 			{	//Food items are removed on logout.
-				if(sd->sc.data[SC_STRFOOD].timer!=-1)
-					status_change_end(bl,SC_STRFOOD,-1);
-				if(sd->sc.data[SC_AGIFOOD].timer!=-1)
-					status_change_end(bl,SC_AGIFOOD,-1);
-				if(sd->sc.data[SC_VITFOOD].timer!=-1)
-					status_change_end(bl,SC_VITFOOD,-1);
-				if(sd->sc.data[SC_INTFOOD].timer!=-1)
-					status_change_end(bl,SC_INTFOOD,-1);
-				if(sd->sc.data[SC_DEXFOOD].timer!=-1)
-					status_change_end(bl,SC_DEXFOOD,-1);
-				if(sd->sc.data[SC_LUKFOOD].timer!=-1)
-					status_change_end(bl,SC_LUKFOOD,-1);
-				if(sd->sc.data[SC_HITFOOD].timer!=-1)
-					status_change_end(bl,SC_HITFOOD,-1);
-				if(sd->sc.data[SC_FLEEFOOD].timer!=-1)
-					status_change_end(bl,SC_FLEEFOOD,-1);
-				if(sd->sc.data[SC_BATKFOOD].timer!=-1)
-					status_change_end(bl,SC_BATKFOOD,-1);
-				if(sd->sc.data[SC_WATKFOOD].timer!=-1)
-					status_change_end(bl,SC_WATKFOOD,-1);
-				if(sd->sc.data[SC_MATKFOOD].timer!=-1)
-					status_change_end(bl,SC_MATKFOOD,-1);
+				if(sd->sc.data[SC_MAXIMIZEPOWER].timer!=-1)
+					status_change_end(bl,SC_MAXIMIZEPOWER,-1);
+				if(sd->sc.data[SC_MAXOVERTHRUST].timer!=-1)
+					status_change_end(bl,SC_MAXOVERTHRUST,-1);
+				if(sd->sc.data[SC_STEELBODY].timer!=-1)
+					status_change_end(bl,SC_STEELBODY,-1);
 			}
 		}
 		if (sd->followtimer != -1)

+ 0 - 1
src/plugins/console.c

@@ -8,7 +8,6 @@
 	#include <windows.h>
 #else
 	#define __USE_XOPEN
-	#include <features.h>
 	#include <sys/types.h>
 	#include <unistd.h>
 	#include <poll.h>