|
@@ -1,7 +1,7 @@
|
|
|
//===== eAthena Script =======================================
|
|
|
//= Einbech Town
|
|
|
//===== By: ==================================================
|
|
|
-//= Muad_dib
|
|
|
+//= Muad_Dib
|
|
|
//===== Current Version: =====================================
|
|
|
//= 1.4
|
|
|
//===== Compatible With: =====================================
|
|
@@ -22,6 +22,7 @@
|
|
|
//= 1.2 Removed Duplicates [Silent]
|
|
|
//= 1.3 Implemented the Lover's quest. [MasterOfMuppets]
|
|
|
//= 1.4 Moved quests to quests/quests_ein.txt [Evera]
|
|
|
+//= 1.5 Optimized some of the NPCs and fixed some typos [DZeroX]
|
|
|
//============================================================
|
|
|
|
|
|
|
|
@@ -82,7 +83,7 @@ L_WHAT:
|
|
|
mes "business, you should";
|
|
|
mes "know what you're up against.";
|
|
|
mes "Did you have any questions";
|
|
|
- mes "about the monsters arround";
|
|
|
+ mes "about the monsters around";
|
|
|
mes "here, young lady?";
|
|
|
next;
|
|
|
menu "I told you, I'm a dude...!",-;
|
|
@@ -96,13 +97,12 @@ L_WHAT:
|
|
|
next;
|
|
|
mes "[Shena]";
|
|
|
mes "So dearie,";
|
|
|
- mes "wich monster";
|
|
|
+ mes "which monster";
|
|
|
mes "would you like";
|
|
|
mes "to hear about?";
|
|
|
L_MENU:
|
|
|
next;
|
|
|
menu "Metaling",L_METALING,"Mineral",L_MINERAL,"Pitman",L_PITMAN,"Waste Stove",L_WASTE,"Quit",-;
|
|
|
-
|
|
|
mes "[Shena]";
|
|
|
mes "Alright then.";
|
|
|
mes "Have a good";
|
|
@@ -175,7 +175,7 @@ L_MINERAL:
|
|
|
mes "[Shena]";
|
|
|
mes "It's rumored that they";
|
|
|
mes "are grown in a dark cave";
|
|
|
- mes "in wich something inside";
|
|
|
+ mes "in which something inside";
|
|
|
mes "has some sort of malicious";
|
|
|
mes "influence over them.";
|
|
|
next;
|
|
@@ -190,7 +190,7 @@ L_MINERAL:
|
|
|
mes "[Shena]";
|
|
|
mes "Are there any";
|
|
|
mes "other mosnters";
|
|
|
- mes "arround here that";
|
|
|
+ mes "around here that";
|
|
|
mes "you'd want to learn";
|
|
|
mes "more about?";
|
|
|
goto L_MENU;
|
|
@@ -201,7 +201,7 @@ L_PITMAN:
|
|
|
mes "old and rusted mine cars.";
|
|
|
mes "For some reason, they can't";
|
|
|
mes "leave this world so they just";
|
|
|
- mes "wander arround the mines.";
|
|
|
+ mes "wander around the mines.";
|
|
|
next;
|
|
|
mes "[Shena]";
|
|
|
mes "If you can defeat";
|
|
@@ -212,7 +212,7 @@ L_PITMAN:
|
|
|
next;
|
|
|
mes "[Shena]";
|
|
|
mes "Did you want";
|
|
|
- mes "to asl me about";
|
|
|
+ mes "to ask me about";
|
|
|
mes "any other of the";
|
|
|
mes "local monsters?";
|
|
|
goto L_MENU;
|
|
@@ -244,7 +244,7 @@ L_WASTE:
|
|
|
mes "as technology advanced and";
|
|
|
mes "they became obsolete, they were";
|
|
|
mes "discarded like pieces of trash.";
|
|
|
- mes "This twisted their harts to ^FF0000evil^000000.";
|
|
|
+ mes "This twisted their hearts to ^FF0000evil^000000.";
|
|
|
next;
|
|
|
mes "[Shena]";
|
|
|
mes "Waste Stoves will usually";
|
|
@@ -395,30 +395,31 @@ einbech,39,215,6 script Train Station Staff 852,{
|
|
|
mes "200 zeny. Would";
|
|
|
mes "you like to ride?";
|
|
|
next;
|
|
|
- menu "Yes.",L_YES,"No.",-;
|
|
|
-
|
|
|
- mes "[Staff]";
|
|
|
- mes "Please enjoy";
|
|
|
- mes "your stay here";
|
|
|
- mes "in Einbech.";
|
|
|
- close;
|
|
|
-L_YES:
|
|
|
- if(Zeny < 200)goto L_ZENY;
|
|
|
- mes "[Staff]";
|
|
|
- mes "Thank you and";
|
|
|
- mes "we hope you enjoy";
|
|
|
- mes "the ride. All aboard!";
|
|
|
- next;
|
|
|
- set Zeny,Zeny - 200;
|
|
|
- warp "einbroch",226,276;
|
|
|
- end;
|
|
|
-L_ZENY:
|
|
|
- mes "[Staff]";
|
|
|
- mes "I'm sorry,";
|
|
|
- mes "but you don't";
|
|
|
- mes "have enough zeny";
|
|
|
- mes "to pay the train fare.";
|
|
|
- close;
|
|
|
+ switch (select("Yes:No")) {
|
|
|
+ case 1:
|
|
|
+ if(Zeny < 200) {
|
|
|
+ mes "[Staff]";
|
|
|
+ mes "I'm sorry,";
|
|
|
+ mes "but you don't";
|
|
|
+ mes "have enough zeny";
|
|
|
+ mes "to pay the train fare.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ mes "[Staff]";
|
|
|
+ mes "Thank you and";
|
|
|
+ mes "we hope you enjoy";
|
|
|
+ mes "the ride. All aboard!";
|
|
|
+ close2;
|
|
|
+ set Zeny,Zeny - 200;
|
|
|
+ warp "einbroch",226,276;
|
|
|
+ end;
|
|
|
+ case 2:
|
|
|
+ mes "[Staff]";
|
|
|
+ mes "Please enjoy";
|
|
|
+ mes "your stay here";
|
|
|
+ mes "in Einbech.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
einbech,157,215,4 script Train Station Manager 852,{
|
|
@@ -526,128 +527,132 @@ einbech,148,242,5 script Jung 855,{
|
|
|
mes "the monsters in that place so";
|
|
|
mes "that you'll be better prepared.";
|
|
|
next;
|
|
|
- menu "Sure, why not?",L_TELL,"No, thanks.",-;
|
|
|
- mes "[Jung]";
|
|
|
- mes "I understand if you're";
|
|
|
- mes "kind of in a hurry. Still,";
|
|
|
- mes "if you're pretty new around";
|
|
|
- mes "here, you should learn as";
|
|
|
- mes "much as you can before";
|
|
|
- mes "entering any dungeons.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Alright then,";
|
|
|
- mes "be safe on your";
|
|
|
- mes "adventures, alright?";
|
|
|
- close;
|
|
|
-L_TELL:
|
|
|
- mes "[Jung]";
|
|
|
- mes "Let's see. Ah, the monsters that";
|
|
|
- mes "are unique to the Mine Dungeon";
|
|
|
- mes "are Noxious, Venomous, Porcellio";
|
|
|
- mes "and Obsidian. Wich one do you";
|
|
|
- mes "want to know more about?";
|
|
|
- next;
|
|
|
- menu "Noxious and Venomous",-,"Porcellio",L_PORCELLIO,"Obsidian",L_OBSIDIAN;
|
|
|
- mes "[Jung]";
|
|
|
- mes "You know, no one seems";
|
|
|
- mes "to know where Noxious and";
|
|
|
- mes "Venomous have come form.";
|
|
|
- mes "It's like they appeared out of";
|
|
|
- mes "nowhere when Einbroch";
|
|
|
- mes "started to industrialise.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Now that I think about it,";
|
|
|
- mes "I don't think they're naturally";
|
|
|
- mes "created monsters. They have";
|
|
|
- mes "this fixed look of despair and";
|
|
|
- mes "suffering and tend to act like they";
|
|
|
- mes "want their enemies to kill them.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Still, you'd better be careful!";
|
|
|
- mes "Careful! Nocious and Venomous";
|
|
|
- mes "are stealthy monsters that can";
|
|
|
- mes "glide quietly through the air";
|
|
|
- mes "and attack you before";
|
|
|
- mes "you even notice...";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "You should know that";
|
|
|
- mes "Noxious is Ghost property";
|
|
|
- mes "and Venomous is Poison.";
|
|
|
- mes "Both are medium sized,";
|
|
|
- mes "formless monsters.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Both of them drop Apple,";
|
|
|
- mes "Dust Pollutant, Toxic Gas,";
|
|
|
- mes "Poisonous Powder, Bacillus,";
|
|
|
- mes "Mold Powder and Anodyne.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "That's all for now.";
|
|
|
- mes "Feel free to ask me";
|
|
|
- mes "if you have any questions";
|
|
|
- mes "about monsters in the Mine";
|
|
|
- mes "Dungeon. Be safe, adventurer.";
|
|
|
- close;
|
|
|
-L_PORCELLIO:
|
|
|
- mes "[Jung]";
|
|
|
- mes "Porcellio is an insect that";
|
|
|
- mes "lives in caves and drinks water";
|
|
|
- mes "dripped from stalactites. It's";
|
|
|
- mes "different from Ungoliant since";
|
|
|
- mes "it likes to be near different";
|
|
|
- mes "kinds of minerals and ores.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Porcellio drops Jubilee,";
|
|
|
- mes "Insect Leg, Single Cell,";
|
|
|
- mes "Moss of Morning Dew, Neon";
|
|
|
- mes "Liquid and a few other things";
|
|
|
- mes "I can't quite remember.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Lastly, Porcellio is an";
|
|
|
- mes "Earth property monster.";
|
|
|
- mes "That's all I know about it.";
|
|
|
- mes "But if you want to know more";
|
|
|
- mes "about some monster in the";
|
|
|
- mes "Mine Dungeon, feel free to ask.";
|
|
|
- close;
|
|
|
-L_OBSIDIAN:
|
|
|
- mes "[Jung]";
|
|
|
- mes "Do you know about the";
|
|
|
- mes "belief that underground";
|
|
|
- mes "minerlas that contain huge";
|
|
|
- mes "amounts of energy actually";
|
|
|
- mes "have souls? Obsidian is";
|
|
|
- mes "one of these living rocks.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Supposedly, just a piece of an";
|
|
|
- mes "Obsidian in a Jung Processor has";
|
|
|
- mes "enough energy to light up the night";
|
|
|
- mes "sky. Unfortunately, it's impossible";
|
|
|
- mes "to capture one alive and hunting";
|
|
|
- mes "them isn't so easy.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "Obsidian is a small,";
|
|
|
- mes "shapeless monster that";
|
|
|
- mes "drops Clear Jewel, Piece of";
|
|
|
- mes "Black Crystal, Coal, Elunium,";
|
|
|
- mes "Iron and Steel.";
|
|
|
- next;
|
|
|
- mes "[Jung]";
|
|
|
- mes "That's all for Obsidian.";
|
|
|
- mes "If you have any questions";
|
|
|
- mes "about other monsters living";
|
|
|
- mes "in the Mine Dungeon, feel";
|
|
|
- mes "free to ask me.";
|
|
|
- close;
|
|
|
+ switch (select("Sure, why not?:No, thanks")) {
|
|
|
+ case 1:
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Let's see. Ah, the monsters that";
|
|
|
+ mes "are unique to the Mine Dungeon";
|
|
|
+ mes "are Noxious, Venomous, Porcellio";
|
|
|
+ mes "and Obsidian. Which one do you";
|
|
|
+ mes "want to know more about?";
|
|
|
+ next;
|
|
|
+ switch (select("Noxious and Venomous:Porcellio:Obsidian")) {
|
|
|
+ case 1:
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "You know, no one seems";
|
|
|
+ mes "to know where Noxious and";
|
|
|
+ mes "Venomous have come form.";
|
|
|
+ mes "It's like they appeared out of";
|
|
|
+ mes "nowhere when Einbroch";
|
|
|
+ mes "started to industrialise.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Now that I think about it,";
|
|
|
+ mes "I don't think they're naturally";
|
|
|
+ mes "created monsters. They have";
|
|
|
+ mes "this fixed look of despair and";
|
|
|
+ mes "suffering and tend to act like they";
|
|
|
+ mes "want their enemies to kill them.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Still, you'd better be careful!";
|
|
|
+ mes "Careful! Nocious and Venomous";
|
|
|
+ mes "are stealthy monsters that can";
|
|
|
+ mes "glide quietly through the air";
|
|
|
+ mes "and attack you before";
|
|
|
+ mes "you even notice...";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "You should know that";
|
|
|
+ mes "Noxious is Ghost property";
|
|
|
+ mes "and Venomous is Poison.";
|
|
|
+ mes "Both are medium sized,";
|
|
|
+ mes "formless monsters.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Both of them drop Apple,";
|
|
|
+ mes "Dust Pollutant, Toxic Gas,";
|
|
|
+ mes "Poisonous Powder, Bacillus,";
|
|
|
+ mes "Mold Powder and Anodyne.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "That's all for now.";
|
|
|
+ mes "Feel free to ask me";
|
|
|
+ mes "if you have any questions";
|
|
|
+ mes "about monsters in the Mine";
|
|
|
+ mes "Dungeon. Be safe, adventurer.";
|
|
|
+ close;
|
|
|
+ case 2:
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Porcellio is an insect that";
|
|
|
+ mes "lives in caves and drinks water";
|
|
|
+ mes "dripped from stalactites. It's";
|
|
|
+ mes "different from Ungoliant since";
|
|
|
+ mes "it likes to be near different";
|
|
|
+ mes "kinds of minerals and ores.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Porcellio drops Jubilee,";
|
|
|
+ mes "Insect Leg, Single Cell,";
|
|
|
+ mes "Moss of Morning Dew, Neon";
|
|
|
+ mes "Liquid and a few other things";
|
|
|
+ mes "I can't quite remember.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Lastly, Porcellio is an";
|
|
|
+ mes "Earth property monster.";
|
|
|
+ mes "That's all I know about it.";
|
|
|
+ mes "But if you want to know more";
|
|
|
+ mes "about some monster in the";
|
|
|
+ mes "Mine Dungeon, feel free to ask.";
|
|
|
+ close;
|
|
|
+ case 3:
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Do you know about the";
|
|
|
+ mes "belief that underground";
|
|
|
+ mes "minerlas that contain huge";
|
|
|
+ mes "amounts of energy actually";
|
|
|
+ mes "have souls? Obsidian is";
|
|
|
+ mes "one of these living rocks.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Supposedly, just a piece of an";
|
|
|
+ mes "Obsidian in a Jung Processor has";
|
|
|
+ mes "enough energy to light up the night";
|
|
|
+ mes "sky. Unfortunately, it's impossible";
|
|
|
+ mes "to capture one alive and hunting";
|
|
|
+ mes "them isn't so easy.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Obsidian is a small,";
|
|
|
+ mes "shapeless monster that";
|
|
|
+ mes "drops Clear Jewel, Piece of";
|
|
|
+ mes "Black Crystal, Coal, Elunium,";
|
|
|
+ mes "Iron and Steel.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "That's all for Obsidian.";
|
|
|
+ mes "If you have any questions";
|
|
|
+ mes "about other monsters living";
|
|
|
+ mes "in the Mine Dungeon, feel";
|
|
|
+ mes "free to ask me.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ case 2:
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "I understand if you're";
|
|
|
+ mes "kind of in a hurry. Still,";
|
|
|
+ mes "if you're pretty new around";
|
|
|
+ mes "here, you should learn as";
|
|
|
+ mes "much as you can before";
|
|
|
+ mes "entering any dungeons.";
|
|
|
+ next;
|
|
|
+ mes "[Jung]";
|
|
|
+ mes "Alright then,";
|
|
|
+ mes "be safe on your";
|
|
|
+ mes "adventures, alright?";
|
|
|
+ close;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
einbech,148,246,5 script Franz 851,{
|
|
@@ -664,141 +669,145 @@ einbech,148,246,5 script Franz 851,{
|
|
|
mes "around here? Let's chat for a bit";
|
|
|
mes "and maybe you'll learn something.";
|
|
|
next;
|
|
|
- menu "Okay, fine.",L_OKAY,"No, thanks.",-;
|
|
|
- mes "[Franz]";
|
|
|
- mes "Oh, okay.";
|
|
|
- mes "You're busy and have";
|
|
|
- mes "things to do, I understand.";
|
|
|
- mes "You probably have to head";
|
|
|
- mes "off somewhere right away.";
|
|
|
- mes "Right. Got it.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "I...";
|
|
|
- mes "I've got stuff";
|
|
|
- mes "I should be working";
|
|
|
- mes "on. Yes. So very busy.";
|
|
|
- close;
|
|
|
-L_OKAY:
|
|
|
- mes "[Franz]";
|
|
|
- mes "Ooh, have you heard";
|
|
|
- mes "about the creature in the";
|
|
|
- mes "Mine Dungeon or what's";
|
|
|
- mes "happened in town recently?";
|
|
|
- mes "Which would you like to";
|
|
|
- mes "know more about?";
|
|
|
- next;
|
|
|
- menu "Creature of Mine Dungeon",L_CREATURE,"Town Incident",-;
|
|
|
- mes "[Franz]";
|
|
|
- mes "In Einbroch, there was";
|
|
|
- mes "a short lived teddy bear";
|
|
|
- mes "fad. However, a series of";
|
|
|
- mes "mysterious accidents and";
|
|
|
- mes "murders where entire families";
|
|
|
- mes "were killed also occured.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "It turns out that every family";
|
|
|
- mes "that had been murdered had";
|
|
|
- mes "bought one of these teddy bears.";
|
|
|
- mes "There were even rumors that these";
|
|
|
- mes "teddy bears were comming to life.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "After an investigation, the";
|
|
|
- mes "authorities learned that all the";
|
|
|
- mes "merchants who sold these bears";
|
|
|
- mes "had purchased them from the";
|
|
|
- mes "same wholesaler, an outsider";
|
|
|
- mes "noone knew anything about.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "Since the teddy bears were";
|
|
|
- mes "clearly not made to be mere,";
|
|
|
- mes "harmless toys, troops were";
|
|
|
- mes "sent to secure all the teddy";
|
|
|
- mes "bears and dispose of them";
|
|
|
- mes "outside of town.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "But as soon as the teddy";
|
|
|
- mes "bears were set outside of";
|
|
|
- mes "town, they sprang to life and";
|
|
|
- mes "started rioting! This is clear";
|
|
|
- mes "proof that these bears are";
|
|
|
- mes "controlled by some evil force.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "Now those aggressive teddy";
|
|
|
- mes "bears are scattered all over";
|
|
|
- mes "the place and the government";
|
|
|
- mes "has classified them as monsters.";
|
|
|
- mes "Kill with extreme prejudice!";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "According to adventurers";
|
|
|
- mes "who have caught these bears,";
|
|
|
- mes "they're small, neutral monsters";
|
|
|
- mes "which drop Honey, Screw, Well-baked";
|
|
|
- mes "Cookie and Oridecon Hammer.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "That's all I know";
|
|
|
- mes "about it. Watch out";
|
|
|
- mes "for those bears if you";
|
|
|
- mes "go exploring, okay? They";
|
|
|
- mes "may be cute, but they're";
|
|
|
- mes "known to be extremely vicious!";
|
|
|
- close;
|
|
|
-L_CREATURE:
|
|
|
- mes "[Franz]";
|
|
|
- mes "The creature I'm talking about is";
|
|
|
- mes "Ungoliant, which also called the";
|
|
|
- mes "Master of the Caves around here.";
|
|
|
- mes "It's said to live deep in the caves";
|
|
|
- mes "where it giards peculiar ores and";
|
|
|
- mes "minerals with strange powers.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "At first I thought it was";
|
|
|
- mes "just an old fairy tale, but it";
|
|
|
- mes "actually started appearing";
|
|
|
- mes "again about ten years ago";
|
|
|
- mes "when the tunnel cave-ins";
|
|
|
- mes "started to happen.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "As sightings of Ungoliant";
|
|
|
- mes "increased, more and more";
|
|
|
- mes "tunnel cave-ins occured.";
|
|
|
- mes "I guess the miners have";
|
|
|
- mes "inadvertently intruded";
|
|
|
- mes "into it's territory.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "According to legend,";
|
|
|
- mes "ancient giants snuck into";
|
|
|
- mes "a mine to steal coal from";
|
|
|
- mes "humans. But they made too";
|
|
|
- mes "much noise while they were";
|
|
|
- mes "digging and awoke Ungoliant.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "When the miners went to work";
|
|
|
- mes "the next morning, they found the";
|
|
|
- mes "bloodied bodies of those giants.";
|
|
|
- mes "After that, people have feared";
|
|
|
- mes "the threat that Ungoliant poses";
|
|
|
- mes "to anyone entering the mines.";
|
|
|
- next;
|
|
|
- mes "[Franz]";
|
|
|
- mes "Now, an adventurer that";
|
|
|
- mes "managed to kill an Ungoliant";
|
|
|
- mes "has told me that it drops Ant's";
|
|
|
- mes "Jaw, Colorful Shell, Very Hard";
|
|
|
- mes "Shell, Long Leg, Neon Liquid";
|
|
|
- mes "and Zircon.";
|
|
|
- close;
|
|
|
+ switch (select("Okay, fine:No thanks")) {
|
|
|
+ case 1:
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "Ooh, have you heard";
|
|
|
+ mes "about the creature in the";
|
|
|
+ mes "Mine Dungeon or what's";
|
|
|
+ mes "happened in town recently?";
|
|
|
+ mes "Which would you like to";
|
|
|
+ mes "know more about?";
|
|
|
+ next;
|
|
|
+ switch (select("Creature of the Mine Dungeon:Town Incident")) {
|
|
|
+ case 1:
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "The creature I'm talking about is";
|
|
|
+ mes "Ungoliant, which also called the";
|
|
|
+ mes "Master of the Caves around here.";
|
|
|
+ mes "It's said to live deep in the caves";
|
|
|
+ mes "where it guards peculiar ores and";
|
|
|
+ mes "minerals with strange powers.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "At first I thought it was";
|
|
|
+ mes "just an old fairy tale, but it";
|
|
|
+ mes "actually started appearing";
|
|
|
+ mes "again about ten years ago";
|
|
|
+ mes "when the tunnel cave-ins";
|
|
|
+ mes "started to happen.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "As sightings of Ungoliant";
|
|
|
+ mes "increased, more and more";
|
|
|
+ mes "tunnel cave-ins occured.";
|
|
|
+ mes "I guess the miners have";
|
|
|
+ mes "inadvertently intruded";
|
|
|
+ mes "into it's territory.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "According to legend,";
|
|
|
+ mes "ancient giants snuck into";
|
|
|
+ mes "a mine to steal coal from";
|
|
|
+ mes "humans. But they made too";
|
|
|
+ mes "much noise while they were";
|
|
|
+ mes "digging and awoke Ungoliant.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "When the miners went to work";
|
|
|
+ mes "the next morning, they found the";
|
|
|
+ mes "bloodied bodies of those giants.";
|
|
|
+ mes "After that, people have feared";
|
|
|
+ mes "the threat that Ungoliant poses";
|
|
|
+ mes "to anyone entering the mines.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "Now, an adventurer that";
|
|
|
+ mes "managed to kill an Ungoliant";
|
|
|
+ mes "has told me that it drops Ant's";
|
|
|
+ mes "Jaw, Colorful Shell, Very Hard";
|
|
|
+ mes "Shell, Long Leg, Neon Liquid";
|
|
|
+ mes "and Zircon.";
|
|
|
+ close;
|
|
|
+ case 2:
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "In Einbroch, there was";
|
|
|
+ mes "a short lived teddy bear";
|
|
|
+ mes "fad. However, a series of";
|
|
|
+ mes "mysterious accidents and";
|
|
|
+ mes "murders where entire families";
|
|
|
+ mes "were killed also occured.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "It turns out that every family";
|
|
|
+ mes "that had been murdered had";
|
|
|
+ mes "bought one of these teddy bears.";
|
|
|
+ mes "There were even rumors that these";
|
|
|
+ mes "teddy bears were comming to life.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "After an investigation, the";
|
|
|
+ mes "authorities learned that all the";
|
|
|
+ mes "merchants who sold these bears";
|
|
|
+ mes "had purchased them from the";
|
|
|
+ mes "same wholesaler, an outsider";
|
|
|
+ mes "no one knew anything about.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "Since the teddy bears were";
|
|
|
+ mes "clearly not made to be mere,";
|
|
|
+ mes "harmless toys, troops were";
|
|
|
+ mes "sent to secure all the teddy";
|
|
|
+ mes "bears and dispose of them";
|
|
|
+ mes "outside of town.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "But as soon as the teddy";
|
|
|
+ mes "bears were set outside of";
|
|
|
+ mes "town, they sprang to life and";
|
|
|
+ mes "started rioting! This is clear";
|
|
|
+ mes "proof that these bears are";
|
|
|
+ mes "controlled by some evil force.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "Now those aggressive teddy";
|
|
|
+ mes "bears are scattered all over";
|
|
|
+ mes "the place and the government";
|
|
|
+ mes "has classified them as monsters.";
|
|
|
+ mes "Kill with extreme prejudice!";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "According to adventurers";
|
|
|
+ mes "who have caught these bears,";
|
|
|
+ mes "they're small, neutral monsters";
|
|
|
+ mes "which drop Honey, Screw, Well-baked";
|
|
|
+ mes "Cookie and Oridecon Hammer.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "That's all I know";
|
|
|
+ mes "about it. Watch out";
|
|
|
+ mes "for those bears if you";
|
|
|
+ mes "go exploring, okay? They";
|
|
|
+ mes "may be cute, but they're";
|
|
|
+ mes "known to be extremely vicious!";
|
|
|
+ close;
|
|
|
+ }
|
|
|
+ case 2:
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "Oh, okay.";
|
|
|
+ mes "You're busy and have";
|
|
|
+ mes "things to do, I understand.";
|
|
|
+ mes "You probably have to head";
|
|
|
+ mes "off somewhere right away.";
|
|
|
+ mes "Right. Got it.";
|
|
|
+ next;
|
|
|
+ mes "[Franz]";
|
|
|
+ mes "I...";
|
|
|
+ mes "I've got stuff";
|
|
|
+ mes "I should be working";
|
|
|
+ mes "on. Yes. So very busy.";
|
|
|
+ close;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
einbech,151,168,4 script Tollaf 854,{
|
|
@@ -905,51 +914,53 @@ einbech,172,113,4 script Nemuk 855,{
|
|
|
mes "What do you think";
|
|
|
mes "of Einbech?";
|
|
|
next;
|
|
|
- menu "It's fine.",L_FINE,"It looks tough to live here.",-;
|
|
|
- mes "[Nemuk]";
|
|
|
- mes "I thought so.";
|
|
|
- mes "Well, I appologize if";
|
|
|
- mes "I put you on the spot.";
|
|
|
- next;
|
|
|
- mes "[Nemuk]";
|
|
|
- mes "Everyone here has been";
|
|
|
- mes "having a tough time just";
|
|
|
- mes "living day to day for as long";
|
|
|
- mes "as I can remember. It's like";
|
|
|
- mes "things never seem to get any";
|
|
|
- mes "better, no matter what we do.";
|
|
|
- next;
|
|
|
- mes "[Nemuk]";
|
|
|
- mes "I really want to leave,";
|
|
|
- mes "but it's just an empty";
|
|
|
- mes "wish. My body is trapped";
|
|
|
- mes "here while my heart longs";
|
|
|
- mes "for a much better life. *Sigh*";
|
|
|
- mes "Is it hopeless? What can I do?";
|
|
|
- close;
|
|
|
-L_FINE:
|
|
|
- mes "[Nemuk]";
|
|
|
- mes "Huh...?";
|
|
|
- mes "I'm not sure what";
|
|
|
- mes "you've seen, but I'm";
|
|
|
- mes "surprised to hear you";
|
|
|
- mes "say something like that.";
|
|
|
- next;
|
|
|
- mes "[Nemuk]";
|
|
|
- mes "It's been ten years since";
|
|
|
- mes "I've started to think about";
|
|
|
- mes "moving out. However, I'm still";
|
|
|
- mes "debating it. Now, if I were rich,";
|
|
|
- mes "I'd leave in no time, but it's hard";
|
|
|
- mes "getting the money to move out.";
|
|
|
- next;
|
|
|
- mes "[Nemuk]";
|
|
|
- mes "*Sigh...*";
|
|
|
- mes "Maybe if I had been";
|
|
|
- mes "and adventurer when I was";
|
|
|
- mes "younger, I wouldn't have";
|
|
|
- mes "these problems today...";
|
|
|
- close;
|
|
|
+ switch (select("It's fine:It looks tough to live here")) {
|
|
|
+ case 1:
|
|
|
+ mes "[Nemuk]";
|
|
|
+ mes "Huh...?";
|
|
|
+ mes "I'm not sure what";
|
|
|
+ mes "you've seen, but I'm";
|
|
|
+ mes "surprised to hear you";
|
|
|
+ mes "say something like that.";
|
|
|
+ next;
|
|
|
+ mes "[Nemuk]";
|
|
|
+ mes "It's been ten years since";
|
|
|
+ mes "I've started to think about";
|
|
|
+ mes "moving out. However, I'm still";
|
|
|
+ mes "debating it. Now, if I were rich,";
|
|
|
+ mes "I'd leave in no time, but it's hard";
|
|
|
+ mes "getting the money to move out.";
|
|
|
+ next;
|
|
|
+ mes "[Nemuk]";
|
|
|
+ mes "*Sigh...*";
|
|
|
+ mes "Maybe if I had been";
|
|
|
+ mes "and adventurer when I was";
|
|
|
+ mes "younger, I wouldn't have";
|
|
|
+ mes "these problems today...";
|
|
|
+ close;
|
|
|
+ case 2:
|
|
|
+ mes "[Nemuk]";
|
|
|
+ mes "I thought so.";
|
|
|
+ mes "Well, I appologize if";
|
|
|
+ mes "I put you on the spot.";
|
|
|
+ next;
|
|
|
+ mes "[Nemuk]";
|
|
|
+ mes "Everyone here has been";
|
|
|
+ mes "having a tough time just";
|
|
|
+ mes "living day to day for as long";
|
|
|
+ mes "as I can remember. It's like";
|
|
|
+ mes "things never seem to get any";
|
|
|
+ mes "better, no matter what we do.";
|
|
|
+ next;
|
|
|
+ mes "[Nemuk]";
|
|
|
+ mes "I really want to leave,";
|
|
|
+ mes "but it's just an empty";
|
|
|
+ mes "wish. My body is trapped";
|
|
|
+ mes "here while my heart longs";
|
|
|
+ mes "for a much better life. *Sigh*";
|
|
|
+ mes "Is it hopeless? What can I do?";
|
|
|
+ close;
|
|
|
+ }
|
|
|
}
|
|
|
|
|
|
ein_in01,281,85,2 script Drunken Man#01 849,{
|