|
@@ -451,11 +451,11 @@ int skill_calc_heal(struct block_list *src, struct block_list *target, uint16 sk
|
|
* @return 0 - Cannot be copied; 1 - Can be copied by Plagiarism 2 - Can be copied by Reproduce
|
|
* @return 0 - Cannot be copied; 1 - Can be copied by Plagiarism 2 - Can be copied by Reproduce
|
|
* @author Aru -for previous check; Jobbie for class restriction idea; Cydh expands the copyable skill
|
|
* @author Aru -for previous check; Jobbie for class restriction idea; Cydh expands the copyable skill
|
|
*/
|
|
*/
|
|
-static char skill_isCopyable (struct map_session_data *sd, uint16 skill_id) {
|
|
|
|
|
|
+static char skill_isCopyable(struct map_session_data *sd, uint16 skill_id) {
|
|
int idx = skill_get_index(skill_id);
|
|
int idx = skill_get_index(skill_id);
|
|
|
|
|
|
// Only copy skill that player doesn't have or the skill is old clone
|
|
// Only copy skill that player doesn't have or the skill is old clone
|
|
- if (sd->status.skill[skill_id].id != 0 && sd->status.skill[skill_id].flag != SKILL_FLAG_PLAGIARIZED)
|
|
|
|
|
|
+ if (sd->status.skill[idx].id != 0 && sd->status.skill[idx].flag != SKILL_FLAG_PLAGIARIZED)
|
|
return 0;
|
|
return 0;
|
|
|
|
|
|
// Never copy NPC/Wedding Skills
|
|
// Never copy NPC/Wedding Skills
|
|
@@ -468,7 +468,7 @@ static char skill_isCopyable (struct map_session_data *sd, uint16 skill_id) {
|
|
return 0;
|
|
return 0;
|
|
|
|
|
|
// Check if the skill is copyable by class
|
|
// Check if the skill is copyable by class
|
|
- if (!pc_has_permission(sd, PC_PERM_ALL_SKILL)) {
|
|
|
|
|
|
+ if (!pc_has_permission(sd,PC_PERM_ALL_SKILL)) {
|
|
uint16 job_allowed;
|
|
uint16 job_allowed;
|
|
job_allowed = skill_db[idx].copyable.joballowed;
|
|
job_allowed = skill_db[idx].copyable.joballowed;
|
|
while (1) {
|
|
while (1) {
|
|
@@ -483,11 +483,11 @@ static char skill_isCopyable (struct map_session_data *sd, uint16 skill_id) {
|
|
}
|
|
}
|
|
|
|
|
|
//Plagiarism only able to copy skill while SC_PRESERVE is not active and skill is copyable by Plagiarism
|
|
//Plagiarism only able to copy skill while SC_PRESERVE is not active and skill is copyable by Plagiarism
|
|
- if (skill_db[idx].copyable.plagiarism && pc_checkskill(sd,RG_PLAGIARISM) && !sd->sc.data[SC_PRESERVE])
|
|
|
|
|
|
+ if (skill_db[idx].copyable.option&1 && pc_checkskill(sd,RG_PLAGIARISM) && !sd->sc.data[SC_PRESERVE])
|
|
return 1;
|
|
return 1;
|
|
|
|
|
|
//Reproduce can copy skill if SC__REPRODUCE is active and the skill is copyable by Reproduce
|
|
//Reproduce can copy skill if SC__REPRODUCE is active and the skill is copyable by Reproduce
|
|
- if (skill_db[idx].copyable.reproduce && pc_checkskill(sd,SC_REPRODUCE) && (&sd->sc && sd->sc.data[SC__REPRODUCE] && sd->sc.data[SC__REPRODUCE]->val1))
|
|
|
|
|
|
+ if (skill_db[idx].copyable.option&2 && pc_checkskill(sd,SC_REPRODUCE) && &sd->sc && sd->sc.data[SC__REPRODUCE] && sd->sc.data[SC__REPRODUCE]->val1)
|
|
return 2;
|
|
return 2;
|
|
|
|
|
|
return 0;
|
|
return 0;
|
|
@@ -2484,7 +2484,10 @@ void skill_combo(struct block_list* src,struct block_list *dsrc, struct block_li
|
|
static void skill_do_copy(struct block_list* src,struct block_list *bl, uint16 skill_id, uint16 skill_lv){
|
|
static void skill_do_copy(struct block_list* src,struct block_list *bl, uint16 skill_id, uint16 skill_lv){
|
|
TBL_PC *tsd = BL_CAST(BL_PC,bl);
|
|
TBL_PC *tsd = BL_CAST(BL_PC,bl);
|
|
|
|
|
|
- if (!tsd || !pc_checkskill(tsd,RG_PLAGIARISM) || !pc_checkskill(tsd,SC_REPRODUCE))
|
|
|
|
|
|
+ if (!tsd || (!pc_checkskill(tsd,RG_PLAGIARISM) && !pc_checkskill(tsd,SC_REPRODUCE)))
|
|
|
|
+ return;
|
|
|
|
+ //If SC_PRESERVE is active and SC__REPRODUCE is not active, nothing to do
|
|
|
|
+ else if (&tsd->sc && tsd->sc.data[SC_PRESERVE] && !tsd->sc.data[SC__REPRODUCE])
|
|
return;
|
|
return;
|
|
else {
|
|
else {
|
|
short copy_flag;
|
|
short copy_flag;
|
|
@@ -2876,11 +2879,9 @@ int64 skill_attack (int attack_type, struct block_list* src, struct block_list *
|
|
}
|
|
}
|
|
|
|
|
|
map_freeblock_lock();
|
|
map_freeblock_lock();
|
|
-
|
|
|
|
- //Cannot copy skills if the blow will kill you. [Skotlex]
|
|
|
|
- if (skill_id && skill_get_index(skill_id) >= 0 &&
|
|
|
|
- dmg.damage+dmg.damage2 > 0 && dmg.flag&BF_SKILL &&
|
|
|
|
- damage < status_get_hp(bl))
|
|
|
|
|
|
+
|
|
|
|
+ if (bl->type == BL_PC && skill_id && skill_get_index(skill_id) >= 0 && skill_db[skill_get_index(skill_id)].copyable.option && //Only copy skill that copyable [Cydh]
|
|
|
|
+ dmg.flag&BF_SKILL && dmg.damage+dmg.damage2 > 0 && damage < status_get_hp(bl)) //Cannot copy skills if the blow will kill you. [Skotlex]
|
|
skill_do_copy(src,bl,skill_id,skill_lv);
|
|
skill_do_copy(src,bl,skill_id,skill_lv);
|
|
|
|
|
|
if (dmg.dmg_lv >= ATK_MISS && (type = skill_get_walkdelay(skill_id, skill_lv)) > 0)
|
|
if (dmg.dmg_lv >= ATK_MISS && (type = skill_get_walkdelay(skill_id, skill_lv)) > 0)
|
|
@@ -19018,28 +19019,29 @@ static bool skill_parse_row_magicmushroomdb(char* split[], int column, int curre
|
|
}
|
|
}
|
|
|
|
|
|
static bool skill_parse_row_copyabledb(char* split[], int column, int current) {
|
|
static bool skill_parse_row_copyabledb(char* split[], int column, int current) {
|
|
- uint16 skill_id = skill_name2id(split[0]), idx;
|
|
|
|
|
|
+ int16 id;
|
|
uint8 option;
|
|
uint8 option;
|
|
|
|
|
|
- if (!skill_get_index(skill_id)) {
|
|
|
|
|
|
+ trim(split[0]);
|
|
|
|
+ if(ISDIGIT(split[0][0]))
|
|
|
|
+ id = atoi(split[0]);
|
|
|
|
+ else
|
|
|
|
+ id = skill_name2id(split[0]);
|
|
|
|
+
|
|
|
|
+ if ((id = skill_get_index(id)) < 0) {
|
|
ShowError("skill_parse_row_copyabledb: Invalid skill '%s'\n",split[0]);
|
|
ShowError("skill_parse_row_copyabledb: Invalid skill '%s'\n",split[0]);
|
|
return false;
|
|
return false;
|
|
}
|
|
}
|
|
- if (!(option = atoi(split[1]))) {
|
|
|
|
- ShowError("skill_parse_row_copyabledb: Invalid option %d\n",option);
|
|
|
|
|
|
+ if ((option = atoi(split[1])) < 0 || option > 3) {
|
|
|
|
+ ShowError("skill_parse_row_copyabledb: Invalid option '%s'\n",split[1]);
|
|
return false;
|
|
return false;
|
|
}
|
|
}
|
|
- idx = skill_get_index(skill_id);
|
|
|
|
-
|
|
|
|
- //skill that can be copied by plagiarism
|
|
|
|
- skill_db[idx].copyable.plagiarism = (option&1) ? true : false;
|
|
|
|
- //skill that can be copied by reproduce
|
|
|
|
- skill_db[idx].copyable.reproduce = (option&2) ? true : false;
|
|
|
|
-
|
|
|
|
- skill_db[idx].copyable.joballowed = (atoi(split[2])) ? cap_value(atoi(split[2]),1,63) : 63;
|
|
|
|
-
|
|
|
|
- skill_db[idx].copyable.req_opt = cap_value(atoi(split[3]),0,(0x2000)-1);
|
|
|
|
|
|
|
|
|
|
+ skill_db[id].copyable.option = option;
|
|
|
|
+ skill_db[id].copyable.joballowed = 63;
|
|
|
|
+ if (atoi(split[2]))
|
|
|
|
+ skill_db[id].copyable.joballowed = cap_value(atoi(split[2]),1,63);
|
|
|
|
+ skill_db[id].copyable.req_opt = cap_value(atoi(split[3]),0,(0x2000)-1);
|
|
return true;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
|