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@@ -2805,7 +2805,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int
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if (skillid && skill_get_type(skillid) == BF_MAGIC && status_isimmune(bl) == 100)
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if (skillid && skill_get_type(skillid) == BF_MAGIC && status_isimmune(bl) == 100)
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{ //GTB makes all targetted magic display miss with a single bolt.
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{ //GTB makes all targetted magic display miss with a single bolt.
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- clif_skill_damage(src, bl, tick, status_get_amotion(src), tstatus->dmotion,
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+ clif_skill_damage(src, bl, tick, status_get_amotion(src), status_get_dmotion(bl),
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0, 1, skillid, skilllv, skill_get_hit(skillid));
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0, 1, skillid, skilllv, skill_get_hit(skillid));
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return 1;
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return 1;
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}
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}
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